Digital Rights Management (DRM) refers to access control technologies used to protect the rights of copyright holders. DRM systems establish rights for content, manage the distribution of content, and control what consumers can do with content. A DRM system defines three main entities - the user, content, and usage rights - and the relationships between them. Key components of DRM systems include secure containers, rights expressions, content identification systems, user and organization identification, authentication, watermarking, event reporting, and payment systems. There are various technical challenges in developing effective and worthwhile DRM systems.
An Efficient Buyer - Seller Protocol to Identify the PerpetratorIDES Editor
Digital watermarks are used to prevent the possession
and transmission of copyright intellectual property over the
internet. Digital watermarking system is playing an
irrevocable role in privacy-preserving, buyer-seller
communication and e-commerce of digital content. In the past,
many buyer-seller protocols have been proposed to address
the copyright issues. Most of these protocols are only
protecting digital copyright of the digital content. This paper
proposes a new efficient buyer seller watermarking protocol
for secure digital transaction and to identify the Perpetrator
who actually pirates the digital content. To implement this
system we use a multi layerTerminate and Stay Resident
(TSR) scripting programs before embedding the
watermarking.
The document discusses electronic payment systems and security. It describes typical electronic payment systems, security requirements for safe payments, and common security schemes. It covers SSL and SET protocols, electronic credit card systems, electronic funds transfer, stored value cards, and electronic check systems. The relationships between these topics are explained over several pages with diagrams.
This document provides a summary of Pierluigi Sartori and Informatica Trentina Spa. It includes information about Pierluigi Sartori's background and experience. It then discusses Informatica Trentina's mission to modernize Trentino's public administration through information and communication technologies. The document outlines some of Informatica Trentina's main services, including desktop management, data center services, and training. It also discusses identity management and the risk of "zombie accounts", which are inactive user accounts that are not properly disabled after an employee leaves an organization. The document describes Informatica Trentina's processes for managing different types of user accounts and ensuring accounts are revoked appropriately when no longer needed.
For a while, I've had a vision of banking as a web service based upon widgets of functionality. This is becoming vital if banks are to fit into the semantic web. All of this is explained in my blog entry: http://thefinanser.co.uk/fsclub/2009/02/baas-banking-as-a-service-presentation.html.
Throughout the presentation there are links to the relevant entries here that explains it all too. Feel free to send me any comments or thoughts.
And, for lots more on this, have a look at my directory of social finance http://thefinanser.co.uk/fsclub/2009/04/a-directory-of-social-finance.html.
Anil Malhotra, co-founder of Bango, spoke at Canvas8's Mobile Money event in April 2012. Anil discussed innovation opportunities around mobile transactions and the opportunity to combine transactions with customer loyalty.
Trans Armor are you ready for the next level in security encryption in the credit card processing industry? Simplify your PCI DSS, Protect your customers, PROTECT YOUR BUSINESS!
1. Multiple sclerosis is a disease of the central nervous system where the protective myelin sheath around the axons is damaged, leading to scarring and demyelination.
2. It commonly affects people between the ages of 20-40 and has a higher prevalence in northern European populations and temperate climates.
3. Symptoms vary widely and can include changes in sensation, vision problems, weakness, and balance issues. Diagnosis involves MRI imaging and ruling out other potential causes through blood and spinal fluid tests.
This document summarizes the key differences between old media and new media. Old media refers to traditional mass communication forms like books, newspapers, radio, and television that are produced and distributed by large organizations. New media emerged with digital technologies and allows for user-generated content where individuals can produce and share content worldwide for little to no cost by posting videos, statuses, or other information online through platforms. While some newspaper corporations have adapted by also providing online content, new media has fundamentally changed media production and consumption.
An Efficient Buyer - Seller Protocol to Identify the PerpetratorIDES Editor
Digital watermarks are used to prevent the possession
and transmission of copyright intellectual property over the
internet. Digital watermarking system is playing an
irrevocable role in privacy-preserving, buyer-seller
communication and e-commerce of digital content. In the past,
many buyer-seller protocols have been proposed to address
the copyright issues. Most of these protocols are only
protecting digital copyright of the digital content. This paper
proposes a new efficient buyer seller watermarking protocol
for secure digital transaction and to identify the Perpetrator
who actually pirates the digital content. To implement this
system we use a multi layerTerminate and Stay Resident
(TSR) scripting programs before embedding the
watermarking.
