El documento describe una práctica sobre el consumo visual en la que el autor sustituye el nombre de una conocida marca de cigarrillos por otro nombre similar para crear una ilusión óptica y error aparente en la cajetilla.
This document summarizes Filippo Bovo's thesis on a gauge theory approach to pairing and superconductivity in high-temperature cuprate superconductors. The thesis:
1) Develops a t-J model and uses a spin-charge decomposition to derive a low-energy effective action,
2) Studies how the formation of holon pairs contributes to transport properties within this model using a Kubo formula approach, and
3) Finds good agreement between the model's predictions for the real part of the optical conductivity in the strange metal and pseudogap phases and experimental data.
Este documento trata sobre el autoconcepto y la competencia motriz en la educación secundaria en México. Explica que el autoconcepto se refiere a las percepciones y teorías que una persona tiene sobre sí misma, las cuales están influenciadas por los demás. También describe que la competencia motriz implica la capacidad de dar sentido a la propia acción motriz, orientarla y regular los movimientos tomando en cuenta aspectos cognitivos, procedimentales y actitudinales. Finalmente, resalta la importancia de conocer a los demás más allá de est
El documento describe la educación a distancia y sus características. Habla sobre los diferentes modelos educativos como el estudio independiente guiado, el aula remota y el modelo interactivo basado en TIC. También discute los modelos híbridos o mixtos y cómo la educación presencial y a distancia están convergiendo, con estudiantes presenciales tomando cursos en línea y viceversa. Finalmente, explica cómo las TIC pueden apoyar la educación transnacional e internacionalización.
Plymouth 170 Brown tape is a high quality cotton fabric coated on both sides with a brown rubber adhesive compound which provides good adhesion to all types of surfaces. Distinctive natural rubber color, excellent tack. Plymouth 170 Brown friction tape provides excellent protection against abrasion for cable and splices.
O documento discute insuficiência respiratória, definindo-a como a incapacidade do sistema respiratório em manter níveis adequados de oxigênio e gás carbônico. Descreve os mecanismos envolvidos nas trocas gasosas e como distúrbios na ventilação, perfusão, relação ventilação/perfusão e difusão podem levar a insuficiência respiratória. A insuficiência respiratória é classificada em hipoxêmica ou hipercápnica dependendo de alterações na oxigenação
Este documento analiza críticamente la película "La Ola" y cómo muestra cómo una situación en una clase puede salirse de control rápidamente. Un profesor realiza un experimento social para enseñar a sus estudiantes sobre los gobiernos totalitarios, pero los estudiantes comienzan a tomarlo demasiado en serio y usar medios de comunicación para difundir el movimiento. Aunque el profesor intenta detenerlo, la situación se vuelve trágica. El documento enfatiza la importancia de reflexionar sobre cómo las tecnolog
1. Bear Candy Land is an educational game designed to teach preschool and kindergarten children about color mixing and basic geometric shapes.
2. The game has players help a bear decorate cupcakes and cookies by mixing primary colors to create secondary and tertiary colors and using basic shapes.
3. Feedback from playtesting helped improve the game by simplifying controls, adding sound effects, changing fonts for readability, and clarifying rules between difficulty levels.
El documento describe una práctica sobre el consumo visual en la que el autor sustituye el nombre de una conocida marca de cigarrillos por otro nombre similar para crear una ilusión óptica y error aparente en la cajetilla.
This document summarizes Filippo Bovo's thesis on a gauge theory approach to pairing and superconductivity in high-temperature cuprate superconductors. The thesis:
1) Develops a t-J model and uses a spin-charge decomposition to derive a low-energy effective action,
2) Studies how the formation of holon pairs contributes to transport properties within this model using a Kubo formula approach, and
3) Finds good agreement between the model's predictions for the real part of the optical conductivity in the strange metal and pseudogap phases and experimental data.
