Chapter 12
Strategy and
Game
Theory
© 2004 Thomson Learning/South-Western
2
Basic Concepts
 Any situation in which individuals must make
strategic choices and in which the final
outcome will depend on what each person
chooses to do can be viewed as a game.
 Game theory models seek to portray complex
strategic situations in a highly simplified
setting.
3
Basic Concepts
 All games have three basic elements:
– Players
– Strategies
– Payoffs
 Players can make binding agreements in
cooperative games, but can not in
noncooperative games, which are studied in
this chapter.
4
Players
 A player is a decision maker and can be
anything from individuals to entire nations.
 Players have the ability to choose among a
set of possible actions.
 Games are often characterized by the fixed
number of players.
 Generally, the specific identity of a play is not
important to the game.
5
Strategies
 A strategy is a course of action available to a
player.
 Strategies may be simple or complex.
 In noncooperative games each player is
uncertain about what the other will do since
players can not reach agreements among
themselves.
6
Payoffs
 Payoffs are the final returns to the players at
the conclusion of the game.
 Payoffs are usually measure in utility although
sometimes measure monetarily.
 In general, players are able to rank the payoffs
from most preferred to least preferred.
 Players seek the highest payoff available.
7
Equilibrium Concepts
 In the theory of markets an equilibrium
occurred when all parties to the market had no
incentive to change his or her behavior.
 When strategies are chosen, an equilibrium
would also provide no incentives for the
players to alter their behavior further.
 The most frequently used equilibrium concept
is a Nash equilibrium.
8
Nash Equilibrium
 A Nash equilibrium is a pair of strategies
(a*,b*) in a two-player game such that a* is an
optimal strategy for A against b* and b* is an
optimal strategy for B against A*.
– Players can not benefit from knowing the equilibrium
strategy of their opponents.
 Not every game has a Nash equilibrium, and
some games may have several.
9
An Illustrative Advertising Game
 Two firms (A and B) must decide how much to
spend on advertising
 Each firm may adopt either a higher (H) budget
or a low (L) budget.
 The game is shown in extensive (tree) form in
Figure 12.1
10
An Illustrative Advertising Game
 A makes the first move by choosing either H or
L at the first decision “node.”
 Next, B chooses either H or L, but the large
oval surrounding B’s two decision nodes
indicates that B does not know what choice A
made.
11
7,5
L
L
H
L
H
H
B
B
A
5,4
6,4
6,3
FIGURE 12.1: The Advertising Game
in Extensive Form
12
An Illustrative Advertising Game
 The numbers at the end of each branch,
measured in thousand or millions of dollars,
are the payoffs.
– For example, if A chooses H and B chooses L,
profits will be 6 for firm A and 4 for firm B.
 The game in normal (tabular) form is shown in
Table 12.1 where A’s strategies are the rows
and B’s strategies are the columns.
13
Table 12.1: The Advertising Game
in Normal Form
B’s Strategies
L H
L 7, 5 5, 4
A’s Strategies H 6, 4 6, 3
14
Dominant Strategies and Nash
Equilibria
 A dominant strategy is optimal regardless of
the strategy adopted by an opponent.
– As shown in Table 12.1 or Figure 12.1, the
dominant strategy for B is L since this yields a
larger payoff regardless of A’s choice.
 If A chooses H, B’s choice of L yields 5, one better than if
the choice of H was made.
 If A chooses L, B’s choice of L yields 4 which is also one
better than the choice of H.
15
Dominant Strategies and Nash
Equilibria
 A will recognize that B has a dominant strategy
and choose the strategy which will yield the
highest payoff, given B’s choice of L.
– A will also choose L since the payoff of 7 is one
better than the payoff from choosing H.
 The strategy choice will be (A: L, B: L) with
payoffs of 7 to A and 5 to B.
16
Dominant Strategies and Nash
Equilibria
 Since A knows B will play L, A’s best play is
also L.
 If B knows A will play L, B’s best play is also
L.
 Thus, the (A: L, B: L) strategy is a Nash
equilibrium: it meets the symmetry required of
the Nash criterion.
 No other strategy is a Nash equilibrium.
17
Two Simple Games
 Table 12.2 (a) illustrates the children’s finger
game, “Rock, Scissors, Paper.”
– The zero payoffs along the diagonal show that if
players adopt the same strategy, no payments are
made.
– In other cases, the payoffs indicate a $1 payment
from the loser to winner under the usual hierarchy
(Rock breaks Scissors, Scissors cut Paper, Paper
covers Rock).
18
TABLE 12.2 (a): Rock, Scissors,
Paper--No Nash Equilibria
B’s Strategies
Rock Scissors Paper
Rock 0, 0 1, -1 -1, 1
Scissors -1, 1 0, 0 1, -1
A’ Strategies
Paper 1, -1 -1, 1 0, 0
19
Two Simple Games
 This game has no equilibrium.
 Any strategy pair is unstable since it offers at
least one of the players an incentive to adopt
another strategy.
– For example, (A: Scissors, B: Scissors) provides
and incentive for either A or B to choose Rock.
– Also, (A: Paper, B: Rock) encourages B to choose
Scissors.
20
Two Simple Games
 Table 12.2 (b) shows a game where a husband
(A) and wife (B) have different preferences for
a vacation (A prefers mountains, B prefers the
seaside)
 However, both players prefer a vacation
together (where both players receive positive
utility) than one spent apart (where neither
players receives positive utility).
21
TABLE 12.2 (b): Battle of the Sexes--
Two Nash Equilibria
B’s Strategies
Mountain Seaside
Mountain 7, 5 5, 4
A’s Strategies Seaside 6, 4 6, 3
22
Two Simple Games
 At the strategy (A: Mountain, B: Mountain),
neither player can gain by knowing the other’s
strategy.
 The same is true with the strategy (A: Seaside,
B: Seaside).
 Thus, this game has two Nash equilibria.
23
APPLICATION 12.1: Nash
Equilibrium on the Beach
 Applications of the Nash equilibrium concept
have been used to analyze where firms choose
to operate.
 The concept can be used to analyze where
firm’s locate geographically.
 The concept can also be used to analyze
where firm’s locate in the spectrum of specific
types of products.
24
APPLICATION 12.1: Nash
Equilibrium on the Beach
 Hotelling’s Beach
– Hotelling looked at the pricing of ice cream sellers
along a linear beach.
– If people are evenly spread over the length of the
beach, he showed that each seller had an
advantage selling to nearby consumers who incur
lower (walking) costs.
– The Nash equilibrium concept can be used to show
the optimal location for each seller.
