Adrian Avendano of meetforeal.com talks at Bizcamp in Dublin, Spetember 2009. about how to create value using your left and right brain, with the right approach and attitude.
These are highlights of 2-day open program "Tech Reach: Striving towards technical leadership" held in Hotel Grand Mercure Bangalore on May 17-18, 2012.
Evolução da comunicação, redes sociais, facilidade na interação.
Wikis, blogs, forums e mídias para a empresa do futuro agora.
Empresa 2.0 é a utilização das mídias sociais nas empresas.
Psychology club hult prof. boshkoff presentation - march 23, 2012Kyle Daugherty
Slides from Professor Katherine Boshkoff's for the Hult Management Psychology Club's March 23, 2012 event Management Rewired: What brain science teaches us about engaging and influencing others.
CactusCon 2017 - OODA Loop in life & cyber threat intelligenceDave Eilken
Explanation of John Boyd's OODA Loop for better decision making in life and how we can first take action to gain better visibility with cyber intelligence that will help us make risk decisions.
http://www.cactuscon.com/not-your-grandmas-cti-ooda-loop
These are highlights of 2-day open program "Tech Reach: Striving towards technical leadership" held in Hotel Grand Mercure Bangalore on May 17-18, 2012.
Evolução da comunicação, redes sociais, facilidade na interação.
Wikis, blogs, forums e mídias para a empresa do futuro agora.
Empresa 2.0 é a utilização das mídias sociais nas empresas.
Psychology club hult prof. boshkoff presentation - march 23, 2012Kyle Daugherty
Slides from Professor Katherine Boshkoff's for the Hult Management Psychology Club's March 23, 2012 event Management Rewired: What brain science teaches us about engaging and influencing others.
CactusCon 2017 - OODA Loop in life & cyber threat intelligenceDave Eilken
Explanation of John Boyd's OODA Loop for better decision making in life and how we can first take action to gain better visibility with cyber intelligence that will help us make risk decisions.
http://www.cactuscon.com/not-your-grandmas-cti-ooda-loop
The Anatomy of a Good Idea - February 2013yazamutIL
We all have ideas. Some of us even believe we have pretty good ideas. But who’s to say?
Well, Ori is.
As a founding partner at Valueshine, Ori Manor makes it his business to spot ideas worth investing in. In other words, he is an expert on the anatomy of good ideas.
Valueshine is a 'startup of startups' - a combination of a startup, an accelerator and an investment fund. They build companies, one step at a time.
Join us and hear how investors rank & value ideas and what they are looking for, so you can make your idea even better, and even make it REAL.
How evolutionary psychology validates the agile mindset updatedDavid Michel
The workplace is full of individuals with vastly different personalities, and although it can be greatly beneficial for a team to have a diverse set of personality traits, it can also be a struggle when those clashes to a point where the team cannot pull together. Developing software is a social enterprise and Agile has brought about many great techniques and tools to work better together, but some concepts such as “fail fast, fail often” or “just in time planning” can be challenging for certain personality types to fully endorsed. Similarly, many every day Agile practices rely on high level of extraversion. But what happens to those who are rather introverted and do not quite fit with the culture shift that Agile brought to the workplace?
In this multidisciplinary talk, we will draw from personality psychology and evolutionary biology to shed some lights into why we behave the way we do and why the agile mindset might be either easier or harder to adopt for certain personality types. We’ll also investigate how the balance between planning ahead and embracing uncertainty has deep biological roots into how we evolved as a species, and how this influences how we ought to shape software development projects to be aligned with our psychological substructure as human beings. Finally, we’ll cover a few strategies we can apply to help us deal with stress and how we can improve the way we learn and reduce risks in agile projects to build the “right thing” as well as the “thing right”.
This presentation reviews how attention works in our brains. It answers questions like:
1) How do we process our environment?
2) What is the path that stimuli go through?
3) What are the factors that capture our attention?
4) What about stimuli that we don’t consciously process?
5) And more...
