Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household Disc/Daughter, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household D-1, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household B-1, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household C-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household E-1, Fall 2TwilightOutside
This document provides a summary of events in the Sims neighborhood of Instant City for Household E-1 in Fall 2. Key events include: Vampirella and Spike moving into a new home; Vampirella bartending at the nightclub Club V to keep her motives up during the day; the vampire children going on dream dates with a non-vampire Sim named Marlene, which leads to Marlene expressing discomfort at being passed around. The household also levels up a parking lot business and considers future business districts.
Instant City - a BaMC Challenge: Household Disc/Servo, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household D-2, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household Disc/Daughter, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household D-1, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household B-1, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household C-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household E-1, Fall 2TwilightOutside
This document provides a summary of events in the Sims neighborhood of Instant City for Household E-1 in Fall 2. Key events include: Vampirella and Spike moving into a new home; Vampirella bartending at the nightclub Club V to keep her motives up during the day; the vampire children going on dream dates with a non-vampire Sim named Marlene, which leads to Marlene expressing discomfort at being passed around. The household also levels up a parking lot business and considers future business districts.
Instant City - a BaMC Challenge: Household Disc/Servo, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household D-2, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household B-2, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household A-4, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household A-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household B-1, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household P, Fall 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household D-2, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household E, Spring 1TwilightOutside
This document provides a summary of activities in the virtual city of Instant City. It describes the opening of several new businesses, including a car dealership, bar and grill, library, gym, and tailor shop. Each business is leveled up through sales and skill-building. Interactions are described between the narrator and household members working in the businesses. The goal appears to be continuing development of the city to reach a population of 500,000 residents before the narrator loses interest.
Instant City - a BaMC Challenge: Household Disc, Spring 1, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household H-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household F-2 (former F-1), Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household R, Summer 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-1, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-2, Fall 2, Bonus round: I.C.U. c...TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household A-4, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household I-1, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household R, Fall 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-1, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household C-2, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household H-4, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household Disc, Spring 1, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Far away from Eden ep. 10.2. : It‘s not easy being Green TwilightOutside
Cecil attends university and joins a secret society, but gets in an argument with another student who spreads rumors about Cecil's mother, famous singer Beatrice Eden, cheating. Cecil angrily denies the rumors. Later, his aunt Bethany comforts him and advises not to become a jerk himself. They celebrate Cecil's graduation from the university.
Instant City - a BaMC Challenge: Household B-2, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household A-4, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household A-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household B-1, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household P, Fall 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household D-2, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household E, Spring 1TwilightOutside
This document provides a summary of activities in the virtual city of Instant City. It describes the opening of several new businesses, including a car dealership, bar and grill, library, gym, and tailor shop. Each business is leveled up through sales and skill-building. Interactions are described between the narrator and household members working in the businesses. The goal appears to be continuing development of the city to reach a population of 500,000 residents before the narrator loses interest.
Instant City - a BaMC Challenge: Household Disc, Spring 1, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household H-3, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household F-2 (former F-1), Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household R, Summer 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-1, Fall 2, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-2, Fall 2, Bonus round: I.C.U. c...TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household A-4, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household I-1, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household R, Fall 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household G-1, Fall 2, Part 1TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household C-2, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household H-4, Fall 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Instant City - a BaMC Challenge: Household Disc, Spring 1, Part 2TwilightOutside
Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
Similar to Instant City - a BaMC Challenge: Household B-3, Fall 2 (20)
Far away from Eden ep. 10.2. : It‘s not easy being Green TwilightOutside
Cecil attends university and joins a secret society, but gets in an argument with another student who spreads rumors about Cecil's mother, famous singer Beatrice Eden, cheating. Cecil angrily denies the rumors. Later, his aunt Bethany comforts him and advises not to become a jerk himself. They celebrate Cecil's graduation from the university.
Far away from Eden Ep. 9.3,666 : Truth or Dare!TwilightOutside
This document summarizes a complex story involving multiple characters and plotlines. The Potty God's God explains to Agent Snuggles Baer that he secretly saved the creator of the story, Little Nemo, by having BoomBoom Apocalypso trap him in the Chamber of Secret(ion)s to protect him from Bethoria. However, the mission has now endangered everything by revealing this secret. Meanwhile, Anais Eden encounters her ex, who flirts with her and her new husband Jerome, much to her annoyance.