25
APPLICATION 12.1: Nash
Equilibrium on the Beach
 Milk Marketing in Japan
– In southern Japan, four local marketing boards
regulate the sale of milk.
– It appears that each must take into account what the
other boards are doing, since milk can be shipped
between regions.
– A Nash equilibrium similar to the Cournot model
found prices about 30 percent above competitive
levels.
26
APPLICATION 12.1: Nash
Equilibrium on the Beach
 Television Scheduling
– Firms can also choose where to locate along the
spectrum that represents consumers’ preferences
for characteristics of a product.
– Firms must take into account what other firms are
doing, so game theory applies.
– In television, viewers’ preferences are defined along
two dimensions--program content and broadcast
timing.
27
APPLICATION 12.1: Nash
Equilibrium on the Beach
– In general, the Nash equilibrium tended to focus on
central locations
 There is much duplication of both program types and
schedule timing
– This has left “room” for specialized cable channels
to attract viewers with special preferences for
content or viewing times.
 Sometimes the equilibria tend to be stable (soap operas
and sitcoms) and sometimes unstable (local news
programming).
28
The Prisoner’s Dilemma
 The Prisoner’s Dilemma is a game in which
the optimal outcome for the players is unstable.
 The name comes from the following situation.
– Two people are arrested for a crime.
– The district attorney has little evidence but is
anxious to extract a confession.
29
The Prisoner’s Dilemma
– The DA separates the suspects and tells each, “If
you confess and your companion doesn’t, I can
promise you a six-month sentence, whereas your
companion will get ten years. If you both confess,
you will each get a three year sentence.”
– Each suspect knows that if neither confess, they will
be tried for a lesser crime and will receive two-year
sentences.
30
The Prisoner’s Dilemma
 The normal form of the game is shown in Table
12.3.
– The confess strategy dominates for both players so
it is a Nash equilibria.
– However, an agreement not to confess would
reduce their prison terms by one year each.
– This agreement would appear to be the rational
solution.
31
TABLE 12.3: The Prisoner’s Dilemma
B
Confess Not confess
Confess
A: 3 years
B: 3 years
A: 6 months
B: 10 years
A
Not confess
A: 10 years
B: 6 months
A: 2 years
B: 2 years
32
The Prisoner’s Dilemma
 The “rational” solution is not stable, however,
since each player has an incentive to cheat.
 Hence the dilemma:
– Outcomes that appear to be optimal are not stable
and cheating will usually prevail.
33
Prisoner’s Dilemma Applications
 Table 12.4 contains an illustration in the
advertising context.
– The Nash equilibria (A: H, B: H) is unstable since
greater profits could be earned if they mutually
agreed to low advertising.
– Similar situations include airlines giving “bonus
mileage” or farmers unwilling to restrict output.
 The inability of cartels to enforce agreements
can result in competitive like outcomes.
34
Table 12.4: An Advertising Game with a
Desirable Outcome That is Unstable
B’s Strategies
L H
L 7, 7 3, 10
A’s Strategies H 10, 3 5, 5
35
Cooperation and Repetition
 In the version of the advertising game shown in
Table 12.5, the adoption of strategy H by firm A
has disastrous consequences for B (-50 if L is
chosen, -25 if H is chosen).
 Without communication, the Nash equilibrium
is (A: H, B: H) which results in profits of +15 for
A and +10 for B.
36
TABLE 12.5: A Threat Game in
Advertising
B’s Strategies
L H
L 20, 5 15, 10
A’s Strategies H 10, -50 5, -25
37
Cooperation and Repetition
 However, A might threaten to use strategy H
unless B plays L to increase profits by 5.
 If a game is replayed many times, cooperative
behavior my be fostered.
– Some market are thought to be characterized by
“tacit collusion” although firms never meet.
 Repetition of the threat game might provide A
with the opportunity to punish B for failing to
choose L.
38
Many-Period Games
 Figure 12.2 repeats the advertising game
except that B knows which advertising
spending level A has chosen.
– The oral around B’s nodes has been eliminated.
 B’s strategic choices now must be phrased in a
way that takes the added information into
account.
39
7,5
L
L
H
L
H
H B
B
A
5,4
6,4
6,3
FIGURE 12.2: The Advertising Game
in Sequential Form
40
Many-Period Games
 The four strategies for B are shown in Table
12.6.
– For example, the strategy (H, L) indicates that B
chooses L if A first chooses H.
 The explicit considerations of contingent
strategy choices enables the exploration of
equilibrium notions in dynamic games.
41
TABLE 12.6: Contingent Strategies in
the Advertising Game
B’s Strategies
L, L L, H H, L H, H
L 7, 5 7, 5 5, 4 5, 4
A’s Strategies H 6, 4 6, 3 6, 4 6, 3
42
Credible Threat
 The three Nash equilibria in the game shown in
Table 12.6 are:
– (1) A: L, B: (L, L);
– (2) A: L, B: (L, H); and
– (3) A: H, B: (H,L).
 Pairs (2) and (3) are implausible, however,
because they incorporate a noncredible threat
that firm B would never carry out.
43
Credible Threat
 Consider, for example, A: L, B: (L, H) where B
promises to play H if A plays H.
– This threat is not credible (empty threats) since, if A
has chosen H, B would receive profits of 3 if it
chooses H but profits of 4 if it chooses L.
 By eliminating strategies that involve
noncredible threats, A can conclude that, as
before, B would always play L.
44
Credible Threat
 The equilibrium A: L, B: (L, L) is the only one
that does not involve noncredible threats.
 A perfect equilibrium is a Nash equilibrium in
which the strategy choices of each player avoid
noncredible threats.
– That is, no strategy in such an equilibrium requires a
player to carry out an action that would not be in its
interest at the time.
45
Models of Pricing Behavior: The
Bertrand Equilibrium
 Assume two firms (A and B) each producing a
homogeneous good at constant marginal cost,
c.
 The demand is such that all sales go to the firm
with the lowest price, and sales are evenly split
if PA = PB.
 All prices where profits are nonnegative, (P 
c) are in each firm’s pricing strategy.
46
The Bertrand Equilibrium
 The only Nash equilibrium is PA = PB = c.
– Even with only two firms, the Nash equilibrium is
the competitive equilibrium where price equals
marginal cost.
 To see why, suppose A chooses PA > c.
– B can choose PB < PA and capture the market.
– But, A would have an incentive to set PA < PB.
 This would only stop when PA = PB = c.
47
Two-Stage Price Games and
Cournot Equilibrium
 If firms do not have equal costs or they do not
produce goods that are perfect substitutes, the
competitive equilibrium is not obtained.
 Assume that each firm first choose a certain
capacity output level for which marginal costs
are constant up to that level and infinite
thereafter.
