The document contains a job application from a product designer. In three sentences:
The designer has a diligent and playful attitude towards life and work, and enjoys pushing boundaries in design. They have a passion for medical design, current social issues, and believe design should be an organic process rather than mechanical. The designer also strongly believes in human-centered design built on empathy and that the interaction between people and products is very important.
3. If you prick us, do we not bleed?
If you tickle us, do we not laugh?
Don't be shy, give me a buzz........
I am very proud of having a diligently cheeky attitude towards my
life and work. As a designer I like to push boundaries and approach
tricky situations with a rigorous sense of humour, I thrive on
energetic and diverse environments and I love a good challenge. I
have a tenacious attitude towards my interest in medical design,
current social values and the idea that a design process should not
be mechanical, but rather an organic and thorough development
of ideas. I also strongly believe in human centred design built on
foundations of augmentation and empathy, and that the interaction
between people and products and how you connect with them
through your work is a source of great importance. For me design in
all its forms, retains no dividing lines or constrictions and is devoid
of linearity. I have discovered, through an extensive amount of trial
and error, that I am openly prepared to be proven wrong, because I
believe that through mistakes, truly fresh creativity can be glimpsed
and solidified for the benefit of all.
The Merchant of Venice Act 3, Scene 1. William Shakespeare
kaeceefitzgerald@outlook.com
0431 931 838
6. Tardigrades, better known as Water Bears, are
microscopic animals that exist in some of the
most violent environments on earth, such as hot
springs, the Himalayas and in the vacuum of
space. Since their discovery, their existence has
pushed the boundaries of possibility.
As such, the Water Bear was an appropriate
subject choice for testing the limits of 3D printing
at the time (2012). A highly detailed and life-like
model was created to test the bare minimum size
in which a 3D printer could produce an object,
while still retaining great detail without reverting
to Nano-Printing.
This experiment was developed as a personal
project designed to test myself and my
capabilities, as it embodies my desire to push
the boundaries of 3D printing, design and any
endeavour that I involve myself with in general.
13. Melinda Looi, an multi- award-winning fashion
designers from Malaysia, first teamed up with
additive manufacturing giant Materialise in
2013. Together, they created and coordinated Asia
Pacific’s first 3D printed fashion show. From 2014
through to 2015, Melinda, Materialise and Industrial
Designer Samuel Canning collaborated to create an
even grander 3D Printed fashion collection. My roll
within this collaboration was broad, as I focused on:
3D modelling a range of accessories to complement
the intended full-length 3D printed gown, organising
and coordinating the collection's movements across
the globe to various exhibitions, and aiding in
repairing files sent to us by out-sourced designers in
order to prepare them for 3D printing.
A truly international team was assembled to bring
Melinda’s second 3D Printed fashion collection to life;
a collection based on the splenders of the Ocean:
Coral Boleros: Shoulder Piece. Designed by Melinda
Looi. Modelled by Tony Mun.
Dive Into Me: V-neck gown. Designed and by
Samuel Canning.
Coral Colonies: Shoes. Designed by Melinda Looi.
Modelled by Tony Mun.
Swim Corals Swim: Bracelet. Designed by
Melinda Looi & Kaecee Fitzgerald. Modelled by
Kaecee Fitzgerald.
Whisper to Me: Ear Loop. Designed by Melinda Looi
& Kaecee Fitzgerald. Modelled by Kaecee Fitzgerald.
The final 3D printed collection was printed in white
Polyamide over a period of 24 hours. The objects were
then hand dyed, and were imbedded with over 4000
individual Swarovski crystals. The collection made it's
first international appearance at the Inside 3D Printing
Expo in New York, 2015, at which I attended.
18. The art of calligraphy is a widely practiced craft and
pastime all around the world. Traditional nibs, glass
pens and ink pots are still utilised in the modern world
for the elegant results they yield when utilised by a
skilled practitioner.
This traditional art form was fused with 3D printing
as a play on two very different worlds: A traditional
practice fused with a very modern form of production.
The five final pens were designed while drawing
from nature as inspiration. Each pen head has a fully
functional spiral nib. Each nib was designed to retain
ink and funnel it down upon contact with paper.
The final products were printed in 2014, in a range of
raw brass and bronze. These pens are currently for sale
on the i.materialise platform and through Etsy, with an
intention to extend the range of objects over time.
26. During 2013, I undertook an MAVA focusing on
what practical, ethical and cultural repercussions
may follow the inevitable developments in
biomedical 3D printing. My response to this
question is to re-design, or rather, to re- imagine
the shape and function of the human heart,
through the scope of 3D printing, while retaining
its original purpose.