Far away from Eden presents: A Tribute to Mary SueTwilightOutside
The document is a story mocking Mary Sue characters through the dream of an evil overlord, Bethoria. In her dream, she envisions a Mary Sue character joining the crew of the Starship Enterprise. The character, Lt. Mary Sue, outshines the crew and receives awards for her abilities. Bethoria grows frustrated by the character's perfection. At the end, Bethoria awakens and takes revenge by initiating a self-destruct sequence of the simulation, implying she has found a new home to escape from the fictional characters.
Lilith recaps the story so far for Christina and her demonspawn son Damien. She tells of how Anais survived Lilith's attempt to burn down Eden and went on to have many accomplishments in college. Christina objects to some of Lilith's version of events. Their discussion reveals tensions between their different perspectives on the characters and events of the original Eden story.
Far Away from Eden, Ep.8.3.: Change & BetrayalTwilightOutside
Bethany, the granddaughter of the villainess Uranium Apocalypso, has taken over her grandmother's evil plans by transforming a factory into an impressive dark tower fortress. Bethany has raised an army of zombies and aims to conquer the neighborhood. Uranium confronts Bethany, arguing that she is still the main villain and that Bethany cannot overthrow her. Their power struggle escalates into a physical confrontation as Uranium asserts her dominance as the true evil mastermind.
Bethany Eden-Apocalypso transforms her look to fit in better with her alien family. She kills two members, Julia and Larsee, which concerns her father. Bethany suggests starting a vendetta against their enemies to prevent further interference. Her grandmother agrees and sends her to deal with the Grilled Cheese Deity, who lives in the Simselfs Lair. Meanwhile, Renee struggles with her husband Nick/Nicolai Wood's disappearance and cares for her toddler son Cecil with help from her uncle Tony and manager Mr. Zombie.
Agent Snuggles has infiltrated a villain party to gather information on the kidnapping of Little Nemo by Uranium Apocalypso. At the party, the Count confesses his love for Snuggles and agrees to help locate Nemo. Snuggles follows the Count to the lair of Uranium Apocalypso, where they discover that Bethany Eden has been imprisoned and sees herself as the daughter of Uranium Apocalypso. Bethany is trapped in the lair with her half-brother Booger, who explains that Uranium Apocalypso intends to train Bethany to be evil.
Far away from Eden, Ep. 7.3.: Mission: Subplot!TwilightOutside
Agent Snuggles has traveled to the "Far Away from Eden" neighborhood to rescue Little Nemo and stop the evil forces. Snuggles' contact, a wolf, informs them that an meeting of evildoers occurred at the Count's castle, where they detected a scent of seaweed linking to Little Nemo. However, the castle is now closed due to rule breaking. At Plutonium's secret hideout, Uranium Apocalypso's leadership is undermined as others join Malcolm Landgraab instead. Plutonium reveals he is trying to influence Beth Eden to be less nice in order to create a "black sheep" with powers from her diverse family tree.
Far away from Eden ep. 7.1. : History repeats ?TwilightOutside
This document provides an overview of Chapter 7.1 of the story "Far away from Eden". It introduces the main character, Beatrice Eden, and establishes that she is starting her legacy challenge at her grandmother's former empty lot. Beatrice faces several handicaps as part of the challenge, including the Apocalypse, aspiring to do it the hard way, and do it yourself. The document also provides updates on other characters, including visiting a gathering of Simselfs at the F.A.F.E. Simself Lair and checking in with the Countess as she works to redeem herself.
Uranium Apocalypso calls a meeting of famous villains to discuss taking over the neighborhood. The villains in attendance include Emperor Palpatine, Dr. Hannibal Lecter, Lord Voldemort, Freddy Krueger, Megatron, Agent Smith, Sephiroth, and Adolf Hitler. However, the villains argue and insult each other. Uranium tells them they are all losers and need to work together to finally allow evil to win.
Far away from Eden ep.6.2.: Let live and let dieTwilightOutside
1. The document describes events in the ongoing legacy story "Far Away from Eden" involving a vampire apocalypse and new invasion of zombies.
2. The zombie leader Sonicdude goes on vacation and leaves Don Uglacy in charge, much to his reluctance. Don's daughter develops a crush on him.
3. The zombies begin terrorizing the neighborhood while Sonicdude is away. They capture the mayor and turn him into a zombie.
4. The story also checks in on other family members and their businesses, establishing new characters and plot points for the continuing saga.
