During this workshop a practical example of a web application will be developed. Its nature will be ludic (based on Sesame Street characters) but complex enough to put into spot the different features of Grails likewise as Domain Classes, Validators, GORM, Controllers, Services, Testing, etc. Everything will be developed using Groovy/Grails Tool Suite.
This workshop will cover all the commands necessary from the beginning of the project to its end, as well as the fine settings required to run it properly. The whole point will underline what Grails specific traits are over the other rapid development models in use at the moment.
All necessary program code to develop the workshop application will be supplied in advance to the attendants.
Based on the example of the XWiki Open Source project (http://xwiki.org) this session will describe a number of practices to improve the quality of a Java project. Also, it will show how to implement these practices so that they are automatically checked and enforced. Some examples include: *How to make sure your project does not break binary compatibility unintentionally and, more generally, how to successfully evolve an API without breaking your users; *How to manage the JAR hell and avoid duplication of classes in your application at runtime; *How to automatically control the test coverage and the associated policies; *How to automate functional testing of web applications and how to avoid false-positives that plague any project..
Writing great unit tests distinguishes good programmers from great programmers. In this course, you will learn how to write great unit tests with Mockito and JUnit. You take 12 steps with JUnit and 18 steps with Mockito into unit testing proficiency.
Mockito
Step 01 : Set up an Eclipse Project with JUnit and Mockito frameworks. First Green Bar.
Step 02 : Example to start understanding why we need mocks.
Step 03 : What is a stub? Create an unit test using Stub? Disadvantages of Stubs.
Step 04 : Your first Mockito code! Hurrah!!! Lets use Mockito to mock TodoService.
Step 05 : Stubbing variations with Mockito. A few mockito examples mocking List class : Multiple return values, Argument Matchers and throwing exceptions.
Step 06 : Introduction to BDD. Given When Then. BDD Mockito Syntax.
Step 07 : How to verify calls on a mock? Verify how many times a method is called. We will add deleteTodo method to the TodoService.
Step 08 : How to capture an argument which is passed to a mock?
Step 09 : Hamcrest Matchers.
Step 10 : Let's simplify things with Mockito Annotations. @Mock, @InjectMocks, @RunWith(MockitoJUnitRunner.class), @Captor
Step 11 : JUnit Rules. Using MockitoJUnit.rule() instead of @RunWith(MockitoJUnitRunner.class).
Step 12 : Real world Example with Spring
Step 13 : What is a spy? How to spy with Mockito?
Step 14 : Some Theory : Why does Mockito not allow stubbing final and private methods?
Step 15 : Using PowerMock and Mockito to mock a Static Method.
Step 16 : Using PowerMock and Mockito to invoke a private Method.
Step 17 : Using PowerMock and Mockito to mock a constructor.
Step 18 : Good Unit Tests.
JUnit
Step 01 : Need for Unit Testing
Step 02 : Setting up your First JUnit
Step 03 : First Successful JUnit. Green Bar and assertEquals
Step 04 : Refactoring Your First JUnit Test
Step 05 : Second JUnit Example assertTrue and assertFalse
Step 06 : @Before @After
Step 07 : @BeforeClass @AfterClass
Step 08 : Comparing Arrays in JUnit Tests
Step 09 : Testing Exceptions in JUnit Tests
Step 10 : Testing Performance in JUnit Tests
Step 11 : Parameterized Tests
Step 12 : Organize JUnits into Suites
A design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. This course will give you high level insight into design patterns from the book "Design Patterns: Elements of Reusable Object-Oriented Software", which is the reference on the subject.
In our experience, we believe that understanding the context (with a real world example) of a Design Pattern is more important than the precise implementation details.
In this quick course on Design Patterns, you will learn the basics of GOF Design Patterns. Each Design Pattern will be explained in 2 to 3 minutes with a Real World Example.
You will not be bored with implementation details of each and every Design Pattern. We would touch upon them sometimes but for the most part we would focus on Real World Examples.
You will learn about Creation, Structural and Behavioral Design Patterns.