The document discusses electronic payment systems and security. It describes typical electronic payment systems, security requirements for safe payments, and common security schemes. It covers SSL and SET protocols, electronic credit card systems, electronic funds transfer, stored value cards, and electronic check systems. The relationships between these topics are explained over several pages with diagrams.
This document provides a summary of Pierluigi Sartori and Informatica Trentina Spa. It includes information about Pierluigi Sartori's background and experience. It then discusses Informatica Trentina's mission to modernize Trentino's public administration through information and communication technologies. The document outlines some of Informatica Trentina's main services, including desktop management, data center services, and training. It also discusses identity management and the risk of "zombie accounts", which are inactive user accounts that are not properly disabled after an employee leaves an organization. The document describes Informatica Trentina's processes for managing different types of user accounts and ensuring accounts are revoked appropriately when no longer needed.
For a while, I've had a vision of banking as a web service based upon widgets of functionality. This is becoming vital if banks are to fit into the semantic web. All of this is explained in my blog entry: http://thefinanser.co.uk/fsclub/2009/02/baas-banking-as-a-service-presentation.html.
Throughout the presentation there are links to the relevant entries here that explains it all too. Feel free to send me any comments or thoughts.
And, for lots more on this, have a look at my directory of social finance http://thefinanser.co.uk/fsclub/2009/04/a-directory-of-social-finance.html.
Anil Malhotra, co-founder of Bango, spoke at Canvas8's Mobile Money event in April 2012. Anil discussed innovation opportunities around mobile transactions and the opportunity to combine transactions with customer loyalty.
Trans Armor are you ready for the next level in security encryption in the credit card processing industry? Simplify your PCI DSS, Protect your customers, PROTECT YOUR BUSINESS!
1. Multiple sclerosis is a disease of the central nervous system where the protective myelin sheath around the axons is damaged, leading to scarring and demyelination.
2. It commonly affects people between the ages of 20-40 and has a higher prevalence in northern European populations and temperate climates.
3. Symptoms vary widely and can include changes in sensation, vision problems, weakness, and balance issues. Diagnosis involves MRI imaging and ruling out other potential causes through blood and spinal fluid tests.
This document summarizes the key differences between old media and new media. Old media refers to traditional mass communication forms like books, newspapers, radio, and television that are produced and distributed by large organizations. New media emerged with digital technologies and allows for user-generated content where individuals can produce and share content worldwide for little to no cost by posting videos, statuses, or other information online through platforms. While some newspaper corporations have adapted by also providing online content, new media has fundamentally changed media production and consumption.
The document discusses whether or not to use digital rights management (DRM) systems. It begins by outlining some key concepts around intellectual property, copyright, and digital content. It then discusses the challenges of piracy and uncontrolled distribution that DRM aims to address. However, early DRM systems faced issues like limited availability, lack of interoperability and restrictions on user experience. The document argues that future DRM systems need to solve these problems and proposes approaches like open standards and interoperability between systems.
This document discusses how content identification technologies like watermarking and fingerprinting can be used to create a content-aware digital media ecosystem. It provides examples of how these technologies enable media protection, intelligence, and interaction applications for content creators, broadcasters, operators and device manufacturers. Content identification allows tracking of content distribution and usage, media monitoring and reporting, audience measurement, automatic content recognition, and new monetization models.
Digital rights management an essential feature in the digital eraKishor Satpathy
This document discusses digital rights management (DRM) and its importance in the digital era. It provides background on the development of DRM, from early concepts in the 1980s to address software piracy, to its evolution into a framework with three components: establishing copyright, managing distribution of digital content, and controlling user access. DRM technologies are now used to restrict access and reproduction of digital materials like e-books, documents, films and more. Libraries also use DRM through electronic resource management systems to keep track of licensed digital materials and inform users of access terms. The document calls for international copyright laws that balance user access through limitations and exceptions alongside creator rights.