Far away from Eden, Ep.6.1.: Horror Picture ShowTwilightOutside
Antoine provides a summary of the previous chapter, noting problems like the missing creator and alliances between villains like Uranium and the Count. Amaryllis searched for a way to lift restrictions by finding a mad scientist but was captured. She was later freed and got a love potion. Meanwhile, the creator and an identical clone argue about who is real while trapped. Uranium yells at her son Plutonium for failures and degrades Sonicdude to a maid. Sonicdude rebels and declares war on Uranium, calling others for help.
Sonicdude has joined Uranium Apocalypso at Counts Castle to prove himself worthy of becoming his underling. Uranium tasks Sonicdude with cleaning the entire castle as a test. Sonicdude reluctantly agrees but is frustrated by the menial work. Meanwhile, other sims have arrived at the Fun and Free lair but some were lost to vampires on the way.
Far away from Eden Ep.5.2.: Business as usual?TwilightOutside
The document summarizes the ongoing story of the Jaquet family, focusing on the antics of daughter Liz and son Alex. Liz introduces her new look and discusses setting her brother up on dates. Alex finds out information about the missing creator but is interrupted by Liz taking over the story again to discuss her new fashion choices, much to Alex's annoyance.
The Evolution and Impact of Tom Cruise Long Hairgreendigital
Tom Cruise is one of Hollywood's most iconic figures, known for his versatility, charisma, and dedication to his craft. Over the decades, his appearance has been almost as dynamic as his filmography, with one aspect often drawing significant attention: his hair. In particular, Tom Cruise long hair has become a defining feature in various phases of his career. symbolizing different roles and adding layers to his on-screen characters. This article delves into the evolution of Tom Cruise long hair, its impact on his roles. and its influence on popular culture.
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Introduction
Tom Cruise long hair has often been more than a style choice. it has been a significant element of his persona both on and off the screen. From the tousled locks of the rebellious Maverick in "Top Gun" to the sleek, sophisticated mane in "Mission: Impossible II." Cruise's hair has played a pivotal role in shaping his image and the characters he portrays. This article explores the various stages of Tom Cruise long hair. Examining how this iconic look has evolved and influenced his career and broader fashion trends.
Early Days: The Emergence of a Style Icon
The 1980s: The Birth of a Star
In the early stages of his career during the 1980s, Tom Cruise sported a range of hairstyles. but in "Top Gun" (1986), his hair began to gain significant attention. Though not long by later standards, his hair in this film was longer than the military crew cuts associated with fighter pilots. adding a rebellious edge to his character, Pete "Maverick" Mitchell.
Risky Business: The Transition Begins
In "Risky Business" (1983). Tom Cruise's hair was short but longer than the clean-cut styles dominant at the time. This look complemented his role as a high school student stepping into adulthood. embodying a sense of youthful freedom and experimentation. It was a precursor to the more dramatic hair transformations in his career.
The 1990s: Experimentation and Iconic Roles
Far and Away: Embracing Length
One of the first films in which Tom Cruise embraced long hair was "Far and Away" (1992). Playing the role of Joseph. an Irish immigrant in 1890s America, Cruise's long, hair added authenticity to his character's rugged and determined persona. This look was a stark departure from his earlier. more polished styles and marked the beginning of a more adventurous phase in his hairstyle choices.
Interview with the Vampire: Gothic Elegance
In "Interview with the Vampire" (1994). Tom Cruise long hair reached new lengths of sophistication and elegance. Portraying the vampire Lestat. Cruise's flowing blonde locks were integral to the character's ethereal and timeless allure. This hairstyle not only suited the gothic aesthetic of the film but also showcased Cruise's ability to transform his appearance for a role.
Mission: Impossible II: The Pinnacle of Long Hair
One of the most memorable instances of Tom Cruise long hair came in "Mission: Impossible II" (2000). His character, Ethan
HD Video Player All Format - 4k & live streamHD Video Player
Discover the best video playback experience with HD Video Player. Our powerful, user-friendly app supports all popular video formats and codecs, ensuring seamless playback of your favorite videos in stunning HD and 4K quality. Whether you're watching movies, TV shows, or personal videos, HD Video Player provides the ultimate viewing experience on your device. 🚀
The cats, Sunny and Rishi, are brothers who live with their sister, Jessica, and their grandmother, Susie. They work as cleaners but wish to seek other kinds of employment that are better than their current jobs. New career adventures await Sunny and Rishi!
You know you're an adult when every check-up gets you down. View What Going to the Doctor is Like as an Adult and more funny posts on salty vixen stories & more-saltyvixenstories.com
The Midnight Sculptor.pdf writer by Ali alsiadali345alghlay
The city of Ravens burg was known for its gothic architecture, fog-covered streets, and an eerie silence that seemed to hang over the town like a shroud.
