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To me, when it comes to any trailer, sound is the most effective tool in terms of ensuring that the film is 
embedded within a viewers’ mind, prompting them to consistently return to the film in question. For The 
Basement, a variety of diegetic and non-diegetic sounds will be utilised – most of which will be 
composed/manufactured by myself, but it is necessary to note that some of the orchestral melodies 
associated with the first part of the trailer will be taken from existing pieces of music. It is vital for the 
sound to match the progression of the plot throughout the trailer, and it will therefore evolve and adapt to 
create a truly memorable atmosphere that can easily be associated with the film identity. 
FOR THE FIRST 30 SECONDS 
The first 30 seconds will consist primarily 
of still establishing shots of the inside of 
the house. As each of these shots cut to one 
another, a harsh discord stab will be heard, 
punctuated by silence as each shot runs its 
course. The sound itself will be 
reminiscent of nails squealing on some 
form of hard surface, followed by a series 
of quick taps that sound like someone 
knocking. This will immediately set an 
uneasy atmosphere and will encourage the 
audience to make the assumption that, 
despite the static quality of these shots, the 
house appears to be alive in some way due 
to these ‘realistic’ non-diegetic sounds 
(that will most likely be self-composed). 
When Joel and Kerrie are seen entering the 
house and looking around, diegetic sound 
will be presented as they exchange a few 
words with each other, and this will serve 
as a voiceover that will, in turn, animate 
the shots, clearly seen by the increased use 
of tracking shots and zooms in these 
scenes. Throughout this short period of 
using a voiceover, the previous non-diegetic 
sounds will be quietened, although will 
still be prominently heard. Apart from this, 
no diegetic sound will be heard, as the 
entirety of focus will be placed on 
generating an atmosphere of uneasiness 
and terror. Proceeding on from this, as the 
establishing shots transition into a variety 
of extreme close-ups of various features of 
the house, a low, chopped moan will be 
added to the series of non-diegetic sounds, 
purposefully made to sound inhuman and 
infrequent. Consequently, this will add to 
the unique identity of the trailer, as it is 
unconventional to introduce such a series 
of threatening non-diegetic sounds within 
the first 30 seconds of the trailer. With 
‘The Basement’, this is utilised as I 
immediately want the audience to 
recognise that this is not easily comparable 
to other films within the genre, and that 
their expectations – although visually 
satisfied – will be altered and exceeded 
throughout this film. Just before the 30 
second mark, a long shot will show the 
couple embracing, and all sounds will 
cease to hear them say ‘I love you’, 
FOR THE NEXT 30 SECONDS 
During the ‘turning point’ of the trailer – where Joel discovers the basement – all non-diegetic 
sounds will be ceased to generate absolute tension. As the camera tracks the ball thudding down 
the stairs, the diegetic sound of the thump will be enhanced, to highlight the importance of this 
particular action on screen. When the characters finally open the basement, and as Joel has a 
seizure, all previous non-diegetic sounds will appear in a sudden stab, with the inclusion of a 
dischord violin rapidly playing a shrill note that lingers on throughout the first ‘cut to black’
shot of the trailer. From this point, as the scenes start to depict various scenes of confusion and 
hauntings, a note is played twice, in quick succession, on the violin, accompanied by a quick 
succession of ‘lala’ vocals sung by a child. The combination of these sounds will be emulative of a 
heartbeat in their proximity to each other, and this reflection of a heartbeat will generally continue 
throughout the entirety of the trailer, and will speed up in accordance with the increasing horror on 
screen. Indeed, the child’s voice will be reflected in the various shots of the dead child that will 
appear during these scenes, giving it meaning and heightening the contrapuntal effect that it has 
upon the action. Towards the 1-minute mark, silence will be utilised once again during the scenes 
of the characters falling asleep, followed by the recurring ‘lala’ sounds and a deep roar as they 
envision scenes of murder and chaos. The infrequency here mimics the transgression from reality 
into the dreamworld, and the uncertainty of which is which. 
;;;;;; 
FOR THE NEXT MINUTE 
As the scenes progress into the more ‘conventional’ horror 
territory, the recurring sound of the heartbeat mimic is heard 
at a greater pace and volume than before. In conjunction 
with this, various other instruments can be heard stringing 
the heartbeat together, such as a piano being slammed, and a 
vocal ‘ughhhhhh’ that slowly rises in volume throughout the 
entirety of the final minute. When the montage approaches, 
all diegetic sounds are removed from the trailer, and the 
non-diegetic soundtrack suddenly lapses into nothing but the 
‘lala’ of the little girl and the slowly rising ‘ugggh’ that 
draws associations with demonic intentions and pain. The 
absolute lack of diegetic sound here gives the trailer an 
ethereal quality, reflective of the potential dream state the 
characters find themselves in. 
When the trailer approaches its climax and the montage of shots are 
around 1 second in length, the ‘ugggh’ crescendoes into a scream, and the 
‘lala’ voice changes to that of a distorted, electronic-esque growl. After the 
crescendo, as Joel descends into the basement for the final shot before the 
title strap, a voiceover screams ‘Don’t look!’ over and over again, with no 
non-diegetic sound backing it up, which lends the statement a stark clarity 
that is very likely to be remembered by the audience. This then cuts to 
silence as the devil is seen raising his hands, before a sudden ‘thud’ of a 
non-diegetic drum signifies the title strap. The ‘jump-scare’ after this will 
be conventionally done in terms of sound, as there is no sound when 
Kerrie checks outside the door, followed by another similar ‘thud’ as the

Media2014 new sound ideas

  • 1.