Trade Secrets in the Video Game IndustryKyle Conklin
The document discusses trade secrets in the video game industry. It notes that employee migration between companies has increased risks of trade secret misappropriation. It summarizes a recent lawsuit where a game company alleged that trade secrets like source code and artwork were stolen. The document defines what qualifies as a trade secret, including software, and discusses how trade secrets must be kept secret and provide competitive value to be protected. It also outlines how to prove misappropriation of a software trade secret.
Nordic Egovernment Conference - Eva EkenbergJulieCarlslund
Sweden has over 4 million citizens using e-identification through private sector issuers like banks to access over 250 million public e-services annually. A new Swedish E-Identification Board coordinates the transition to a common e-ID infrastructure using identity tokens and a central signing service to simplify integration and regulation of e-IDs across public and private sectors. The architecture introduces the Board as the contracting authority over common functions while private issuers and service providers agree to adopt and use the infrastructure.
The document discusses how extensive use of rights registries, rights identification, and standards could enable a thriving copyright trading environment. It argues that identifying content, rights, parties, and transaction events through distributed rights registries with unique, persistent identifiers attached to content would provide clear rights records and enable privacy-preserving, peer-to-peer rights trading. Each transaction would be identified by both parties through their respective rights registries.
Frank Buytendijk is Vice President Corporate Strategy voor Oracle I Hyperion. In deze rol stuurt Buytendijk de wereldwijde strategische richting van Hyperion. Gestationeerd in Nederland, heeft hij een speciale focus op Europa, het Midden-Oosten en Afrika (EMEA).
Buytendijk, een zeer gewaardeerde autoriteit op het gebied van Business Intelligence en Business Performance Management, is begin 2006 overgestapt van Gartner naar Hyperion. Bij Gartner was hij Research Vice President en de hoofdanalist voor Performance Management. Bij Gartner heeft hij zijn ”out-of-the-box“ stijl ontwikkeld en zijn vermogen om de menselijke kant toe te voegen aan business performance management. Tevens heeft hij hier de ”Thought Leadership Award and the Cultural Icon Award“ gewonnen.
Life & Work Online Protecting Your IdentityInnoTech
Microsoft's latest Security Intelligence Report focuses on the expanding threat posed by bots and botnets. The report details that botnets are growing larger in size and becoming more sophisticated, with some networks now containing over one million infected machines. Microsoft also discusses new trends seen over the past year, such as the emergence of mobile botnets targeting smartphones. Additionally, the report provides statistics on cyberattacks by country and information on new botnet command and control techniques used by cybercriminals.
Enterprise tag management allows companies to more effectively collect and analyze customer data. Tag management systems (TMS) help companies implement tags across websites and applications to gather more types of customer data. With more data, companies can gain insights through predictive analytics. A TMS also allows changing how data is collected and analyzed in real time to test different algorithms and experiences. As data collection increases, TMS will transform how companies use customer data similar to how the printing press spread information. The next steps will be leveraging programmatic access to large data sets and creating real-time systems. Ultimately, an organization's ability to learn from data faster than competitors provides sustainable advantage.
PayPal has developed a behavioral tracking platform on Hadoop to understand customer behavior across its 110 million accounts. The platform collects metadata on customer interactions and sessions across channels. It uses a entity-event data model and performs attribution, sessionization, and metrics generation to provide insights. PayPal analyzes the data using Pig scripts to calculate metrics and dimensions like visitors, sessions, page views by page and browser. This helps PayPal improve customer experience and drive outcomes.
Digital Rights Management (DRM) technologies aim to increase copyright holders' control over intellectual property by restricting access and sharing of digital content. The Digital Millennium Copyright Act backs DRM restrictions with legal force, allowing copyright holders to define restrictions in code. However, critics argue that DRM infringes on fair use rights and favors copyright holders over user rights. There is an ongoing debate around how to balance protecting copyrights through DRM while upholding principles of free speech and fair use.
This document discusses a new model for federated identity management that was presented at a conference. It outlines some of the challenges with the old model of closed identity systems and lack of standards. A new opportunity exists to create a unified approach for identity assurance across organizations using a federated model. This would reduce costs and improve security, collaboration and compliance. It describes some implementation decisions around participant scope, determining business value, legal and technical architecture considerations for a successful federated identity system using a trust bridge and third party assurance.
