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NASSCOM VOLUNTEER
ORGANIZATION –
SYSTEMS/PROCESS
Manjula Sridhar
Background
   Nasscom product forum has been a great
    success in the last two years, primarily because
    of few individuals and a set of dedicated
    volunteers
   However the goals and aspirations are bigger so
    need to institutionalize the
    systems/processes/models that have worked in
    the past. This would help the Nasscom product
    forum to scale efficiently and reduce the risks.
   It has also been observed that sometime the
    tasks are not completed in spite of capable
Fundamental premise
   The basic idea of volunteer driven organization
    is already proven in the Nasscom product
    forum.
   Build a tangible self sustaining open volunteer
    based system that can run on the models of
    open source / wiki system.
     System   will also will facilitate better task/project
      management.
     Build transparency in the system for the progress
      and activities and the people associated with the
      task.
Volunteer driven organization

                                    Task driven
                       Process/workflo
                       ws
                  hierarchy


   Basic Principles: 3rd Generation Organization – a Volunteer
    organization. The first generation organizations were defined by
    hierarchy. Later, organizations used workflows and processes to
    structure themselves. Now with the advent of tacit knowledge
    work, an organization can be defined around challenges. This is the
    third-generation of the organization and has been central to the
    success of open source software and Wikipedia . We are using this
    organizational model to create a powerful volunteer team at
    NASSCOM.
Volunteer motivators/de-
motivators
   NASSCOM Product Evangelists
     What   motivates ?
      True  empathy for spreading the product eco system.
      Meeting like minded people ?
      Influencing the establishment so that it helps
       everyone.
      Networking/Meeting influential people ?
      Many being product entrepreneurs recognize the need
       and understand the pain points.
      Peer recognition
     What   demotivates ?
      Lack  of clarity/information
        Denial of due credit
Volunteer/Task organization
Structure

                                                      Overall
   Black Shirts                                   challenge/work




Tasks will have a                                                  Specific Task 2
                                Specific task 1
primary volunteer               (say conclave)                        (say PR
   (Grey shirt)                                                        efforts)



Sub tasks – set of                          Session on
                                                                    Session on
   volunteers          Session on             Internet
                                                                     financial
                       innovation           product eco
                                                                      sectors
  (white shirts)                              system



Currently there are about 20 grey/black shirts who can take the lead
Parameters of the System
   System that can be used to
    measure, track the tasks and in
    turn effectiveness of the                                    Rating
    volunteer.
       Visible tasks and Visibility for the
        Volunteer. (sort of mind map)
       Can run off of the emerge              Primary
                                                                                 State of
        platform !
    
    
         Tractability of the tasks.
         Easy creation of the tasks for the
                                               /Volunte
                                                 ers            Task            completion




    
        black shirts.
        Rate volunteers(tasks) on their
        work.
                                                                 N
       Provide more seriousness about
        the tasks at hand.                                                Schedul
                                                       Key
                                                      outputs             e/Timefr
                                                                            ame
    * Initially this could be an excel sheet
        with details filled and shared on
        Google doc.
Flow of events

                             Volunteer attaches himself      Task closure (Successfully
Create volunteer hierarchy    to the task (moderation           completed, partially
                                  may be required)            done, no longer relevant




                             Status updates as the task
                                                                 Task rating/points
   Create overall task        progresses. (Task owner
                                                              declaration (for rewards
   (recurring activity)       or grey shirts should be
                                                             and future task allocation)
                                   able to trigger)




                              The task progress should
                              also have space for filling
                                                             Volunteer assigned back
  Create subtasks if any        in notes, thanking any
                                                                   to the pool.
                             help or credit, issues, flags
                                          etc.
Tangible rewards suggestions
   Access to Nasscom research materials.
   Membership discounts.
   Nasscom Event discounts.
Implementation

     Volunteer
     Guideline
         s

                    Nasscom
                    Volunteer
                   Co-ordination
     Collaborati
                     System
     on/Voluntee
          r
     manageme
     nt Platform
Implementation
   Open source systems are available. (The
    appendices has the information)
   An Indian product startup also is available for
    collaboration management.
   Google tools for collaboration management
    can also be used if one wants to keep things
    simple.
   Ning based systems ? (closed social
    networking)
Schedule/Budget
   A dedicated volunteer for 2 months to trial and
    set up the system.
     Someone    who understands web based
      collaboration platforms.
     Good with open source implementations

