The document discusses the evolution of the Internet of Things (IoT), which represents the next stage in the development of the Internet. As devices become embedded with sensors and connectivity, it is estimated that there will be over 50 billion connected devices by 2020, far surpassing the world's human population. This growth will be driven by the integration of sensors into everyday objects and the standardization of IP protocols. The IoT will generate unprecedented amounts of data traffic and transform how people and machines interact online.
This document discusses IoT strategy and provides an overview of key pillars including network architecture, technologies, platforms, use cases and an end-to-end IoT system. It outlines cellular IoT technologies, the IoT platform components of connectivity management, device management, application enablement and billing management. Examples of cellular IoT use cases at different scales are also presented.
In the coming years, IoT will look completely different than it does today. IoT is a greenfield market.
New players, with new business models, approaches, and solutions, can appear out of nowhere and overtake incumbents.
Here's how big data and the Internet of Things work together: a vast network of sensors (IoT) collect a boatload of information (big data) that is then used to improve services and products in various industries, which in turn generate revenue.
이젠 사물 인터넷을 넘어, 지능형 사물 인터넷 시대로 접어들고 있습니다. 지능형 사물 인터넷 트렌드는 어떤 지, 그리고 클라우드 기반의 IoT 서비스는 어떻게 구축이 가능한 지 함께 살펴보겠습니다 | Now beyond the Internet of Things, we are entering the era of the intelligent Internet of Things. Let's take a look at what the intelligent Internet of Things trend is and how cloud-based IoT services can be built.
The document discusses the evolution of the Internet of Things (IoT), which represents the next stage in the development of the Internet. As devices become embedded with sensors and connectivity, it is estimated that there will be over 50 billion connected devices by 2020, far surpassing the world's human population. This growth will be driven by the integration of sensors into everyday objects and the standardization of IP protocols. The IoT will generate unprecedented amounts of data traffic and transform how people and machines interact online.
This document discusses IoT strategy and provides an overview of key pillars including network architecture, technologies, platforms, use cases and an end-to-end IoT system. It outlines cellular IoT technologies, the IoT platform components of connectivity management, device management, application enablement and billing management. Examples of cellular IoT use cases at different scales are also presented.
In the coming years, IoT will look completely different than it does today. IoT is a greenfield market.
New players, with new business models, approaches, and solutions, can appear out of nowhere and overtake incumbents.
Here's how big data and the Internet of Things work together: a vast network of sensors (IoT) collect a boatload of information (big data) that is then used to improve services and products in various industries, which in turn generate revenue.
이젠 사물 인터넷을 넘어, 지능형 사물 인터넷 시대로 접어들고 있습니다. 지능형 사물 인터넷 트렌드는 어떤 지, 그리고 클라우드 기반의 IoT 서비스는 어떻게 구축이 가능한 지 함께 살펴보겠습니다 | Now beyond the Internet of Things, we are entering the era of the intelligent Internet of Things. Let's take a look at what the intelligent Internet of Things trend is and how cloud-based IoT services can be built.
This document discusses the metaverse and provides perspectives on its evolution and potential applications. It begins with definitions of the metaverse and compares earlier concepts to the current vision of Metaverse 3.0 with extended reality technologies. The document notes open questions around the sustainability and future of the metaverse, as well as debates over whether it is facing another "death". It outlines a vision for an augmented society enabled by digital twins, virtual worlds, and mixed reality technologies across areas like education, healthcare, manufacturing and more.
Ericsson is launching a critical broadband network offering to enable future-proof critical broadband networks for critical industries. Critical industries such as ports, airports, energy, public safety, and manufacturing require reliable, high-performance private networks to support mission critical applications. Ericsson's critical broadband network offering provides critical network capabilities, applications, and flexible deployment options for both private local networks and nationwide networks leveraging existing infrastructure.
A webinar discussing the costs associated with building an internet of things solution with various LPWAN technologies: LTE-M, NB-IOT, Ingenu, Sigfox, and more. Bluetooth Low Energy (BLE) solutions are also considered.
The document discusses opportunities presented by the metaverse for businesses. It notes that while the metaverse is still evolving, many large companies are exploring opportunities to engage customers through virtual worlds. Key opportunities identified include allowing people to socialize, create, own virtual goods/property, and experience new things in immersive digital environments. The emergence of technologies like blockchain, cryptocurrencies, VR and AR are driving new models for digital ownership and participation that could significantly impact and expand the digital economy.