48
Two-Stage Price Games and
Cournot Equilibrium
 A two-stage game where the firms choose
capacity first and then price is formally identical
to the Cournot analysis.
– The quantities chosen in the Cournot equilibrium
represent a Nash equilibrium, and the only price that
can prevail is that for which total quantity demanded
equals the combined capacities of the two firms.
49
Two-Stage Price Games and
Cournot Equilibrium
 Suppose Cournot capacities are given by
 A situation in which is not a Nash
equilibrium since total quantity demanded
exceeds capacity.
– Firm A could increase profits by slightly raising price
and still selling its total output.
price.
capacity
full
the
is
P
that
and
q
and
q B
A
P
P
P B
A 

50
Two-Stage Price Games and
Cournot Equilibrium
P
P
P B
A 

 Similarly,
 is not a Nash equilibrium because at least one firm is
selling less than its capacity.
 The only Nash equilibrium is which is
indistinguishable from the Cournot result.
 This price will be less than the monopoly price, but will
exceed marginal cost.
,
P
P
P B
A 

51
Comparing the Bertrand and
Cournot Results
 The Bertrand model predicts competitive
outcomes in a duopoly situation.
 The Cournot model predict monopolylike
inefficiencies in which price exceed marginal
cost.
 The two-stage model suggests that decisions
made prior to the final (price setting) stage can
have important market impact.
52
APPLICATION 12.2: How is the Price
Game Played?
 Many factors influence how the pricing “game”
is played in imperfectly competitive industries.
 Two such factors that have been examined
are
– Product Availability
– Information Sharing
53
APPLICATION 12.2: How is the Price
Game Played?
 Product availability is an important component of
competition in many retail industries.
 The impact of movie availability in the video-rental
industry was examined in 2001 by James Dana.
 His data showed that Blockbuster’s prices were 40%
higher than at other stores.
 He argued that Blockbuster’s higher price in part stems
from its reputation for having movies available and that
those prices act as a signal.
54
APPLICATION 12.2: How is the Price
Game Played?
 Firms in the same industry often share information with
each other at many levels.
 A 2000 study of cross-shareholding in the Dutch
financial sector showed clear evidence that competition
was reduced when firms had financial interests in each
other’s profits.
 A famous 1914 antitrust case found that a price list
published by lumber retailers facilitated higher prices
by discouraging wholesalers from selling at retail.
55
Tacit Collusion: Finite Time Horizon
 Would the single-period Nash equilibrium in the
Bertrand model, PA = PB = c, change if the
game were repeated during many periods?
– With a finite period, any strategy in which firm A,
say, chooses, PA > c in the last period offers B the
possibility of earning profits by setting PA > PB > c.
56
Tacit Collusion: Finite Time Horizon
– The threat of charging PA > c in the last period is not
credible.
– A similar argument is applicable for any period
before the last period.
 The only perfect equilibrium requires firms
charge the competitive price in all periods.
 Tacit collusion is impossible over a finite
period.
57
Tacit Collusion: Infinite Time
Horizon
 Without a “final” period, there may exist
collusive strategies.
– One possibility is a “trigger” strategy where each
firm sets its price at the monopoly price so long as
the other firm adopts a similar price.
 If one firm sets a lower price in any period, the other firm
sets its price equal to marginal cost in the subsequent
period.
58
Tacit Collusion: Infinite Time
Horizon
 Suppose the firms collude for a time and firm A
considers cheating in this period.
– Firm B will set PB = PM (the cartel price)
– A can set its price slightly lower and capture the
entire market.
– Firm A will earn (almost) the entire monopoly profit
(M) in this period.
59
Tacit Collusion: Infinite Time
Horizon
 Since the present value of the lost profits is given by
(where r is the per period interest rate)
 This condition holds for values of r < ½.
 Trigger strategies constitute a perfect equilibrium for
sufficiently low interest rates.
.
1
2
if
profitable
be
will
cheating
,
1
2

























r
r
M
M
M



60
Generalizations and Limitations
 Assumptions of the tacit collusion model:
– Firm B can easily detect whether firm A has cheated
– Firm B responds to cheating by adopting a harsh
response that punishes firm A, and condemns itself
to zero profit forever.
 More general models relax one or both of
these assumptions with varying results.
61
APPLICATION 12.3: The Great
Electrical Equipment Conspiracy
 Manufacturing of electric turbine generators
and high voltage switching units provided a
very lucrative business to such major
producers and General Electric, Westinghouse,
and Federal Pacific Corporations after World
War II.
 However, the prospect of possible monopoly
profits proved enticing.
62
APPLICATION 12.3: The Great
Electrical Equipment Conspiracy
 To collude they had to create a method to
coordinate their sealed bids.
– This was accomplished through dividing the country
into bidding regions and using the lunar calendar to
decide who would “win” a bid.
 The conspiracy became more difficult as its
leaders had to give greater shares to other
firms toward the end of the 1950s.
63
APPLICATION 12.3: The Great
Electrical Equipment Conspiracy
 The conspiracy was exposed when a
newspaper reporter discovered that some of
the bids on Tennessee Valley Authority
projects were similar.
 Federal indictments of 52 executives lead to
jail time for some and resulted in a chilling
effect on the future establishment of other
cartels of this type.
64
Entry, Exit, and Strategy
 Sunk Costs
– Expenditures that once made cannot be recovered
include expenditures on unique types of equipment
or job-specific training.
– These costs are incurred only once as part of the
entry process.
– Such entry investments mean the firm has a
commitment to the market.
65
First-Mover Advantages
 The commitment of the first firm into a market
may limit the kinds of actions rivals find
profitable.
 Using the Cournot model of water springs,
suppose firm A can move first.
– It will take into consideration what firm B will do to
maximize profits given what firm A has already
done.
66
First-Mover Advantages
 Firm A knows fir B’s reaction function which it can
use to find its profit maximizing level of output.
 Using the previously discussed functions.
.
2
120
gives
q
for
Solving
.
2
60
2
)
120
(
120
120
2
120
A
P
q
P
q
P
q
P
q
q
q
q
A
A
A
B
A
A
B














67
First-Mover Advantages
 Marginal revenue equals zero (revenue andprofits are
maximized) when qA = 60.
 With firm A’s choice, firm B chooses to produce
 Market output equals 90 so spring water sells for $30
increasing A’s revenue by $200 to $1800.
 Firm B’s revenue falls by $700 to $900.
 This is often called a “Stakelberg equilibrium.”
.