     Also need to check if a Indian product company
      can do pro-bono.
   Some one to manage on the ongoing basis
    (Preferably the same one who set up)
Open issues !
   How do we take the risk out ?
   What is the measure of effectiveness of the
    Volunteer ?
   How do you know the success can be
    repeated.
   Implementation details; the system needs to
    run off of the emerge platform.
   Rewards need to be approved by larger
    nasscom bodies.
Appendix :
Implementation/Miscellaneous
List of Volunteer management
software
http://www.coyotecommunications.com/tech/volmanage.html

http://sourceforge.net/projects/vmoss/
http://sourceforge.net/search/?q=volunteer

http://sourceforge.net/search/?q=volunteer
List of collaborative software
   http://en.wikipedia.org/wiki/Collaborative_softwa
    re
   Some collaboration software allows users to vote, rate, and rank choices, often for the purpose of extracting the
    collective intelligence of the participants. The votes, ratings, and rankings can be used in various ways such as:
   Producing an average rating, such as 4 out of 5 stars.
   Calculating a popularity ranking, such as a "top 10" list.
   Guiding the creation and organization of documents, such as in Wikipedia where voting helps to guide the
    creation of new pages.
   Making a recommendation that may assist in making a decision.
   In the case of decision making, Condorcet voting can combine multiple perspectives in a way that reduces
    intransitivity. Additional uses of collaborative voting, such as voting to determine the sequence of sections in a
    Wikipedia article, remain unexplored. It's worth noting that no matter what voting method is implemented, Arrow's
    Impossibility Theorem guarantees that an ideal voting system can never be attained if there are three or more
    alternatives that are voted upon.
   In addition to allowing participants to rank pre-existing choices, some collaboration software allows participants to
    add new choices to the list of choices being ranked.[16]
   Voting in collaboration software is related to recommendation systems that generate appreciated
    recommendations based on ratings or rankings collected from many people.
Collabtive features
   Main features (http://en.wikipedia.org/wiki/Collabtive)
   to-do lists
   milestones
   messaging / instant messaging
   calendaring
   file management
   role-based user permissions
   timetracking
   tagging
   search
   reporting (Excel, PDF)
   exporting (ZIP, XML, RSS, iCal, vCard)
   importing from Basecamp XML
   multi-language interface
Other Volunteer models.
   Wiki Model
    (http://wiki.volunteermanagers.org.uk/index.ph
    p?title=Main_Page)
   Open source software
Credits
   Vijay rayapathi
   Sangeet Patni
   Arvind Jha
THANKS.
Contact : manjula.sridhar@gmail.com

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Nasscom volunteer organization v2

