This document outlines an assignment for a games design qualification involving research into video games. It provides three tasks for the student to complete: 1) Create a report on four types of research and how to use resources for each; 2) Produce a report researching a classic and current game, including a history and financial review, and distribute a questionnaire; 3) Prepare and deliver a presentation summarizing all research findings on the chosen game. The tasks are mapped to learning outcomes and grading criteria for the unit on research techniques for creative media industries.
Residuos Urbanos y Obras de Arte - IES Jaroso Jesús Barreto
Presentación de Reciclaje de residuos urbanos y la creación de obras de arte con ellos - I.E.S. Jaroso - Profesor D. Hilario Castro - Cuevas del Almanzora - Almería
Meadowview Construction donated this wonderful treehouse to the North Shore Music Theater so they could auction off. The crew of 7 showed up at 7 am and completed the tree house by 5pm that same day. Great team work
Imatges per donar entrada als alumnes nouvinguts a la conversa sobre el cap de setmana. Veureu que les activitats reflexen els caps de setmana reals de les famílies immigrades de Salt.
Epoca lítica o de las sociedades primitivasclorilde2014
Las diapositivas se refieren a la primera época de la vida de los seres humanos que llegaron al territorio que ahora es El Perú.
Esta es una época de muy larga duración con cambios climáticos que determinaron cambios en la vida de los pobladores y por eso se distinguen dos periodos.
Residuos Urbanos y Obras de Arte - IES Jaroso Jesús Barreto
Presentación de Reciclaje de residuos urbanos y la creación de obras de arte con ellos - I.E.S. Jaroso - Profesor D. Hilario Castro - Cuevas del Almanzora - Almería
Meadowview Construction donated this wonderful treehouse to the North Shore Music Theater so they could auction off. The crew of 7 showed up at 7 am and completed the tree house by 5pm that same day. Great team work
Imatges per donar entrada als alumnes nouvinguts a la conversa sobre el cap de setmana. Veureu que les activitats reflexen els caps de setmana reals de les famílies immigrades de Salt.
Epoca lítica o de las sociedades primitivasclorilde2014
Las diapositivas se refieren a la primera época de la vida de los seres humanos que llegaron al territorio que ahora es El Perú.
Esta es una época de muy larga duración con cambios climáticos que determinaron cambios en la vida de los pobladores y por eso se distinguen dos periodos.
Levelwise PageRank with Loop-Based Dead End Handling Strategy : SHORT REPORT ...Subhajit Sahu
Abstract — Levelwise PageRank is an alternative method of PageRank computation which decomposes the input graph into a directed acyclic block-graph of strongly connected components, and processes them in topological order, one level at a time. This enables calculation for ranks in a distributed fashion without per-iteration communication, unlike the standard method where all vertices are processed in each iteration. It however comes with a precondition of the absence of dead ends in the input graph. Here, the native non-distributed performance of Levelwise PageRank was compared against Monolithic PageRank on a CPU as well as a GPU. To ensure a fair comparison, Monolithic PageRank was also performed on a graph where vertices were split by components. Results indicate that Levelwise PageRank is about as fast as Monolithic PageRank on the CPU, but quite a bit slower on the GPU. Slowdown on the GPU is likely caused by a large submission of small workloads, and expected to be non-issue when the computation is performed on massive graphs.
Explore our comprehensive data analysis project presentation on predicting product ad campaign performance. Learn how data-driven insights can optimize your marketing strategies and enhance campaign effectiveness. Perfect for professionals and students looking to understand the power of data analysis in advertising. for more details visit: https://bostoninstituteofanalytics.org/data-science-and-artificial-intelligence/
Adjusting primitives for graph : SHORT REPORT / NOTESSubhajit Sahu
Graph algorithms, like PageRank Compressed Sparse Row (CSR) is an adjacency-list based graph representation that is
Multiply with different modes (map)
1. Performance of sequential execution based vs OpenMP based vector multiply.
2. Comparing various launch configs for CUDA based vector multiply.
Sum with different storage types (reduce)
