The document provides production script directions for sound and video for a short film titled "Mind Over Matter". The script outlines 15 scenes showing an actor walking alone on the street, listening to music on their headphones. As they walk, they begin to see mysterious figures following them. Only the actor can see these figures. The figures multiply and eventually surround the actor, who screams. The final scene shows the figures moving away as the music fades.
2. Sound
1) Background noise such,
as cars and atmosphere.
2) Music from earphones, is
muffled and faint showing that
they are listen to music, the
intense sounds increases.
2a) background noise, of
atmosphere, of cars doors
closening walking clocks
ticking etc.
3) Main diegetic sound, of
surrounds and intense music,
4) Music still playing, in
actors ears and background
noises such as breathing of
the actor begins to evolve,
and show the juxtaposition to
the scene evolving, when more
intense scenes begin..
5) atmosphere noise, of the
surrounds; for example, cars
passing. Music carry’s on.
6)noise of the door being
locked and actor’s footsteps,
and their breathing. Music
carry’s on.
Video
1) WS Fade in from dark to
opening
Scene, focusing on the
empty room, with no actor
present. (Opening titles
appear on screen)
2) MS actor walks down the
stairs actor’s first
appearance.
2a) actor picks up a
letter, and adds it to the
pile of other letters,
gathering up.
3) WS main character finds
shoes, and leaves shot
while doing so. While frame
is still in same place.
4) WS, of actor puts on
shoes.
5)MS actor leaves house
(Opening titles finish)
6)CU of door being locked
3. 7)actor looks down, and
messes with her phone.
8) main actor, puts key in pocket
which symbolizes their mental
safety, the house is their safe
place.
9) Actor walks down street
looking down at phone, obvious.
10) LS of actor walking down
greenery.
11)actor continues to walk.
11a)close up of actors reaction,
to their surroundings.
11b)actor removes earphones and
looks around.
12) actor begins to realize the
trouble which is arising.
13) actor begins to see figures
who are following. They are
familiar.
14) Passersby cannot see these
figure and becomes apparent that
only see can.
15)actor begins to run.
7) Actors breathing increases, with
a slight sound effect of a heart
beating.
8)jingling of keys, going into
pocket music continues.
9)light footstep noises, breathing,
and main music.
10)footsteps, but new footsteps
become apparent, causing threat to
the character, increasing breathing
sound and a light heartbeat.
11)cluster of footstep noises,
actors heavy breathing, heart pace
increasing.
11a) breathing becomes main focus of
sound, alongside heartbeat, with
drastic music arising from quiet and
increasing.
11b) intensity of the music begins
to increase.
12)dramatic music increase, heart
beats fast, breathing heavy and
footsteps loud.
13)dramatic music becomes more
forceful, breathing is heavy. Heart
beat stops then continues
14)the dramatic scene is cut by a
scene, of new character being
introduced, sound changes to a quite
normal day.
15) Footsteps are loud, dramatic
music.
Heart beat focus
4. 16)actor keeps running from
figures – which have no
multiplied.
17)reality is shown again and
nothing is there.
18)final scene, figures catch up
with actor and surround, she
screams in the middle and a zoom
in from the top happened
18a) figure move away from actor,
as the transitions fades.
16) The music is increasing in
speed, with different intensity
sound effects such as heavy
breathing and heartbeat.
17) Normal sound showing the
contrast of the minds of the main
characters and the passers-by.
17a) the music stops there is a
blank scene with no music until it
cuts to the last scene, of the
intense music fading.
18) No other sounds but, a sound
from the actors saying ‘give up;
18a) sound fades with a clock
ticking.