My outcome was the creation of two 3D printed
re-designed human hearts. Pathologists and
Cardiac Curgeons were consulted to ensure a
sense of authenticity when conceptualising the
objects. One heart was printed in Polyamide
to display interior detail, the second heart was
printed in transparent resin to display how
oxygenated and non-oxygenated blood would
flow through the organ. I achieved this effect by
creating a red and blue water pump system to
illustrate the afore mentioned process.
In theory, this re-imagined heart would function if
it were real and implanted within the body, with
only a few minor revisions required to it's form.
30. If you have to do it,
It should be enjoyable
Currently, a select group of people who practice
Peritoned Dialysis 4 to 7 times a day find themselves
restricted by this sterile and confronting process.
Peritoned Dialysis leaves many unable to obtain
employment outside of the home, it drastically limits
social interaction, and adds feeling to the stigma of
being a “sick person”.
The design intent for this brief arose from a need to
re-humanise the process of Peritoned Dialysis in order
to promote more confidence and less anxiety about
performing this cumbersome but necessary activity at
work, or in a public space.
An inconspicuous, lightweight, durable bag was
designed to accommodate this medical process in a
public setting. It allows for the safe transport of vast
amounts of supplies needed for Peritoned Dialysis.
The bag design is based on pop-up books, mimicking
the way they fold up and open out, creating easy
access to supplies.
Alexandra Raineri Peritoned Dialysis Patient
Requirements such as an in built heater compartment,
sturdy/lightweight fabric, wheels, and a collapsible
handle completed the final bag design. The bag's
dual purpose matched with an aesthetically appealing
design masks its true function.
Extensive interviews with people on Peritoned
Dialysis were conducted, both at hospitals and in the
community. The major concern for most people was
that existing carry bags are cluttered, cumbersome,
and very heavy due to the contents. They stated that
they wanted a bag that is waterproof, is convenient
and lightweight, and provides a duel purpose which
makes people feel that they’re in a pleasant space
rather than being stuck within a hospital environment.
The only consistent feedback was that people want a
stylish, inconspicuous bag.
In response to this feedback, a bag was created that
was based on the principal of a pop-up book: A lot of
potential within a small space.
37. Focusing on very specific target markets, this
personal project was created in 2012 to select and
focus on a niche market, and to create a perfume
bottle tailored entirely to them and their area of
expertise. Marine Biologist’s were selected as an
interesting and diverse group to design for.
A secondary aspect of the project was to create a
bottle design intricate enough to be made only by
a 3D printer. Specificity to a target market
was to encourage unique designs that defied
peoples perceptions about how a perfume bottle
should look.
Inspiration from Sea Urchins was drawn upon in
the conceptualisation of the female bottles: The
large bottle consists of two outer shells and a
sphere which holds perfume. The smaller sampler
bottle has fewer layers, one inner and outer layer,
in order to eliminate cluster.
40. Early in 2012, I developed a personal brief requiring
the creation of an object that would fit into a series
of existing products by a notable designer or artist.
The French artist/furniture designer Suzy Lelièvre
was selected for her work which strongly portrays
playful elements of gravity, conflict and movement.
In response to her collective works, a design for
a grand piano was developed which employs the
same themes mentioned: motion and flow.
The brief required enough technical detail in the
design to present a challenge during the process
of surface modelling. This aspect of the criteria
was noted and translated into a determined effort
to create an instrument that would in theory,
remain functional.
This project was also intended to be a surface
modelling exercise, and used to push myself to the
limit of my 3D modelling capabilities.
44. The start-up company Velara Toys was formed in
late 2015 when two sisters, Roobini and Trisshala
Sittampalam, decided to transform the toy industry
by breaking the barriers between genders. Their
mission is to diversify the market by creating female
characters and action figures that appeal to both boys
and girls.
My role within the company is the concept designer
and 3D modeller for all current characters and
figurines. The characters are sculpted by hand in clay,
3D scanned, finessed and edited in a range of 3D
software and then 3D printed for prototyping
and manufacture (Injection Moulding).
After my initial sketches were approved, they were
handed over to Louis D. Wiyono; the illustrator
tasked with creating the final coloured graphic works
used for advertising campaigns. Small alterations
were made to the characters appearance in order to
facilitate an ease when drawing multiple frames, as
would be needed within the creation of a comic book.
This project is ongoing and constantly developing,
with some short term goals being: manufacture of the
action figures, a Kickstarter campaign, creation
of a graphic novel and an eventual video game. It is
also intended to create a wider range of characters
within the near future, so stay tuned.....