The document discusses how UX can work within an Agile framework. There are three main challenges: 1) Sprints which have short timelines, so UX must test while planning and have product increments over multiple sprints. UX is also part of quality assurance. 2) Fixing issues when developers may not want to fix code or prioritize new features over fixes. The solution is dedicating time in sprints for UX fixes and having an iterative mindset. 3) Syncing between teams which requires clear communication through activities like feature kickoffs, standups, hanging designs visibly, and participating in task management software. The key is ensuring open communication throughout the process.