30
2
)
60
120
(
2
120




 A
B
q
q
68
Entry Deterrence
 In the previous model, firm A could only deter
firm B from entering the market if it produces
the full market output of 120 units yielding zero
revenue (since P = $0).
 With economies of scale, however, it may be
possible for a first-mover to limit the scale of
operation of a potential entrant and deter all
entry into the market.
69
A Numerical Example
 One simple way to incorporate economies of
scale is to have fixed costs.
 Using the previous model, assume each firm
has to pay fixed cost of $784.
– If firm A produced 60, firm B would earn profits of
$116 (= $900 - $784) per period.
– If firm A produced 64, firm B would choose to
produce 28 [ = (120-64)  2].
70
A Numerical Example
– Total output would equal 92 with P = $28.
– Firm B’s profits equal zero [profits = TR - TC =
($28·28) - $784 = 0] so it would not enter.
– Firm A would choose a price of $56 (= 120 - 64)
and earn profits of $2,800 [= ($56·64) - $784].
 Economies of scale along with the chance to
be the first mover yield a profitable entry
deterrence.
71
APPLICATION 12.4: First-Mover Advantages for
Alcoa, DuPont, Procter and Gamble, and Wal-Mart
 Consider two types of first-mover advantages
– Advantages that stem from economies of scale in
production.
– Advantages that arise in connection with the
introduction of pioneering brands.
72
APPLICATION 12.4: First-Mover Advantages for
Alcoa, DuPont, Procter and Gamble, and Wal-Mart
 Economies of Scale for Alcoa and DuPont.
– The first firm in the market may “overbuild” its initial
plant to realize economies of scale when the
demand for the product expands.
– Antitrust action against the Aluminum Company of
America (Alcoa) claimed that it built larger plants
than justified by current demand.
73
APPLICATION 12.4: First-Mover Advantages for
Alcoa, DuPont, Procter and Gamble, and Wal-Mart
– In the 1970s, DuPont expanded its capacity to
produce titanium dioxide which is a primary coloring
agent in white paint.
– Studies suggest that this strategy was successful in
forestalling new investment by others into the
titanium dioxide market.
74
APPLICATION 12.4: First-Mover Advantages for
Alcoa, DuPont, Procter and Gamble, and Wal-Mart
 Pioneering Brands for Proctor and Gamble
– Introducing the first brand of a new product
appears to provide considerable advantage over
later-arriving rivals.
– Proctor and Gamble was successful in this with
Tide laundry detergent in the 1940s and Crest
toothpaste in the 1950s.
– New products are a risk for consumers, and if the
first one works, consumers may stick with it.
75
APPLICATION 12.4: First-Mover Advantages for
Alcoa, DuPont, Procter and Gamble, and Wal-Mart
 The Wal-Mart Advantage
– Its success stems from its first mover advantage in
economies of scale and its initial “small town”
strategy.
– Started in the 1960s, it started serving smaller,
mostly Southern markets.
– This profitable near monopoly situation allowed it to
grow and gain economies of scale in distribution
and in buying power.
76
Limit Pricing
 A limit price is a situation where a
monopoly might purposely choose a low
(“limit”) price policy with a goal of deterring
entry into its market.
– If an incumbent monopoly chooses a price
PL < PM (the profit-maximizing price) it is
hurting its current profits.
– PL will deter entry only if it falls short of the
average cost of a potential entrant.
77
Limit Pricing
– If the monopoly and potential entrant have the
same costs (and there are no capacity
constraints), the only limit price is PL = AC, which
results in zero economic profits.
 Hence, the basic monopoly model does not
provide a mechanism for limit pricing to work.
 Thus, a limit price model must depart from
traditional assumptions.
78
Incomplete Information
 If an incumbent monopoly knows more about
the market than a potential entrant, it may be
able to use this knowledge to deter entry.
 Consider Figure 12.3.
– Firm A, the incumbent monopolist, may have “high”
or “low” production costs based on past decisions
which are unknown to firm B.
79
1,3
Entry
High cost
No entry
Entry
No entry
Low cost
B
B
A
4,0
3, -1
6,0
FIGURE 12.3: An Entry Game
80
Incomplete Information
– Firm B, the potential entrant, must consider both
possibilities since this affects its profitability.
 If A’s costs are high, B’s entry is profitable (B = 3).
 If A’s costs are low, B’s entry is unprofitable (B = -1).
– Firm A is clearly better off if B does not enter.
– A low-price policy might signal that firm A is low cost
which could forestall B’s entry.
81
Predatory Pricing
 The structure of many predatory pricing
models also stress asymmetric information.
 An incumbent firm wishes its rival would exit
the market so it takes actions to affect the
rival’s view of future profitability.
 As with limit pricing, the success depends on
the ability of the monopoly to take advantage
of its better information.
82
Predatory Pricing
 Possible strategies include:
– Signal low costs with a low-price policy.
– Adopt extensive production differentiation to indicate
the existence of economies of scale.
 Once a rival is convinced the incumbent firm
possess an advantage, it may exit the market,
and the incumbent gains monopoly profits.
83
APPLICATION 12.4: The Standard Oil
Legend
 The Standard Oil case of 1911 was one of the
landmarks of U.S. antitrust law.
 In that case, Standard Oil Company was found to have
“attempted to monopolize” the production, refining, and
distribution of petroleum in the U.S., violating the
Sherman Act.
 The government claimed that the company would cut
prices dramatically to drive rivals out of a particular
market and then raise prices back to monopoly levels.
84
APPLICATION 12.4: The Standard Oil
Legend
 Unfortunately, the notion that Standard Oil practiced
predatory pricing policies in order to discourage entry
and encourage exit by its rivals makes little sense in
terms of economic theory.
 Actually, the predator would have to operate with
relatively large losses for some time in the hope that
the smaller losses this may cause rivals will eventually
prompt them to give it up.
 This strategy is clearly inferior to the strategy of simply
buying smaller rivals in the marketplace.
85
APPLICATION 12.4: The Standard Oil
Legend
 In a famous 1958 article, J.S. McGee concluded that
Standard Oil neither trieds to use predatory policies nor
did its actual price policies have the effect of driving
rivals from the oil business.
 McGee examined over 100 refineries bought by
Standard Oil and found no evidence that predatory
behavior by Standard Oil caused these firms to sell out.
 Indeed, in many cases Standard Oil paid quite good
prices for these refineries.
86
N-Player Game Theory
 The most important additional element added
when the game goes beyond two players is the
possibility for the formation of subsets of
players.
 Coalitions are combinations of two or more
players in a game who adopt coordinated
strategies.
– A two-person game example is a cartel.
87
N-Player Game Theory
 The formation of successful coalitions in n-
player games if influenced by organizational
costs.
