Testing, a primary bottleneck in the release of new mobile apps. Crowd testing can help businesses test their apps effectively and efficiently with accuracy and low-cost factored in.
www.crowd4test.com
Worldwide sales of mobile devices increased 19% in the first quarter of 2011 compared to the previous year. Smartphone sales grew 83% and global smartphone users are expected to reach 571 million by the end of 2011. The Android and iOS operating systems dominate the smartphone market, and tablet sales in the US are projected to increase 147% in 2011. Apple's iPhone maintained the top spot among mobile phones and HTC had the most devices, seven, in the top 20. Android devices accounted for 16 of the top 20 phones in April 2011.
Eliot's Apparel is strategizing how to compete in the evolving retail environment while maintaining its community values. It is considering implementing RFID tags for inventory tracking, a mobile app for consumer interaction, and a technological development program. This would involve increased social media presence, search engine optimization, and data analytics. Risks include consumer privacy concerns, security breaches, and the initial capital investment of $30 million for RFID and $4 million for staff training. The plan aims to propel Eliot's into the 21st century and foster community values.
Test1080 's provides automated testing for mobile apps without any coding. It is a spin-off venture from the research conducted at the National University of Singapore
86% of mobile marketers say mobile channels are extremely important to their marketing strategy. On average, mobile marketers spend $5 million on mobile websites and $5.5 million on mobile apps annually, with 61% of their budget going towards mobile. Half of companies plan to add more employees focused on mobile apps. Marketing, advertising, and media lead mobile strategy while IT, product management, and digital also contribute. Most have responsive websites and dedicated mobile app teams investing in hybrid technologies and push messaging. Location data use varies with 49% currently using and 28% planning use within a year.
To effectively monetize mobile and apps, we need to shift the focus away from installs and acquisition, to engagement and reengagement.
Today it’s not just about getting traffic or acquiring customers or app downloads. It’s all about relevant and targeted communications in order to better accomplish those things.
Though the in-app purchase is the holy grail the ultimate goal is maximise customer lifetime value. So the objective is isn’t the first sale but to generate a a continuous stream of revenue from your best customers.
This document summarizes the findings of a study on the global mHealth app market conducted by research2guidance, a market research company focused on the mobile app ecosystem. Some key findings of the study include:
- The majority of mHealth app publishers have less than 10 apps and are not achieving their goals or seeing significant financial returns.
- Features like reminders that are easy to implement are seen as the most effective for changing patient behavior.
- Patients and healthcare providers are expected to benefit the most from mHealth over the next 5 years, while providers face the biggest threats to their core business models.
UMENG Insight Report 2013H1 - China Mobile Internet: Fragmentation and Shorte...Hubery Zhou
In the second quarter of 2013, there were over 500 million active mobile devices in China, doubling from the previous year. Low and middle-end Android devices experienced substantial growth. Only 30% of users try new apps each month, with the most active 10% accounting for 66% of new downloads. 90% of Android devices in China are replaced within 14 months. iOS jailbreaking rates remain high in China compared to overseas. 2G networks remain the primary connection for most Chinese Android users.
Pressure to deliver new features and functionality fast, often with technologies new to your development/operations team, means you need to be ever more vigilant in how users experience your services – 24×7. This deck reviews performance monitoring best practices and how to implement them.
Worldwide sales of mobile devices increased 19% in the first quarter of 2011 compared to the previous year. Smartphone sales grew 83% and global smartphone users are expected to reach 571 million by the end of 2011. The Android and iOS operating systems dominate the smartphone market, and tablet sales in the US are projected to increase 147% in 2011. Apple's iPhone maintained the top spot among mobile phones and HTC had the most devices, seven, in the top 20. Android devices accounted for 16 of the top 20 phones in April 2011.
Eliot's Apparel is strategizing how to compete in the evolving retail environment while maintaining its community values. It is considering implementing RFID tags for inventory tracking, a mobile app for consumer interaction, and a technological development program. This would involve increased social media presence, search engine optimization, and data analytics. Risks include consumer privacy concerns, security breaches, and the initial capital investment of $30 million for RFID and $4 million for staff training. The plan aims to propel Eliot's into the 21st century and foster community values.
Test1080 's provides automated testing for mobile apps without any coding. It is a spin-off venture from the research conducted at the National University of Singapore
86% of mobile marketers say mobile channels are extremely important to their marketing strategy. On average, mobile marketers spend $5 million on mobile websites and $5.5 million on mobile apps annually, with 61% of their budget going towards mobile. Half of companies plan to add more employees focused on mobile apps. Marketing, advertising, and media lead mobile strategy while IT, product management, and digital also contribute. Most have responsive websites and dedicated mobile app teams investing in hybrid technologies and push messaging. Location data use varies with 49% currently using and 28% planning use within a year.
