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Intro / Why are we here?

                                         Matrix
Achieving Ambitious Business Growth   Innovation Team



                                      Breda Moore
Challenge: The Experience               TE Labs


                                         Matrix
Challenge: Programme Overview         Innovation Team




Programme Application / Networking
Why are we here?
    Aidan Gough   |
“achieving ambitious
  business growth”
  Graeme Crombie & Jamie McCallum | Matrix Innovation Team
What strategic approaches
  are most successful?
Define successful?
What strategic approaches
  are most successful?

 Turnover Growth   Profitability
Turnover Growth


Q: What grows the top line most significantly?


   A1: Increasing loyalty from existing customers.
   A2: Getting new customers.
A2: Getting new customers.
Average GROWTH RATE




                      Number of NEW CUSTOMERS over the past 3 years
“number of customers was
found to be 2.8 times more
important than amount
bought per customer.”
Your existing customers can only….
       EAT | DRINK | SPEND
                         so much!

Share of    Share of     Share of
stomach.     throat.     pocket.
You need more……


Stomachs.   Throats.   Pockets.
Turnover Growth

Growth Rate (%) vs No. New/Improved Products/Services in 3 year period
Profitability


Q: What’s the highest margin strategy?
  A1: High quality.
  A2: Quick turnaround.
  A3: Low cost.
  A4: Create regardless of market demand.
  A5: Listen / Create around customer demand.
A4: Create regardless of market demand.


“If I had asked
my customers
what they
wanted, they’d
have said faster
horses.”
           Henry Ford
A4: Create new regardless of market demand.


“If you’re not                Monopoly

unique you’d
better be
cheap.”
            Doug Hall
                             Commodity
Average % Profit Margin vs Core Business Strategy
16




15




14




13




12




11




10




9




8




7




     Low Cost   Quick Delivery   Voice of Customer   High Quality   Innovation


                                                                        Georgia Tech
                                                                              n=738
Be honest about your growth aspirations……
£/€
                                                Want to get to here?



      New and Different
      Same Old Stuff                            Normal Incremental
                                                Growth Continues.

                                                Sales stay the same.




           Past                   Future

                          (now)              5 Years
                                                           Time
A4: Create new regardless of market demand.

“Insanity: Doing the same
thing over and over again
and expecting different
results.”


          Albert Einstein
EXISTING        NEW
           PRODUCTS       PRODUCTS


MARKETS
EXISTING
              market        product
            penetration   development
MARKETS
  NEW




             market         unrelated
           development    diversification
Problem………
So if innovation is the key to achieving
the growth that companies desire. And
it’s at the top of the agenda of your
governments and support agencies….
what’s holding us back????
INNOVATION =
TIME | MONEY | RISK
Purchase Intent:
                              Meaningfulness




New & Different: Uniqueness
TIME | MONEY | RISK
      = FEAR
FEAR =
NO CULTURE OF INNOVATION
Human error is high.
Humans <10%
success at picking
  winning ideas.
Even fruit
 machines
pay out 32%
of the time!
ANSWER
A Reliable & Repeatable Strategy
 of Innovation Needs a System.
GOOD NEWS!
               Through the
InterTradeIreland Challenge Programme
 you will learn a highly effective system.
Responsible for £1.5Bn in new
products & services globally.
effectiveness endorsed by…
based solely on research into…
• The factors which make products/services
  succeed or fail.

• The factors that make business
  development teams effective.
by reverse engineering….
• Over 4,000 real products and services.

• Over 6,000 business development teams.
but don’t take our word for it….
[VIDEO MASH-UP]
Usual Company Systems Approach


Consumer /     Concept                R&D and                     Sales
  Market     Development           Product/Supply              Forecasting
 Research                           Development                Evaluation



                   Rework - Redo - Restart



                                             Rework - Redo - Restart
Usual Company Systems Approach

• Typical marketplace success of 5-15%.
• Designed to deal with cost & risk.
• Reduces risk by holding ideas back from the
  market.
• Ignores the biggest risk of missing the
  opportunity.
The Simultaneous Engineering Approach

                      Product
                    Development




                    Rapid Cycles
                      of Test &
                       Learn


                                    Business
       Marketing
                                      Model
      Development
                                   Development
The Simultaneous Engineering Approach
  • Typical marketplace success of over 45%.
  • Products accelerate to market in a fraction of
    the time.
  • Utilises “Fail Fast. Fail Cheap.” methodology
    to kill costly losers dead ASAP.
What is Fail Fast Fail Cheap?


