This presentation was given at the 2011 Northern Sydney Region Digital Education Revolution Curriculum conference. The presentation is a brief overview of games based learning and how it can be used to enhance and transform learning.
Презентация Сергея Белова, Координатора университетских программ IBM в странах Центральной и Восточной Европы, Ближнего Востока, Африки (CEE & MEA). Презентация была представлена на Дне Студента, прошедшем 7 декабря 2012 года в Научно-техническом центре (НТЦ) ИБМ и организованным совместно командой Академические Инициативы IBM Россия и НТЦ.
Презентация Сергея Белова, Координатора университетских программ IBM в странах Центральной и Восточной Европы, Ближнего Востока, Африки (CEE & MEA). Презентация была представлена на Дне Студента, прошедшем 7 декабря 2012 года в Научно-техническом центре (НТЦ) ИБМ и организованным совместно командой Академические Инициативы IBM Россия и НТЦ.
Students at Merrylands High School created a geolocation game about the school. The game is programmed for mobile devices and was designed for Year 6 students coming to the school in the following year.
This slideshow summaries how work in integrating video games and gaming dynamics in my science classes. The slideshow is made for the 1:1 Learning Uncoference.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Students at Merrylands High School created a geolocation game about the school. The game is programmed for mobile devices and was designed for Year 6 students coming to the school in the following year.
This slideshow summaries how work in integrating video games and gaming dynamics in my science classes. The slideshow is made for the 1:1 Learning Uncoference.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Thesis Statement for students diagnonsed withADHD.ppt
Level Up! Playing. Designing. Learning
1. Alice Leung @aliceleung missaliceleung.wordpress.com
Editor's Notes
Hi everyone. My name is Alice Leung. I’m the Head Teacher Science at Merrylands High School. Today I’m going to share with you my experience with implementing and leading games based learning. I started games based learning this year and students at Merrylands play games and design games to learn. I’m also going to share some tips on starting games based learning.
A little about the school context first ... MHS is a comprehensive high school in SWSR. We’ve got about 700 students and we have a very strong digital culture we’re very proud of. All of the staff do awesome things with DER laptops. We integrate it all the way through to Year 11. The majority of our students bring their laptops and use them to enhance their learning. We have an awesome principal and the school is a very cool place to work in. In my opinion, it’s the best school.
So why GBL. The first thing I’d like to say is that GBL is about pedagogy. It isn’t about just playing games. It isn’t about just giving points. It isn’t about just giving badges. GBL is about good learning and teaching and a lot of its elements align with the quality teaching framework. For GBL to be successful it needs to have elements of good learning. This means the experience needs to be social, interactive, problem based, goal-orientated, feedback rich and relevant. Just like a game, there are different levels of GBL with the lower levels being more basic and the upper levels being more complex but yet more exciting and rewarding.
At the most basic level, games make learning fun. That’s how I started with GBL. I saw a challenge as an opportunity. When Yr 9s got their laptops, straight away they loaded games on it. They shared games and taught each other playing games. So I started making revision games that were in the style of arcade shooting games using a website called classtools.net to revise the different types of chemical reactions. It was with a class that we can describe as “difficult to engage”. We also shared classtools.net with the whole staff at staff development day with a group of students from our technology leadership team making games for different KLAs and teaching the staff how to use classtools.net.
This is when you directly link to game to course content. F1 was used to learn about motion. Sonic racing was used for students to design an experiment to test whether mobile phones affect driving skills.
Kinect Sports was used learn about average speed. Spore was used to learn about evolution. Angry birds was used to learn about projectile motion.
Games allow a level of interactivity that isn’t possible without games. Play the News is a website that turns real-life news stories into a game where players read the news first, then read everyone’s positions, then takes a role and then makes a decision. Players can make a comment in forum and there are decision trends.
Games have very strong narratives. This is one of the ways that games keep players captivated. This is a game called Alice: Madness Returns and it’s based on Alice in Wonderland, but as you can see in the picture, it’s a darker interpretation of the novel. In English, you can read the novel, look at how Disney has interpreted it, look at how Tim Burton has interpreted it and look at how EA games have interpreted it. And ask the students why. Tamara Rodgers from Evans HS uses these type of games to teach the structure of narratives, to show the students who atmosphere and character are created.
Designing games involves students working out a narrative, working out a difficulty curve, looking at patterns to code, working out how to fix errors and working as a team. I coordinate a student technology team called Laptop LeaDERs, which do a whole range of stuff, but for the past 5 months they’ve been designing a game for year 6 orientation day.
Kodu will be in next year’s DER laptops
We also have another group in our student technology team making a geolocation game for iPhones and iPods using Aris. They have designed 7 quests about the school where Yr 6 students will work in groups to find various locations in the school and learn about some school procedures. The first quest is called the social quest where you have to go to the canteen to scan a QR code for food, go to the quad and scan a QR code to put the food in the bin. We are at the debugging stage at the moment.
Get other teachers to play games. Games allow students and teachers to take risks. You can use games as an analogy to QTF. You can use games to celebrate achievement and bring the faculty team together. Why not play games for SDD to start the ball rolling?