This is my second presentation from the SAMRA 2011 conference. The first presentation on "gamification" can be found here: http://www.slideshare.net/ervler/gamification-future-or-fail
Why Design Thinking is Important for Innovation? - Favarin Vitillo - ViewConf...Simone Favarin
Design is a way of thinking, of determining people's true, underlying needs, and then delivering products and services that help them. This is the starting about Design. The meaning of the concept.
VR is a new technology that is entering in many industrial and creative processes: nowadays many company and people are experimenting with VR, because it opens new possibilities and it allows costs and time reduction. It is important to understand what is the current status of the technology, the future projections and especially its applications.
Overturning conventions in business
How insight into the way we think helps us to understand conventions in business and create Meaningful Change.
Abstract
Although we may believe our brain is processing information without prejudice, it actually does not. We can only see that what lies within the reach of our conscious brain and that which we actually perceive is the end result of sensory information colored with past experience. Sometimes even if we can see only a fraction of an image, the brain unconsciously fills in the blank spots. This conditioning usually works well in our favor but sometimes we can do without it. When we try to discontinue an addictive behavior for instance or when a situation at work demands a creative solution.
We have found that if a person knows how his brain processes information and if he learns how to recognize his own pre-conditioned response to a situation arising than he will be capable of breaking free from this mental frame. If you can define the box you’re in, you will be able to leap out of it. It’s what Bob Sutton, a Stanford professor calls Vuja dé, the direct opposite of Déjà vu. It’s when something that should be familiar is suddenly very different.
And unlearning mental habits is a discipline in business as well. It is called Meaningful change. When you’re trying to uncover a convention, you think about the most common reflexes, about the commonalities among you and your competition. And when you challenge and overturn those conventions your organization can become free from the past and lead into uncharted territory.
We will show you how to discover your mental habits and how they manifest themselves in businesses as well. This knowledge will help you to change the reflexes in your private life and also in business.
"You Can Do It" by Louis Monier (Altavista Co-Founder & CTO) & Gregory Renard (CTO & Artificial Intelligence Lead Architect at Xbrain) for Deep Learning keynote #0 at Holberton School (http://www.meetup.com/Holberton-School/events/228364522/)
If you want to assist to similar keynote for free, checkout http://www.meetup.com/Holberton-School/
A talk exploring key insights from Psychology & how they be used by Business Analysts.
Key areas included:
* Understanding individuals (heuristics, how we process information, the brain)
* Aspects of high performing teams
* How to change behaviour - 3 tips for getting meaningful change
These are my slides at ISIA Firenze where we discussed how current technology (and emerging ones) could help designers. Starting from AI and moving to Generative Design and Zero UI interfaces
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The Anatomy of a Good Idea - February 2013yazamutIL
We all have ideas. Some of us even believe we have pretty good ideas. But who’s to say?
Well, Ori is.
As a founding partner at Valueshine, Ori Manor makes it his business to spot ideas worth investing in. In other words, he is an expert on the anatomy of good ideas.
Valueshine is a 'startup of startups' - a combination of a startup, an accelerator and an investment fund. They build companies, one step at a time.
Join us and hear how investors rank & value ideas and what they are looking for, so you can make your idea even better, and even make it REAL.
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The workplace is full of individuals with vastly different personalities, and although it can be greatly beneficial for a team to have a diverse set of personality traits, it can also be a struggle when those clashes to a point where the team cannot pull together. Developing software is a social enterprise and Agile has brought about many great techniques and tools to work better together, but some concepts such as “fail fast, fail often” or “just in time planning” can be challenging for certain personality types to fully endorsed. Similarly, many every day Agile practices rely on high level of extraversion. But what happens to those who are rather introverted and do not quite fit with the culture shift that Agile brought to the workplace?
In this multidisciplinary talk, we will draw from personality psychology and evolutionary biology to shed some lights into why we behave the way we do and why the agile mindset might be either easier or harder to adopt for certain personality types. We’ll also investigate how the balance between planning ahead and embracing uncertainty has deep biological roots into how we evolved as a species, and how this influences how we ought to shape software development projects to be aligned with our psychological substructure as human beings. Finally, we’ll cover a few strategies we can apply to help us deal with stress and how we can improve the way we learn and reduce risks in agile projects to build the “right thing” as well as the “thing right”.