The document discusses how the way people work is changing due to ubiquitous internet access and web 2.0 technologies which support collaborative and distributed working. Virtual organizations are commonly used to enable collaborative work across disciplines like government services, healthcare, and research. The document advocates involving staff in security discussions and agreeing on controls to ensure accountability from senior management down.
SmartQuora - Learn to build a Smart Contract application on Hyperledger Block...Srini Karlekar
SmartQuora is an application that enables knowledge sharing among participants while incentivizing answers that are meaningful and well-explained. Inquirers pose questions with a reward for the best answers and a due-date by which they are looking for an answer. Responders compete with each other to provide the best answers. Participants can like or dislike answers. When the due-date arrives the answers are tallied and the reward is shared proportionately among the responders such that the best answers gets the most earnings. To avoid abuse of the platform, inquirers cannot answer their own questions and respondents cannot vote for their own answers.
Technically speaking, SmartQuora is a DApp (Decentralized Application) built on top of the HLF - Hyperledger Fabric Blockchain decentralized peer-to-peer network. It uses Smart Contracts built using HLF Composer API to represent Questions and Answers which contains rules to manage the process and payout.
SmartQuora uses a Javascript-based front-end web application to communicate withe the Blockchain platform on which the Smart Contracts reside using a RESTful interface. It uses Passport for authentication of participants using OAuth protocol and allows maintenance of their digital wallets through which the participants can manage their Digital Identities. These Digital Identities are generated and managed using the Hyperledger Fabric platform.
The document discusses the need for a video rights maturity model. It explains that as video distribution evolves, companies need efficient systems to track the rights they own or license for videos. A video rights maturity model would help companies assess gaps in their rights management capabilities and prioritize improvements. It then provides details on key considerations for rights management, like rights vocabularies, third-party rights, timing of rights, trusted relationships, and the reach of rights management systems.
OpenSDRM is an open source digital rights management (DRM) architecture that is distributed, secure, and interoperable. It consists of independent services like content production, distribution, licensing, and protection tools. OpenSDRM uses public/private cryptography and XML certificates to securely authenticate users and devices. It allows multiple content providers to use a common DRM platform and wallet to govern access to protected content across different rendering applications. OpenSDRM has been used in research projects for digital music, images, video surveillance, and home networking of digital media.
Microsoft and SurfRay collaborate to create rich website search experiences with SharePoint and Ontolica. In this webcast, Microsoft Technical Solution Expert and FAST veteran, Carlos Valcarcel, joins Josh Noble to reveal how SharePoint search enables public sector websites to connect communities and content. They will show live public sector SharePoint sites leveraging SharePoint and Ontolica Search to improve capacity building, increase efficiency, connect communities, and collaborate.
Mediarea Trust provides augmented reality solutions for advertising and retail, including in-store augmented labels, on-desk advertising, and large space entertainment. Their solutions use technologies like QR codes, RFID, image tracking, and motion capture to overlay digital content on physical objects. This enhances the customer experience and allows companies to gather marketing intelligence on customer preferences through emotion recognition and sentiment analysis of social media posts.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
The document discusses whether or not to use digital rights management (DRM) systems. It begins by outlining some key concepts around intellectual property, copyright, and digital content. It then discusses the challenges of piracy and uncontrolled distribution that DRM aims to address. However, early DRM systems faced issues like limited availability, lack of interoperability and restrictions on user experience. The document argues that future DRM systems need to solve these problems and proposes approaches like open standards and interoperability between systems.
This document discusses how content identification technologies like watermarking and fingerprinting can be used to create a content-aware digital media ecosystem. It provides examples of how these technologies enable media protection, intelligence, and interaction applications for content creators, broadcasters, operators and device manufacturers. Content identification allows tracking of content distribution and usage, media monitoring and reporting, audience measurement, automatic content recognition, and new monetization models.
Digital rights management an essential feature in the digital eraKishor Satpathy
This document discusses digital rights management (DRM) and its importance in the digital era. It provides background on the development of DRM, from early concepts in the 1980s to address software piracy, to its evolution into a framework with three components: establishing copyright, managing distribution of digital content, and controlling user access. DRM technologies are now used to restrict access and reproduction of digital materials like e-books, documents, films and more. Libraries also use DRM through electronic resource management systems to keep track of licensed digital materials and inform users of access terms. The document calls for international copyright laws that balance user access through limitations and exceptions alongside creator rights.