– Information costs associated with determining
coalition strategies.
– Enforcement costs associated with ensuring that a
coalition’s chosen strategy is actually followed by its
members.

KLOPP, Strategy and Game Theory ppt explained

  • 1.
    Chapter 12 Strategy and Game Theory ©2004 Thomson Learning/South-Western
  • 2.
    2 Basic Concepts  Anysituation in which individuals must make strategic choices and in which the final outcome will depend on what each person chooses to do can be viewed as a game.  Game theory models seek to portray complex strategic situations in a highly simplified setting.
  • 3.
    3 Basic Concepts  Allgames have three basic elements: – Players – Strategies – Payoffs  Players can make binding agreements in cooperative games, but can not in noncooperative games, which are studied in this chapter.
  • 4.
    4 Players  A playeris a decision maker and can be anything from individuals to entire nations.  Players have the ability to choose among a set of possible actions.  Games are often characterized by the fixed number of players.  Generally, the specific identity of a play is not important to the game.
  • 5.
    5 Strategies  A strategyis a course of action available to a player.  Strategies may be simple or complex.  In noncooperative games each player is uncertain about what the other will do since players can not reach agreements among themselves.
  • 6.
    6 Payoffs  Payoffs arethe final returns to the players at the conclusion of the game.  Payoffs are usually measure in utility although sometimes measure monetarily.  In general, players are able to rank the payoffs from most preferred to least preferred.  Players seek the highest payoff available.
  • 7.
    7 Equilibrium Concepts  Inthe theory of markets an equilibrium occurred when all parties to the market had no incentive to change his or her behavior.  When strategies are chosen, an equilibrium would also provide no incentives for the players to alter their behavior further.  The most frequently used equilibrium concept is a Nash equilibrium.
  • 8.
    8 Nash Equilibrium  ANash equilibrium is a pair of strategies (a*,b*) in a two-player game such that a* is an optimal strategy for A against b* and b* is an optimal strategy for B against A*. – Players can not benefit from knowing the equilibrium strategy of their opponents.  Not every game has a Nash equilibrium, and some games may have several.
  • 9.
    9 An Illustrative AdvertisingGame  Two firms (A and B) must decide how much to spend on advertising  Each firm may adopt either a higher (H) budget or a low (L) budget.  The game is shown in extensive (tree) form in Figure 12.1
  • 10.
    10 An Illustrative AdvertisingGame  A makes the first move by choosing either H or L at the first decision “node.”  Next, B chooses either H or L, but the large oval surrounding B’s two decision nodes indicates that B does not know what choice A made.
  • 11.
  • 12.
    12 An Illustrative AdvertisingGame  The numbers at the end of each branch, measured in thousand or millions of dollars, are the payoffs. – For example, if A chooses H and B chooses L, profits will be 6 for firm A and 4 for firm B.  The game in normal (tabular) form is shown in Table 12.1 where A’s strategies are the rows and B’s strategies are the columns.
  • 13.
    13 Table 12.1: TheAdvertising Game in Normal Form B’s Strategies L H L 7, 5 5, 4 A’s Strategies H 6, 4 6, 3
  • 14.
    14 Dominant Strategies andNash Equilibria  A dominant strategy is optimal regardless of the strategy adopted by an opponent. – As shown in Table 12.1 or Figure 12.1, the dominant strategy for B is L since this yields a larger payoff regardless of A’s choice.  If A chooses H, B’s choice of L yields 5, one better than if the choice of H was made.  If A chooses L, B’s choice of L yields 4 which is also one better than the choice of H.
  • 15.
    15 Dominant Strategies andNash Equilibria  A will recognize that B has a dominant strategy and choose the strategy which will yield the highest payoff, given B’s choice of L. – A will also choose L since the payoff of 7 is one better than the payoff from choosing H.  The strategy choice will be (A: L, B: L) with payoffs of 7 to A and 5 to B.
  • 16.
    16 Dominant Strategies andNash Equilibria  Since A knows B will play L, A’s best play is also L.  If B knows A will play L, B’s best play is also L.  Thus, the (A: L, B: L) strategy is a Nash equilibrium: it meets the symmetry required of the Nash criterion.  No other strategy is a Nash equilibrium.
  • 17.
    17 Two Simple Games Table 12.2 (a) illustrates the children’s finger game, “Rock, Scissors, Paper.” – The zero payoffs along the diagonal show that if players adopt the same strategy, no payments are made. – In other cases, the payoffs indicate a $1 payment from the loser to winner under the usual hierarchy (Rock breaks Scissors, Scissors cut Paper, Paper covers Rock).
  • 18.
    18 TABLE 12.2 (a):Rock, Scissors, Paper--No Nash Equilibria B’s Strategies Rock Scissors Paper Rock 0, 0 1, -1 -1, 1 Scissors -1, 1 0, 0 1, -1 A’ Strategies Paper 1, -1 -1, 1 0, 0
  • 19.
    19 Two Simple Games This game has no equilibrium.  Any strategy pair is unstable since it offers at least one of the players an incentive to adopt another strategy. – For example, (A: Scissors, B: Scissors) provides and incentive for either A or B to choose Rock. – Also, (A: Paper, B: Rock) encourages B to choose Scissors.
  • 20.
    20 Two Simple Games Table 12.2 (b) shows a game where a husband (A) and wife (B) have different preferences for a vacation (A prefers mountains, B prefers the seaside)  However, both players prefer a vacation together (where both players receive positive utility) than one spent apart (where neither players receives positive utility).
  • 21.
    21 TABLE 12.2 (b):Battle of the Sexes-- Two Nash Equilibria B’s Strategies Mountain Seaside Mountain 7, 5 5, 4 A’s Strategies Seaside 6, 4 6, 3
  • 22.
    22 Two Simple Games At the strategy (A: Mountain, B: Mountain), neither player can gain by knowing the other’s strategy.  The same is true with the strategy (A: Seaside, B: Seaside).  Thus, this game has two Nash equilibria.
  • 23.
    23 APPLICATION 12.1: Nash Equilibriumon the Beach  Applications of the Nash equilibrium concept have been used to analyze where firms choose to operate.  The concept can be used to analyze where firm’s locate geographically.  The concept can also be used to analyze where firm’s locate in the spectrum of specific types of products.
  • 24.
    24 APPLICATION 12.1: Nash Equilibriumon the Beach  Hotelling’s Beach – Hotelling looked at the pricing of ice cream sellers along a linear beach. – If people are evenly spread over the length of the beach, he showed that each seller had an advantage selling to nearby consumers who incur lower (walking) costs. – The Nash equilibrium concept can be used to show the optimal location for each seller.