1. Performance of vector element sum using float vs bfloat16 as the storage type.
Sum with different modes (reduce)
1. Performance of sequential execution based vs OpenMP based vector element sum.
2. Performance of memcpy vs in-place based CUDA based vector element sum.
3. Comparing various launch configs for CUDA based vector element sum (memcpy).
4. Comparing various launch configs for CUDA based vector element sum (in-place).
Sum with in-place strategies of CUDA mode (reduce)
1. Comparing various launch configs for CUDA based vector element sum (in-place).
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Empowering the Data Analytics Ecosystem: A Laser Focus on Value
The data analytics ecosystem thrives when every component functions at its peak, unlocking the true potential of data. Here's a laser focus on key areas for an empowered ecosystem:
1. Democratize Access, Not Data:
Granular Access Controls: Provide users with self-service tools tailored to their specific needs, preventing data overload and misuse.
Data Catalogs: Implement robust data catalogs for easy discovery and understanding of available data sources.
2. Foster Collaboration with Clear Roles:
Data Mesh Architecture: Break down data silos by creating a distributed data ownership model with clear ownership and responsibilities.
Collaborative Workspaces: Utilize interactive platforms where data scientists, analysts, and domain experts can work seamlessly together.
3. Leverage Advanced Analytics Strategically:
AI-powered Automation: Automate repetitive tasks like data cleaning and feature engineering, freeing up data talent for higher-level analysis.
Right-Tool Selection: Strategically choose the most effective advanced analytics techniques (e.g., AI, ML) based on specific business problems.
4. Prioritize Data Quality with Automation:
Automated Data Validation: Implement automated data quality checks to identify and rectify errors at the source, minimizing downstream issues.
Data Lineage Tracking: Track the flow of data throughout the ecosystem, ensuring transparency and facilitating root cause analysis for errors.
5. Cultivate a Data-Driven Mindset:
Metrics-Driven Performance Management: Align KPIs and performance metrics with data-driven insights to ensure actionable decision making.
Data Storytelling Workshops: Equip stakeholders with the skills to translate complex data findings into compelling narratives that drive action.
Benefits of a Precise Ecosystem:
Sharpened Focus: Precise access and clear roles ensure everyone works with the most relevant data, maximizing efficiency.
Actionable Insights: Strategic analytics and automated quality checks lead to more reliable and actionable data insights.
Continuous Improvement: Data-driven performance management fosters a culture of learning and continuous improvement.
Sustainable Growth: Empowered by data, organizations can make informed decisions to drive sustainable growth and innovation.
By focusing on these precise actions, organizations can create an empowered data analytics ecosystem that delivers real value by driving data-driven decisions and maximizing the return on their data investment.
Data Centers - Striving Within A Narrow Range - Research Report - MCG - May 2...pchutichetpong
M Capital Group (“MCG”) expects to see demand and the changing evolution of supply, facilitated through institutional investment rotation out of offices and into work from home (“WFH”), while the ever-expanding need for data storage as global internet usage expands, with experts predicting 5.3 billion users by 2023. These market factors will be underpinned by technological changes, such as progressing cloud services and edge sites, allowing the industry to see strong expected annual growth of 13% over the next 4 years.
Whilst competitive headwinds remain, represented through the recent second bankruptcy filing of Sungard, which blames “COVID-19 and other macroeconomic trends including delayed customer spending decisions, insourcing and reductions in IT spending, energy inflation and reduction in demand for certain services”, the industry has seen key adjustments, where MCG believes that engineering cost management and technological innovation will be paramount to success.
MCG reports that the more favorable market conditions expected over the next few years, helped by the winding down of pandemic restrictions and a hybrid working environment will be driving market momentum forward. The continuous injection of capital by alternative investment firms, as well as the growing infrastructural investment from cloud service providers and social media companies, whose revenues are expected to grow over 3.6x larger by value in 2026, will likely help propel center provision and innovation. These factors paint a promising picture for the industry players that offset rising input costs and adapt to new technologies.
According to M Capital Group: “Specifically, the long-term cost-saving opportunities available from the rise of remote managing will likely aid value growth for the industry. Through margin optimization and further availability of capital for reinvestment, strong players will maintain their competitive foothold, while weaker players exit the market to balance supply and demand.”
