This document contains images and links from Eliza Moseman's research and design of a website prototype for Hypon. It includes images of website research, wireframes, prototype designs, and links to an interactive prototype on Invis.io, with the goal of imagining Hypon's online existence. The document was created for a class taught by Professor Klinkowstein.
The document discusses the future of the internet and proposes several ideas for tools or applications, including a browser extension that reveals sponsorships and ads, a barcode scanning app that assigns an ethical grade to companies, and an online database detailing companies' values, partnerships, and controversies. It also includes links to articles about issues like hyper-financialization and online culture wars, as well as images created by the author, Eliza Moseman. The document appears to be notes for a class project on futurology and the future of the internet.
This document discusses newer technologies and ethical concerns regarding their use. It focuses on augmented reality (AR) applications for virtual shopping experiences that allow users to try on products virtually. While these technologies aim to enhance shopping experiences and boost sales by reducing returns, some argue they invade privacy by projecting products into a user's personal space. The document examines how companies like Apple use technologies like Face ID, smartphone tracking apps, and AirTags, and questions whether users are comfortable with the level of data collection. It also looks at who the typical users of these technologies are and their motivations for engaging with virtual shopping experiences.
This document outlines a social media campaign to reach a target audience through tweets. It includes plans for text, video, and image ads on Twitter to promote the campaign. The document was created by Eliza Moseman for her professor Klinkowstein's FA102b class and includes images created by Moseman.
This document appears to be work produced by a student named Eliza Moseman for Professor Klinkowstein's FA102B class. It includes images and text from a speculative product design project, featuring user experience maps, font samples, and potential slogans. The document provides materials related to developing and designing the user experience for an unspecified new product.
This document summarizes the key points from slides in a group presentation on newer technologies and ethical concerns. Slide 6 discusses how invasive technology can invade users' lives without their complete control over what is being accessed. Slide 7 notes that invasive tech has been cultivated by demand for smarter personalized tech. Slide 8 highlights how Apple uses facial recognition and fingerprint scanning technologies in their phones and payment systems.
This document outlines the touchpoints in the customer journey for a speculative product that provides social impact scores for online retailers. It describes the target persona as an average 35-50 year old avid online shopper who wants to passively support social causes. The key touchpoints are:
1) Recognition of the product through digital and banner ads, endorsements at conferences.
2) Consideration through researching the company and scores on retailers using a QR code or browser extension.
3) Purchase by installing a browser extension that shows impact scores at online checkout.
4) Post-purchase involvement through reviews, sharing scores on social media, and providing feedback to tailor recommendations.
This document discusses the future of the internet and contains links to articles about topics like the Joe Rogan controversy on Spotify, futurology discussions on Reddit, and online culture wars. It also lists concepts like commitment, hyper-financialization, and projections. Finally, it proposes ideas for a browser extension that reveals sponsorships, an app that grades company ethics, and an online database of company values and controversies. The document ends with images created by the author, Eliza Moseman.
This document contains images and links from Eliza Moseman's research and design of a website prototype for Hypon. It includes images of website research, wireframes, prototype designs, and links to an interactive prototype on Invis.io, with the goal of imagining Hypon's online existence. The document was created for a class taught by Professor Klinkowstein.
The document discusses the future of the internet and proposes several ideas for tools or applications, including a browser extension that reveals sponsorships and ads, a barcode scanning app that assigns an ethical grade to companies, and an online database detailing companies' values, partnerships, and controversies. It also includes links to articles about issues like hyper-financialization and online culture wars, as well as images created by the author, Eliza Moseman. The document appears to be notes for a class project on futurology and the future of the internet.
This document discusses newer technologies and ethical concerns regarding their use. It focuses on augmented reality (AR) applications for virtual shopping experiences that allow users to try on products virtually. While these technologies aim to enhance shopping experiences and boost sales by reducing returns, some argue they invade privacy by projecting products into a user's personal space. The document examines how companies like Apple use technologies like Face ID, smartphone tracking apps, and AirTags, and questions whether users are comfortable with the level of data collection. It also looks at who the typical users of these technologies are and their motivations for engaging with virtual shopping experiences.
This document outlines a social media campaign to reach a target audience through tweets. It includes plans for text, video, and image ads on Twitter to promote the campaign. The document was created by Eliza Moseman for her professor Klinkowstein's FA102b class and includes images created by Moseman.
This document appears to be work produced by a student named Eliza Moseman for Professor Klinkowstein's FA102B class. It includes images and text from a speculative product design project, featuring user experience maps, font samples, and potential slogans. The document provides materials related to developing and designing the user experience for an unspecified new product.