To effectively monetize mobile and apps, we need to shift the focus away from installs and acquisition, to engagement and reengagement.
Today it’s not just about getting traffic or acquiring customers or app downloads. It’s all about relevant and targeted communications in order to better accomplish those things.
Though the in-app purchase is the holy grail the ultimate goal is maximise customer lifetime value. So the objective is isn’t the first sale but to generate a a continuous stream of revenue from your best customers.
This document summarizes the findings of a study on the global mHealth app market conducted by research2guidance, a market research company focused on the mobile app ecosystem. Some key findings of the study include:
- The majority of mHealth app publishers have less than 10 apps and are not achieving their goals or seeing significant financial returns.
- Features like reminders that are easy to implement are seen as the most effective for changing patient behavior.
- Patients and healthcare providers are expected to benefit the most from mHealth over the next 5 years, while providers face the biggest threats to their core business models.
UMENG Insight Report 2013H1 - China Mobile Internet: Fragmentation and Shorte...Hubery Zhou
In the second quarter of 2013, there were over 500 million active mobile devices in China, doubling from the previous year. Low and middle-end Android devices experienced substantial growth. Only 30% of users try new apps each month, with the most active 10% accounting for 66% of new downloads. 90% of Android devices in China are replaced within 14 months. iOS jailbreaking rates remain high in China compared to overseas. 2G networks remain the primary connection for most Chinese Android users.
Pressure to deliver new features and functionality fast, often with technologies new to your development/operations team, means you need to be ever more vigilant in how users experience your services – 24×7. This deck reviews performance monitoring best practices and how to implement them.
Global Mobile App Stores Market 2013 – Explosive growth continues till 2017Rajesh Prabhakar
IT research firm Gartner estimated that worldwide Mobile app stores revenues to reach $26 billion in 2013 compared to $18 billion in 2012 and annual downloads will reach 102 billion in 2013, up from 64 billion in 2012. 91% of total downloads are Free apps and in-app purchases (IAPs) accounts for 48% of app store revenue by 2017, up from 11%in 2012.
Retail Industry Application Security Survey InsightsVeracode
Wondering why retail applications are insecure? This survey shows why retail IT and security teams have a huge gap to close when it comes to securing their applications.
Cross platform audience measurement is important because today's consumers use multiple screens and have many choices. Tracking audience behavior across platforms allows marketers to understand which platforms consumers are using and how they behave on each one. Pandora and other media brands track installation rates, active usage, time spent, and repeat usage across iOS devices using tools from comScore. For example, Pandora has over a 50% installation rate on iPads but only a 19% active usage rate, while ESPN's mobile app has a higher 75% active usage rate despite a lower 19% installation rate. Understanding cross-platform audience behavior helps media companies and advertisers reach audiences throughout the day across different devices.
RedFox is an Android based online ordering system for restaurants that seamlessly integrates into Clover station.
Helps increase management efficiency, productivity, profitability and accountability. Easy to use everyday functionalities with secure cloud based data storage.
The document discusses the need for companies to adopt pragmatic DevOps approaches. It notes that software is increasingly important for all companies and that most new ideas do not have their intended effect, so companies need the ability to rapidly test and incorporate feedback. This requires treating infrastructure as code, using automation and version control, and fostering close collaboration between development and operations teams. Adopting DevOps best practices such as continuous integration, monitoring, and small incremental changes can help companies improve IT performance, responsiveness, and business outcomes.
Flurry State of App Nation: Asia Edition, June 2015Flurry, Inc.
The document summarizes mobile app usage trends in Asia based on data from Flurry Analytics. Some key points:
- Asia has over 190,000 apps, 36,000 companies, and 610 million active devices.
- Shopping, lifestyle, and productivity apps are experiencing the fastest growth in Asia, increasing usage by 77% on average over the last year.
- Phablets (large smartphones) are the fastest growing device type in Asia, accounting for 60% of sessions in the region compared to 45% globally, and driving more engagement and a shift to productivity apps.
BugRaptor’s always remains up to date with latest technologies and ongoing trends in Software testing. Nowadays, software testing and methods has been going through various phases of growth, innovation, and disruption due to advancements in technologies. To consolidate all the innovations and remains up to date, BugRaptor’s showcase some software testing trends in the PPT.