Design Patterns discussed : Decorator, Factory Method, Strategy, Singleton, Adapter, Facade, Template Method, Iterator, Observer, Command, Builder, Chain of Responsibility, Memento, Visitor, State, Flyweight, Mediator, Prototype, Proxy.
Full Stack Web Development Course - Brochure - Manojkumar C - Fresh Spar Tech...Manojkumar C
Recently I have reviewed the Error Makes Clever Academy course. It is a great course to enroll for full-stack web development with a affordable price.
Social Links:
Linkedin:
https://www.linkedin.com/in/manojkumar--c/
instagram:
https://www.instagram.com/manojkumar._.c/
Youtube:
https://www.youtube.com/@Manojkumar_C/
During this demonstration a practical example of a web app will be developed. Its nature will be ludic (based on Sesame Street characters) but complex enough to put into spot the different features of Grails likewise as Domain Classes, Validators, GORM, Controllers, Services, Testing, etc. It will cover all the commands necessary from the beginning of the project to its end. The whole point will underline what Grails specific traits are over the other rapid development models in use at the moment. Attendants will have a wide glance of involved technologies capacities and roles and of the style of working together with GGTS 3.4 and Grails 2.3, All necessary program code to develop the application will be supplied in advance.
Unbundling the JavaScript module bundler - Road to CoderfulLuciano Mammino
The landscape of module bundlers has evolved significantly since the days you would manually copy-paste your libraries to create a package for your frontend app. Like many parts of the JS world, the evolution has happened somewhat haphazardly, and the pace of change can feel overwhelming. Has Webpack ever felt like magic to you? How well do you understand what’s really going on under the hood? In this talk, I will uncover the history of JS module bundlers and illustrate how they actually work. Once we have the basics down, I will dive deeper into some of the more advanced topics, such as bundle cache boost and resolving cycling dependencies. At the end of this session, you will have a much more profound understanding of what’s going on behind the scenes.
A quick introduction to the Spring framework. Discover how to wire Java objects using Spring and dependency injection.
You'll learn how to set up your system for Spring development, how to use Maven and how to write testable code with Spring.
All code belonging to the course is in Github.
We take a focused approach taking a deep dive into most important and common Spring features.
During this tutorial, we discuss these features with examples
Spring Container, Dependency, and IOC (Inversion of Control)
Aspect Oriented Programming
JDBC
Unit Testing with JUnit
Dependency Management with Maven
By the end of this course, you will be able to
Understand the fundamentals of the Java Spring framework
Understand What the Spring framework is for
Develop Java Applications, the Spring way
Eclipse is the most popular Open Source Java IDE. More developers use Eclipse than any other tool for Java Programming.
In this course, we take you on a fun ride with Eclipse.
By the end of this course, you would have a number of Eclipse tips and tricks up your sleeve. You will also understand various features of Eclipse - Views, Perspectives, Debugger, Save Actions, Plugins and Code Generation.
You will improve your productivity with Eclipse Shortcuts . You will also learn to import projects from Git and the basics of Maven projects.
Course is Organised into 11 Steps : Experienced Eclipse Developers can give Step 0 a skip
Step 0 : Eclipse Basics - Workspace & Your First Java File
Step 1 : Most Important Editing Shortcuts ctrl-1 and ctrl-space
Step 2 : Debugging Java Programs
Step 3 : Eclipse Short Cuts
Step 4 : Refactoring with Eclipse
Step 5 : Code Generation with Eclipse
Step 6 : Automate with Save Actions
Step 7 : Eclipse Views
Step 8 : Eclipse Perspectives
Step 9 : Plugins
Step 10 : Setting up Projects From Git and Maven
Para desenvolver um site institucional simples ou um hotsite pequeno, não é preciso muito mais que um pouco de HTML, um ou dois arquivos de CSS, alguns arquivos de JavaScript, e um sistema de CMS. No entanto, à medida que a complexidade de um site aumenta, o código passa a se tornar cada vez mais extenso, complexo, difícil de ser organizado, e projeto acaba virando um grande "code spaghetti".
