As people appreciate solo activities and "me-time" more, brands will remove stigma around activities done alone like dining. Visual search on phones will increase "ambient discovery" of products. Brands will continue to blur reality and fantasy for superfans. More interactive content from brands will provide deeper engagement from viewers. Companion technologies like robots will provide company for vulnerable people. Games will increasingly promote social change by including more diverse representations. People will take more control of their health with alternative medicines and home tests. Brands will help make discussions of digestive health less taboo.