  • 25.
    25 APPLICATION 12.1: Nash Equilibriumon the Beach  Milk Marketing in Japan – In southern Japan, four local marketing boards regulate the sale of milk. – It appears that each must take into account what the other boards are doing, since milk can be shipped between regions. – A Nash equilibrium similar to the Cournot model found prices about 30 percent above competitive levels.
  • 26.
    26 APPLICATION 12.1: Nash Equilibriumon the Beach  Television Scheduling – Firms can also choose where to locate along the spectrum that represents consumers’ preferences for characteristics of a product. – Firms must take into account what other firms are doing, so game theory applies. – In television, viewers’ preferences are defined along two dimensions--program content and broadcast timing.
  • 27.
    27 APPLICATION 12.1: Nash Equilibriumon the Beach – In general, the Nash equilibrium tended to focus on central locations  There is much duplication of both program types and schedule timing – This has left “room” for specialized cable channels to attract viewers with special preferences for content or viewing times.  Sometimes the equilibria tend to be stable (soap operas and sitcoms) and sometimes unstable (local news programming).
  • 28.
    28 The Prisoner’s Dilemma The Prisoner’s Dilemma is a game in which the optimal outcome for the players is unstable.  The name comes from the following situation. – Two people are arrested for a crime. – The district attorney has little evidence but is anxious to extract a confession.
  • 29.
    29 The Prisoner’s Dilemma –The DA separates the suspects and tells each, “If you confess and your companion doesn’t, I can promise you a six-month sentence, whereas your companion will get ten years. If you both confess, you will each get a three year sentence.” – Each suspect knows that if neither confess, they will be tried for a lesser crime and will receive two-year sentences.
  • 30.
    30 The Prisoner’s Dilemma The normal form of the game is shown in Table 12.3. – The confess strategy dominates for both players so it is a Nash equilibria. – However, an agreement not to confess would reduce their prison terms by one year each. – This agreement would appear to be the rational solution.
  • 31.
    31 TABLE 12.3: ThePrisoner’s Dilemma B Confess Not confess Confess A: 3 years B: 3 years A: 6 months B: 10 years A Not confess A: 10 years B: 6 months A: 2 years B: 2 years
  • 32.
    32 The Prisoner’s Dilemma The “rational” solution is not stable, however, since each player has an incentive to cheat.  Hence the dilemma: – Outcomes that appear to be optimal are not stable and cheating will usually prevail.
  • 33.
    33 Prisoner’s Dilemma Applications Table 12.4 contains an illustration in the advertising context. – The Nash equilibria (A: H, B: H) is unstable since greater profits could be earned if they mutually agreed to low advertising. – Similar situations include airlines giving “bonus mileage” or farmers unwilling to restrict output.  The inability of cartels to enforce agreements can result in competitive like outcomes.
  • 34.
    34 Table 12.4: AnAdvertising Game with a Desirable Outcome That is Unstable B’s Strategies L H L 7, 7 3, 10 A’s Strategies H 10, 3 5, 5
  • 35.
    35 Cooperation and Repetition In the version of the advertising game shown in Table 12.5, the adoption of strategy H by firm A has disastrous consequences for B (-50 if L is chosen, -25 if H is chosen).  Without communication, the Nash equilibrium is (A: H, B: H) which results in profits of +15 for A and +10 for B.
  • 36.
    36 TABLE 12.5: AThreat Game in Advertising B’s Strategies L H L 20, 5 15, 10 A’s Strategies H 10, -50 5, -25
  • 37.
    37 Cooperation and Repetition However, A might threaten to use strategy H unless B plays L to increase profits by 5.  If a game is replayed many times, cooperative behavior my be fostered. – Some market are thought to be characterized by “tacit collusion” although firms never meet.  Repetition of the threat game might provide A with the opportunity to punish B for failing to choose L.
  • 38.
    38 Many-Period Games  Figure12.2 repeats the advertising game except that B knows which advertising spending level A has chosen. – The oral around B’s nodes has been eliminated.  B’s strategic choices now must be phrased in a way that takes the added information into account.
  • 39.
    39 7,5 L L H L H H B B A 5,4 6,4 6,3 FIGURE 12.2:The Advertising Game in Sequential Form
  • 40.
    40 Many-Period Games  Thefour strategies for B are shown in Table 12.6. – For example, the strategy (H, L) indicates that B chooses L if A first chooses H.  The explicit considerations of contingent strategy choices enables the exploration of equilibrium notions in dynamic games.
  • 41.
    41 TABLE 12.6: ContingentStrategies in the Advertising Game B’s Strategies L, L L, H H, L H, H L 7, 5 7, 5 5, 4 5, 4 A’s Strategies H 6, 4 6, 3 6, 4 6, 3
  • 42.
    42 Credible Threat  Thethree Nash equilibria in the game shown in Table 12.6 are: – (1) A: L, B: (L, L); – (2) A: L, B: (L, H); and – (3) A: H, B: (H,L).  Pairs (2) and (3) are implausible, however, because they incorporate a noncredible threat that firm B would never carry out.
  • 43.
    43 Credible Threat  Consider,for example, A: L, B: (L, H) where B promises to play H if A plays H. – This threat is not credible (empty threats) since, if A has chosen H, B would receive profits of 3 if it chooses H but profits of 4 if it chooses L.  By eliminating strategies that involve noncredible threats, A can conclude that, as before, B would always play L.
  • 44.
    44 Credible Threat  Theequilibrium A: L, B: (L, L) is the only one that does not involve noncredible threats.  A perfect equilibrium is a Nash equilibrium in which the strategy choices of each player avoid noncredible threats. – That is, no strategy in such an equilibrium requires a player to carry out an action that would not be in its interest at the time.
  • 45.
    45 Models of PricingBehavior: The Bertrand Equilibrium  Assume two firms (A and B) each producing a homogeneous good at constant marginal cost, c.  The demand is such that all sales go to the firm with the lowest price, and sales are evenly split if PA = PB.  All prices where profits are nonnegative, (P  c) are in each firm’s pricing strategy.
  • 46.
    46 The Bertrand Equilibrium The only Nash equilibrium is PA = PB = c. – Even with only two firms, the Nash equilibrium is the competitive equilibrium where price equals marginal cost.  To see why, suppose A chooses PA > c. – B can choose PB < PA and capture the market. – But, A would have an incentive to set PA < PB.  This would only stop when PA = PB = c.
  • 47.
    47 Two-Stage Price Gamesand Cournot Equilibrium  If firms do not have equal costs or they do not produce goods that are perfect substitutes, the competitive equilibrium is not obtained.  Assume that each firm first choose a certain capacity output level for which marginal costs are constant up to that level and infinite thereafter.