The document discusses phone apps and mobile web pages. It provides statistics on smartphone platforms and app store numbers from 2010-2011. Google saw a large increase in market share while RIM declined. The Apple App Store had 600,000 apps while Android had 400,000 by spring 2011. The document also notes that insurance agent apps tend to have higher retention rates, with 83% still active after 90 days compared to a general app retention rate of only 3%.
The document discusses statistics about wearable technology users in America. It finds that 82% of wearable tech users believe it has enhanced their lives by improving health and fitness for 71% and personal efficiency for 61%. It also predicts that the number of wearable devices will grow from 22 million in 2013 to 175 million by 2018. Usage of health and fitness apps has increased 62% in the past 6 months and the wearable technology healthcare market is projected to exceed $2.9 billion in 2016, accounting for at least half of all wearable technology sales.
UX, Conversion: Optimization of a medical app (Aptus Health - Appdays 2017)Gabriel Soares
This document summarizes three case studies about optimizing a medical app. Case study 1 focused on reducing app size to increase download rates. Technical workarounds like downloading data after login and removing offline images reduced app size by 73% and increased download conversions by 25%. Case study 2 aimed to improve registration rates. A/B testing the onboarding flow and limiting access increased registration conversions from 7% to 20%. Case study 3 targeted push notifications. Customizing notifications through segmentation, automatic triggers, and onboarding pushes increased opt-in rates by 75% and monthly retention by 50%.
Head of Flurry Simon Khalaf breaks down 2014 app usage in his annual State of AppNation presentation. Learn why messaging will become the operating platform on mobile, why teens' behavior signals the beginning of the end of PC, and how retail in our pocket is changing everything!
Every day we use 2000 dollar computers to build and test our apps. However, it has been shown that the next billion internet users will access our apps through low end devices with lots of limitations. They are on remote places of the globe, they have accessibility restrictions and devices with limited compute power and slow connection speeds. In this talk we will reflect on how to build and test apps that can be used by everyone and not just a few.
Presented at TestingUY 2018
Recording (spanish): https://www.youtube.com/watch?v=DvHEFG5GkBU
The document discusses the growth of mobile devices and mobile applications. It notes that the penetration of mobile devices in markets like the US and Australia has reached over 100% and 90% respectively. It also discusses how enterprises are increasingly prioritizing customer-facing mobile applications and using APIs to connect mobile apps to various data sources. The conclusion is that as users demand richer experiences through mobile apps, enterprises will need to define their core assets and focus on APIs to share data while outsourcing non-core activities.
The document discusses the results of a study on the state of mobile development and performance testing in 2014. Some key findings from the study include:
- Mobile developers are releasing app updates more frequently but still rely heavily on manual testing which is time-consuming.
- Nearly 90% of developers see a connection between app performance and user reviews/ratings.
- Top challenges for developers are testing across numerous devices/platforms and keeping up with rapid release cycles.
- Most companies use a variety of free and paid testing tools and see room for improvement in their testing processes. There is strong interest in automation to improve efficiency.
The document summarizes key findings from a survey of 332 professionals regarding enterprise mobility programs. Some of the main findings include:
- More than 1/3 of programs are rolling out apps to over 5,000 users, while another 1/3 are rolling out to under 1,000 users.
- Improved business processes and increased user satisfaction were the top benefits sought from mobility investments.
- Productivity apps and field service apps were seen as having the greatest impact on productivity and ROI.
- Security was the top challenge cited, followed by determining ROI and lack of budget.
- Over half of respondents had little or no visibility into important app usage metrics.
- Developing apps for core business processes and improving
Users are reaching for mobile devices numerous times every day specifically to use mobile apps. The power and
freedom of connected mobile computing continues to raise expectations but users have little patience for problematic
apps. Mobile device users heavily rely on peer reviews and star ratings to help them choose their apps. Once a
mobile app is installed, that app is judged for its speed, responsiveness and stability which define the user experience
and overall satisfaction. Yet this study finds that users are experiencing app issues regularly. Critically, this report
reveals that apps that exhibit issues are quickly abandoned after just a couple of occurrences.
For a company who creates mobile apps, while good performance can lead to satisfied user and app downloads,
poor performance will result in quick app abandonment. The findings indicate that the key to loyal customers from
mobile apps is directly related to the mobile app performance, stability and resource consumption. Metrics defining
the mobile app user experience must be measured from the customer’s perspective and ensure it meets or exceeds
expectations at all times. The consequence of failing to meet user expectations is not only app abandonment – it also
leads to a tarnished brand with lost revenue opportunities from both current and future users.
