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Making Games is a presentation by Ed Magnin about what it takes to make a game. It outlines that a game requires an idea, design plan, art assets, programming, music/sound effects, project management, and persistence. A good game allows players to do things not possible in real life, make a difference, and is easy to learn but hard to master. The presentation advises those wanting to make games to develop art/modeling talents, learn programming through science/math, and play various games.