This presentation reviews how attention works in our brains. It answers questions like:
1) How do we process our environment?
2) What is the path that stimuli go through?
3) What are the factors that capture our attention?
4) What about stimuli that we don’t consciously process?
5) And more...
This is my second presentation from the SAMRA 2011 conference. The first presentation on "gamification" can be found here: http://www.slideshare.net/ervler/gamification-future-or-fail
Why Design Thinking is Important for Innovation? - Favarin Vitillo - ViewConf...Simone Favarin
Design is a way of thinking, of determining people's true, underlying needs, and then delivering products and services that help them. This is the starting about Design. The meaning of the concept.
VR is a new technology that is entering in many industrial and creative processes: nowadays many company and people are experimenting with VR, because it opens new possibilities and it allows costs and time reduction. It is important to understand what is the current status of the technology, the future projections and especially its applications.
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Abstract
Although we may believe our brain is processing information without prejudice, it actually does not. We can only see that what lies within the reach of our conscious brain and that which we actually perceive is the end result of sensory information colored with past experience. Sometimes even if we can see only a fraction of an image, the brain unconsciously fills in the blank spots. This conditioning usually works well in our favor but sometimes we can do without it. When we try to discontinue an addictive behavior for instance or when a situation at work demands a creative solution.
We have found that if a person knows how his brain processes information and if he learns how to recognize his own pre-conditioned response to a situation arising than he will be capable of breaking free from this mental frame. If you can define the box you’re in, you will be able to leap out of it. It’s what Bob Sutton, a Stanford professor calls Vuja dé, the direct opposite of Déjà vu. It’s when something that should be familiar is suddenly very different.
And unlearning mental habits is a discipline in business as well. It is called Meaningful change. When you’re trying to uncover a convention, you think about the most common reflexes, about the commonalities among you and your competition. And when you challenge and overturn those conventions your organization can become free from the past and lead into uncharted territory.
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"You Can Do It" by Louis Monier (Altavista Co-Founder & CTO) & Gregory Renard (CTO & Artificial Intelligence Lead Architect at Xbrain) for Deep Learning keynote #0 at Holberton School (http://www.meetup.com/Holberton-School/events/228364522/)
If you want to assist to similar keynote for free, checkout http://www.meetup.com/Holberton-School/
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Key areas included:
* Understanding individuals (heuristics, how we process information, the brain)
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* How to change behaviour - 3 tips for getting meaningful change
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22. Inhibition of return Prevents attention from returning to already attended objects. 1st (100 – 300 milliseconds) 2nd (500 – 3000 milliseconds)
23. Processing High Level Associations Surface features Deep Meaning No Deep Meaning Straight forward Problem Solving Spatial Processing Syntactic Language Truthful Literal Patterns
30. Use ALL your Brain Surface features High Level Associations Solve problems No Deep Meaning Deep Meaning Truthful Literal Patterns Spatial Processing Straight forward Syntactic Language
32. Problem of value and being Invisible Approach (if you understand humans or yourself, it will be easier) + Attitude (You will not waste too much time) = Remarkable = Change the world
36. meetforeal.com - ONE ‘R’ Can Game theory predict the Future? How is a day in the Life of a Music Maker? Understanding your chemical senses. Design stuff for Humans – Look – Involve - Try @amonter5 @meetforeal
Editor's Notes
Use example and mention what is the point of all this
AttitudeApproachGoalsStrategyTacticsExecution
cites one study in which subjects were asked to complete a task of unscrambling sentences. One group of subjects was given sentences designed to include words related to being rude such as “bother” and “disturb” while the other group was given sentences with words related to being polite (e.g. “patiently,” “considerate). The subjects were then asked to walk down the hall to speak with the experimenter about their next task, however, the experimenter was intentionally engaged in a conversation with someone else. It was observed that on average subjects primed with the rude category interrupted the conversation after 5-minutes. Contrarily, subjects primed with the polite category typically never interrupted throughout the 10-minute experimentation period.