Este documento trata sobre el autoconcepto y la competencia motriz en la educación secundaria en México. Explica que el autoconcepto se refiere a las percepciones y teorías que una persona tiene sobre sí misma, las cuales están influenciadas por los demás. También describe que la competencia motriz implica la capacidad de dar sentido a la propia acción motriz, orientarla y regular los movimientos tomando en cuenta aspectos cognitivos, procedimentales y actitudinales. Finalmente, resalta la importancia de conocer a los demás más allá de est
El documento describe la educación a distancia y sus características. Habla sobre los diferentes modelos educativos como el estudio independiente guiado, el aula remota y el modelo interactivo basado en TIC. También discute los modelos híbridos o mixtos y cómo la educación presencial y a distancia están convergiendo, con estudiantes presenciales tomando cursos en línea y viceversa. Finalmente, explica cómo las TIC pueden apoyar la educación transnacional e internacionalización.
Plymouth 170 Brown tape is a high quality cotton fabric coated on both sides with a brown rubber adhesive compound which provides good adhesion to all types of surfaces. Distinctive natural rubber color, excellent tack. Plymouth 170 Brown friction tape provides excellent protection against abrasion for cable and splices.
O documento discute insuficiência respiratória, definindo-a como a incapacidade do sistema respiratório em manter níveis adequados de oxigênio e gás carbônico. Descreve os mecanismos envolvidos nas trocas gasosas e como distúrbios na ventilação, perfusão, relação ventilação/perfusão e difusão podem levar a insuficiência respiratória. A insuficiência respiratória é classificada em hipoxêmica ou hipercápnica dependendo de alterações na oxigenação
Este documento analiza críticamente la película "La Ola" y cómo muestra cómo una situación en una clase puede salirse de control rápidamente. Un profesor realiza un experimento social para enseñar a sus estudiantes sobre los gobiernos totalitarios, pero los estudiantes comienzan a tomarlo demasiado en serio y usar medios de comunicación para difundir el movimiento. Aunque el profesor intenta detenerlo, la situación se vuelve trágica. El documento enfatiza la importancia de reflexionar sobre cómo las tecnolog
1. Bear Candy Land is an educational game designed to teach preschool and kindergarten children about color mixing and basic geometric shapes.
2. The game has players help a bear decorate cupcakes and cookies by mixing primary colors to create secondary and tertiary colors and using basic shapes.
3. Feedback from playtesting helped improve the game by simplifying controls, adding sound effects, changing fonts for readability, and clarifying rules between difficulty levels.
Color Bear is a game designed to teach kindergarten and first grade students basic art concepts like color mixing and geometric shapes. The game aims to teach students about primary, secondary, and tertiary colors, how to mix them, and how to use geometric shapes in drawing. Before playing the game, teachers are encouraged to do preparatory activities to familiarize students with colors and color mixing through hands-on experiences like bringing colored objects to class or making a rainbow cake. By addressing color mixing logically rather than through trial and error, the game aims to help students better apply color concepts in subsequent creative art projects.
The tester iterated their game multiple times based on feedback received from various testers, including adults, teachers, nannies, and children in the target age groups. Based on feedback, the tester made changes like adding gameplay elements, simplifying controls, adding sound effects, and clarifying rules. The tester engaged with both related adults and the actual target audience of young children. Questions before, during, and after testing focused on gameplay, enjoyment, difficulty, and understanding to evaluate the game.
This game aims to teach kindergarteners basic art and coloring skills through geometric shapes and color mixing puzzles. Students will learn how primary colors can be combined to create secondary colors. They will practice identifying composite colors and discussing RGB colors. The game features puzzles where students mix colors like red, green and blue to complete images, like adding a purple roof. It is designed to teach concepts like shapes, color mixing, and basic art skills in an engaging way compared to traditional trial and error methods. A teacher can assign the game as homework to reinforce lessons on color theory before practical art projects.
This game aims to teach kindergarten, preschool and first grade students basic geometric shapes and color mixing skills. Through solving color mixing puzzles analogous to real life, students will learn the trial and error approach to mixing colors without wasting dye and paper. A classroom teacher can use this game as a lesson or homework to introduce color mixing before lessons involving real materials. The game will be inspired by Color Zen and involve clicking shapes on the screen to make the right color mixtures and clear shapes from the display.