This document summarizes the key points from slides in a group presentation on newer technologies and ethical concerns. Slide 6 discusses how invasive technology can invade users' lives without their complete control over what is being accessed. Slide 7 notes that invasive tech has been cultivated by demand for smarter personalized tech. Slide 8 highlights how Apple uses facial recognition and fingerprint scanning technologies in their phones and payment systems.
This document outlines the touchpoints in the customer journey for a speculative product that provides social impact scores for online retailers. It describes the target persona as an average 35-50 year old avid online shopper who wants to passively support social causes. The key touchpoints are:
1) Recognition of the product through digital and banner ads, endorsements at conferences.
2) Consideration through researching the company and scores on retailers using a QR code or browser extension.
3) Purchase by installing a browser extension that shows impact scores at online checkout.
4) Post-purchase involvement through reviews, sharing scores on social media, and providing feedback to tailor recommendations.
This document discusses the future of the internet and contains links to articles about topics like the Joe Rogan controversy on Spotify, futurology discussions on Reddit, and online culture wars. It also lists concepts like commitment, hyper-financialization, and projections. Finally, it proposes ideas for a browser extension that reveals sponsorships, an app that grades company ethics, and an online database of company values and controversies. The document ends with images created by the author, Eliza Moseman.
This document is a user experience map for a speculative product created by Eliza Moseman for Professor Klinkowstein's FA102B class. The map outlines potential user needs, goals, and pain points that the hypothetical product could address.
This document discusses newer technologies and ethical concerns regarding their use. It focuses on augmented reality (AR) applications for virtual shopping experiences that allow users to try on products virtually. While these technologies aim to enhance shopping experiences and boost sales, some argue they invade privacy by projecting products into a user's personal space without consent. The document also examines technologies like smartphone tracking, AirTags, and virtual reality, as well as how personal data is collected and used in the information economy.
This document discusses futurology and the future of the internet. It lists several links related to topics like the impact of Joe Rogan on Spotify, reactions to the future of technology, and online culture wars. It also proposes ideas for a browser extension that reveals sponsorships, an app that assigns ethics grades to companies, and an online database of company values and controversies. Overall, the document presents various perspectives and proposals related to technology futures.
This document discusses futurology and the future of the internet. It lists several links related to topics like the impact of Joe Rogan on Spotify, people's attitudes towards future technologies, and online culture wars. It also proposes ideas for a browser extension that reveals sponsorships and ads, an app that grades companies' ethics, and an online database of company values and controversies. The document is written by Eliza Moseman for Professor Klinkowstein's class.
This document discusses futurology and the future of the internet. It provides links to articles about Spotify's issues with Joe Rogan, people's dislike for the future direction of technology, and deeper healing needed for online culture wars. The document also lists topics like commitment, hyperfinacilization, and projections that seem to be themes explored in futurology and the future of the internet.
This document appears to be a template for a deck or presentation slide. It includes a subtitle and the name of the student, Eliza Moseman, along with their class FA102B and professor, Professor Klinkowstein. In 3 sentences or less.
The document is a series of headers created by Eliza Moseman exploring motion graphic letter-shaped images and their associations. Each header describes motion graphic explorations of letter-shaped images and their generator, with the last few headers noting a final exploration video.
This document discusses an image association generator that was created by Eliza Moseman to generate alternate fonts and logotypes. It includes photos of alternate fonts that could be used for a logotype as well as images where the logotypes have been traced in an alternate style. The generator allows for exploring different visual representations of a company or product's logotype or brand identity.
The document outlines the naming process for a new brand called Visiate. It describes how the name was derived by combining elements from "visualize" and "affiliate" to reference image generation. A diagram is then shown that sketches the unusual brand character of Visiate, which aims to generate image associations.
1) The document discusses the Apollo 11 mission which saw the first astronauts walk on the Moon in 1969.
2) It explains that the Moon was formed by a large collision within the first 50 million years of the Solar System, when a Mars-sized object collided with Earth.
3) The cycles and phases of the Moon are described, including how eclipses occur when the Moon is in the Earth's orbital plane (ecliptic plane). Tidal forces between the Moon and Earth are also discussed.
The History Club meets every Monday at 8pm via Zoom to explore under-represented and nonsensical moments in history. Their first meeting will be on Tuesday, September 8 at 8pm via Zoom and is associated with Hofstra University.
The document contains information from a course on motion graphics and sound design. It lists the course name and instructor and provides links to three different audio file versions on Vimeo from the same instructor related to the course.