Para garantir que isso não aconteça, é necessário implementar uma estrutura sólida para o HTML, CSS e JavaScript, de modo que os componentes da aplicação funcionem independentemente e sejam facilmente mantidos e modificados. Nesta palestra, mostrei como elaborar uma arquitetura de front-end que sustente uma aplicação de larga escala.
Maven is the most popular Java Dependency Management Tool.
In this hands-on course, you will understand how Maven makes the life of a Java developer easy. We will use a step by step approach with 20 steps.
During the course, you will automate these using Maven.
Compiling Java Code
Running Unit Tests
Building Jar's and Wars
Running web applications in Tomcat
Setting up new projects
You will learn following features of Maven with 5 Example Projects on Github.
Dependency Management - including Transitive Dependencies
Maven Project Object Model
Maven Build Life Cycle
Maven Plugins
Maven Archetypes - Generate Projects
Maven Best Practices
Multi Module Maven Projects
Building web applications?
Thinking about auto-updater?
Need to document your releases?
Then look at this presentation.
You'll likely discover another point of view on these questions.
During this workshop a practical example of a web application will be developed. Its nature will be ludic (based on Sesame Street characters) but complex enough to put into spot the different features of Grails likewise as Domain Classes, Validators, GORM, Controllers, Services, Testing, etc. Everything will be developed using Groovy/Grails Tool Suite.
This workshop will cover all the commands necessary from the beginning of the project to its end, as well as the fine settings required to run it properly. The whole point will underline what Grails specific traits are over the other rapid development models in use at the moment.
All necessary program code to develop the workshop application will be supplied in advance to the attendants.
Based on the example of the XWiki Open Source project (http://xwiki.org) this session will describe a number of practices to improve the quality of a Java project. Also, it will show how to implement these practices so that they are automatically checked and enforced. Some examples include: *How to make sure your project does not break binary compatibility unintentionally and, more generally, how to successfully evolve an API without breaking your users; *How to manage the JAR hell and avoid duplication of classes in your application at runtime; *How to automatically control the test coverage and the associated policies; *How to automate functional testing of web applications and how to avoid false-positives that plague any project..
Writing great unit tests distinguishes good programmers from great programmers. In this course, you will learn how to write great unit tests with Mockito and JUnit. You take 12 steps with JUnit and 18 steps with Mockito into unit testing proficiency.
Mockito
Step 01 : Set up an Eclipse Project with JUnit and Mockito frameworks. First Green Bar.
Step 02 : Example to start understanding why we need mocks.
Step 03 : What is a stub? Create an unit test using Stub? Disadvantages of Stubs.
Step 04 : Your first Mockito code! Hurrah!!! Lets use Mockito to mock TodoService.
Step 05 : Stubbing variations with Mockito. A few mockito examples mocking List class : Multiple return values, Argument Matchers and throwing exceptions.
Step 06 : Introduction to BDD. Given When Then. BDD Mockito Syntax.
Step 07 : How to verify calls on a mock? Verify how many times a method is called. We will add deleteTodo method to the TodoService.
Step 08 : How to capture an argument which is passed to a mock?
Step 09 : Hamcrest Matchers.
Step 10 : Let's simplify things with Mockito Annotations. @Mock, @InjectMocks, @RunWith(MockitoJUnitRunner.class), @Captor
Step 11 : JUnit Rules. Using MockitoJUnit.rule() instead of @RunWith(MockitoJUnitRunner.class).
Step 12 : Real world Example with Spring
Step 13 : What is a spy? How to spy with Mockito?
Step 14 : Some Theory : Why does Mockito not allow stubbing final and private methods?
Step 15 : Using PowerMock and Mockito to mock a Static Method.
Step 16 : Using PowerMock and Mockito to invoke a private Method.
Step 17 : Using PowerMock and Mockito to mock a constructor.
Step 18 : Good Unit Tests.