Bluetooth is a wireless technology standard that allows short-range exchange of data between various digital devices like mobile phones, laptops, printers, etc. It was developed in 1994 by Ericsson to replace cable connections between devices. Bluetooth works by establishing short-range radio links between devices that are within 10 meters of each other. It has various applications including file transfer, wireless keyboards/mice, connecting devices like headphones, cameras to phones. Advantages are wireless connectivity and low power usage, while disadvantages include slow data rates and potential security issues. Future developments may include combining Bluetooth with 5G for improved performance and connectivity across more devices.
This document discusses IoT innovation in education. It begins with an overview of emerging technologies like AI, VR, AR, blockchain, big data analytics, robotics and drones. It then discusses how IoT is the third wave of the internet. The document outlines how organizations need to reinvent themselves every 3-7 years to survive, and only 19% of S&P 500 companies from 50 years ago still exist. It also lists 20 industries threatened by technology disruption like travel agents, booksellers, and taxi/delivery companies. The rest of the document discusses why IoT is important and its benefits in areas like manpower, materials, machines, methods, markets, and money. It provides examples of IoT applications and discusses
The document provides an overview of the Industrial Internet of Things (IIoT) market. Some key points:
- The IIoT market is expected to be worth $135 billion in 2016 and reach $590 billion by 2022, growing at a CAGR of 28.26%.
- Major drivers include optimizing asset utilization, reducing costs, and creating new revenue streams. Restraints include security/privacy concerns and lack of standards.
- The US is projected to gain $6.1 trillion in GDP by 2030 from IIoT, while China could gain $1.8 trillion with enhanced investments and measures.
- The market can be segmented by services, software, platforms
IoT devices generate large amounts of data that require processing and analysis. Big data refers to high-volume, high-velocity, and high-variety information that is too large for traditional data processing. IoT and big data are interconnected as IoT devices produce data on a massive scale. Common challenges with IoT and big data include having too much data to analyze effectively, difficulty capturing data, and uncertainty about how to use captured data. Technologies like Hadoop and Spark can be used to store and process large volumes of IoT and other big data.
The document discusses mobile device management (MDM) and provides an overview of MDM approaches, technologies, benefits, and use cases. It describes how MDM can securely manage mobile devices through features like remote configuration, software distribution, security policies, troubleshooting, and data protection. Common MDM platforms discussed include HP Enterprise Mobility Suite, Microsoft System Center Mobile Device Manager, and Afaria.
This document discusses opportunities and challenges for the Internet of Things (IoT) and 5G networks. It provides several definitions of the IoT and describes how sensor devices are widely available. It also outlines the technology roadmap for IoT, noting how 4G and 5G networks will be important enablers. However, it notes challenges for telecommunications networks in managing diverging traffic and revenue expectations. The document discusses many potential applications of IoT across various sectors. It concludes by discussing important research challenges for IoT deployments, particularly in smart cities and smart energy grids.
Building a cybersecurity strategy for growing companies (IDC Day 2022 - Tashk...Vsevolod Shabad
This document discusses key elements that should be included in a cybersecurity strategy for growing companies, including defining assets and risks, authority and responsibilities, regulatory requirements, and compromises that may need to be made. It provides examples of what strategies may look like, how to reasonably limit initiatives, and how an effective strategy can help a business grow by increasing income and decreasing costs. The document advocates developing and updating the strategy, improving processes, and preparing for security certifications.
The document discusses the Internet of Things (IoT). It defines IoT as physical objects embedded with sensors that can collect and exchange data over the internet. It describes how IoT works through technologies like RFID, sensors, and wireless connections. It also outlines some applications of IoT like smart homes, manufacturing, healthcare, and more. Finally, it discusses technological challenges and criticisms of IoT, such as issues with privacy, security, and political manipulation.
This document discusses Internet of Things (IoT) solutions using Microsoft Azure cloud services. It provides an overview of IoT, why the cloud is useful for IoT, and Azure IoT services. It also demonstrates connecting devices to Azure using protocols like MQTT and streaming data to analytics tools. Finally, it discusses IoT platforms and devices like Arduino that can be used to build IoT solutions.
This document provides an overview of IoT (Internet of Things) and related topics from the perspective of Paul Young, a CPA and SME in various fields including technology, business strategy, and risk management. The document discusses what IoT is, security issues, factors impacting IoT adoption in Canada, partnerships and spending trends. Key points include that IoT connects devices to exchange data, security protocols are important to protect devices, Canada may be falling behind in IoT, and global IoT spending is expected to reach $1.4 trillion by 2021.