This document provides a summary of key findings from the U.S. Mobile App Report. It finds that total digital media time spent in the U.S. has increased 24% in the past year, driven by a 52% increase in mobile app usage. Mobile app usage now accounts for 52% of total digital media time spent, surpassing desktop usage. It also finds that the top mobile app categories like social networking, games, and radio account for nearly half of total mobile app time spent. Finally, it reports that the rankings of top apps are dominated by large digital brands like Facebook, Google, Apple, and Amazon.
Comscore US Mobile App Report - June 2014 dataLudovic Privat
This document provides a summary of key findings from the U.S. Mobile App Report. It finds that total digital media time spent in the U.S. has increased 24% in the past year, driven by a 52% increase in mobile app usage. Mobile app usage now accounts for 52% of total digital media time spent, surpassing desktop usage. It also finds that the top mobile app categories like social networking, games, and radio account for nearly half of total mobile app time spent. Finally, it reports that the rankings of top apps are dominated by large digital brands like Facebook, Google, Apple, and Amazon.
This document provides a summary of key findings from the U.S. Mobile App Report. It finds that total digital media time spent in the U.S. has increased 24% in the past year, driven by a 52% surge in mobile app usage. Mobile app usage now accounts for 52% of total digital media time spent, surpassing desktop usage. It also finds that the top mobile app categories like social networking, games, and radio account for nearly half of total mobile app time spent. Finally, it reports that the rankings of top apps are dominated by large digital brands like Facebook, Google, Apple, and Amazon.
App analytics platform - App Annie, explores how mobile has transformed every industry across the globe and become a mainstay of consumers' daily routines. Retail expert Erekle Tokhosashvili, will explore the key indicators behind the booming app economy and uncover the market trends you need to watch in 2019.
Global Mobile App Stores Market 2013 – Explosive growth continues till 2017Rajesh Prabhakar
IT research firm Gartner estimated that worldwide Mobile app stores revenues to reach $26 billion in 2013 compared to $18 billion in 2012 and annual downloads will reach 102 billion in 2013, up from 64 billion in 2012. 91% of total downloads are Free apps and in-app purchases (IAPs) accounts for 48% of app store revenue by 2017, up from 11%in 2012.
Retail Industry Application Security Survey InsightsVeracode
Wondering why retail applications are insecure? This survey shows why retail IT and security teams have a huge gap to close when it comes to securing their applications.
Cross platform audience measurement is important because today's consumers use multiple screens and have many choices. Tracking audience behavior across platforms allows marketers to understand which platforms consumers are using and how they behave on each one. Pandora and other media brands track installation rates, active usage, time spent, and repeat usage across iOS devices using tools from comScore. For example, Pandora has over a 50% installation rate on iPads but only a 19% active usage rate, while ESPN's mobile app has a higher 75% active usage rate despite a lower 19% installation rate. Understanding cross-platform audience behavior helps media companies and advertisers reach audiences throughout the day across different devices.
RedFox is an Android based online ordering system for restaurants that seamlessly integrates into Clover station.
Helps increase management efficiency, productivity, profitability and accountability. Easy to use everyday functionalities with secure cloud based data storage.
The document discusses the need for companies to adopt pragmatic DevOps approaches. It notes that software is increasingly important for all companies and that most new ideas do not have their intended effect, so companies need the ability to rapidly test and incorporate feedback. This requires treating infrastructure as code, using automation and version control, and fostering close collaboration between development and operations teams. Adopting DevOps best practices such as continuous integration, monitoring, and small incremental changes can help companies improve IT performance, responsiveness, and business outcomes.
Flurry State of App Nation: Asia Edition, June 2015Flurry, Inc.
The document summarizes mobile app usage trends in Asia based on data from Flurry Analytics. Some key points:
- Asia has over 190,000 apps, 36,000 companies, and 610 million active devices.
- Shopping, lifestyle, and productivity apps are experiencing the fastest growth in Asia, increasing usage by 77% on average over the last year.
- Phablets (large smartphones) are the fastest growing device type in Asia, accounting for 60% of sessions in the region compared to 45% globally, and driving more engagement and a shift to productivity apps.
BugRaptor’s always remains up to date with latest technologies and ongoing trends in Software testing. Nowadays, software testing and methods has been going through various phases of growth, innovation, and disruption due to advancements in technologies. To consolidate all the innovations and remains up to date, BugRaptor’s showcase some software testing trends in the PPT.
The document discusses phone apps and mobile web pages. It provides statistics on smartphone platforms and app store numbers from 2010-2011. Google saw a large increase in market share while RIM declined. The Apple App Store had 600,000 apps while Android had 400,000 by spring 2011. The document also notes that insurance agent apps tend to have higher retention rates, with 83% still active after 90 days compared to a general app retention rate of only 3%.