     Death Threat!
            = major unknown
1. With no time and no budget what can we
   do to validate our concerns?
2. Result = Yes | No | Yes – with changes
the three challenge areas…


                          Evaluate                  Launch
Create Ideas
                           Ideas                     Ideas



   A system for       A system for picking      A system for getting
 creating as many    ideas with the highest     ideas to market with
ideas as possible.   probability of success.   the minimum of time,
                                                  money and risk.
the five stages of the I.E. system…
      CREATE               COMMUNICATE TOOLS
      TOOLS
                                     COMMERCIALISE TOOLS
                                        1/3 (30 – 90 Days)                         2/3
                                           £      5%                                £    95%

        sales


                                                                                                £

                                                       Fail Fast Fail Cheap
 services                            •Concept                                 •LPD             •Faster
                    •Customer        •Maths Model                             •Stagegate       (6x)
                    •Problem          (£ + Costs)                             •Design 6 σ
                                                                                               •Less Risk
                    •Promise                                                  •FFFC            (30-80%)
•CREATE New         •Proof           •Threats
•Capture Existing   •Difference      (unknowns)




Ideas                  Define        Discover                                 Develop Deliver
Pipeline Management of Innovation


       High Probability         More Accurate
         Ideas (£/€)           Understanding of
                                   Value
      Medium Probability
         Ideas (£/€)       =   Max Chance of
                               Hitting Growth
       Low Probability
         Ideas (£/€)            Targets From
                                 Innovation
Some Key Metrics to Measure Concept Value

 • Number of potential customers.
 • Strength of concept persuasion.
 • Your own marketing capability/budget.
 • First purchase revenue.
 • Repeat Purchase Revenue.
 • Frequency of first & repeat purchase.
 • Life span of customer.
     **Your confidence in all of the above.**
Also consider...



• Strategic fit.

• Internal Passion for the Idea
Some Key Learning Points
• New Products, Services, Customers & Markets that you are not delivering today
 are the fastest way to achieve significant business growth.

• Meaningfully Dramatically Different products and services are the route to high
 profit margins.

• Consistently faster, less risky growth from innovation requires an objective and
 reproducible system – human gut feel has a poor record of success.

• Utilise real world test-and-learn to reduce levels of unknown and therefore risk.
 Kill poor ideas quickly. Accelerate and evolve winners.

• Focus on the biggest issues first.
• Have a diverse innovation team.
• Leverage passion for ideas.
The Business Life Cycle


CONFRONT REALITY
Do you recognise...?
• Tonnes of ideas that float around forever and nothing ever
 happens.

• Commercialisation is painfully slow and takes up huge amount
 of time by very expensive people.

• Sector demands innovation, but we are bad at ideas.
• Ideas are always iterative, “me-too”, we follow the market and
 react to customer demand.

• We “used to be innovative”, now we’re fast approaching
 commodity and are being squeezed on price.
“challenge: the experience”
        Dermot Dinan | DCM Compliance
“challenge: the experience”
      Carson Mulholland | Fast Engineering Ltd.
“challenge: the experience”
        Breda Moore | TE Laboratories Ltd.
“challenge: the experience”
         Joseph Owens | Clada
Challenge Programme
      Overview
  Graeme Crombie & Jamie McCallum | Matrix Innovation Team
What you get…….
A max of 30 Selected Companies will get:

2 Full Day Workshops Covering:
• Business Strategy & Planning
• Innovation System Training
                   Plus
  An innovation culture assessment gauging
         your readiness to innovate.
A final 12 Selected Companies will get:

In-company intensive mentoring to output:
• 30 - 70 new ideas generated.
• At least one real new product/service/business
  improvement idea being commercialised.
• Started the implementation of your own innovation
  system to create ideas, pick high probability
  winners and rapidly commercialise them on an
  ongoing basis into the future.
• The documents and processes required.
What’s expected of you…..
You must be committed to:
• Senior management availability / attendance of workshops
  on:
                 Dublin                   Belfast

          6th & 14th of November   7th & 15th of November



• Commitment of your team with senior management support
  to 6 days “contact” time over a period of 6 months. Plus
  action delivery between 7-day cycles.