Trade Secrets in the Video Game IndustryKyle Conklin
The document discusses trade secrets in the video game industry. It notes that employee migration between companies has increased risks of trade secret misappropriation. It summarizes a recent lawsuit where a game company alleged that trade secrets like source code and artwork were stolen. The document defines what qualifies as a trade secret, including software, and discusses how trade secrets must be kept secret and provide competitive value to be protected. It also outlines how to prove misappropriation of a software trade secret.
Nordic Egovernment Conference - Eva EkenbergJulieCarlslund
Sweden has over 4 million citizens using e-identification through private sector issuers like banks to access over 250 million public e-services annually. A new Swedish E-Identification Board coordinates the transition to a common e-ID infrastructure using identity tokens and a central signing service to simplify integration and regulation of e-IDs across public and private sectors. The architecture introduces the Board as the contracting authority over common functions while private issuers and service providers agree to adopt and use the infrastructure.
The document discusses how extensive use of rights registries, rights identification, and standards could enable a thriving copyright trading environment. It argues that identifying content, rights, parties, and transaction events through distributed rights registries with unique, persistent identifiers attached to content would provide clear rights records and enable privacy-preserving, peer-to-peer rights trading. Each transaction would be identified by both parties through their respective rights registries.
Frank Buytendijk is Vice President Corporate Strategy voor Oracle I Hyperion. In deze rol stuurt Buytendijk de wereldwijde strategische richting van Hyperion. Gestationeerd in Nederland, heeft hij een speciale focus op Europa, het Midden-Oosten en Afrika (EMEA).
Buytendijk, een zeer gewaardeerde autoriteit op het gebied van Business Intelligence en Business Performance Management, is begin 2006 overgestapt van Gartner naar Hyperion. Bij Gartner was hij Research Vice President en de hoofdanalist voor Performance Management. Bij Gartner heeft hij zijn ”out-of-the-box“ stijl ontwikkeld en zijn vermogen om de menselijke kant toe te voegen aan business performance management. Tevens heeft hij hier de ”Thought Leadership Award and the Cultural Icon Award“ gewonnen.
Life & Work Online Protecting Your IdentityInnoTech
Microsoft's latest Security Intelligence Report focuses on the expanding threat posed by bots and botnets. The report details that botnets are growing larger in size and becoming more sophisticated, with some networks now containing over one million infected machines. Microsoft also discusses new trends seen over the past year, such as the emergence of mobile botnets targeting smartphones. Additionally, the report provides statistics on cyberattacks by country and information on new botnet command and control techniques used by cybercriminals.
Enterprise tag management allows companies to more effectively collect and analyze customer data. Tag management systems (TMS) help companies implement tags across websites and applications to gather more types of customer data. With more data, companies can gain insights through predictive analytics. A TMS also allows changing how data is collected and analyzed in real time to test different algorithms and experiences. As data collection increases, TMS will transform how companies use customer data similar to how the printing press spread information. The next steps will be leveraging programmatic access to large data sets and creating real-time systems. Ultimately, an organization's ability to learn from data faster than competitors provides sustainable advantage.
PayPal has developed a behavioral tracking platform on Hadoop to understand customer behavior across its 110 million accounts. The platform collects metadata on customer interactions and sessions across channels. It uses a entity-event data model and performs attribution, sessionization, and metrics generation to provide insights. PayPal analyzes the data using Pig scripts to calculate metrics and dimensions like visitors, sessions, page views by page and browser. This helps PayPal improve customer experience and drive outcomes.
Digital Rights Management (DRM) technologies aim to increase copyright holders' control over intellectual property by restricting access and sharing of digital content. The Digital Millennium Copyright Act backs DRM restrictions with legal force, allowing copyright holders to define restrictions in code. However, critics argue that DRM infringes on fair use rights and favors copyright holders over user rights. There is an ongoing debate around how to balance protecting copyrights through DRM while upholding principles of free speech and fair use.
This document discusses a new model for federated identity management that was presented at a conference. It outlines some of the challenges with the old model of closed identity systems and lack of standards. A new opportunity exists to create a unified approach for identity assurance across organizations using a federated model. This would reduce costs and improve security, collaboration and compliance. It describes some implementation decisions around participant scope, determining business value, legal and technical architecture considerations for a successful federated identity system using a trust bridge and third party assurance.
