Graphics cards have greatly increased in memory, processing speed, and bandwidth over time. Early cards from 1996 had 4MB of memory and clock speeds of 150MHz, while 2013 cards had over 1000MB of memory and clock speeds over 300MHz. Early 3D games used fewer polygons and pixelated textures, while modern games use many more rounded and detailed polygons with realistic textures and lighting that allows objects to cast accurate shadows.