  • 48.
    48 Two-Stage Price Gamesand Cournot Equilibrium  A two-stage game where the firms choose capacity first and then price is formally identical to the Cournot analysis. – The quantities chosen in the Cournot equilibrium represent a Nash equilibrium, and the only price that can prevail is that for which total quantity demanded equals the combined capacities of the two firms.
  • 49.
    49 Two-Stage Price Gamesand Cournot Equilibrium  Suppose Cournot capacities are given by  A situation in which is not a Nash equilibrium since total quantity demanded exceeds capacity. – Firm A could increase profits by slightly raising price and still selling its total output. price. capacity full the is P that and q and q B A P P P B A  
  • 50.
    50 Two-Stage Price Gamesand Cournot Equilibrium P P P B A    Similarly,  is not a Nash equilibrium because at least one firm is selling less than its capacity.  The only Nash equilibrium is which is indistinguishable from the Cournot result.  This price will be less than the monopoly price, but will exceed marginal cost. , P P P B A  
  • 51.
    51 Comparing the Bertrandand Cournot Results  The Bertrand model predicts competitive outcomes in a duopoly situation.  The Cournot model predict monopolylike inefficiencies in which price exceed marginal cost.  The two-stage model suggests that decisions made prior to the final (price setting) stage can have important market impact.
  • 52.
    52 APPLICATION 12.2: Howis the Price Game Played?  Many factors influence how the pricing “game” is played in imperfectly competitive industries.  Two such factors that have been examined are – Product Availability – Information Sharing
  • 53.
    53 APPLICATION 12.2: Howis the Price Game Played?  Product availability is an important component of competition in many retail industries.  The impact of movie availability in the video-rental industry was examined in 2001 by James Dana.  His data showed that Blockbuster’s prices were 40% higher than at other stores.  He argued that Blockbuster’s higher price in part stems from its reputation for having movies available and that those prices act as a signal.
  • 54.
    54 APPLICATION 12.2: Howis the Price Game Played?  Firms in the same industry often share information with each other at many levels.  A 2000 study of cross-shareholding in the Dutch financial sector showed clear evidence that competition was reduced when firms had financial interests in each other’s profits.  A famous 1914 antitrust case found that a price list published by lumber retailers facilitated higher prices by discouraging wholesalers from selling at retail.
  • 55.
    55 Tacit Collusion: FiniteTime Horizon  Would the single-period Nash equilibrium in the Bertrand model, PA = PB = c, change if the game were repeated during many periods? – With a finite period, any strategy in which firm A, say, chooses, PA > c in the last period offers B the possibility of earning profits by setting PA > PB > c.
  • 56.
    56 Tacit Collusion: FiniteTime Horizon – The threat of charging PA > c in the last period is not credible. – A similar argument is applicable for any period before the last period.  The only perfect equilibrium requires firms charge the competitive price in all periods.  Tacit collusion is impossible over a finite period.
  • 57.
    57 Tacit Collusion: InfiniteTime Horizon  Without a “final” period, there may exist collusive strategies. – One possibility is a “trigger” strategy where each firm sets its price at the monopoly price so long as the other firm adopts a similar price.  If one firm sets a lower price in any period, the other firm sets its price equal to marginal cost in the subsequent period.
  • 58.
    58 Tacit Collusion: InfiniteTime Horizon  Suppose the firms collude for a time and firm A considers cheating in this period. – Firm B will set PB = PM (the cartel price) – A can set its price slightly lower and capture the entire market. – Firm A will earn (almost) the entire monopoly profit (M) in this period.
  • 59.
    59 Tacit Collusion: InfiniteTime Horizon  Since the present value of the lost profits is given by (where r is the per period interest rate)  This condition holds for values of r < ½.  Trigger strategies constitute a perfect equilibrium for sufficiently low interest rates. . 1 2 if profitable be will cheating , 1 2                          r r M M M   
  • 60.
    60 Generalizations and Limitations Assumptions of the tacit collusion model: – Firm B can easily detect whether firm A has cheated – Firm B responds to cheating by adopting a harsh response that punishes firm A, and condemns itself to zero profit forever.  More general models relax one or both of these assumptions with varying results.
  • 61.
    61 APPLICATION 12.3: TheGreat Electrical Equipment Conspiracy  Manufacturing of electric turbine generators and high voltage switching units provided a very lucrative business to such major producers and General Electric, Westinghouse, and Federal Pacific Corporations after World War II.  However, the prospect of possible monopoly profits proved enticing.
  • 62.
    62 APPLICATION 12.3: TheGreat Electrical Equipment Conspiracy  To collude they had to create a method to coordinate their sealed bids. – This was accomplished through dividing the country into bidding regions and using the lunar calendar to decide who would “win” a bid.  The conspiracy became more difficult as its leaders had to give greater shares to other firms toward the end of the 1950s.
  • 63.
    63 APPLICATION 12.3: TheGreat Electrical Equipment Conspiracy  The conspiracy was exposed when a newspaper reporter discovered that some of the bids on Tennessee Valley Authority projects were similar.  Federal indictments of 52 executives lead to jail time for some and resulted in a chilling effect on the future establishment of other cartels of this type.
  • 64.
    64 Entry, Exit, andStrategy  Sunk Costs – Expenditures that once made cannot be recovered include expenditures on unique types of equipment or job-specific training. – These costs are incurred only once as part of the entry process. – Such entry investments mean the firm has a commitment to the market.
  • 65.
    65 First-Mover Advantages  Thecommitment of the first firm into a market may limit the kinds of actions rivals find profitable.  Using the Cournot model of water springs, suppose firm A can move first. – It will take into consideration what firm B will do to maximize profits given what firm A has already done.
  • 66.
    66 First-Mover Advantages  FirmA knows fir B’s reaction function which it can use to find its profit maximizing level of output.  Using the previously discussed functions. . 2 120 gives q for Solving . 2 60 2 ) 120 ( 120 120 2 120 A P q P q P q P q q q q A A A B A A B              
  • 67.
    67 First-Mover Advantages  Marginalrevenue equals zero (revenue andprofits are maximized) when qA = 60.  With firm A’s choice, firm B chooses to produce  Market output equals 90 so spring water sells for $30 increasing A’s revenue by $200 to $1800.  Firm B’s revenue falls by $700 to $900.  This is often called a “Stakelberg equilibrium.” . 30 2 ) 60 120 ( 2 120      A B q q
  • 68.
    68 Entry Deterrence  Inthe previous model, firm A could only deter firm B from entering the market if it produces the full market output of 120 units yielding zero revenue (since P = $0).  With economies of scale, however, it may be possible for a first-mover to limit the scale of operation of a potential entrant and deter all entry into the market.