• Completion of a business growth plan for application to the
  final stage.
Application Process:


                   Written Part                  Online Part
                  Application Form   Innovation Audit   Company Culture
Responsibility:   Senior Manager     Senior Manager            All Staff
                                      12:00 Noon          12:00 Noon
     Deadline:        TODAY
                                        18th Oct            18th Oct
Application Time / Networking


       Slides available from Thursday at:
www.intertradeireland.com/challenge/
ITI Challenge Briefing 2012

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ITI Challenge Briefing 2012

  • 1.
  • 2. Intro / Why are we here? Matrix Achieving Ambitious Business Growth Innovation Team Breda Moore Challenge: The Experience TE Labs Matrix Challenge: Programme Overview Innovation Team Programme Application / Networking
  • 3. Why are we here? Aidan Gough |
  • 4. “achieving ambitious business growth” Graeme Crombie & Jamie McCallum | Matrix Innovation Team
  • 5. What strategic approaches are most successful?
  • 7. What strategic approaches are most successful? Turnover Growth Profitability
  • 8. Turnover Growth Q: What grows the top line most significantly? A1: Increasing loyalty from existing customers. A2: Getting new customers.
  • 9. A2: Getting new customers. Average GROWTH RATE Number of NEW CUSTOMERS over the past 3 years
  • 10. “number of customers was found to be 2.8 times more important than amount bought per customer.”
  • 11. Your existing customers can only…. EAT | DRINK | SPEND so much! Share of Share of Share of stomach. throat. pocket.
  • 12. You need more…… Stomachs. Throats. Pockets.
  • 13. Turnover Growth Growth Rate (%) vs No. New/Improved Products/Services in 3 year period
  • 14. Profitability Q: What’s the highest margin strategy? A1: High quality. A2: Quick turnaround. A3: Low cost. A4: Create regardless of market demand. A5: Listen / Create around customer demand.
  • 15. A4: Create regardless of market demand. “If I had asked my customers what they wanted, they’d have said faster horses.” Henry Ford
  • 16. A4: Create new regardless of market demand. “If you’re not Monopoly unique you’d better be cheap.” Doug Hall Commodity
  • 17. Average % Profit Margin vs Core Business Strategy 16 15 14 13 12 11 10 9 8 7 Low Cost Quick Delivery Voice of Customer High Quality Innovation Georgia Tech n=738
  • 18. Be honest about your growth aspirations…… £/€ Want to get to here? New and Different Same Old Stuff Normal Incremental Growth Continues. Sales stay the same. Past Future (now) 5 Years Time
  • 19. A4: Create new regardless of market demand. “Insanity: Doing the same thing over and over again and expecting different results.” Albert Einstein
  • 20. EXISTING NEW PRODUCTS PRODUCTS MARKETS EXISTING market product penetration development MARKETS NEW market unrelated development diversification
  • 21. Problem……… So if innovation is the key to achieving the growth that companies desire. And it’s at the top of the agenda of your governments and support agencies…. what’s holding us back????
  • 22. INNOVATION = TIME | MONEY | RISK
  • 23. Purchase Intent: Meaningfulness New & Different: Uniqueness
  • 24. TIME | MONEY | RISK = FEAR
  • 25. FEAR = NO CULTURE OF INNOVATION
  • 26. Human error is high.
  • 27. Humans <10% success at picking winning ideas.
  • 28. Even fruit machines pay out 32% of the time!
  • 29. ANSWER A Reliable & Repeatable Strategy of Innovation Needs a System.
  • 30. GOOD NEWS! Through the InterTradeIreland Challenge Programme you will learn a highly effective system.
  • 31. Responsible for £1.5Bn in new products & services globally.
  • 33. based solely on research into… • The factors which make products/services succeed or fail. • The factors that make business development teams effective.
  • 34. by reverse engineering…. • Over 4,000 real products and services. • Over 6,000 business development teams.
  • 35. but don’t take our word for it….
  • 37. Usual Company Systems Approach Consumer / Concept R&D and Sales Market Development Product/Supply Forecasting Research Development Evaluation Rework - Redo - Restart Rework - Redo - Restart
  • 38. Usual Company Systems Approach • Typical marketplace success of 5-15%. • Designed to deal with cost & risk. • Reduces risk by holding ideas back from the market. • Ignores the biggest risk of missing the opportunity.
  • 39. The Simultaneous Engineering Approach Product Development Rapid Cycles of Test & Learn Business Marketing Model Development Development