This document contains a list of 35 video games grouped into genres. The list includes classic games from the 1980s and 90s such as Prince of Persia and Wolfenstein 3D as well as more modern games like Minecraft, Angry Birds, and League of Legends. The games are classified into 14 genres including platform, first person shooter, strategy/simulation, puzzle, massively multiplayer online role-playing games, real time strategy, multiplayer online battle arena, sandbox, arcade, trading card games, and social games.
Criação de Sites - Manual do Aluno (web developing - student's manual )Denise Pinho
Apostila que desenvolvi enquanto professora nas matérias de Criação de Sites I e II no curso técnico em Informática. Contém noções básicas de HTML, CSS, PHP, banco de dados Mysql e Javascript, além dos programas Filezilla e PHPMyAdmin.
Contém cadernos de exercícios.
Prof. Denise Moraes Pinho.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
How information systems are built or acquired puts information, which is what they should be about, in a secondary place. Our language adapted accordingly, and we no longer talk about information systems but applications. Applications evolved in a way to break data into diverse fragments, tightly coupled with applications and expensive to integrate. The result is technical debt, which is re-paid by taking even bigger "loans", resulting in an ever-increasing technical debt. Software engineering and procurement practices work in sync with market forces to maintain this trend. This talk demonstrates how natural this situation is. The question is: can something be done to reverse the trend?
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectorsDianaGray10
Join us to learn how UiPath Apps can directly and easily interact with prebuilt connectors via Integration Service--including Salesforce, ServiceNow, Open GenAI, and more.
The best part is you can achieve this without building a custom workflow! Say goodbye to the hassle of using separate automations to call APIs. By seamlessly integrating within App Studio, you can now easily streamline your workflow, while gaining direct access to our Connector Catalog of popular applications.
We’ll discuss and demo the benefits of UiPath Apps and connectors including:
Creating a compelling user experience for any software, without the limitations of APIs.
Accelerating the app creation process, saving time and effort
Enjoying high-performance CRUD (create, read, update, delete) operations, for
seamless data management.
Speakers:
Russell Alfeche, Technology Leader, RPA at qBotic and UiPath MVP
Charlie Greenberg, host
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor IvaniukFwdays
At this talk we will discuss DDoS protection tools and best practices, discuss network architectures and what AWS has to offer. Also, we will look into one of the largest DDoS attacks on Ukrainian infrastructure that happened in February 2022. We'll see, what techniques helped to keep the web resources available for Ukrainians and how AWS improved DDoS protection for all customers based on Ukraine experience
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/temporal-event-neural-networks-a-more-efficient-alternative-to-the-transformer-a-presentation-from-brainchip/
Chris Jones, Director of Product Management at BrainChip , presents the “Temporal Event Neural Networks: A More Efficient Alternative to the Transformer” tutorial at the May 2024 Embedded Vision Summit.
The expansion of AI services necessitates enhanced computational capabilities on edge devices. Temporal Event Neural Networks (TENNs), developed by BrainChip, represent a novel and highly efficient state-space network. TENNs demonstrate exceptional proficiency in handling multi-dimensional streaming data, facilitating advancements in object detection, action recognition, speech enhancement and language model/sequence generation. Through the utilization of polynomial-based continuous convolutions, TENNs streamline models, expedite training processes and significantly diminish memory requirements, achieving notable reductions of up to 50x in parameters and 5,000x in energy consumption compared to prevailing methodologies like transformers.
Integration with BrainChip’s Akida neuromorphic hardware IP further enhances TENNs’ capabilities, enabling the realization of highly capable, portable and passively cooled edge devices. This presentation delves into the technical innovations underlying TENNs, presents real-world benchmarks, and elucidates how this cutting-edge approach is positioned to revolutionize edge AI across diverse applications.