JUnit
Step 01 : Need for Unit Testing
Step 02 : Setting up your First JUnit
Step 03 : First Successful JUnit. Green Bar and assertEquals
Step 04 : Refactoring Your First JUnit Test
Step 05 : Second JUnit Example assertTrue and assertFalse
Step 06 : @Before @After
Step 07 : @BeforeClass @AfterClass
Step 08 : Comparing Arrays in JUnit Tests
Step 09 : Testing Exceptions in JUnit Tests
Step 10 : Testing Performance in JUnit Tests
Step 11 : Parameterized Tests
Step 12 : Organize JUnits into Suites
A design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. This course will give you high level insight into design patterns from the book "Design Patterns: Elements of Reusable Object-Oriented Software", which is the reference on the subject.
In our experience, we believe that understanding the context (with a real world example) of a Design Pattern is more important than the precise implementation details.
In this quick course on Design Patterns, you will learn the basics of GOF Design Patterns. Each Design Pattern will be explained in 2 to 3 minutes with a Real World Example.
You will not be bored with implementation details of each and every Design Pattern. We would touch upon them sometimes but for the most part we would focus on Real World Examples.
You will learn about Creation, Structural and Behavioral Design Patterns.
Design Patterns discussed : Decorator, Factory Method, Strategy, Singleton, Adapter, Facade, Template Method, Iterator, Observer, Command, Builder, Chain of Responsibility, Memento, Visitor, State, Flyweight, Mediator, Prototype, Proxy.
Full Stack Web Development Course - Brochure - Manojkumar C - Fresh Spar Tech...Manojkumar C
Recently I have reviewed the Error Makes Clever Academy course. It is a great course to enroll for full-stack web development with a affordable price.
Social Links:
Linkedin:
https://www.linkedin.com/in/manojkumar--c/
instagram:
https://www.instagram.com/manojkumar._.c/
Youtube:
https://www.youtube.com/@Manojkumar_C/
During this demonstration a practical example of a web app will be developed. Its nature will be ludic (based on Sesame Street characters) but complex enough to put into spot the different features of Grails likewise as Domain Classes, Validators, GORM, Controllers, Services, Testing, etc. It will cover all the commands necessary from the beginning of the project to its end. The whole point will underline what Grails specific traits are over the other rapid development models in use at the moment. Attendants will have a wide glance of involved technologies capacities and roles and of the style of working together with GGTS 3.4 and Grails 2.3, All necessary program code to develop the application will be supplied in advance.
Unbundling the JavaScript module bundler - Road to CoderfulLuciano Mammino
The landscape of module bundlers has evolved significantly since the days you would manually copy-paste your libraries to create a package for your frontend app. Like many parts of the JS world, the evolution has happened somewhat haphazardly, and the pace of change can feel overwhelming. Has Webpack ever felt like magic to you? How well do you understand what’s really going on under the hood? In this talk, I will uncover the history of JS module bundlers and illustrate how they actually work. Once we have the basics down, I will dive deeper into some of the more advanced topics, such as bundle cache boost and resolving cycling dependencies. At the end of this session, you will have a much more profound understanding of what’s going on behind the scenes.
A quick introduction to the Spring framework. Discover how to wire Java objects using Spring and dependency injection.
You'll learn how to set up your system for Spring development, how to use Maven and how to write testable code with Spring.
All code belonging to the course is in Github.
We take a focused approach taking a deep dive into most important and common Spring features.
During this tutorial, we discuss these features with examples
Spring Container, Dependency, and IOC (Inversion of Control)
Aspect Oriented Programming
JDBC
Unit Testing with JUnit
Dependency Management with Maven
By the end of this course, you will be able to
Understand the fundamentals of the Java Spring framework
Understand What the Spring framework is for
Develop Java Applications, the Spring way
Eclipse is the most popular Open Source Java IDE. More developers use Eclipse than any other tool for Java Programming.
In this course, we take you on a fun ride with Eclipse.
By the end of this course, you would have a number of Eclipse tips and tricks up your sleeve. You will also understand various features of Eclipse - Views, Perspectives, Debugger, Save Actions, Plugins and Code Generation.
You will improve your productivity with Eclipse Shortcuts . You will also learn to import projects from Git and the basics of Maven projects.