Classes 8 13 naming, logo, and logotype-3ElizaMoseman
The document discusses the creation of a logo for "Resulna" by combining Hawaiian and Swedish translations of the word "outcome". Images were collected from various sources and cropped to develop the logo design. A sans serif, bold, condensed typeface was chosen to pair with the logo to create the logotype. The final logo and logotype combine an original graphic element with the name "Resulna" in Helvetica Neue Condensed Bold typeface.
Classes 8 13 naming, logo, and logotype-2ElizaMoseman
The document discusses the development of a logo for "Outcome" including:
- Choosing the name "Resulna" by combining translations of "Outcome" from different languages.
- Sketching initial logo designs and referencing example images for inspiration.
- Cropping images to explore incorporating them into the logo design.
- Selecting a condensed sans-serif typeface such as Helvetica Neue Condensed Bold that fits nicely under the final logo design.
- The completed logo combining the custom graphic design with the name "Resulna".
Classes 8 13 naming, logo, and logotypeElizaMoseman
The document discusses the development of a logo and logotype for a project. It describes choosing the word "Outcome" and providing its translations in Hawaiian, Portuguese, and Swedish. These translations were combined to form the final name "Resulna". Several reference images were gathered and logo sketches were drawn. Potential images to incorporate were then cropped from stock photos focusing on relevant themes. A final logo graphic combining name and imagery was then designed.
102 c, motion graphics and sound design 2ElizaMoseman
This document discusses a proposal to increase proper waste and recycling disposal through behavior change cards and signage. It notes that putting users in control of their disposal decisions can create a sense of ownership. The proposal suggests including signs inside bins that suggest users consider their choice, and a graphic shows a photo-realistic portrayal of this idea.
102 c, motion graphics and sound designElizaMoseman
The document discusses using behavior change cards and signage to encourage proper waste and recycling disposal. It proposes including signage inside bins that suggests users consider their disposal decision and puts them in control. Examples of behavior change cards and photo-realistic signage graphics are presented that were created by Eliza Moseman for a class project on motion graphics and sound design.
The document describes a proposed mobile app called MunchRush that would allow students at Hofstra University to order food from campus dining locations using their smartphones. The app would display current wait times and allow students to save favorite orders. It would also accept feedback and dining point balances. The document includes research on similar apps, proposed wireframes, and mockups of the app's interface.
The document describes a proposed mobile app called MunchRush that would allow students to order food from their phones at Hofstra University's dining halls. Key features of the app include being able to view dining hours and menus, place food orders to pick up on campus, check the status of active food orders, and provide feedback. The document outlines the design process for the app, including research on similar apps, wireframes, and a sample usage scenario.
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
This document is a user experience map for a speculative product created by Eliza Moseman for Professor Klinkowstein's FA102B class. The map outlines potential user needs, goals, and pain points that the hypothetical product could address.
This document discusses newer technologies and ethical concerns regarding their use. It focuses on augmented reality (AR) applications for virtual shopping experiences that allow users to try on products virtually. While these technologies aim to enhance shopping experiences and boost sales, some argue they invade privacy by projecting products into a user's personal space without consent. The document also examines technologies like smartphone tracking, AirTags, and virtual reality, as well as how personal data is collected and used in the information economy.
This document discusses futurology and the future of the internet. It lists several links related to topics like the impact of Joe Rogan on Spotify, reactions to the future of technology, and online culture wars. It also proposes ideas for a browser extension that reveals sponsorships, an app that assigns ethics grades to companies, and an online database of company values and controversies. Overall, the document presents various perspectives and proposals related to technology futures.
This document discusses futurology and the future of the internet. It lists several links related to topics like the impact of Joe Rogan on Spotify, people's attitudes towards future technologies, and online culture wars. It also proposes ideas for a browser extension that reveals sponsorships and ads, an app that grades companies' ethics, and an online database of company values and controversies. The document is written by Eliza Moseman for Professor Klinkowstein's class.
This document discusses futurology and the future of the internet. It provides links to articles about Spotify's issues with Joe Rogan, people's dislike for the future direction of technology, and deeper healing needed for online culture wars. The document also lists topics like commitment, hyperfinacilization, and projections that seem to be themes explored in futurology and the future of the internet.
This document appears to be a template for a deck or presentation slide. It includes a subtitle and the name of the student, Eliza Moseman, along with their class FA102B and professor, Professor Klinkowstein. In 3 sentences or less.
