This document summarizes a student software project to create an offline dinosaur game using Java. The game allows the player to guide a pixelated Tyrannosaurus rex across a side-scrolling landscape, avoiding obstacles to achieve a higher score by clicking the spacebar. The project was implemented by a group of students as their end of semester project and involved creating the game scenery, background sounds, buttons to perform actions, and a scorebar to display the score. Libraries and packages like Swing, AWT, BufferedImage, and ImageIO were used to create the game.