Party Photo Booth Prop Trends to Unleash Your Inner StyleBirthday Galore
Are you planning an unforgettable event and looking for the best photo booth props to make it a memorable night? Party photo booth props have become essential to any celebration, allowing guests to capture priceless memories and express their personalities. Here, we'll explore the hottest party photo booth prop trends that will unleash your inner style and create a buzz-worthy experience with Birthday Galore!
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Taylor Swift: Conquering Fame, Feuds, and Unmatched Success | CIO Women MagazineCIOWomenMagazine
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Instant City - a BaMC Challenge: Household B-3, Fall 2
1. Instant City, a BaMC-Challenge
Household B-3
Fall 2
Instant City
Household B-3,
Fall 2
2. - Welcome back – to Instant City, a BaMC Challenge! Oh, and especially a heartwarming Welcome back to you, dear
crickets…-
*excited crickets chirping*
-…. Yeah, I know my audience… now to be honest, this chapter actually took a long, looong time… mostly because I didn’t
really know what to do… how novel… annd because I tried to redo the Numa Key Beach Lots which I had originally placed
simply because I wanted to plaster Numa Key with Beach Lots… and after trying and trying to think of something… I just
gave up and did my usual ‘potter, sew, drink’ to make perfect Plantsims without personality…
3. -… anyway, lets go back to the household, where…. Ehrm…. Let me check my notes….
*shuffle* *shuffle*… -
‘… so I guess, he forgot your name?’
‘Yeah… Hey, author - are you looking for my nickname or my number – or both?’
*more shuffling*
‘*Sigh*… okay, let me introduce myself, I’m 6th Greatgranddaughter-1 aka Gidget – because I surf… also, I like Gifts… and I
guess that’s it as far as personality goes…’
‘…. Nice to meet you, I guess… I’m B-3, that is B-3, we were once supposed to be astronomers…’
4. ‘…and now we’re basically inventory holders… could somebody please clean all that stuff?’
-… Oh sorry…. *clean* -
‘Thanks… Oh, and I forgot – we also don’t have any personality…!’
-… yeah, so what? –
‘The Plantsims have… well, they don’t have one either, so that’s not as discriminating as I originally intended to say… but
still…’
-… you still talking? I’ve already started to write the next slide…-
5. -… where Gidget… does not find a job… unfortunately we never got a job in business this season….-
12. -… well, actually, we didn’t spend that much time there immediately… instead went to Instant City… to fulfill Gidget’s
Lifetime want of getting 50 first dates….-
‘Wait, we’re doing what now?...’
-… well, I want to try something new…-
‘…oh, okay, it’s not that this is too difficult, I just call the Gipsy and buy cheap dates and…’
13. ‘... Uhm… what number was the Gipsy again?...’
-… yeah… I’ve rarely used the gypsies service in the past, so I had to actually relearn, that you can’t call her on community
lots… and she only seems to show up on downtown community lots, so we’ll be here all day and she doesn’t show up… so I
just thought to do…. The exact same thing I already did in earlier chapters and let Gidget call over random strangers for
dates, just on an unowned community lot for a change…-
14. ‘…*snif*… he rejected me… how did Greatgreatsomethingfather Nate (Household A-3) do that…?’
-… yeah, I’m out of practice too, apparently…-
17. -… well, try to get her to a Community lot by inviting her as part of a group…. Just wanted to see, if that works…-
18. -… weell, it worked, but unfortunately, the option to sell us dates, potions or whatever doesn’t show up… bummer…-
‘Are you done yet? I’m really fed up at this point with this entire Lifetime Want thing… which is kind of a paradox in itself
but… *sigh* I need a drink …’
‘Mind If I join?’
‘… sure, be my guest…’
19. ‘… so about those 50 first dates…’
‘… sorry, not really in the mood… yes, I know, I pay you crap, you give me crap, date ends immediately, rinse and repeat…
but I actually would like to have something more meaningful…’
‘Ahh… perfect date then, perhaps planning future kids and house… that costs extra…’
‘Nah – only Uncles are allowed for procreation anyway… that sickos idea of a challenge…’
- HEEeeeyy…. Okay, kinda true, except for all the lies…-
‘… you are… difficult customers…’
20. ‘…so if you don’t want to buy a date, not even a cheap one… how about you go on a really good one with me…?’
‘… oookay – what’s the catch?’