Color Bear is a game designed to teach kindergarten and first grade students basic art concepts like color mixing and geometric shapes. The game aims to teach students about primary, secondary, and tertiary colors, how to mix them, and how to use geometric shapes in drawing. Before playing the game, teachers are encouraged to do preparatory activities to familiarize students with colors and color mixing through hands-on experiences like bringing colored objects to class or making a rainbow cake. By addressing color mixing logically rather than through trial and error, the game aims to help students better apply color concepts in subsequent creative art projects.
The tester iterated their game multiple times based on feedback received from various testers, including adults, teachers, nannies, and children in the target age groups. Based on feedback, the tester made changes like adding gameplay elements, simplifying controls, adding sound effects, and clarifying rules. The tester engaged with both related adults and the actual target audience of young children. Questions before, during, and after testing focused on gameplay, enjoyment, difficulty, and understanding to evaluate the game.
This game aims to teach kindergarteners basic art and coloring skills through geometric shapes and color mixing puzzles. Students will learn how primary colors can be combined to create secondary colors. They will practice identifying composite colors and discussing RGB colors. The game features puzzles where students mix colors like red, green and blue to complete images, like adding a purple roof. It is designed to teach concepts like shapes, color mixing, and basic art skills in an engaging way compared to traditional trial and error methods. A teacher can assign the game as homework to reinforce lessons on color theory before practical art projects.
This game aims to teach kindergarten, preschool and first grade students basic geometric shapes and color mixing skills. Through solving color mixing puzzles analogous to real life, students will learn the trial and error approach to mixing colors without wasting dye and paper. A classroom teacher can use this game as a lesson or homework to introduce color mixing before lessons involving real materials. The game will be inspired by Color Zen and involve clicking shapes on the screen to make the right color mixtures and clear shapes from the display.
This document contains a list of 35 video games grouped into genres. The list includes classic games from the 1980s and 90s such as Prince of Persia and Wolfenstein 3D as well as more modern games like Minecraft, Angry Birds, and League of Legends. The games are classified into 14 genres including platform, first person shooter, strategy/simulation, puzzle, massively multiplayer online role-playing games, real time strategy, multiplayer online battle arena, sandbox, arcade, trading card games, and social games.
Criação de Sites - Manual do Aluno (web developing - student's manual )Denise Pinho
Apostila que desenvolvi enquanto professora nas matérias de Criação de Sites I e II no curso técnico em Informática. Contém noções básicas de HTML, CSS, PHP, banco de dados Mysql e Javascript, além dos programas Filezilla e PHPMyAdmin.
Contém cadernos de exercícios.
Prof. Denise Moraes Pinho.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
How information systems are built or acquired puts information, which is what they should be about, in a secondary place. Our language adapted accordingly, and we no longer talk about information systems but applications. Applications evolved in a way to break data into diverse fragments, tightly coupled with applications and expensive to integrate. The result is technical debt, which is re-paid by taking even bigger "loans", resulting in an ever-increasing technical debt. Software engineering and procurement practices work in sync with market forces to maintain this trend. This talk demonstrates how natural this situation is. The question is: can something be done to reverse the trend?
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectorsDianaGray10
Join us to learn how UiPath Apps can directly and easily interact with prebuilt connectors via Integration Service--including Salesforce, ServiceNow, Open GenAI, and more.
The best part is you can achieve this without building a custom workflow! Say goodbye to the hassle of using separate automations to call APIs. By seamlessly integrating within App Studio, you can now easily streamline your workflow, while gaining direct access to our Connector Catalog of popular applications.
We’ll discuss and demo the benefits of UiPath Apps and connectors including:
Creating a compelling user experience for any software, without the limitations of APIs.
Accelerating the app creation process, saving time and effort
Enjoying high-performance CRUD (create, read, update, delete) operations, for
seamless data management.