As an introduction to the different aspects of the Internet of Things, this presentation covers everything from terminology and history to applications and explanation of different layers of IoT.
This was presented on July 27th 2016 at Monenco Iran.
This document discusses the metaverse and provides perspectives on its evolution and potential applications. It begins with definitions of the metaverse and compares earlier concepts to the current vision of Metaverse 3.0 with extended reality technologies. The document notes open questions around the sustainability and future of the metaverse, as well as debates over whether it is facing another "death". It outlines a vision for an augmented society enabled by digital twins, virtual worlds, and mixed reality technologies across areas like education, healthcare, manufacturing and more.
Ericsson is launching a critical broadband network offering to enable future-proof critical broadband networks for critical industries. Critical industries such as ports, airports, energy, public safety, and manufacturing require reliable, high-performance private networks to support mission critical applications. Ericsson's critical broadband network offering provides critical network capabilities, applications, and flexible deployment options for both private local networks and nationwide networks leveraging existing infrastructure.
A webinar discussing the costs associated with building an internet of things solution with various LPWAN technologies: LTE-M, NB-IOT, Ingenu, Sigfox, and more. Bluetooth Low Energy (BLE) solutions are also considered.
The document discusses opportunities presented by the metaverse for businesses. It notes that while the metaverse is still evolving, many large companies are exploring opportunities to engage customers through virtual worlds. Key opportunities identified include allowing people to socialize, create, own virtual goods/property, and experience new things in immersive digital environments. The emergence of technologies like blockchain, cryptocurrencies, VR and AR are driving new models for digital ownership and participation that could significantly impact and expand the digital economy.
Bluetooth is a wireless technology standard that allows short-range exchange of data between various digital devices like mobile phones, laptops, printers, etc. It was developed in 1994 by Ericsson to replace cable connections between devices. Bluetooth works by establishing short-range radio links between devices that are within 10 meters of each other. It has various applications including file transfer, wireless keyboards/mice, connecting devices like headphones, cameras to phones. Advantages are wireless connectivity and low power usage, while disadvantages include slow data rates and potential security issues. Future developments may include combining Bluetooth with 5G for improved performance and connectivity across more devices.
This document discusses IoT innovation in education. It begins with an overview of emerging technologies like AI, VR, AR, blockchain, big data analytics, robotics and drones. It then discusses how IoT is the third wave of the internet. The document outlines how organizations need to reinvent themselves every 3-7 years to survive, and only 19% of S&P 500 companies from 50 years ago still exist. It also lists 20 industries threatened by technology disruption like travel agents, booksellers, and taxi/delivery companies. The rest of the document discusses why IoT is important and its benefits in areas like manpower, materials, machines, methods, markets, and money. It provides examples of IoT applications and discusses
The document provides an overview of the Industrial Internet of Things (IIoT) market. Some key points:
- The IIoT market is expected to be worth $135 billion in 2016 and reach $590 billion by 2022, growing at a CAGR of 28.26%.
- Major drivers include optimizing asset utilization, reducing costs, and creating new revenue streams. Restraints include security/privacy concerns and lack of standards.
- The US is projected to gain $6.1 trillion in GDP by 2030 from IIoT, while China could gain $1.8 trillion with enhanced investments and measures.
- The market can be segmented by services, software, platforms
IoT devices generate large amounts of data that require processing and analysis. Big data refers to high-volume, high-velocity, and high-variety information that is too large for traditional data processing. IoT and big data are interconnected as IoT devices produce data on a massive scale. Common challenges with IoT and big data include having too much data to analyze effectively, difficulty capturing data, and uncertainty about how to use captured data. Technologies like Hadoop and Spark can be used to store and process large volumes of IoT and other big data.
The document discusses mobile device management (MDM) and provides an overview of MDM approaches, technologies, benefits, and use cases. It describes how MDM can securely manage mobile devices through features like remote configuration, software distribution, security policies, troubleshooting, and data protection. Common MDM platforms discussed include HP Enterprise Mobility Suite, Microsoft System Center Mobile Device Manager, and Afaria.