‘Look – it’s not like I ever got much screen time in that guys game, who knows, how long it will take till I ever appear again…,
so I might as well get some fun out of it… plus you’re kinda cute…’
‘Well, okay…. but no kinky stuff, I don’t wanna end up being slapped all across the neighborhood…’
‘… okay, so it’s a… platonic date, no romance, just having fun… I know I will…’
21. -… and so Gidget entered her first first date – with the gipsy no less…!.... And yes, we completely (!) refrained from using
romantic interactions, it was dance, hug, tell jokes, more dance, talk, dance, drink, dance, dance… did I mention dance?...-
22. -… in fact, that date went so extremely well, we almost – almost! – reached a dream date, but alas – no iron bladder for
gypsies….-
‘NOOOOOOOOOOoowait, why am I upset again? It’s not like I don’t wanna date somebody else anyways, 50 first dates and
all… still, that was actually quite nice, and dream date or not – guess I found my goal in life: having 50 first dates AND make
a lot of friends, without all the slapdrama later…. Let’s try another… platonic date…!’
23. -… and so we took a second chance at the first guy Gidget talked to… - and with our increased street rep we won him over…-
25. -… and then fell in love – DOH! Yeah, totally forgot about the obligatory kiss at the end of a great date… oh well, he’s an NPC
cook, how often does he show up during community lot visits…-
‘He will show up and there will be slapping, right?’
- No! That was not a foreshadowing, that was… just go on with your platonic dates, will ya ?...-
30. -… and 5…-
‘Wait – we’re doing this now? One slide per date? Where’s the fun, where’s the…?’
- I.am.not.posting hundred of pictures of your dates, if we only need them for the numbers…-
‘Hey – I am not a number, I’m… I… I… need to go potty…’… *leaves*…
- Darn… elders and their bladders… we should finally stop dating these losers and try someone closer our age…-
‘*Ehrmhem!* Cough*…’
31. ‘Yes? How can I help you? Because the obnoxious cough basically says it all, but go on….’
‘Darn right I have something to say! Elders aren’t losers! We are great for Dates! We can do Dream Dates as long as we
want! Go on! Try me…!’
‘… that makes no sense, and I’m sure you have dementia… but if it gets you out of my leafs…’
32. ‘… annnd – Dream Date! See, what did I tell you?’
‘Yeah, yeah… you’re something, alright…*chug*… now how many of you elders are left? Because If I need to prove, that I’m
not anti-elderist, might as well get the remaining 44 first dates as well…’
-… sounds like a challenge to me…-
‘*Chug* Oh *chug* up…’
33. -… and so, having added the platonic dates only with elders handicap, we continue… Next is Link, who…-
‘*AHEM!*’
-… sorry, I mean, the *Great* and *Powerful* Link…-
34. -… whom we manage to have a great 7th date with…-
‘WHAT?!!’
- …well, you are the ‘Great’ Link, not the ‘Dream’ Link… you are also not the ‘Link to the past’ or the ‘Missing Link’ or…-
‘*Leaves furious*’
35. -… with that resolved, we take on our next dates… some actually tell us exactly what we’ll get from them….-
36. -… while others, like Vonnie, are just excited to get on the ride…-
44. -… so we visited the old clothing shop still in possession of the B-3 household (see all the way back in the first spring) for a
quick stop … -
45. -… and call over some (literally) good friends….-
46. -… and give them a quick makeover, because seriously, why are the NPC cooks all without a chef’s hat? …-
‘… or a space helmet?’
-… we sold him one back on the moon, it always shows up on the makeover station, despite only showing up with
outerwear in the game…-
48. -… and Nr. 3…-
‘Wow – that looks good on you, sweetie…’
‘… just my luck… first one to ever have crush on me, and it’s somebody I have negative chemistry with…’
- Great, you don’t want her! So please go away, we have to do more makeovers…-
49. -… like this one… wow, time flies by, I was getting sick of all the makeovers…-
‘it were only four…’
-.. You still here? Go away, we have more platonic elder dates to do…! -
50. -… starting with Nr. 14… by the way, one thing Plantsims can do to make elder dates a success – producing spores of
happiness…-
51. -…of course, platonic dates are still a game of chance, so a dream date is pretty hard to achieve, as Gidget’s memories show
(last one only a great date, of course forgot to take a pic)…-
52. -… and if it’s not the elders wasting precious dating time by getting swindled by the charlatan…-
53. -… it’s their bladder again… that and the fact, that this guy was a tough cookie who we really needed a lot of persuasion to
even go on a date…-
‘Well excuse me for not being subject to an insane ploy to do dates that end without going for…’
- PERVERT! BIGFOOT POLICE! SICK THE SICK!...-
*runs away*
-… so worth it…-
55. -… and 18…-
‘… and I’m telling you – Sam, wasn’t it? – these platonic dates are actually really hard. I mean, I only had to initiate the date
to make it count, but now this guy wants them to be as good respectively dreamy as possible…’
‘Of all the gin joints in all the towns in all the world, she walks into mine…’
‘..There! I made him say it – Happy?! Can I get a break again…?’