Speakers:
Russell Alfeche, Technology Leader, RPA at qBotic and UiPath MVP
Charlie Greenberg, host
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor IvaniukFwdays
At this talk we will discuss DDoS protection tools and best practices, discuss network architectures and what AWS has to offer. Also, we will look into one of the largest DDoS attacks on Ukrainian infrastructure that happened in February 2022. We'll see, what techniques helped to keep the web resources available for Ukrainians and how AWS improved DDoS protection for all customers based on Ukraine experience
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/temporal-event-neural-networks-a-more-efficient-alternative-to-the-transformer-a-presentation-from-brainchip/
Chris Jones, Director of Product Management at BrainChip , presents the “Temporal Event Neural Networks: A More Efficient Alternative to the Transformer” tutorial at the May 2024 Embedded Vision Summit.
The expansion of AI services necessitates enhanced computational capabilities on edge devices. Temporal Event Neural Networks (TENNs), developed by BrainChip, represent a novel and highly efficient state-space network. TENNs demonstrate exceptional proficiency in handling multi-dimensional streaming data, facilitating advancements in object detection, action recognition, speech enhancement and language model/sequence generation. Through the utilization of polynomial-based continuous convolutions, TENNs streamline models, expedite training processes and significantly diminish memory requirements, achieving notable reductions of up to 50x in parameters and 5,000x in energy consumption compared to prevailing methodologies like transformers.
Integration with BrainChip’s Akida neuromorphic hardware IP further enhances TENNs’ capabilities, enabling the realization of highly capable, portable and passively cooled edge devices. This presentation delves into the technical innovations underlying TENNs, presents real-world benchmarks, and elucidates how this cutting-edge approach is positioned to revolutionize edge AI across diverse applications.
Conversational agents, or chatbots, are increasingly used to access all sorts of services using natural language. While open-domain chatbots - like ChatGPT - can converse on any topic, task-oriented chatbots - the focus of this paper - are designed for specific tasks, like booking a flight, obtaining customer support, or setting an appointment. Like any other software, task-oriented chatbots need to be properly tested, usually by defining and executing test scenarios (i.e., sequences of user-chatbot interactions). However, there is currently a lack of methods to quantify the completeness and strength of such test scenarios, which can lead to low-quality tests, and hence to buggy chatbots.
To fill this gap, we propose adapting mutation testing (MuT) for task-oriented chatbots. To this end, we introduce a set of mutation operators that emulate faults in chatbot designs, an architecture that enables MuT on chatbots built using heterogeneous technologies, and a practical realisation as an Eclipse plugin. Moreover, we evaluate the applicability, effectiveness and efficiency of our approach on open-source chatbots, with promising results.
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
Essentials of Automations: Exploring Attributes & Automation ParametersSafe Software
Building automations in FME Flow can save time, money, and help businesses scale by eliminating data silos and providing data to stakeholders in real-time. One essential component to orchestrating complex automations is the use of attributes & automation parameters (both formerly known as “keys”). In fact, it’s unlikely you’ll ever build an Automation without using these components, but what exactly are they?
Attributes & automation parameters enable the automation author to pass data values from one automation component to the next. During this webinar, our FME Flow Specialists will cover leveraging the three types of these output attributes & parameters in FME Flow: Event, Custom, and Automation. As a bonus, they’ll also be making use of the Split-Merge Block functionality.
You’ll leave this webinar with a better understanding of how to maximize the potential of automations by making use of attributes & automation parameters, with the ultimate goal of setting your enterprise integration workflows up on autopilot.
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
Principle of conventional tomography-Bibash Shahi ppt..pptx
Master Reboot Analysis
1. My analysis is about Master Reboot a puzzle and psychological horror game released in 2013. The
history develops into a futuristic virtual world where the spirit or consciousness of dead people
can be kept alive and even receive messages from living relatives. You wakes up confused in this
world where strange events begins happening. Everything indicates that system has been
corrupted by something evil, and what should be a kind of heavenly limbo becomes an afterlife
nightmare full of frightening apparitions. You're without your memories, and have to solve puzzles
while run away from these evil apparitions in order to recover them from the defective system.