The document discusses statistics about wearable technology users in America. It finds that 82% of wearable tech users believe it has enhanced their lives by improving health and fitness for 71% and personal efficiency for 61%. It also predicts that the number of wearable devices will grow from 22 million in 2013 to 175 million by 2018. Usage of health and fitness apps has increased 62% in the past 6 months and the wearable technology healthcare market is projected to exceed $2.9 billion in 2016, accounting for at least half of all wearable technology sales.
UX, Conversion: Optimization of a medical app (Aptus Health - Appdays 2017)Gabriel Soares
This document summarizes three case studies about optimizing a medical app. Case study 1 focused on reducing app size to increase download rates. Technical workarounds like downloading data after login and removing offline images reduced app size by 73% and increased download conversions by 25%. Case study 2 aimed to improve registration rates. A/B testing the onboarding flow and limiting access increased registration conversions from 7% to 20%. Case study 3 targeted push notifications. Customizing notifications through segmentation, automatic triggers, and onboarding pushes increased opt-in rates by 75% and monthly retention by 50%.
Head of Flurry Simon Khalaf breaks down 2014 app usage in his annual State of AppNation presentation. Learn why messaging will become the operating platform on mobile, why teens' behavior signals the beginning of the end of PC, and how retail in our pocket is changing everything!
Every day we use 2000 dollar computers to build and test our apps. However, it has been shown that the next billion internet users will access our apps through low end devices with lots of limitations. They are on remote places of the globe, they have accessibility restrictions and devices with limited compute power and slow connection speeds. In this talk we will reflect on how to build and test apps that can be used by everyone and not just a few.
Presented at TestingUY 2018
Recording (spanish): https://www.youtube.com/watch?v=DvHEFG5GkBU
The document discusses the growth of mobile devices and mobile applications. It notes that the penetration of mobile devices in markets like the US and Australia has reached over 100% and 90% respectively. It also discusses how enterprises are increasingly prioritizing customer-facing mobile applications and using APIs to connect mobile apps to various data sources. The conclusion is that as users demand richer experiences through mobile apps, enterprises will need to define their core assets and focus on APIs to share data while outsourcing non-core activities.
The document discusses the results of a study on the state of mobile development and performance testing in 2014. Some key findings from the study include:
- Mobile developers are releasing app updates more frequently but still rely heavily on manual testing which is time-consuming.
- Nearly 90% of developers see a connection between app performance and user reviews/ratings.
- Top challenges for developers are testing across numerous devices/platforms and keeping up with rapid release cycles.
- Most companies use a variety of free and paid testing tools and see room for improvement in their testing processes. There is strong interest in automation to improve efficiency.
The document summarizes key findings from a survey of 332 professionals regarding enterprise mobility programs. Some of the main findings include:
- More than 1/3 of programs are rolling out apps to over 5,000 users, while another 1/3 are rolling out to under 1,000 users.
- Improved business processes and increased user satisfaction were the top benefits sought from mobility investments.
- Productivity apps and field service apps were seen as having the greatest impact on productivity and ROI.
- Security was the top challenge cited, followed by determining ROI and lack of budget.
- Over half of respondents had little or no visibility into important app usage metrics.
- Developing apps for core business processes and improving
Users are reaching for mobile devices numerous times every day specifically to use mobile apps. The power and
freedom of connected mobile computing continues to raise expectations but users have little patience for problematic
apps. Mobile device users heavily rely on peer reviews and star ratings to help them choose their apps. Once a
mobile app is installed, that app is judged for its speed, responsiveness and stability which define the user experience
and overall satisfaction. Yet this study finds that users are experiencing app issues regularly. Critically, this report
reveals that apps that exhibit issues are quickly abandoned after just a couple of occurrences.
For a company who creates mobile apps, while good performance can lead to satisfied user and app downloads,
poor performance will result in quick app abandonment. The findings indicate that the key to loyal customers from
mobile apps is directly related to the mobile app performance, stability and resource consumption. Metrics defining
the mobile app user experience must be measured from the customer’s perspective and ensure it meets or exceeds
expectations at all times. The consequence of failing to meet user expectations is not only app abandonment – it also
leads to a tarnished brand with lost revenue opportunities from both current and future users.
This document provides a summary of key findings from the U.S. Mobile App Report. It finds that total digital media time spent in the U.S. has increased 24% in the past year, driven by a 52% increase in mobile app usage. Mobile app usage now accounts for 52% of total digital media time spent, surpassing desktop usage. It also finds that the top mobile app categories like social networking, games, and radio account for nearly half of total mobile app time spent. Finally, it reports that the rankings of top apps are dominated by large digital brands like Facebook, Google, Apple, and Amazon.