The document discusses how the way people work is changing due to ubiquitous internet access and web 2.0 technologies which support collaborative and distributed working. Virtual organizations are commonly used to enable collaborative work across disciplines like government services, healthcare, and research. The document advocates involving staff in security discussions and agreeing on controls to ensure accountability from senior management down.
SmartQuora - Learn to build a Smart Contract application on Hyperledger Block...Srini Karlekar
SmartQuora is an application that enables knowledge sharing among participants while incentivizing answers that are meaningful and well-explained. Inquirers pose questions with a reward for the best answers and a due-date by which they are looking for an answer. Responders compete with each other to provide the best answers. Participants can like or dislike answers. When the due-date arrives the answers are tallied and the reward is shared proportionately among the responders such that the best answers gets the most earnings. To avoid abuse of the platform, inquirers cannot answer their own questions and respondents cannot vote for their own answers.
Technically speaking, SmartQuora is a DApp (Decentralized Application) built on top of the HLF - Hyperledger Fabric Blockchain decentralized peer-to-peer network. It uses Smart Contracts built using HLF Composer API to represent Questions and Answers which contains rules to manage the process and payout.
SmartQuora uses a Javascript-based front-end web application to communicate withe the Blockchain platform on which the Smart Contracts reside using a RESTful interface. It uses Passport for authentication of participants using OAuth protocol and allows maintenance of their digital wallets through which the participants can manage their Digital Identities. These Digital Identities are generated and managed using the Hyperledger Fabric platform.
The document discusses the need for a video rights maturity model. It explains that as video distribution evolves, companies need efficient systems to track the rights they own or license for videos. A video rights maturity model would help companies assess gaps in their rights management capabilities and prioritize improvements. It then provides details on key considerations for rights management, like rights vocabularies, third-party rights, timing of rights, trusted relationships, and the reach of rights management systems.
OpenSDRM is an open source digital rights management (DRM) architecture that is distributed, secure, and interoperable. It consists of independent services like content production, distribution, licensing, and protection tools. OpenSDRM uses public/private cryptography and XML certificates to securely authenticate users and devices. It allows multiple content providers to use a common DRM platform and wallet to govern access to protected content across different rendering applications. OpenSDRM has been used in research projects for digital music, images, video surveillance, and home networking of digital media.
Microsoft and SurfRay collaborate to create rich website search experiences with SharePoint and Ontolica. In this webcast, Microsoft Technical Solution Expert and FAST veteran, Carlos Valcarcel, joins Josh Noble to reveal how SharePoint search enables public sector websites to connect communities and content. They will show live public sector SharePoint sites leveraging SharePoint and Ontolica Search to improve capacity building, increase efficiency, connect communities, and collaborate.
Mediarea Trust provides augmented reality solutions for advertising and retail, including in-store augmented labels, on-desk advertising, and large space entertainment. Their solutions use technologies like QR codes, RFID, image tracking, and motion capture to overlay digital content on physical objects. This enhances the customer experience and allows companies to gather marketing intelligence on customer preferences through emotion recognition and sentiment analysis of social media posts.
Similar to IPR Laws - DRM Technological Aspects (20)
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
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Solving Mobile app CTF challenges.
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“How Axelera AI Uses Digital Compute-in-memory to Deliver Fast and Energy-eff...
IPR Laws - DRM Technological Aspects
1. Digital Rights Management
Chapter 1: Technological Aspects
1. Overview
1.1 Intellectual Property
The term “property” is subject to diverse interpretations. Property in the legal sense, is essentially a bundle of
rights flowing from the concepts of ownership and possession.1 While most of them have material existence,
the value of property depends on the knowledge of use associated with it.
“Intellectual Property” is the property created by the intellect of human mind such as musical, literary, and
artistic works; inventions; and symbols, names, images, and designs used in commerce.2 Unlike other forms
of property, intellectual property is a nonphysical property which stems from, or is identified as, and whose
value is based upon some idea(s).
Intellectual Property (IP) insists on some amount of novelty/originality to gain protection. The degree of
newness, be it novelty or originality differs from one system to another and hence is subjective. What is
protected with respect to intellectual property is the use or value of ideas/expressed ideas.
