The document discusses different types of polygons including simple, convex, and star-shaped polygons. It then presents the convexification algorithm, which takes a star-shaped polygon and transforms it into a convex polygon through a series of edge swaps. The algorithm works by traversing the polygon and swapping any edges that form a left-hand turn. A proof is provided that this algorithm will always terminate with a convex polygon after at most n(n-1)/2 swaps, where n is the number of sides in the original polygon.