Comscore US Mobile App Report - June 2014 dataLudovic Privat
This document provides a summary of key findings from the U.S. Mobile App Report. It finds that total digital media time spent in the U.S. has increased 24% in the past year, driven by a 52% increase in mobile app usage. Mobile app usage now accounts for 52% of total digital media time spent, surpassing desktop usage. It also finds that the top mobile app categories like social networking, games, and radio account for nearly half of total mobile app time spent. Finally, it reports that the rankings of top apps are dominated by large digital brands like Facebook, Google, Apple, and Amazon.
This document provides a summary of key findings from the U.S. Mobile App Report. It finds that total digital media time spent in the U.S. has increased 24% in the past year, driven by a 52% surge in mobile app usage. Mobile app usage now accounts for 52% of total digital media time spent, surpassing desktop usage. It also finds that the top mobile app categories like social networking, games, and radio account for nearly half of total mobile app time spent. Finally, it reports that the rankings of top apps are dominated by large digital brands like Facebook, Google, Apple, and Amazon.
App analytics platform - App Annie, explores how mobile has transformed every industry across the globe and become a mainstay of consumers' daily routines. Retail expert Erekle Tokhosashvili, will explore the key indicators behind the booming app economy and uncover the market trends you need to watch in 2019.
This document provides a summary of key findings from "The U.S. Mobile App Report". It finds that mobile app usage has surged, driving a 24% increase in total digital media time spent in the U.S. in the past year. Apps now account for the majority (52%) of digital media time spent, surpassing both mobile web and desktop usage. Social networking, games and radio make up nearly half of total mobile app engagement. iPhone users spend more time and money on apps compared to Android users, though Android has a larger overall user base. The most popular apps across platforms and demographics are those from Facebook, Google, Apple and other major digital brands.
The document discusses the findings of a survey on enterprise mobility trends in 2017. Some key findings include:
- Improved productivity was cited as the primary goal of mobility programs by 43% of respondents, an increase from last year.
- The top pain points for mobility programs are the complexity of managing multiple mobile operating systems and devices (55%) and addressing non-managed devices like BYOD (45%).
- Over half of respondents are concerned about corporate data leaks from non-managed devices and mobile security threats.
- Most organizations offer apps to employees (86%) and are expanding to contractors and partners. The most impactful apps are seen as field service, productivity, and sales apps.
- App portfolios and
Mobile apps account for 57 percent of all digital media usage, and smartphone apps alone capture more than half of digital media time spent.
Why have apps become such a powerful force in our daily media lives? The power of habit. The 2017 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s driving this mobile activity, how it has evolved, and how publishers and advertisers can take advantage.
Some key topics covered in the report include:
Mobile app vs. mobile web usage and audience behavior
Highlights of top-ranking and fast-growing apps
App activity among Millennials and other valuable audience segments
Consumers’ attitudes and perceptions towards apps and the app landscape
Usage habits and behavioral tendencies of app users
Deep dives into several app categories, including retail, gaming and online dating
Umeng 2013 first half insight report of china mobile marketUmeng
The document summarizes mobile internet trends in China based on data from the Umeng Analytics platform. Some key findings include:
- There were over 500 million active mobile devices in China in the second quarter of 2013, with 340 million Android devices and 150 million iOS devices.
- Low and mid-range Android devices saw substantial growth, with Lenovo becoming the second largest brand behind Samsung.
- The average lifecycle for Android devices in China is around 14 months, shorter than Google's anticipated 18 month upgrade cycle.
- Only 30% of mobile users in China try new apps each month, with the top 10% of users downloading 66% of new apps.
With increasingly more people owning smart phones year over year, the growth of mobile web usage is explosive globally and especially in the United States. Projections show a huge increase in consumers' use of mobile health websites and applications, thus the opportunity to engage mobile consumers is NOW. In this webinar we will discuss how to target and engage health consumers through mobile landing pages, applications and advertising.