1.2 Intellectual Property Rights
Intellectual Property Rights (IPRs) such as copyrights, patents, trade marks, industrial designs and trade
secrets provide the legal protection upon which authors, inventors, firms and others rely to protect their
creations, for a limited duration of time.
Today’s digital technologies allow perfect, inexpensive and unlimited copying and dissemination of content –
legal or otherwise. IPRs which work in the digital era are essential to both the creative sector and the overall
development of the Information Society.
2. Digital Rights Management
2.1 Introduction
quot;Digital Rightsquot; is indicative of the freedom of individuals to perform actions involving the use of a computer,
any electronic device, or a communications network.3 The term is particularly related to a set of actions which
would normally be permitted in accordance with the rights of individuals as they exist in any other aspect of
life, but which have been impacted by a change to digital technology.
Digital Rights Management or DRM refers to access control technologies used to protect rights of publishers
and copyright holders from illegal usage of digital works or devices.4 DRM is often described as a type of
server software developed to enable secure distribution and perhaps more importantly, to disable illegal
distribution of copyrighted material.5
DRM poses one of the greatest challenges for content communities in this digital age. Traditional rights
management of physical materials benefited from the materials' physicality as this provided some barrier to
unauthorized exploitation of content. However, today we already see serious breaches of copyright law
because of the ease with which digital files can be copied and transmitted.
Previously, Digital Rights Management (DRM) focused on security and encryption as a means of solving the
issue of unauthorized copying, that is, lock the content and limit its distribution to only those who pay. This
was the first-generation of DRM, and it represented a substantial narrowing of the real and broader
capabilities of DRM. The second-generation of DRM covers the description, identification, trading, protection,
2. monitoring and tracking of all forms of rights usages over both tangible and intangible assets including
management of rights holder’s relationships.
2.2 Trading Perspective
The management activities involve entities engaged in the creation of the assets and focus on management
of digital rights. Rights holder needs to identify their content and then collect metadata for the content, so that
potential customers can find it. After this, rights holders assert what rights they have in the content and what
rights will ensure maximization of the business model prepared thereafter for distribution of their assets.
The second part of DRM is about digitally managing of rights or enforcing exploitation rules as determined by
rights holder. This aspect of DRM focuses on building technologies to prevent illegal distribution and to some
extent monitoring the usage of the digital assets ensuring fair-use for the legitimate owners.
DRM
Management Enforcement
Identify Content Distribute Content
Describe Content Usage of Content
Assert Rights Monitor Usage
Make Business Model Initiate Payment
Figure 1: Trading perspective of Digital Rights Management
It is important to note that DRM is the quot;digital management of rightsquot; and not the quot;management of digital
rightsquot;, that is, DRM manages all rights, not only the rights applicable to permissions over digital content. In
short, DRM includes everything that someone does with content in order to trade it.
3. Information Architecture
3.1 Entity Relationship Model
The Information Architecture deals with how the entities are modeled in the overall DRM framework and their
relationships. Any digital rights management scheme operates on three levels:
Establishing rights for a piece of content,
Managing the distribution of that content, and
Controlling what a consumer can do with that content once it has been distributed.
3. In order to accomplish these levels of control, a DRM program has to effectively define and describe three
entities -- the user, the content and the usage rights -- and the relationship between them.
Rights
Own Over
Users Content
Create/Use
Figure 2: Entity Relationship Diagram of DRM
This model implies that any metadata about the three entities needs to include a mechanism to relate the
entities to each other.
4. Components of DRM Systems
The DRM systems have to fulfill a variety of independent but interrelated tasks. For each of the tasks, a
variety of tools exists as described:
4.1 Secure Containers
They make content inaccessible to those users that are not authorized to access the content. These
containers mainly rely on cryptographic algorithms such as DES or AES. Eg. InterTrust’s DigiFile, and
Microsoft’s file format for ebooks, etc.
4.2 Rights Expressions
The Rights entity allows expressions to be made about the allowable permissions, constraints, obligations,
and any other rights-related information about Users and Content. Hence, the Rights entity is critical because
it represents the expressiveness of the language that will be used to inform the rights metadata.
Such rights expressions are formed either using simple rights expression flags or complex Open Digital
Rights Language (ODRL) in conjunction with its Rights Data Dictionary.