-… okay…. And Yeah, the bartenders name is Sam..uel… I needed a Casablanca quote somewhere…-
56. -… so it’s back to the clothing shop for some makeover time with…-
‘Nu-Uh! I am not going to do a makeover, I’m fine with the way I am!’
-… okay, first time for everything – this is literally the first time a Sim refuses to get a makeover at the makeover table, I
thought unlike the makeover chair this was not only without any makeover mishaps but also unrefusable….-
57. -… of course, nobody can refuse a makeover forever… -
‘Oh my… I am certainly surprised – pleasantly surprised…’
-… nothing against Afros, but you weren’t the type… anyway, lets go back to dating…-
‘WHAT? My break so far consisted of giving this guy a makeover, and now…?!’
- Other people use their free time to go on dates, not off… -
63. -… 24….-
‘STOP! SICK OF IT! BREAK!’
-… okay, while I never got around actually shooting a picture of it, Gidget more than once showed the ‘the same thing
again?!’ animation, even if she fulfilled a want with her action, so this reaction is totally in character… -
64. -… now this time, there weren’t any real dire cases of elders in desperate needs for a makeover – most of them were
witches/warlocks anyway, which always works great for elders – so I decided that we try something new and go – bug-
hunting…-
‘Ehrm… excuse me, shouldn’t we go into the wild for this instead of just looking up the little patch of grass along the
street…?’
- And this is why Sims 2 is great! Even down the street, the environment is totally alright – then again, climate change is
only a myth, right? Right?! –
‘… I have no idea what you’re talking about…’
65. -… 25…-
‘WHAA… ? … We’re back at this again?’
-… and we’re halfway through, so keep on going…-
76. -… 36…-
‘Seriously – why are you doing this? Do really think somebody is going to read this?’
- Proof! –
‘… proof?’
- Playing a challenge here, showing that I do this by the book…-
‘This is ridiculous! You could have staged all of this, or used maxmotives or…’
- … and it would take as much time to stage this in a convincing way as doing it by the book…! Now come on, next date.. –
89. -… 48…-
‘Hey! What’s going on here?’
‘Oh Hey - aren’t you Professor Disc? My ancient ancestor?’
‘… excuse me?’
‘Hi – Gidget – or 6th Greagranddaughter-3 to you, if you prefer that – which means, that not we’re 9 generations apart, so
you’re like my grandfather from the 19th century compared to me…!’
‘… Oh… well then… carry on with whatever you’re doing, I’m going to… think about what you just said…’
-… and with that, the Professor disappeared again… -
91. -… annnd – 50! YEAH! And we got a lot of dream dates with only one accidental crush in between out of it…!-
92. -… and as a thanks our 5oth date partner gets a makeover out of it…-
93. -… and Nr. 49 gets a consolidation price as well… -
‘Great – can I go now? You know, permaplat or not – that was hard!’
- Do you know how many BFF’s you’ll get from this? –
‘… not worth it…’
-… whatever… but okay, you deserve another break…-
94. -… so it’s time for moar bug hunting! –
‘… ugh, whyyyy…?’
- Because I want to see a complete bug collection just once…. Unfortunately I figured out, that you need enthusiasm 8 in
nature to find all bugs, butterflies and spiders…-
98. -… while Gidget…-
‘…*sigh*… why even bother… you know, last chapter, with the presents given to me and all that stuff, I had hoped I’d be
given some personality, but instead….’
- We have 89 households to go through, lots of Sims to add – we can do personality later… much, much later…-
‘ *Sigh*… okay, next generation of blank people coming up…’
99. -… and with that, the seventh Generation springs into existence, starting with 7th Greatgranddaughter-1…-
[ALSO: This is the 10th Generation born/spawned in this neighborhood, so we basically have now a legacy run complete! ]
102. -… and 7th Greatgranddaughter-3, the only one with a different hair color then black, blonde…-
103. -… and then… uhm… Gidget, you missed one plantbaby… -
‘… nope, not in the mood anymore… I thought, that would be a little bit more fulfilling…’
-… … … well, you’re throwing a want for dates again, so I guess, we could actually go a little further this time…-
104. -… so lets get back to the clothing shop, look into your contact list and…-
105. ‘… so you called me over, because during your dates-capades, you socialized with me somewhere, so that… you now want
to go on a date and…?’