This document discusses opportunities and challenges for the Internet of Things (IoT) and 5G networks. It provides several definitions of the IoT and describes how sensor devices are widely available. It also outlines the technology roadmap for IoT, noting how 4G and 5G networks will be important enablers. However, it notes challenges for telecommunications networks in managing diverging traffic and revenue expectations. The document discusses many potential applications of IoT across various sectors. It concludes by discussing important research challenges for IoT deployments, particularly in smart cities and smart energy grids.
Building a cybersecurity strategy for growing companies (IDC Day 2022 - Tashk...Vsevolod Shabad
This document discusses key elements that should be included in a cybersecurity strategy for growing companies, including defining assets and risks, authority and responsibilities, regulatory requirements, and compromises that may need to be made. It provides examples of what strategies may look like, how to reasonably limit initiatives, and how an effective strategy can help a business grow by increasing income and decreasing costs. The document advocates developing and updating the strategy, improving processes, and preparing for security certifications.
The document discusses the Internet of Things (IoT). It defines IoT as physical objects embedded with sensors that can collect and exchange data over the internet. It describes how IoT works through technologies like RFID, sensors, and wireless connections. It also outlines some applications of IoT like smart homes, manufacturing, healthcare, and more. Finally, it discusses technological challenges and criticisms of IoT, such as issues with privacy, security, and political manipulation.
This document discusses Internet of Things (IoT) solutions using Microsoft Azure cloud services. It provides an overview of IoT, why the cloud is useful for IoT, and Azure IoT services. It also demonstrates connecting devices to Azure using protocols like MQTT and streaming data to analytics tools. Finally, it discusses IoT platforms and devices like Arduino that can be used to build IoT solutions.
This document provides an overview of IoT (Internet of Things) and related topics from the perspective of Paul Young, a CPA and SME in various fields including technology, business strategy, and risk management. The document discusses what IoT is, security issues, factors impacting IoT adoption in Canada, partnerships and spending trends. Key points include that IoT connects devices to exchange data, security protocols are important to protect devices, Canada may be falling behind in IoT, and global IoT spending is expected to reach $1.4 trillion by 2021.
As an introduction to the different aspects of the Internet of Things, this presentation covers everything from terminology and history to applications and explanation of different layers of IoT.
This was presented on July 27th 2016 at Monenco Iran.
1. Kretingos S. Daukanto pagrindinė mokykla
Darbą rengė : Ernestas Gižas
Klasė : 9 klasė.
KOMPIUTERIŲ ISTORIJA
2. TURINYS
• Kas yra Kompiuteris
• Kompiuterių tipai
• Kompiuterių ,,klasės“
• Kompiuterių istorija
• Kompiuterių samprata
3. ĮVADAS
• Kompiuteris – skaičiavimo mašina. Kompiuteris neturi intelekto, negali
priimti savarankiškų sprendimų ir negali daryti klaidų. Įrenginys
kiekvieną savo veikimo sekundę atlieka skaičiavimus, kurie pasireiškia
darbo atlikimu. Kompiuterių galimybės bei įvairovė priklauso
nuo programinės įrangos, kuri gali atlikti daug operacijų.
4. KOMPIUTERIŲ TIPAI
• Yra įvairaus dydţio ir įvairių pajėgumų kompiuterių. Viename skalės gale yra
superkompiuteriai, labai dideli kompiuteriai, turintys tūkstančius susietų
mikroprocesorių, atliekančių labai sudėtingus skaičiavimus. Kitame gale yra maţyčiai
kompiuteriai, įdėti į mašinas, televizorius, stereosistemas, skaičiuotuvus ir buitinius
prietaisus. Šie kompiuteriai sukurti atlikti ribotą uţduočių kiekį.
• Asmeninis kompiuteris arba AK yra sukurtas naudoti vienam asmeniui vienu metu.
Šiame skyriuje aprašomos įvairios asmeninių kompiuterių rūšys: staliniai
kompiuteriai, nešiojamieji kompiuteriai, kišeniniai kompiuteriai ir Tablet PC.
5. PAGRINDINIAI KOMPIUTERIŲ TIPAI
• Kompiuterių yra įvairių tipų, tačiau pagrindiniai kompiuteriai yra tik du –
staliniai kompiuteriai ir nešiojamieji kompiuteriai.