4.3 Content Identification and Description System
They help uniquely identify the content (eg. International Standard Book Number) and associate descriptive
metadata with the content.
Some popular identification systems are the ISBN for books, ISRC for recordings, ISAN for audio-visual
material and Digital Object Identifiers or DOI, which is a generic content identification system.
4. Unique Certification
Number Authority
Issuer
Creation
Description
Check
Authorization of
Check
Media Distributor
Purchaser
Check
Identity
Distributor
Unique
ID
Number
Creation Media
Creation
Creation Creation
Creator Purchaser
Provider Distributor
Assignment Value Current IPR Info
Of Rights Rights
Appl. Holder
for
License
Log
Value Value
Rights IPR Monitoring
Service
Holder Database
IPR Info
Provider
Figure 3: Relationship Model for the Content Value Chain
4.4 Identification of People and Organization
Not only does a rights owner need to associate a claim of ownership with the content but also the consumer
will need to be uniquely identified. Such user identification systems are a prerequisite for DRM systems to be
able to limit content access to legitimate users.
4.5 Authentication Systems
The DRM requires algorithms to authenticate the person or organization that wants to interact with any
content. This function will involve cryptographic algorithms and may need an agency that issues electronic
certificates often referred as “Trusted Third Party” or TTP.
The TTP fulfills the authentication needs at various levels in the DRM system. Some examples are:
Device needs to authenticate themselves to the services they communicate with,
Within the DRM system, different components need to establish a secure and authenticated channel
amongst themselves.
4.6 Watermarking and Fingerprinting
These set of technologies, often referred as forensic technologies, are related to identification of content.
5. 4.7 Event Reporting
A mechanism to report events such as the purchase of a piece of content is important to allow event-based
payments to be processed. These event-based payments are examples of new business models that DRM
can enable.
4.8 Payment Systems
The systems that enable the monetary transactions need to be a part of the secure and trusted system in
order for the system to operate.
5. Evaluation Criteria for DRM Systems
The various members of the content value chain have different priorities as to what is important to them in a
content distribution system. However, all have different interests and priorities in each of the following eight
criteria: (1) how user-friendly is the system, (2) how trustworthy, (3) secure and (4) extensible is the system,
(5) how can it be implemented, (6) how open is the system, (7) does it interoperate with other systems, and
finally, (8) what would be the cost of implementing such technology?
6. Conclusion
This paper provides an overview of the technical issues surrounding DRM and lists a variety of technologies
that are needed to address several crucial aspects of digital content distribution.
We have not yet found the right business models and service offerings to make a DRM system worthwhile.
Clearly this does not mean that DRM Technologies will not find their place in a digital commerce environment,
it just means that there is still a lot to do.
7. References
1. [Property] “Basic Principles and Acquisition of Intellectual Property Rights” by Dr. T. Ramakrishna
2. [Intellectual Property] “Basic Principles and Acquisition of Intellectual Property Rights” by Dr. T.
Ramakrishna
3. [Digital Rights] http://en.wikipedia.org/wiki/Digital_rights
4. [DRM definition] http://en.wikipedia.org/wiki/Digital_rights_management
5. [DRM definition] http://searchcio.techtarget.com/sDefinition/0,,sid182_gci493373,00.html
6. Coyle, Karen quot;The Technology of Rights: Digital Rights
Managementquot;. http://www.kcoyle.net/drm_basics1.html
7. Rump, Niels “Technical Aspects of
DRM”. http://books.google.com/books?id=YtbCWtob0qgC&dq=digital+rights&source=gbs_summary_s&cad=
0
8. Iannella, Renato quot;Digital Rights Management Architecturesquot; D-Lib Magazine.
http://www.dlib.org/dlib/june01/iannella/06iannella.html
9. quot;Digital Rights Management and Librariesquot; American Library Association.
http://www.ala.org/ala/washoff/WOissues/copyrightb/digitalrights/digitalrightsmanagement.htm
10. quot;What Does DRM Really Mean?quot; PC Magazine. http://www.pcmag.com/article2/0,4149,942369,00.asp
11. “Digital Rights Management: The Skeptic’s View”. http://www.eff.org/wp/digital-rights-management-
skeptics-view