Luce Foundation CenterTesting Ground for Innovation
OverviewSmithsonian AmericanArt Museum
Overview – the West WingModel HallPublic Records
Overview – Luce Foundation Center
Interactive Kiosks
Interactive KiosksObject labelsBiographiesVideosSlideshowsAudio ClipsCollectingCommentingZoomingLocating
“3D” Imageshttp://www.synthescape.com/luce/
Fill the Gap
Fill the Gap
Fill the Gap
Audio TourObjects…Artists…Themes…Collections…Common questions…110 traditional stops50 rogue stops
Audio TourBridget
Ghosts of a Chance: The ARG
Alternate Reality GamesAn ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
Alternate Reality GamesAn ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
Ghosts of a Chance: Pre-Game
Ghosts of a Chance: Pre-Game
Ghosts of a Chance: Press
Ghosts of a Chance: Narrativehttp://www.youtube.com/user/ghostsofachance#p/u/18/aNcXdjV4C8E
Ghosts of a Chance: Narrative
Ghosts of a Chance: ArtifactsNecklace of the Subaltern BetrayerPredictor of Imminent DoomCon Artists’ ReplicaDiorama of a TravestyMemory VesselEscape Quilt
Ghosts of a Chance: Artifacts
Ghosts of a Chance: Mini EventsNational Museum of Natural HistoryCongressional Cemetery
Ghosts of a Chance: Final Event
Ghosts of a Chance: Ongoing
Ghosts of a Chance: Ongoing
Ghosts of a Chance: OngoingWhat was most interesting about the game?
Ghosts of a Chance: OngoingHave you visited the American Art Museum before?Now that you’ve played the game,Do you think you will come back?
Ghosts of a Chance: OngoingNow that you’ve been to this museum, do you think the museum is fun orboring? Please give us a rating between 1 to 7 with 1 being boring and 7 being fun.
The Future: PHEONMultiple-institutionMission-based gameCustomizable
The Future: Partnership with RITUsing on-line games and interactive media to turn visitors into players:Influence player attitudes towards museum collections and objectsConvince non-visitors to visitChange the way visitors interact with exhibitsImprove visitor understanding of collections and operations
ContactGeorgina Bath GoodlanderInterpretive Programs Manager | Queen of the Luce Center | Chief Gaming OfficerSmithsonian American Art MuseumT: (202) 633-8532 | E: GoodlanderG@si.edu | TwitterFacebookFlickr: bathlander

NYU Presentation

  • 1.
    Luce Foundation CenterTestingGround for Innovation
  • 2.
  • 3.
    Overview – theWest WingModel HallPublic Records
  • 4.
    Overview – LuceFoundation Center
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
    Ghosts of aChance: The ARG
  • 14.
    Alternate Reality GamesAnARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
  • 15.
    Alternate Reality GamesAnARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
  • 16.
    Ghosts of aChance: Pre-Game
  • 17.
    Ghosts of aChance: Pre-Game
  • 18.
    Ghosts of aChance: Press
  • 19.
    Ghosts of aChance: Narrativehttp://www.youtube.com/user/ghostsofachance#p/u/18/aNcXdjV4C8E
  • 20.
    Ghosts of aChance: Narrative
  • 21.
    Ghosts of aChance: ArtifactsNecklace of the Subaltern BetrayerPredictor of Imminent DoomCon Artists’ ReplicaDiorama of a TravestyMemory VesselEscape Quilt
  • 22.
    Ghosts of aChance: Artifacts
  • 23.
    Ghosts of aChance: Mini EventsNational Museum of Natural HistoryCongressional Cemetery
  • 24.
    Ghosts of aChance: Final Event
  • 25.
    Ghosts of aChance: Ongoing
  • 26.
    Ghosts of aChance: Ongoing
  • 27.
    Ghosts of aChance: OngoingWhat was most interesting about the game?
  • 28.
    Ghosts of aChance: OngoingHave you visited the American Art Museum before?Now that you’ve played the game,Do you think you will come back?
  • 29.
    Ghosts of aChance: OngoingNow that you’ve been to this museum, do you think the museum is fun orboring? Please give us a rating between 1 to 7 with 1 being boring and 7 being fun.
  • 30.
  • 31.
    The Future: Partnershipwith RITUsing on-line games and interactive media to turn visitors into players:Influence player attitudes towards museum collections and objectsConvince non-visitors to visitChange the way visitors interact with exhibitsImprove visitor understanding of collections and operations
  • 32.
    ContactGeorgina Bath GoodlanderInterpretivePrograms Manager | Queen of the Luce Center | Chief Gaming OfficerSmithsonian American Art MuseumT: (202) 633-8532 | E: GoodlanderG@si.edu | TwitterFacebookFlickr: bathlander