The document discusses how most companies are not fully leveraging the potential of mobility to transform customer experience and operational processes. It summarizes a study of 80 leading companies across sectors that found only 18% were "Top Performers" in mobile maturity, having well-defined mobile strategies. Wal-Mart is highlighted as an exception for using mobile technologies to improve the customer shopping experience and supplier collaboration. While mobility can improve sales, service, and efficiency, the study found only 36% of companies use mobile for promotions, sales, and services and 59% have not utilized mobility's full potential for internal operations. The document concludes different sectors vary in their mobile adoption, with technology, telecom, and financial services leading and oil/gas and
The document summarizes key findings from a 2016 mobility report by CITO Research. It finds that enterprises are increasingly deploying custom mobile apps to improve business processes and productivity. Over half of respondents provide apps to external partners like contractors. While complexity of managing multiple platforms is a challenge, enterprises are seeing improved adoption rates and satisfaction with their mobile programs as they focus on deploying apps that integrate with internal systems and target large user segments.
The document summarizes key findings from a 2016 mobility report by CITO Research. It finds that companies are increasingly deploying custom mobile apps to improve business processes and productivity. Many organizations are mobilizing access to enterprise systems to drive adoption of these custom apps. There is also a trend of companies equipping a wider group of external workers like contractors and partners with mobile apps through their extended enterprise strategies. Over half of surveyed organizations now provide apps to external parties like this extended workforce.
Brands are building up their mobile presence - comprised of apps, websites, and app stores - with the goal of interacting and engaging with consumers across every touch point. But why have relatively few brands effectively mastered the mobile channel? Find out in a report detailing survey findings of 1,000+ mobility influencers across the US and UK. We uncovered how much brands are investing in mobile projects, what their mobile priorities are and what frustrates them about mobilizing their businesses.
Mobile has grown so fast that it’s now the leading digital platform, with total activity on smartphones and tablets accounting for two-thirds of digital media time spent, and smartphone apps alone now capturing roughly half of digital media time.
Why have apps become such a powerful force in our daily media lives? The power of habit. The comScore 2016 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s behind this surge in mobile activity, and how publishers and advertisers can take advantage.
eMarketer webinar: Mobile App Marketing—Acquiring and Retaining Quality Users...eMarketer
Mobile users are spending more time than ever with mobile apps—however, there are millions of apps to choose from, and users only stay engaged with a few of them. Topics in this webinar include: How many US mobile users regularly buy and use apps; The best types of ads for acquiring new users and keeping them engaged; How much marketers spend on app install ads; How long users stay engaged with different types of apps.
E-commerce Development Services- Hornet DynamicsHornet Dynamics
For any business hoping to succeed in the digital age, having a strong online presence is crucial. We offer Ecommerce Development Services that are customized according to your business requirements and client preferences, enabling you to create a dynamic, safe, and user-friendly online store.
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
Need for Speed: Removing speed bumps from your Symfony projects ⚡️Łukasz Chruściel
No one wants their application to drag like a car stuck in the slow lane! Yet it’s all too common to encounter bumpy, pothole-filled solutions that slow the speed of any application. Symfony apps are not an exception.
In this talk, I will take you for a spin around the performance racetrack. We’ll explore common pitfalls - those hidden potholes on your application that can cause unexpected slowdowns. Learn how to spot these performance bumps early, and more importantly, how to navigate around them to keep your application running at top speed.
We will focus in particular on tuning your engine at the application level, making the right adjustments to ensure that your system responds like a well-oiled, high-performance race car.
Zoom is a comprehensive platform designed to connect individuals and teams efficiently. With its user-friendly interface and powerful features, Zoom has become a go-to solution for virtual communication and collaboration. It offers a range of tools, including virtual meetings, team chat, VoIP phone systems, online whiteboards, and AI companions, to streamline workflows and enhance productivity.
SOCRadar's Aviation Industry Q1 Incident Report is out now!
The aviation industry has always been a prime target for cybercriminals due to its critical infrastructure and high stakes. In the first quarter of 2024, the sector faced an alarming surge in cybersecurity threats, revealing its vulnerabilities and the relentless sophistication of cyber attackers.
SOCRadar’s Aviation Industry, Quarterly Incident Report, provides an in-depth analysis of these threats, detected and examined through our extensive monitoring of hacker forums, Telegram channels, and dark web platforms.
Microservice Teams - How the cloud changes the way we workSven Peters
A lot of technical challenges and complexity come with building a cloud-native and distributed architecture. The way we develop backend software has fundamentally changed in the last ten years. Managing a microservices architecture demands a lot of us to ensure observability and operational resiliency. But did you also change the way you run your development teams?
Sven will talk about Atlassian’s journey from a monolith to a multi-tenanted architecture and how it affected the way the engineering teams work. You will learn how we shifted to service ownership, moved to more autonomous teams (and its challenges), and established platform and enablement teams.
