This document describes changes made to a board game after playtesting to improve gameplay. The number of squares was reduced from 100 to 64 to shorten games. Poker chips were added to track votes instead of relying on players, which caused chaos. Starting votes were increased to 50 to build momentum. Propaganda card rules and losses were adjusted. Vote values were increased to simplify calculations. Question squares were added directly to the board rather than using cards for every square. Fewer propaganda squares were used to speed up gameplay. Playtesting identified issues that slowed the game, which the changes addressed to improve fluidity while keeping the core concept.