The document discusses the "Coming Home" virtual world project in Second Life that aims to provide mental health services and support to veterans. Some key aspects summarized: - The project creates a specialized space in Second Life for veterans to connect socially and access relaxation and healing resources through their avatars. - Specific activities offered include Mindfulness-Based Stress Reduction classes, a virtual jogging path to relax the mind, and a Warrior's Journey storytelling experience. - Evaluations found veterans easily used and understood the activities, and ongoing work includes improving the experience, collecting more user data, and involving social work students and organizations.