The document discusses 5 key aspects of corporate learning and development: learning culture, learner-centered learning, learning content, learning analytics, and point-of-need learning. It emphasizes building a learning culture focused on acceleration, improvement, and change. Learning should be learner-centered, tailored, and available anywhere through any device to meet learners' needs. Analytics provide numbers, reports, and feedback to improve the learning process.
This document discusses trends in education technology (EdTech) and learning design. It covers four main topics: 1) online, e-learning and m-learning which provide convenience but can lack social interaction; 2) adaptive learning using data to personalize instruction; 3) self-directed learning where learners create their own plans but need community; and 4) knowledge sharing using both explicit methods like documents and tacit methods like social interaction. The document also provides examples of EdTech tools and platforms that can be used for content creation, communication, and assessment. It encourages a do-it-yourself approach to learning.
This document promotes the sharing of knowledge and learning. It notes that learning is enhanced through sharing ideas with others. Examples are given of companies like Tesla, Google and individuals who have benefited from sharing their knowledge. Statistics are provided on how participation in sharing knowledge has grown over time, with most people initially just observing but more now actively commenting and creating new content. The importance of lifelong learning is discussed as people now learn, live and work simultaneously in the knowledge age with new technologies.
The document discusses 5 key aspects of corporate learning and development: learning culture, learner-centered learning, learning content, learning analytics, and point-of-need learning. It emphasizes building a learning culture focused on acceleration, improvement, and change. Learning should be learner-centered, tailored, and available anywhere through any device to meet learners' needs. Analytics provide numbers, reports, and feedback to improve the learning process.
This document discusses trends in education technology (EdTech) and learning design. It covers four main topics: 1) online, e-learning and m-learning which provide convenience but can lack social interaction; 2) adaptive learning using data to personalize instruction; 3) self-directed learning where learners create their own plans but need community; and 4) knowledge sharing using both explicit methods like documents and tacit methods like social interaction. The document also provides examples of EdTech tools and platforms that can be used for content creation, communication, and assessment. It encourages a do-it-yourself approach to learning.
This document promotes the sharing of knowledge and learning. It notes that learning is enhanced through sharing ideas with others. Examples are given of companies like Tesla, Google and individuals who have benefited from sharing their knowledge. Statistics are provided on how participation in sharing knowledge has grown over time, with most people initially just observing but more now actively commenting and creating new content. The importance of lifelong learning is discussed as people now learn, live and work simultaneously in the knowledge age with new technologies.
Librarians, knowledge workers & Information literacyBrano Frk
Librarians are now knowledge workers and information literacy educators in the knowledge society. They curate, create, and promote content using social tools and new technologies like virtual and augmented reality. Librarians filter and connect users to information streams through various apps, tools, and services, helping to navigate the changing information landscape. As facilitators and experimenters, they provide spaces for digital media, networking, and creation using hacker spaces and labs. Overall, librarians act as beacons shining light on the path to the knowledge society by mapping communities and enabling collaboration.
The document discusses the role of professional librarians as knowledge workers. It highlights how librarians help patrons learn and access information through social interactions and new technologies. Contact information is provided for Branislav Frk, who focuses on future libraries and the skills needed for knowledge work.
This document discusses big data, analytics, eLearning, and data-driven learning. It references using algorithms to analyze personal data and experiences to gain meaningful insights. It also mentions social sharing, the Tin Can API, AI, personalization, and using data and analytics to drive learning and measure return on investment.
The document discusses virtual and alternative forms of education, mentioning several websites and platforms related to this topic. AltSchool embeds cameras in classrooms to capture student interactions for potential analysis. Minecraft and coding are brought up in relation to STEM education. Websites like Trello, Classcraft and Panorama are also listed as being relevant to virtual and alternative schooling models. Contact information for Branislav Frk is provided at the end.
Kyberkultura, virtualna identita a dualny zivotny stylBrano Frk
The document discusses various concepts related to digital culture and virtual identity including digital nomads, cyberpunk, second life, and how digital technologies impact concepts of self and society. It references early cyberfeminist writings and explores ideas of posthumanism, virtual worlds, and how digital tools can enhance or alter human experiences of identity and community.
Librarians, knowledge workers & Information literacyBrano Frk
Librarians are now knowledge workers and information literacy educators in the knowledge society. They curate, create, and promote content using social tools and new technologies like virtual and augmented reality. Librarians filter and connect users to information streams through various apps, tools, and services, helping to navigate the changing information landscape. As facilitators and experimenters, they provide spaces for digital media, networking, and creation using hacker spaces and labs. Overall, librarians act as beacons shining light on the path to the knowledge society by mapping communities and enabling collaboration.
The document discusses the role of professional librarians as knowledge workers. It highlights how librarians help patrons learn and access information through social interactions and new technologies. Contact information is provided for Branislav Frk, who focuses on future libraries and the skills needed for knowledge work.
This document discusses big data, analytics, eLearning, and data-driven learning. It references using algorithms to analyze personal data and experiences to gain meaningful insights. It also mentions social sharing, the Tin Can API, AI, personalization, and using data and analytics to drive learning and measure return on investment.
The document discusses virtual and alternative forms of education, mentioning several websites and platforms related to this topic. AltSchool embeds cameras in classrooms to capture student interactions for potential analysis. Minecraft and coding are brought up in relation to STEM education. Websites like Trello, Classcraft and Panorama are also listed as being relevant to virtual and alternative schooling models. Contact information for Branislav Frk is provided at the end.
Kyberkultura, virtualna identita a dualny zivotny stylBrano Frk
The document discusses various concepts related to digital culture and virtual identity including digital nomads, cyberpunk, second life, and how digital technologies impact concepts of self and society. It references early cyberfeminist writings and explores ideas of posthumanism, virtual worlds, and how digital tools can enhance or alter human experiences of identity and community.