What is Augmented Reality Image Trackingpavan998932
Augmented Reality (AR) Image Tracking is a technology that enables AR applications to recognize and track images in the real world, overlaying digital content onto them. This enhances the user's interaction with their environment by providing additional information and interactive elements directly tied to physical images.
Transform Your Communication with Cloud-Based IVR SolutionsTheSMSPoint
Discover the power of Cloud-Based IVR Solutions to streamline communication processes. Embrace scalability and cost-efficiency while enhancing customer experiences with features like automated call routing and voice recognition. Accessible from anywhere, these solutions integrate seamlessly with existing systems, providing real-time analytics for continuous improvement. Revolutionize your communication strategy today with Cloud-Based IVR Solutions. Learn more at: https://thesmspoint.com/channel/cloud-telephony
DDS Security Version 1.2 was adopted in 2024. This revision strengthens support for long runnings systems adding new cryptographic algorithms, certificate revocation, and hardness against DoS attacks.
Takashi Kobayashi and Hironori Washizaki, "SWEBOK Guide and Future of SE Education," First International Symposium on the Future of Software Engineering (FUSE), June 3-6, 2024, Okinawa, Japan
Introducing Crescat - Event Management Software for Venues, Festivals and Eve...Crescat
Crescat is industry-trusted event management software, built by event professionals for event professionals. Founded in 2017, we have three key products tailored for the live event industry.
Crescat Event for concert promoters and event agencies. Crescat Venue for music venues, conference centers, wedding venues, concert halls and more. And Crescat Festival for festivals, conferences and complex events.
With a wide range of popular features such as event scheduling, shift management, volunteer and crew coordination, artist booking and much more, Crescat is designed for customisation and ease-of-use.
Over 125,000 events have been planned in Crescat and with hundreds of customers of all shapes and sizes, from boutique event agencies through to international concert promoters, Crescat is rigged for success. What's more, we highly value feedback from our users and we are constantly improving our software with updates, new features and improvements.
If you plan events, run a venue or produce festivals and you're looking for ways to make your life easier, then we have a solution for you. Try our software for free or schedule a no-obligation demo with one of our product specialists today at crescat.io
GraphSummit Paris - The art of the possible with Graph TechnologyNeo4j
Sudhir Hasbe, Chief Product Officer, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Software Engineering, Software Consulting, Tech Lead, Spring Boot, Spring Cloud, Spring Core, Spring JDBC, Spring Transaction, Spring MVC, OpenShift Cloud Platform, Kafka, REST, SOAP, LLD & HLD.
Atelier - Innover avec l’IA Générative et les graphes de connaissancesNeo4j
Atelier - Innover avec l’IA Générative et les graphes de connaissances
Allez au-delà du battage médiatique autour de l’IA et découvrez des techniques pratiques pour utiliser l’IA de manière responsable à travers les données de votre organisation. Explorez comment utiliser les graphes de connaissances pour augmenter la précision, la transparence et la capacité d’explication dans les systèmes d’IA générative. Vous partirez avec une expérience pratique combinant les relations entre les données et les LLM pour apporter du contexte spécifique à votre domaine et améliorer votre raisonnement.
Amenez votre ordinateur portable et nous vous guiderons sur la mise en place de votre propre pile d’IA générative, en vous fournissant des exemples pratiques et codés pour démarrer en quelques minutes.
Using Query Store in Azure PostgreSQL to Understand Query PerformanceGrant Fritchey
Microsoft has added an excellent new extension in PostgreSQL on their Azure Platform. This session, presented at Posette 2024, covers what Query Store is and the types of information you can get out of it.
Using Query Store in Azure PostgreSQL to Understand Query Performance
Infograph
1. TESTING, A PRIMARY BOTTLENECK IN THE RELEASE OF NEW MOBILE APPS,
ACCORDING TO DEVELOPERS AND TESTING ENGINEERS
54%
of organizations, test cycles
were lasting 1-2 weeks.
28%
companies can’t get access to
enough devices, or they lack
budget for real-device testing.
KOBITON SURVEY STATS
MAR 2018
19%
struggle to either get started
with, or to find time to
establish, Test Automation.
72%
organizations are planning
to increase mobile app
tester headcount.
When testing mobile apps, the
biggest time sink is performance
and load testing for most
organizations.
Mobile app market is expected
to grow to 189 Billion $ by 2020
- 2016 App Annie Report
Up to 70% of Americans spend
nearly 3 hrs per day on smart
phone. - 2017 ComScore Report
84%
of respondents said it is
“very important” or “crucial”
to test on real devices.
42%
of respondents are
testing on iOS as well as
Android devices.
31%
of respondents tested more
than 10 mobile apps in the
past year.