‘… yeah… Uncle ‘Chris Austin’, wasn’t it?’
‘Wow, you actually know my ‘nickname’-name!... Anyway, you said, spawning plantbabies wasn’t really fulfilling… so now
you want… isn’t that a bit…?’
‘Could you please stop the topic and start the date?’
‘… feeling a bit used here now…’
‘In my defense – I’m the one currently being player-controlled here…’
106. ‘…. Plus, I can be a really good friend, if that’s any consolation…’
‘…wow, you’re actually good at making a Date great without kinky stuff, niece…’
‘Heh – yes, I am –but to be honest, I really wanted to try something different for once…’
108. ‘…. Wow – I never got to Dream date so fast… so that’s what falling in love is about…?’
‘… I think, love is overrated… buuut I’m a little bit more willing now to do… that thing you wanted to…’
‘Okay – well, then lets hop into this clothing booth and…’
‘Ehrm – sorry, but we have this little tradition in…’our’… family….hehe…’
109. ‘…WOO-HOO..!’
-… okay, to cut this short, due to whatever reason, we got a jumping bug with the clothing booth… so I placed the photo
booth to get this out of the way…-
110. ‘…. Wow, to think, I missed out on this all the time…’
‘… yeah, I liked that too… soo – I guess that’s it – with us having little personality and stuff, a real relationship wouldn’t
work…’
‘Hmm… it’s sad, but can’t be avoided…. At least not with an author who is both parts perverted and uptight…’
-… here I am writing this down… guess, I can add masochist to the list…-
111. -… let’s move on – while Gidget teaches her plant babies nursery rhymes…-
112. -… the Servos go to work…-
‘Wow – over a hundred slides and you never even mentioned us…!’
-Not true, I mentioned you in slide 38… anyway – Chance Card for Serva B-3! …-
113. -… and again, she trusts that her Boss doesn’t leave the Company, and instead gets the job herself and a bonus in
advance…-
114. -… and after this, she goes straight to work again – and another chance card…! -
115. -… and instead of helping Landgraab building a sea port, we buy Trucks, which Landgrabb then rents to transport building
materials he wanted to use for the sea port and instead now builds lots…, which earns us money from the shares for his
company…-
116. -… annd that’s it – 2 more potential business districts, Servo B-3 becomes perma-plat…-
‘… and now you forget about us again, right?’
-… if I say ‘yes’, what are you going to do about it, hm? –
‘…’
-… thanks for stopping with the snarky comments…-
Potential Business
Districts: 31 + 2
121. -… and here’s how a complete Insect Collection looks!... … … .. . Okay, so while this is the first time ever I actually got a
complete collection, it… is not that great a reward… didn’t check the environment or fun score, but… *sigh*….-
122. -… so it’s time to go home again, watch Serva B-3 getting permaplat as well…-
124. -.. Getting their personalities and turn-ons/offs… hm, Fortune, fat & brown hair, no cooking… a fat, brown haired rich man
useless in the kitchen… no idea who that could be – any ideas…?...-
125. -… romance, red and blonde both wanted, but not creative… I always think, that wanting different hair colors means several
relationships… works with a romance sim…-
126. -… okay, popular, likes … glasses and makeup, but no face paint… okay, somebody with glasses wearing makeup no never
joined the circus shouldn’t be too hard to find….-
127. -… finally, Science, fat yet charismatic wanted, no red hairs… okay, doable too…-
‘Does it even matter? We’re only allowed to date inside the family *shudder* - so why bother?’