Course is Organised into 11 Steps : Experienced Eclipse Developers can give Step 0 a skip
Step 0 : Eclipse Basics - Workspace & Your First Java File
Step 1 : Most Important Editing Shortcuts ctrl-1 and ctrl-space
Step 2 : Debugging Java Programs
Step 3 : Eclipse Short Cuts
Step 4 : Refactoring with Eclipse
Step 5 : Code Generation with Eclipse
Step 6 : Automate with Save Actions
Step 7 : Eclipse Views
Step 8 : Eclipse Perspectives
Step 9 : Plugins
Step 10 : Setting up Projects From Git and Maven
Para desenvolver um site institucional simples ou um hotsite pequeno, não é preciso muito mais que um pouco de HTML, um ou dois arquivos de CSS, alguns arquivos de JavaScript, e um sistema de CMS. No entanto, à medida que a complexidade de um site aumenta, o código passa a se tornar cada vez mais extenso, complexo, difícil de ser organizado, e projeto acaba virando um grande "code spaghetti".
Para garantir que isso não aconteça, é necessário implementar uma estrutura sólida para o HTML, CSS e JavaScript, de modo que os componentes da aplicação funcionem independentemente e sejam facilmente mantidos e modificados. Nesta palestra, mostrei como elaborar uma arquitetura de front-end que sustente uma aplicação de larga escala.
Maven is the most popular Java Dependency Management Tool.
In this hands-on course, you will understand how Maven makes the life of a Java developer easy. We will use a step by step approach with 20 steps.
During the course, you will automate these using Maven.
Compiling Java Code
Running Unit Tests
Building Jar's and Wars
Running web applications in Tomcat
Setting up new projects
You will learn following features of Maven with 5 Example Projects on Github.
Dependency Management - including Transitive Dependencies
Maven Project Object Model
Maven Build Life Cycle
Maven Plugins
Maven Archetypes - Generate Projects
Maven Best Practices
Multi Module Maven Projects
Building web applications?
Thinking about auto-updater?
Need to document your releases?
Then look at this presentation.
You'll likely discover another point of view on these questions.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
2. 2
MAZE GAME
www.scratchcourse.wordpress.com
Activity Examples
Beginners Activity – Create a simple MAZE like arena in
the background. Navigate the sprite around it using
mouse. Touching obstacles would result in game getting
over. (Use the code that we showed in the class)
https://scratch.mit.edu/projects/24134162/
https://scratch.mit.edu/projects/350758274/
https://scratch.mit.edu/projects/397389854/
Intermediate Activity -In addition to the beginner level,
Add more controls and effects. For example, you can
add a SCORE. You can also add a time limit. (This will
require using variables which we will formally learn
later, but can be picked up easily on your own too.)*
https://scratch.mit.edu/projects/413665271
https://scratch.mit.edu/projects/414136719/
https://scratch.mit.edu/projects/413967812
https://scratch.mit.edu/projects/405020207/
https://scratch.mit.edu/projects/404747288/
https://scratch.mit.edu/projects/405094740/
*This will need variables that we will learn in the upcoming classes.
Youtube video of our class: https://youtu.be/5VpmcRCzqfY
3. Task Marks Given
A maze track created on the background 2
Sprite moves according to mouse pointer/Some key (e.g. arrow) 2
Game stops if the sprite touches the maze 2
When the game stops, the sprite takes on a new costume 2
Celebration (dialog/costume change/ music) when the maze is
completed
2
BONUS: Obstacles, eg. Parts where the sprite suddenly speeds up ,
moving sprites that should not be touched, lives /score etc
2
PENALTY: Late Submission (Per Day) -1
PENALTY: Not Shared on the SCRATCH platform -1
Marking Criterion (Max Marks: 12)
www.scratchcourse.wordpress.com
4. Problem Remedy
My sprite touches the maze but doesn’t
take the correct action
Mostly this happens when there is a
small difference in colour. Use the
dropper tool as in class notes.
Common Problems
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5. Remember to submit your project in time!
Enjoy!
www.scratchcourse.wordpress.com