• Staliniai kompiuteriai sukurti naudoti prie stalo. Jie paprastai yra didesni ir
galingesni nei kitų tipų asmeniniai kompiuteriai. Staliniai kompiuteriai sudėti iš
atskirų komponentų. Pagrindinis komponentas, vadinamas sistemos
vienetu, daţnai yra stačiakampis korpusas, laikomas ant stalo arba po juo. Kiti
komponentai, pvz., monitorius, pelė ir klaviatūra, jungiami prie sistemos vieneto.
• Nešiojamieji kompiuteriai yra lengvi mobilieji AK, turintys ploną ekraną. Daţnai
dėl maţumo jie daţnai vadinami užrašų kompiuteriais. Nešiojamieji
kompiuteriai gali veikti su akumuliatoriais, todėl galite nešiotis juos visur. Kitaip
nei staliniai kompiuteriai, nešiojamieji kompiuteriai turi pagrindinį
procesorių, ekraną ir klaviatūrą viename korpuse. Ekranas, kai jis
nenaudojamas, uţlenkiamas ant klaviatūros.
7. KOMPIUTERIŲ KLASĖS
• Pagal pagrindines galimybes ir taikymo sritis kompiuteriai
grupuojami į penkias klases:
• superkompiuteriai
• universalieji kompiuteriai
• mini kompiuteriai
• darbo stotys
• mikrokompiuteriai
8. KOMPIUTERIŲ ISTORIJA
• Pirmieji skaičiavimo įrenginiai buvo sukurti dar 3000 metų prieš mūsų erą. Yra ţinoma, kad mechaninius
įrenginius, skirtus navigaciniams skaičiavimams, bandė kurti senovės graikai. Šiuolaikinių kompiuterių
istorija gali būti pradedama nuo 1502 m. vokiečių laikrodininko Peterio Henleino sukurto laikrodţio, veikusio
kaip 12 skilčių sumatorius. Pirmas matematiniams skaičiavimams skirtas įrenginys buvo 1617 m. William’o
Oughtred’o sukurta logaritminė liniuotė (primityvus analoginis kompiuteris).
• Skaitmeniniai (diskretiniai) skaičiavimo įrenginiai labiau tyrinėti pradedami nuo 1623 m. Wilhelmo
Schickardo sukurto aritmetinio sumatoriaus. Tobulesnius sumatorius bandė sukurti daugelis renesanso
mokslininkų, įskaitant B. Paskalį ir G. Leibnicą.
• Pirmuoju įtaisu, kurį galima laikyti kompiuteriu dabartine samprata, reikėtų laikyti ekscentriško anglų
matematiko ir išradėjo Čarlzo Babidţo pasiūlymą (1822 m.) sukurti Skirtumų mašiną. Ji iš kitų to meto
skaičiuotuvų išsiskyrė tuo, kad savo mechanizme turėjo uţprogramuotos matematikos taisykles. 1834–
1840 m. Č. Babidţas sukuria ir universalią programuojamą analitinę mašiną, kuri liko neįgyvendinta. Su šia
mašina siejama ir programavimo istorijos pradţia – lordo Byrono duktė, grafienė Augusta Ada
Lovelace paskelbia kelis veikalus apie šio kompiuterio programavimą.
• Pirmieji elektromechaniniai kompiuteriai buvo sukurti Vokietijoje (1936–1941 m. Konrado Cūzės sukurti
kompiuteriai Z1, Z2 ir Z3) bei JAV (1939–1941 m. Dţono Atanasoff’o elektroniniai sumatoriai). Pirmas
universalus, praktiniams skaičiavimams panaudotas skaitmeninis kompiuteris (beje, ne dvejetainis, o
dešimtainis) buvo ENIAC (1946 m., JAV)
9. KOMPIUTERIŲ SAMPRATA
• Kompiuteris kaip programuojamas prietaisas
• Šiais laikais kompiuteris daţniausiai suprantamas kaip programuojamas prietaisas.
Pirmasis mechaninis programuojamas prietaisas pasirodė dar 1801 m.. Tai buvo Dţozefo-
Mari Ţakardas (Joseph-Marie Jacquard) sukurtos audimo staklės, kurios buvo
valdomos perfokortomis. 1834 m. Č. Babidţas aprašė analitinę mašiną. Joje programų ir
duomenų įvedimui taip pat turėjo būti naudojamos perfokortos. O Babidţo
suprojektuota Skirtumų skaičiavimo mašina įrodo, jog jau tuo metu buvo reali galimybė
sukurti pirmąjį įtaisą, tenkinantį reikalavimus Tiuringo mašinai.