The document is a series of headers created by Eliza Moseman exploring motion graphic letter-shaped images and their associations. Each header describes motion graphic explorations of letter-shaped images and their generator, with the last few headers noting a final exploration video.
This document discusses an image association generator that was created by Eliza Moseman to generate alternate fonts and logotypes. It includes photos of alternate fonts that could be used for a logotype as well as images where the logotypes have been traced in an alternate style. The generator allows for exploring different visual representations of a company or product's logotype or brand identity.
The document outlines the naming process for a new brand called Visiate. It describes how the name was derived by combining elements from "visualize" and "affiliate" to reference image generation. A diagram is then shown that sketches the unusual brand character of Visiate, which aims to generate image associations.
1) The document discusses the Apollo 11 mission which saw the first astronauts walk on the Moon in 1969.
2) It explains that the Moon was formed by a large collision within the first 50 million years of the Solar System, when a Mars-sized object collided with Earth.
3) The cycles and phases of the Moon are described, including how eclipses occur when the Moon is in the Earth's orbital plane (ecliptic plane). Tidal forces between the Moon and Earth are also discussed.
The History Club meets every Monday at 8pm via Zoom to explore under-represented and nonsensical moments in history. Their first meeting will be on Tuesday, September 8 at 8pm via Zoom and is associated with Hofstra University.
The document contains information from a course on motion graphics and sound design. It lists the course name and instructor and provides links to three different audio file versions on Vimeo from the same instructor related to the course.
Classes 8 13 naming, logo, and logotype-3ElizaMoseman
The document discusses the creation of a logo for "Resulna" by combining Hawaiian and Swedish translations of the word "outcome". Images were collected from various sources and cropped to develop the logo design. A sans serif, bold, condensed typeface was chosen to pair with the logo to create the logotype. The final logo and logotype combine an original graphic element with the name "Resulna" in Helvetica Neue Condensed Bold typeface.
Classes 8 13 naming, logo, and logotype-2ElizaMoseman
The document discusses the development of a logo for "Outcome" including:
- Choosing the name "Resulna" by combining translations of "Outcome" from different languages.
- Sketching initial logo designs and referencing example images for inspiration.
- Cropping images to explore incorporating them into the logo design.
- Selecting a condensed sans-serif typeface such as Helvetica Neue Condensed Bold that fits nicely under the final logo design.
- The completed logo combining the custom graphic design with the name "Resulna".
Classes 8 13 naming, logo, and logotypeElizaMoseman
The document discusses the development of a logo and logotype for a project. It describes choosing the word "Outcome" and providing its translations in Hawaiian, Portuguese, and Swedish. These translations were combined to form the final name "Resulna". Several reference images were gathered and logo sketches were drawn. Potential images to incorporate were then cropped from stock photos focusing on relevant themes. A final logo graphic combining name and imagery was then designed.
102 c, motion graphics and sound design 2ElizaMoseman
This document discusses a proposal to increase proper waste and recycling disposal through behavior change cards and signage. It notes that putting users in control of their disposal decisions can create a sense of ownership. The proposal suggests including signs inside bins that suggest users consider their choice, and a graphic shows a photo-realistic portrayal of this idea.
102 c, motion graphics and sound designElizaMoseman
The document discusses using behavior change cards and signage to encourage proper waste and recycling disposal. It proposes including signage inside bins that suggests users consider their disposal decision and puts them in control. Examples of behavior change cards and photo-realistic signage graphics are presented that were created by Eliza Moseman for a class project on motion graphics and sound design.
The document describes a proposed mobile app called MunchRush that would allow students at Hofstra University to order food from campus dining locations using their smartphones. The app would display current wait times and allow students to save favorite orders. It would also accept feedback and dining point balances. The document includes research on similar apps, proposed wireframes, and mockups of the app's interface.
The document describes a proposed mobile app called MunchRush that would allow students to order food from their phones at Hofstra University's dining halls. Key features of the app include being able to view dining hours and menus, place food orders to pick up on campus, check the status of active food orders, and provide feedback. The document outlines the design process for the app, including research on similar apps, wireframes, and a sample usage scenario.
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Discovering the Best Indian Architects A Spotlight on Design Forum Internatio...Designforuminternational
India’s architectural landscape is a vibrant tapestry that weaves together the country's rich cultural heritage and its modern aspirations. From majestic historical structures to cutting-edge contemporary designs, the work of Indian architects is celebrated worldwide. Among the many firms shaping this dynamic field, Design Forum International stands out as a leader in innovative and sustainable architecture. This blog explores some of the best Indian architects, highlighting their contributions and showcasing the most famous architects in India.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.