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Kolmon Productions Presentation (1)
- 2. TABLE OF CONTENTS
• INTRODUCTION
• SCOPE OF PROJECT
• STORYLINE
• BIBLICAL REFERENCE
• SAMPLE GAME CHARACTERS
• RESOURCES
• INTEGRATION AND FLOW OF INFORMATION
• DISTRIBUTION PLATFORMS
• SOCIAL MEDIA
© Kolmon Productions
- 3. INTRODUCTION
THIS IS A GAME DEVELOPMENT PROJECT THAT WILL BE DESIGNED WITH BIBLICAL
QUOTES, STRUCTURES AND STORY LINES FROM THE BIBLE. THE MAIN FOCUS OF THIS
GAME WILL BE THE DAVID AND GOLIATH STORY FROM THE BIBLE WITH SIMILAR
BIBLICAL REFERENCES AND VERSES.
THIS GAME WILL ATTRACT A GREAT INTEREST FROM KIDS PREDICTABLY WITHIN THE
AGES OF 5 AND 16 WHO HAVE A DESIRE FOR GAME ADVENTURES AND A LOT OF
SCHOOLS AND CHURCHES CAN USE THIS VIDEO GAME TO GUIDE THEIR GAME URGES
TO LEARN MORE ABOUT THE BIBLE AND ITS STORIES.
© Kolmon Productions
- 4. SCOPE OF PROJECT
THE FOLLOWING IS AN OVERVIEW OF THE GAME, ITS INTENDED AUDIENCE, AND THE CURRENTLY PLANNED
PLATFORMS AND CONSOLES IT WILL BE MADE FOR.
THE GAME
THE GAME WILL BE A QUIZ PROMPTED ADVENTURE SET, DEVELOPED IN BIBLICAL THEMES AND STRUCTURES
BASED ON DIFFERENT STORY LINES IN THE BIBLE. CAPTION: - DAVID FROM HIS DAYS AS A SIMPLE SHEPHERD TO HIS
REIGN AS KING OF ISRAEL.
AUDIENCE & MARKET TARGET
THE INTENDED AUDIENCE AND MARKET TARGET WILL BE PEOPLE IN THEIR TEENS AND UP. OVERALL WE
WOULD BE LOOKING FOR A T RATING FROM THE ESRB. (AGE GROUP - 7YEARS AND ABOVE)
PLATFORMS / CONSOLES
WEB/PC (DOWNLOAD AND INSTALL – .EXE FILE)
XBOX ONE / PS 3
© Kolmon Productions
- 5. STORY LINE
FOR THE FIRST GAME WE ARE BUILDING, WE ARE LOOKING AT A FIGHTING ADVENTURE
GAME WHERE QUIZZES AND ANSWERS TO THEM WILL DETERMINE THE OUTCOME OF A
FIGHT BETWEEN TWO PARTIES. WE EXPLORE A COMMON STORY FROM THE BIBLE
KNOWN AS DAVID AND GOLIATH FOR ILLUSTRATION. WE KNOW GOLIATH TO BE THE
GIANT WHILE DAVID IS THE SMALL BOY, YOU’LL BE USING DAVID AS THE PLAYER
WHILE GOLIATH IS THE ENEMY. QUESTION PROMPTS WILL POP UP AT THE BOTTOM OF
THE SCREEN AND YOU’LL BE REQUIRED TO ANSWER APPROPRIATELY. ON PROVISION OF
THE CORRECT ANSWER, THE TWO PARTIES WILL FIGHT AND THE OUTCOME REFLECTS
IN THE HEALTH BAR.
FOR THIS PROJECT, WE DECIDED A 3D GAME WOULD BE BEST WHERE WE WILL HAVE 3D
CHARACTERS AND WE WILL BE ABLE TO DO CAMERA ANGLE EFFECTS WHICH IS NOT
POSSIBLE WITH 2D.
© Kolmon Productions
- 8. RESOURCES
• SPONSOR
• PROJECT MANAGEMENT TEAM
• Project manager
• Account Executive
• Research Team
• TECHNICAL CREW
• Game Developers
• Animators
• 3D Modelers
• Programmers
• Artists
• Sound Engineer
• Story Writer
• Testers
• TOOLS
• Software components (Developers will define)
• Hardware components (PC, Xbox and Play station compatibility)
© Kolmon Productions
- 11. OUR SOCIAL MEDIA
WEBSITE - HTTP://KOLMONPRODUCTIONS.COM/
EMAIL - SUPPORT@KOLMONPRODUCTIONS.COM
FACEBOOK – ‘ KOLMON PRODUCTIONS ‘
TWITTER - @KOLMONGAMEGROUP
© Kolmon Productions