  • 69.
    69 A Numerical Example One simple way to incorporate economies of scale is to have fixed costs.  Using the previous model, assume each firm has to pay fixed cost of $784. – If firm A produced 60, firm B would earn profits of $116 (= $900 - $784) per period. – If firm A produced 64, firm B would choose to produce 28 [ = (120-64)  2].
  • 70.
    70 A Numerical Example –Total output would equal 92 with P = $28. – Firm B’s profits equal zero [profits = TR - TC = ($28·28) - $784 = 0] so it would not enter. – Firm A would choose a price of $56 (= 120 - 64) and earn profits of $2,800 [= ($56·64) - $784].  Economies of scale along with the chance to be the first mover yield a profitable entry deterrence.
  • 71.
    71 APPLICATION 12.4: First-MoverAdvantages for Alcoa, DuPont, Procter and Gamble, and Wal-Mart  Consider two types of first-mover advantages – Advantages that stem from economies of scale in production. – Advantages that arise in connection with the introduction of pioneering brands.
  • 72.
    72 APPLICATION 12.4: First-MoverAdvantages for Alcoa, DuPont, Procter and Gamble, and Wal-Mart  Economies of Scale for Alcoa and DuPont. – The first firm in the market may “overbuild” its initial plant to realize economies of scale when the demand for the product expands. – Antitrust action against the Aluminum Company of America (Alcoa) claimed that it built larger plants than justified by current demand.
  • 73.
    73 APPLICATION 12.4: First-MoverAdvantages for Alcoa, DuPont, Procter and Gamble, and Wal-Mart – In the 1970s, DuPont expanded its capacity to produce titanium dioxide which is a primary coloring agent in white paint. – Studies suggest that this strategy was successful in forestalling new investment by others into the titanium dioxide market.
  • 74.
    74 APPLICATION 12.4: First-MoverAdvantages for Alcoa, DuPont, Procter and Gamble, and Wal-Mart  Pioneering Brands for Proctor and Gamble – Introducing the first brand of a new product appears to provide considerable advantage over later-arriving rivals. – Proctor and Gamble was successful in this with Tide laundry detergent in the 1940s and Crest toothpaste in the 1950s. – New products are a risk for consumers, and if the first one works, consumers may stick with it.
  • 75.
    75 APPLICATION 12.4: First-MoverAdvantages for Alcoa, DuPont, Procter and Gamble, and Wal-Mart  The Wal-Mart Advantage – Its success stems from its first mover advantage in economies of scale and its initial “small town” strategy. – Started in the 1960s, it started serving smaller, mostly Southern markets. – This profitable near monopoly situation allowed it to grow and gain economies of scale in distribution and in buying power.
  • 76.
    76 Limit Pricing  Alimit price is a situation where a monopoly might purposely choose a low (“limit”) price policy with a goal of deterring entry into its market. – If an incumbent monopoly chooses a price PL < PM (the profit-maximizing price) it is hurting its current profits. – PL will deter entry only if it falls short of the average cost of a potential entrant.
  • 77.
    77 Limit Pricing – Ifthe monopoly and potential entrant have the same costs (and there are no capacity constraints), the only limit price is PL = AC, which results in zero economic profits.  Hence, the basic monopoly model does not provide a mechanism for limit pricing to work.  Thus, a limit price model must depart from traditional assumptions.
  • 78.
    78 Incomplete Information  Ifan incumbent monopoly knows more about the market than a potential entrant, it may be able to use this knowledge to deter entry.  Consider Figure 12.3. – Firm A, the incumbent monopolist, may have “high” or “low” production costs based on past decisions which are unknown to firm B.
  • 79.
    79 1,3 Entry High cost No entry Entry Noentry Low cost B B A 4,0 3, -1 6,0 FIGURE 12.3: An Entry Game
  • 80.
    80 Incomplete Information – FirmB, the potential entrant, must consider both possibilities since this affects its profitability.  If A’s costs are high, B’s entry is profitable (B = 3).  If A’s costs are low, B’s entry is unprofitable (B = -1). – Firm A is clearly better off if B does not enter. – A low-price policy might signal that firm A is low cost which could forestall B’s entry.
  • 81.
    81 Predatory Pricing  Thestructure of many predatory pricing models also stress asymmetric information.  An incumbent firm wishes its rival would exit the market so it takes actions to affect the rival’s view of future profitability.  As with limit pricing, the success depends on the ability of the monopoly to take advantage of its better information.
  • 82.
    82 Predatory Pricing  Possiblestrategies include: – Signal low costs with a low-price policy. – Adopt extensive production differentiation to indicate the existence of economies of scale.  Once a rival is convinced the incumbent firm possess an advantage, it may exit the market, and the incumbent gains monopoly profits.
  • 83.
    83 APPLICATION 12.4: TheStandard Oil Legend  The Standard Oil case of 1911 was one of the landmarks of U.S. antitrust law.  In that case, Standard Oil Company was found to have “attempted to monopolize” the production, refining, and distribution of petroleum in the U.S., violating the Sherman Act.  The government claimed that the company would cut prices dramatically to drive rivals out of a particular market and then raise prices back to monopoly levels.
  • 84.
    84 APPLICATION 12.4: TheStandard Oil Legend  Unfortunately, the notion that Standard Oil practiced predatory pricing policies in order to discourage entry and encourage exit by its rivals makes little sense in terms of economic theory.  Actually, the predator would have to operate with relatively large losses for some time in the hope that the smaller losses this may cause rivals will eventually prompt them to give it up.  This strategy is clearly inferior to the strategy of simply buying smaller rivals in the marketplace.
  • 85.
    85 APPLICATION 12.4: TheStandard Oil Legend  In a famous 1958 article, J.S. McGee concluded that Standard Oil neither trieds to use predatory policies nor did its actual price policies have the effect of driving rivals from the oil business.  McGee examined over 100 refineries bought by Standard Oil and found no evidence that predatory behavior by Standard Oil caused these firms to sell out.  Indeed, in many cases Standard Oil paid quite good prices for these refineries.
  • 86.
    86 N-Player Game Theory The most important additional element added when the game goes beyond two players is the possibility for the formation of subsets of players.  Coalitions are combinations of two or more players in a game who adopt coordinated strategies. – A two-person game example is a cartel.
  • 87.
    87 N-Player Game Theory The formation of successful coalitions in n- player games if influenced by organizational costs. – Information costs associated with determining coalition strategies. – Enforcement costs associated with ensuring that a coalition’s chosen strategy is actually followed by its members.