-... I shouldn’t have started with that idea until the 20th generation … *sigh*…-
128. -… okay, all grown-up, it’s finally time to return to the lot we visited first this household, the Coast village at Numa Key… of
course, the kids first need to learn the tricks of the trade aka business perks….-
129. -… and then the additional skills… and since this is a good group shot, I can finally give them their nicknames… since we
were talking about ‘platonic dates’ all chapter long, we’re going with names of Greek philosophers this time…. Sooo…
- 7th Greatgrandson-1 - Plato – since he’s the only boy up to now in the group, easy…
- 7th Greatgranddaughter-1 - Aspasia
- 7th Greatgranddaughter-2 - Hypatia
- And 7th Greatgranddaughter-3 – Phintys
‘While we are pretty sure, that this is not how nicknames work, this is probably not the first time, this was discussed,
soooo… philosophers it is…’
130. -… and after that… time for raising the business level and selling these surfboards!...-
132. -…. And 10… yep, fast and eventless…-
‘and to think, we could have jumped here from slide 10, with a short summary… ‘
-… oh, shut up…-
133. -… next stop – the Nurnberg Hotel by RockWitU… remade into a shopping mile and renamed to Numa Key Complex…
(I needed beach lots that didn’t hate each other when placing them, but also Community lots only… and a hotel is kinda a
community lot, right?)…-
134. -… though it was a pain adding some more shops to the promenade as I was sick of placing the same shops over and over on
every lot… plus, the lot is soo big, my old computer can barely handle it….-
135. -… so once again, we focused on easily restockable items, practicing our sales skills…-
139. -… oh and also – another very first time for me, kinda like the bug collection - tried out the glass shard necklace we can find
at the beach… and I’m impressed, the bluish glass looks great…-
141. -… and a bit of autonomous painting… wait, what?…-
‘Yeah well, what you do here is so boring, we actually started to act on our own and painted… I actually painted a
masterpiece here without anyone telling me… what does that say about your playstyle…’
-… that I am a fair player who allows his Sims to have all the freedom they want?...-
‘We loathe you soo much….’
142. ‘… that’s why we all start now painting with free will… what do you say to that??!’
-… that you needed me to sell the painting to get a free easel? –
‘…’
-…plus loathing by painting sounds silly?... –
‘… I blame my lack of personality for this…’
143. -… meanwhile: level 10…
…yeah, the last 2 slides were simply including another first – Sims who start painting, and then actually finish the painting
on their own… usually it’s a lot of unfinished master pieces all around…-
144. -… okay, so everyone in the household now has the money perks, so only thing left is pottery…-
149. -… and that’s it…-
‘… and none of us got any personality at all.. *sigh*…’
- Are we still going on with this? It’s a work in progress, not a race…-
‘Yes – but it still sucks…’
-… what you’re saying is: I want my own chapter to develop one, right? Riiight?!... –
‘WHAT? No, that’s not what I meant, I…!!’
150. - *Ahem*… later: …-
‘… and - here ya go…’
‘YAY – Prese…!... Wait, No! I don’t wanna…!’
‘Congratulations –Phyntis, wasn’t it? You’re the next Generation to move out and have babies…’
‘But Mom…!’
‘Look, he already wrote ‘later’, meaning that you gonna do this… be happy, that you have a job want, so you don’t have to
waste time on platonic dates, kid… ‘
151. -… and so our intrepid heroine set out to…-
‘Oh shut up… why me?’
- Blonde hair…-
‘Blonde hair?’
-… Variety, Phyntis… last households all ended up black-haired…-
‘… so it’s a ‘hair’-brained scheme…?’
-… and you’re developing a personality already, congrats…. -
152. -…. And with Phyntis moving out, we still had some time left, so…-
‘ugh… cheese cake? Now when I said I wanted to… I didn’t mean that you can now just…’
- 6 Household members right now, sooo…-
153. -… yay, twins!...-
‘AUUUUGH – I don’t know what hurts more, this or… AYYY… okay, this here hurts more, seriously…!’
154. -… and here’s the first new member for our household, 7th Greatgrandson-2…-
155. -… and his brother, 7th Greatgrandson-3 – thankfully with different skins, I was afraid, since the last results had the same
skin color, there would be no more variety…-
‘That is all they are to you – right?’
- They are babies, know how interesting babies are in this game? Interesting enough to put them into cribs with
snapdragons keeping track of their motives…-
‘… I would call you heartless, but you would take that as a compliment…’
157. -… closing out another chapter of Instant City – a BaMC Challenge… remember what I said at the beginning? Yep, didn’t
really know what to do… so it wasn’t a good chapter… however, it was fun playing it, mind you – finding out new things
after playing the game for years is always fun…
Anyway, better luck next time with a new chapter of Instant City – a BaMC Challenge!
Happy Simming! -
Population:
Playables = 242 +6
Households = 89
Community Lots = 192
Business Districts = 7
SM = 1[Starter] + 1[1st Bus.] + 35[7 BD] + 38[192 Bus.] = 75
= 248 x 75 = 18600