    S O U N D I D E A S
  • 2.
    To me, whenit comes to any trailer, sound is the most effective tool in terms of ensuring that the film is embedded within a viewers’ mind, prompting them to consistently return to the film in question. For The Basement, a variety of diegetic and non-diegetic sounds will be utilised – most of which will be composed/manufactured by myself, but it is necessary to note that some of the orchestral melodies associated with the first part of the trailer will be taken from existing pieces of music. It is vital for the sound to match the progression of the plot throughout the trailer, and it will therefore evolve and adapt to create a truly memorable atmosphere that can easily be associated with the film identity. FOR THE FIRST 30 SECONDS The first 30 seconds will consist primarily of still establishing shots of the inside of the house. As each of these shots cut to one another, a harsh discord stab will be heard, punctuated by silence as each shot runs its course. The sound itself will be reminiscent of nails squealing on some form of hard surface, followed by a series of quick taps that sound like someone knocking. This will immediately set an uneasy atmosphere and will encourage the audience to make the assumption that, despite the static quality of these shots, the house appears to be alive in some way due to these ‘realistic’ non-diegetic sounds (that will most likely be self-composed). When Joel and Kerrie are seen entering the house and looking around, diegetic sound will be presented as they exchange a few words with each other, and this will serve as a voiceover that will, in turn, animate the shots, clearly seen by the increased use of tracking shots and zooms in these scenes. Throughout this short period of using a voiceover, the previous non-diegetic sounds will be quietened, although will still be prominently heard. Apart from this, no diegetic sound will be heard, as the entirety of focus will be placed on generating an atmosphere of uneasiness and terror. Proceeding on from this, as the establishing shots transition into a variety of extreme close-ups of various features of the house, a low, chopped moan will be added to the series of non-diegetic sounds, purposefully made to sound inhuman and infrequent. Consequently, this will add to the unique identity of the trailer, as it is unconventional to introduce such a series of threatening non-diegetic sounds within the first 30 seconds of the trailer. With ‘The Basement’, this is utilised as I immediately want the audience to recognise that this is not easily comparable to other films within the genre, and that their expectations – although visually satisfied – will be altered and exceeded throughout this film. Just before the 30 second mark, a long shot will show the couple embracing, and all sounds will cease to hear them say ‘I love you’, FOR THE NEXT 30 SECONDS During the ‘turning point’ of the trailer – where Joel discovers the basement – all non-diegetic sounds will be ceased to generate absolute tension. As the camera tracks the ball thudding down the stairs, the diegetic sound of the thump will be enhanced, to highlight the importance of this particular action on screen. When the characters finally open the basement, and as Joel has a seizure, all previous non-diegetic sounds will appear in a sudden stab, with the inclusion of a dischord violin rapidly playing a shrill note that lingers on throughout the first ‘cut to black’
  • 3.
    shot of thetrailer. From this point, as the scenes start to depict various scenes of confusion and hauntings, a note is played twice, in quick succession, on the violin, accompanied by a quick succession of ‘lala’ vocals sung by a child. The combination of these sounds will be emulative of a heartbeat in their proximity to each other, and this reflection of a heartbeat will generally continue throughout the entirety of the trailer, and will speed up in accordance with the increasing horror on screen. Indeed, the child’s voice will be reflected in the various shots of the dead child that will appear during these scenes, giving it meaning and heightening the contrapuntal effect that it has upon the action. Towards the 1-minute mark, silence will be utilised once again during the scenes of the characters falling asleep, followed by the recurring ‘lala’ sounds and a deep roar as they envision scenes of murder and chaos. The infrequency here mimics the transgression from reality into the dreamworld, and the uncertainty of which is which. ;;;;;; FOR THE NEXT MINUTE As the scenes progress into the more ‘conventional’ horror territory, the recurring sound of the heartbeat mimic is heard at a greater pace and volume than before. In conjunction with this, various other instruments can be heard stringing the heartbeat together, such as a piano being slammed, and a vocal ‘ughhhhhh’ that slowly rises in volume throughout the entirety of the final minute. When the montage approaches, all diegetic sounds are removed from the trailer, and the non-diegetic soundtrack suddenly lapses into nothing but the ‘lala’ of the little girl and the slowly rising ‘ugggh’ that draws associations with demonic intentions and pain. The absolute lack of diegetic sound here gives the trailer an ethereal quality, reflective of the potential dream state the characters find themselves in. When the trailer approaches its climax and the montage of shots are around 1 second in length, the ‘ugggh’ crescendoes into a scream, and the ‘lala’ voice changes to that of a distorted, electronic-esque growl. After the crescendo, as Joel descends into the basement for the final shot before the title strap, a voiceover screams ‘Don’t look!’ over and over again, with no non-diegetic sound backing it up, which lends the statement a stark clarity that is very likely to be remembered by the audience. This then cuts to silence as the devil is seen raising his hands, before a sudden ‘thud’ of a non-diegetic drum signifies the title strap. The ‘jump-scare’ after this will be conventionally done in terms of sound, as there is no sound when Kerrie checks outside the door, followed by another similar ‘thud’ as the