Four Freedoms analysis
Freedom to explore: I think there is a low exploring experience. There are some factors that
allows me to affirm this. For instance, everywhere you goes there's a kind of virtual grid for
preventing map exploration, it keeps you always in the same road forward.
2. Puzzles too keeps you in a low exploring experience. As a general rule there are only one answer
for puzzles, or if you needs remake one or wants to play again; you find the same old puzzle with
the same old answer. For instance, the piano puzzle into school's memories. There is only one
music for trying. I think its very simple for a musical puzzle. There could be different songs for
testing player's musical habilities.
A positive exploratory detail are these ducklings with memories and additional messages; you can
find them hidden in scenery. You have the option for search them or not without harming your
progress in the game.
3. Freedom to fail: There is a huge freedom for fail in this game. All puzzles can be redone as many
times as necessary.
Freedom to identify: This is a horror game, which aims to mess with psychological and scare. So
this works a lot with the identity. There wouldn't be afraid feelings if you don't stand into
character's identity, and for this reason camera is in first person position.
Freedom to effort: There is an alternation between quiet and scary narratives, easy and
difficult puzzles . But, there's a kind of "frozen" narrative, where you don't have choices besides
following the set path. You don't have freedom to choose when you'll game harder or not when
inside a memory. The only choice you have is which memory you play before, and which you play
later ... but in the end you have to play all of them anyway.
(These are the doors where you enter for recovering your memories. Each memory has different
puzzles for solving.)
Five Principles For Games Analysis
Interesting decisions: Well, in every puzzle game you have to make some decisions in order to
solve puzzles. In this game I think these decisions are interesting only in order to test all the
4. possible answers before find the correct one. But as I'd said previously: A puzzle will always have
the same answer, you'll never have more than one path to solve a puzzle, you'll naver have the
choice for solving puzzles in different orders and with that change something in game's narrative.
There're some decisions, but they are very few interesting. What makes Master Reboot a very
monotonous game intersected by frightening scenes. On truth I don't think this is a well designed
game, so that I bought it on Stem release and never played until the end. I lost interest on it
quickly.
Consequence to those decisions: The consequence of those decisions are in order to proceed in
game storyline. There are very few decisions where you can find a different types of consequence
than solve a puzzle or not; and if solved, proceed, if not, retry it. I can tell that the few really
interesting decisions you can make, with interesting consequences, are all about the ducklings
search, for instance, in school memory there is this duckling over the cabinet; you can pass it
through your path or you can get close to cabinet and get caught by an apparition. It's your
choice and there is an interesting consequence, there is a scary moment in consequence of your
decision.
5. Feedback: Each puzzle has a different feedback system. On the musical puzzle you have
immediate feedback. If you made it wrong you listen a messy sound, if you made it right you have
a cutscene where a system is activated.
In the painting classroom you don't have feedback if you made it wrong. You have to try it
indefinitely till make it correct. This is too bad because you have no clues what to do, and have no
feedback if you are doing it wrong. You have a feedback only when do it correctly, so you have a
cutscene where a system is activated.
6. Clearly defined goals or rules: There are clear defined rules and goals inside each puzzle
resolution, but the main goal is very unclear. You solve many puzzles and play many memories
without knowing the reason. While playing you are kept confuse about your purposes in-game. I
read a review where they say you know the game goal when you finish it, it's about knowing why
you 're dead. But I think that's not a good idea to keep player confuse about his/her goals along
the game. It ends up being unexciting.
Underlying system: This game is about a virtual alternative universe where dead people's
souls/consciousness can be kept alive in a virtual sistem. In this sistem all person's memories are
stored and they could live in a afterlife virtual paradise, but the system has been corrupted by a
virus. You are a person who has just died and had you consciousness transferred to the system
that you find out being quite different from a paradise, it's more about a haunted limbo full of
appearances and corrupted parts. Now you must solve different puzzles in this psychedelic and
scaring world in order to recover your memories one by one. Each memory room is a different
scenary where you need to solve that puzzles and face scary things in order to have some glimpses
about some important things that happened in your life. The main goal you discover only at the
end.