1. Qualification Level 3 Extended Diploma in Creative Media Production – Games Design
Y1
Unit number and title L3 Unit 3 – Research Techniques for the Creative Media Industries.
Start date Wednesday 3rd September, 2014
Deadline Thursday 18th December, 2014
Assessor name Jordan Eastwood
Assignment title Unit 3 JE1 – Research Report for Game Studio.
The purpose of this assignment is to:
Unit 3 LO1: Understand the nature and purposes of research in the creative media industries.
Unit 3 LO2: Be able to apply a range of research methods and techniques.
Unit 3 LO3: Be able to present results of research.
Scenario
Looking at the Industry is important, designers come up with good ideas that are original and people research into that gameplay
mechanic to expand on its fun factor, Research is important and key to developing a Video Game, You need references for your
work, characters, environments, gameplay mechanics, enemies, boss fights, combat systems etc.
You started making your own Video Game and are willing to create a niche in the market, so you decide to create a Research
Report on a Video Game series but decided you wanted all primary research, so you decided to play one of the games in the
series to get an understanding on the games before you detail a report about it, when using your research a publishing company
has asked you to make it in-depth, marking terminology, aspects of the game you are looking at, what you could take from that
game and use in your own in terms of graphics, gameplay, mechanics and how did your research help you.
The publishing company has also asked to find out how financially viable that product has made, so a research report on
financial gains and losses for the game series chosen, a questionnaire would be the best bet to gain key research and find what
the public want in terms of the genre.
In the final requirement the Publisher has asked you to detail and present your findings, this presentation should detail the
game, about the game, findings, financial, conclusion etc. just feeding the knowledge to the publisher that you have researched
in fine detail about the game you are trying to create by using the research findings you have provided.
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2. Tasks Grading Criteria Mapping
Task 1
You have decided to develop a Research report on different types of research you can
use, the games company has asked you to look into 4 major types that can develop your
knowledge and understanding of what you can use.
You must produce a report on different types of research and what resources you can
use to develop your research as a whole. Describing 4 different types and what sub
research types can be used.
When evidence is produced it must be uploaded to your blog in the Task 1 section. The
title of this blog post is: Types of Research.
Unit 3 P1/M1/D1
Task 2
You must produce a report to research into a video game, the game should be from
Classic and current generation and a written detailed report about the games and its
history, and additional to this a section in the report should include the history of the
product and financial review. Not just looking at the game but also the media
surrounded by the product as well.
A questionnaire will be created about the product and handed out to the public to fill in
and return to collect research data.
When evidence is produced it must be uploaded to your blog in the Task 2 section. The
title of this blog post is: Report on Classic and Modern game research.
Unit 3 P2/M2/D2
Task 3
This task will require a presentation to be prepared notifying everything you have found
about the game, looking from the game in the past, modern era and analysing your
research techniques to get this information, looking at the game in a detailed form.
Slides will be added and presented as well in person and on the blog.
When evidence is produced it must be uploaded to your blog in the Task 3 section. The
title of this blog post is: Research Findings Presentation
Unit 3 P1/M1/D1
Unit 3 P2/M2/D2
Unit 3 P3/M3/D3
This brief has been verified as being fit for purpose
Assessor Jordan Eastwood
Signature Date:
Internal verifier
Signature Date:
2
3. Unit 3 Research Techniques for the Creative Media Industries
P1: Describe the nature and
purposes of research in the
creative media industries with
some appropriate use of subject
terminology
[IE]
M1: explain the nature and
purposes of research in the
creative media industries with
detailed illustrative examples
and with generally correct use of
subject terminology
D1: comprehensively explain the
Nature and purposes of research
in the creative media industries
with elucidated examples and
consistently using subject
terminology correctly
P2: apply research methods and
techniques with some assistance
[IE]
M2: apply research methods and
techniques competently with only
occasional assistance
D2: apply research methods and
techniques to near-professional
standards working independently
to professional expectations
P3: present results of research M3: present results of research
competently
D3: present results of research to
near-professional standards.
3