  • 2. Background  Nasscom product forum has been a great success in the last two years, primarily because of few individuals and a set of dedicated volunteers  However the goals and aspirations are bigger so need to institutionalize the systems/processes/models that have worked in the past. This would help the Nasscom product forum to scale efficiently and reduce the risks.  It has also been observed that sometime the tasks are not completed in spite of capable
  • 3. Fundamental premise  The basic idea of volunteer driven organization is already proven in the Nasscom product forum.  Build a tangible self sustaining open volunteer based system that can run on the models of open source / wiki system.  System will also will facilitate better task/project management.  Build transparency in the system for the progress and activities and the people associated with the task.
  • 4. Volunteer driven organization Task driven Process/workflo ws hierarchy  Basic Principles: 3rd Generation Organization – a Volunteer organization. The first generation organizations were defined by hierarchy. Later, organizations used workflows and processes to structure themselves. Now with the advent of tacit knowledge work, an organization can be defined around challenges. This is the third-generation of the organization and has been central to the success of open source software and Wikipedia . We are using this organizational model to create a powerful volunteer team at NASSCOM.
  • 5. Volunteer motivators/de- motivators  NASSCOM Product Evangelists  What motivates ?  True empathy for spreading the product eco system.  Meeting like minded people ?  Influencing the establishment so that it helps everyone.  Networking/Meeting influential people ?  Many being product entrepreneurs recognize the need and understand the pain points.  Peer recognition  What demotivates ?  Lack of clarity/information  Denial of due credit
  • 6. Volunteer/Task organization Structure Overall Black Shirts challenge/work Tasks will have a Specific Task 2 Specific task 1 primary volunteer (say conclave) (say PR (Grey shirt) efforts) Sub tasks – set of Session on Session on volunteers Session on Internet financial innovation product eco sectors (white shirts) system Currently there are about 20 grey/black shirts who can take the lead
  • 7. Parameters of the System  System that can be used to measure, track the tasks and in turn effectiveness of the Rating volunteer.  Visible tasks and Visibility for the Volunteer. (sort of mind map)  Can run off of the emerge Primary State of platform !   Tractability of the tasks. Easy creation of the tasks for the /Volunte ers Task completion  black shirts. Rate volunteers(tasks) on their work. N  Provide more seriousness about the tasks at hand. Schedul Key outputs e/Timefr ame * Initially this could be an excel sheet with details filled and shared on Google doc.
  • 8. Flow of events Volunteer attaches himself Task closure (Successfully Create volunteer hierarchy to the task (moderation completed, partially may be required) done, no longer relevant Status updates as the task Task rating/points Create overall task progresses. (Task owner declaration (for rewards (recurring activity) or grey shirts should be and future task allocation) able to trigger) The task progress should also have space for filling Volunteer assigned back Create subtasks if any in notes, thanking any to the pool. help or credit, issues, flags etc.
  • 9. Tangible rewards suggestions  Access to Nasscom research materials.  Membership discounts.  Nasscom Event discounts.
  • 10. Implementation Volunteer Guideline s Nasscom Volunteer Co-ordination Collaborati System on/Voluntee r manageme nt Platform
  • 11. Implementation  Open source systems are available. (The appendices has the information)  An Indian product startup also is available for collaboration management.  Google tools for collaboration management can also be used if one wants to keep things simple.  Ning based systems ? (closed social networking)
  • 12. Schedule/Budget  A dedicated volunteer for 2 months to trial and set up the system.  Someone who understands web based collaboration platforms.  Good with open source implementations  Also need to check if a Indian product company can do pro-bono.  Some one to manage on the ongoing basis (Preferably the same one who set up)
  • 13. Open issues !  How do we take the risk out ?  What is the measure of effectiveness of the Volunteer ?  How do you know the success can be repeated.  Implementation details; the system needs to run off of the emerge platform.  Rewards need to be approved by larger nasscom bodies.
  • 15. List of Volunteer management software http://www.coyotecommunications.com/tech/volmanage.html http://sourceforge.net/projects/vmoss/ http://sourceforge.net/search/?q=volunteer http://sourceforge.net/search/?q=volunteer
  • 16. List of collaborative software  http://en.wikipedia.org/wiki/Collaborative_softwa re  Some collaboration software allows users to vote, rate, and rank choices, often for the purpose of extracting the collective intelligence of the participants. The votes, ratings, and rankings can be used in various ways such as:  Producing an average rating, such as 4 out of 5 stars.  Calculating a popularity ranking, such as a "top 10" list.  Guiding the creation and organization of documents, such as in Wikipedia where voting helps to guide the creation of new pages.  Making a recommendation that may assist in making a decision.  In the case of decision making, Condorcet voting can combine multiple perspectives in a way that reduces intransitivity. Additional uses of collaborative voting, such as voting to determine the sequence of sections in a Wikipedia article, remain unexplored. It's worth noting that no matter what voting method is implemented, Arrow's Impossibility Theorem guarantees that an ideal voting system can never be attained if there are three or more alternatives that are voted upon.  In addition to allowing participants to rank pre-existing choices, some collaboration software allows participants to add new choices to the list of choices being ranked.[16]  Voting in collaboration software is related to recommendation systems that generate appreciated recommendations based on ratings or rankings collected from many people.
  • 17. Collabtive features  Main features (http://en.wikipedia.org/wiki/Collabtive)  to-do lists  milestones  messaging / instant messaging  calendaring  file management  role-based user permissions  timetracking  tagging  search  reporting (Excel, PDF)  exporting (ZIP, XML, RSS, iCal, vCard)  importing from Basecamp XML  multi-language interface
  • 18. Other Volunteer models.  Wiki Model (http://wiki.volunteermanagers.org.uk/index.ph p?title=Main_Page)  Open source software
  • 19. Credits  Vijay rayapathi  Sangeet Patni  Arvind Jha

Editor's Notes

  1. Here are some basic principles that apply to the organization that we are trying to create: The volunteer will select the “challenge”, rather than be given the “task”. Ever since the inception of the modern firm, people were given tasks to do in a prescriptive, deterministic manner. Initially this made sense, since firms were built on industrial-revolution models, and linear workflow was the norm. Now that the environment has changed completely and talent is at a premium, there's no point in hiring smart people and then telling them what to do. It makes more sense to expose knowledge workers to problem domains and letting them find a way to address the challenges. We are leveraging this concept to create a self-managing open-source volunteer organization.Each challenge will have a clear set of benefiting stakeholders, “green/clean” goals and “game controls”. The expectation is that, as with gaming, addressing easy challenges will motivate the “gamer” to go after the more difficult ones. Each challenge will have its own “game controls”, i.e. how one gets things done in the context of that particular challenge. Across challenges, the “game mechanics” will be similar facilitating the movement from one challenge to another. The Black Shirts will ensure that these game controls and game mechanics get defined.Over time team-based volunteering will become the norm, not the exception. Easier challenges will be individual challenges. Tougher challenges will require teamwork. The Black Shirts will have to "train" the organization by gradually changing the mix in favor of team challenges.Meetings will be limited and functional. They will be about building context and tracking results. Between meetings, effective program management will be essential to achieving results. (Our NPC experience has helped crystallize the role that the Program Manager should play). The Black Shirts will not let the size of the organization (in terms of challenges) outgrow the number of available Program Managers.Radically different tools will be deployed. Since working on the challenges is time-shiftable and place-shiftable, a new set of tools will be needed. We have already learnt the benefits of collaboration tools like GoogleDocs. Additionally, we shall use a challenge tracker to design and manage the organization.
  2. What works from process perspective.Process learning !