  • 40. The Simultaneous Engineering Approach • Typical marketplace success of over 45%. • Products accelerate to market in a fraction of the time. • Utilises “Fail Fast. Fail Cheap.” methodology to kill costly losers dead ASAP.
  • 41. What is Fail Fast Fail Cheap? Death Threat! = major unknown 1. With no time and no budget what can we do to validate our concerns? 2. Result = Yes | No | Yes – with changes
  • 42. the three challenge areas… Evaluate Launch Create Ideas Ideas Ideas A system for A system for picking A system for getting creating as many ideas with the highest ideas to market with ideas as possible. probability of success. the minimum of time, money and risk.
  • 43. the five stages of the I.E. system… CREATE COMMUNICATE TOOLS TOOLS COMMERCIALISE TOOLS 1/3 (30 – 90 Days) 2/3 £ 5% £ 95% sales £ Fail Fast Fail Cheap services •Concept •LPD •Faster •Customer •Maths Model •Stagegate (6x) •Problem (£ + Costs) •Design 6 σ •Less Risk •Promise •FFFC (30-80%) •CREATE New •Proof •Threats •Capture Existing •Difference (unknowns) Ideas Define Discover Develop Deliver
  • 44. Pipeline Management of Innovation High Probability More Accurate Ideas (£/€) Understanding of Value Medium Probability Ideas (£/€) = Max Chance of Hitting Growth Low Probability Ideas (£/€) Targets From Innovation
  • 45. Some Key Metrics to Measure Concept Value • Number of potential customers. • Strength of concept persuasion. • Your own marketing capability/budget. • First purchase revenue. • Repeat Purchase Revenue. • Frequency of first & repeat purchase. • Life span of customer. **Your confidence in all of the above.**
  • 46. Also consider... • Strategic fit. • Internal Passion for the Idea
  • 47. Some Key Learning Points • New Products, Services, Customers & Markets that you are not delivering today are the fastest way to achieve significant business growth. • Meaningfully Dramatically Different products and services are the route to high profit margins. • Consistently faster, less risky growth from innovation requires an objective and reproducible system – human gut feel has a poor record of success. • Utilise real world test-and-learn to reduce levels of unknown and therefore risk. Kill poor ideas quickly. Accelerate and evolve winners. • Focus on the biggest issues first. • Have a diverse innovation team. • Leverage passion for ideas.
  • 48. The Business Life Cycle CONFRONT REALITY
  • 49. Do you recognise...? • Tonnes of ideas that float around forever and nothing ever happens. • Commercialisation is painfully slow and takes up huge amount of time by very expensive people. • Sector demands innovation, but we are bad at ideas. • Ideas are always iterative, “me-too”, we follow the market and react to customer demand. • We “used to be innovative”, now we’re fast approaching commodity and are being squeezed on price.
  • 50. “challenge: the experience” Dermot Dinan | DCM Compliance
  • 51. “challenge: the experience” Carson Mulholland | Fast Engineering Ltd.
  • 52. “challenge: the experience” Breda Moore | TE Laboratories Ltd.
  • 53. “challenge: the experience” Joseph Owens | Clada
  • 54. Challenge Programme Overview Graeme Crombie & Jamie McCallum | Matrix Innovation Team
  • 56. A max of 30 Selected Companies will get: 2 Full Day Workshops Covering: • Business Strategy & Planning • Innovation System Training Plus An innovation culture assessment gauging your readiness to innovate.
  • 57. A final 12 Selected Companies will get: In-company intensive mentoring to output: • 30 - 70 new ideas generated. • At least one real new product/service/business improvement idea being commercialised. • Started the implementation of your own innovation system to create ideas, pick high probability winners and rapidly commercialise them on an ongoing basis into the future. • The documents and processes required.
  • 59. You must be committed to: • Senior management availability / attendance of workshops on: Dublin Belfast 6th & 14th of November 7th & 15th of November • Commitment of your team with senior management support to 6 days “contact” time over a period of 6 months. Plus action delivery between 7-day cycles. • Completion of a business growth plan for application to the final stage.
  • 60. Application Process: Written Part Online Part Application Form Innovation Audit Company Culture Responsibility: Senior Manager Senior Manager All Staff 12:00 Noon 12:00 Noon Deadline: TODAY 18th Oct 18th Oct
  • 61. Application Time / Networking Slides available from Thursday at: www.intertradeireland.com/challenge/