Hopscotch is a children's game that involves hopping on one foot through a course drawn on the ground composed of numbered squares. To play, a marker is tossed into the first square and the player hops through the course, skipping the square with the marker, until the end is reached. The player then turns around and hops back through the course in reverse order to retrieve the marker before continuing to the next square. The first player to complete the full course through all numbered squares wins. While the earliest written references to the game date back to the late 17th century in England, hopscotch likely originated earlier though its precise origins are unknown.
This document provides instructions for playing the game of hopscotch. It describes laying out a course on the ground by scratching or chalking numbered squares. The first player tosses a marker into the first square and hops through the course on one foot, skipping the square with the marker. Upon returning through the course, the player must pick up the marker. The goal is to complete the course for each numbered square without missing a step. There is no time limit and any number of players can participate. Hopscotch originated in Europe in the late 17th century under names like "scotch-hop" or "scotch-hoppers".
This document provides summaries of 15 traditional Romanian children's games:
1. Hide-and-seek involves one player seeking while others hide. The last player found becomes the next seeker.
2. Hopscotch involves tossing an object into numbered spaces on a court and hopping through the spaces to retrieve it.
3. Ducks and Hunters involves two teams, with hunters throwing balls to hit ducks who try to catch balls to stay in.
4. Snowball War involves two teams building snow forts and throwing snowballs to knock down the other team's fort.
5. The other games involve tag-style chasing games, musical chairs where one chair is removed
The document summarizes an interactive game called Detect-o-Saurus where players work together to dig up dinosaur fossils and bones, identify the dinosaurs they belonged to by assembling skeletons, and learn about dinosaurs. The game involves using different tools like a Skelly-Telly to search underground and a JCB digger to excavate bones. Players take turns controlling different parts of the game and building up their trophy cabinet of dinosaur finds.
Adolf Dassler was a German sports equipment designer and the founder of the company Puma. He was born in 1900 in Germany and died in 1978 at the age of 77. Dassler founded Puma and helped establish Germany as a leader in the international shoe and sportswear industries.
This document describes a traditional game called "Sapo" or "Frog's Game". Players throw discs onto a table with many holes to score points, with the frog in the middle scoring highest. Players or teams each take turns throwing 6 discs to accumulate points based on which holes the discs land in, and the game ends when one player or team reaches the highest score.
This document provides instructions for a board game called "Let's Travel Through Europe Together". The game allows 2-5 players to travel with a dragon character from Strasbourg, France to Krakow, Poland. Players take turns rolling a die and moving their pawns along the game board, stopping on spaces that provide travel or knowledge cards with instructions. The first player to reach Krakow is the winner. The game teaches players about places, traditions, and foods in different European countries through interactive gameplay that takes 45-60 minutes.
Lavalla Blum, a 94-year-old veteran, served in the Women's Army Auxiliary Corps during World War II. She has advocated for greater recognition of women veterans and will serve as parade marshal in two cities' Veterans Day parades this year. Blum joined the WAAC in 1943 and had various duties before being discharged when the auxiliary was dissolved. After the war, she raised a family with her husband and stayed involved with veterans' organizations. Blum is proud of her military service and believes women can succeed if they give their all.
This document provides instructions for playing the game of hopscotch. It describes laying out a course on the ground by scratching or chalking numbered squares. The first player tosses a marker into the first square and hops through the course on one foot, skipping the square with the marker. Upon returning through the course, the player must pick up the marker. The goal is to complete the course for each numbered square without missing a step. There is no time limit and any number of players can participate. Hopscotch originated in Europe in the late 17th century under names like "scotch-hop" or "scotch-hoppers".
This document provides summaries of 15 traditional Romanian children's games:
1. Hide-and-seek involves one player seeking while others hide. The last player found becomes the next seeker.
2. Hopscotch involves tossing an object into numbered spaces on a court and hopping through the spaces to retrieve it.
3. Ducks and Hunters involves two teams, with hunters throwing balls to hit ducks who try to catch balls to stay in.
4. Snowball War involves two teams building snow forts and throwing snowballs to knock down the other team's fort.
5. The other games involve tag-style chasing games, musical chairs where one chair is removed
The document summarizes an interactive game called Detect-o-Saurus where players work together to dig up dinosaur fossils and bones, identify the dinosaurs they belonged to by assembling skeletons, and learn about dinosaurs. The game involves using different tools like a Skelly-Telly to search underground and a JCB digger to excavate bones. Players take turns controlling different parts of the game and building up their trophy cabinet of dinosaur finds.
Adolf Dassler was a German sports equipment designer and the founder of the company Puma. He was born in 1900 in Germany and died in 1978 at the age of 77. Dassler founded Puma and helped establish Germany as a leader in the international shoe and sportswear industries.
This document describes a traditional game called "Sapo" or "Frog's Game". Players throw discs onto a table with many holes to score points, with the frog in the middle scoring highest. Players or teams each take turns throwing 6 discs to accumulate points based on which holes the discs land in, and the game ends when one player or team reaches the highest score.
This document provides instructions for a board game called "Let's Travel Through Europe Together". The game allows 2-5 players to travel with a dragon character from Strasbourg, France to Krakow, Poland. Players take turns rolling a die and moving their pawns along the game board, stopping on spaces that provide travel or knowledge cards with instructions. The first player to reach Krakow is the winner. The game teaches players about places, traditions, and foods in different European countries through interactive gameplay that takes 45-60 minutes.
Lavalla Blum, a 94-year-old veteran, served in the Women's Army Auxiliary Corps during World War II. She has advocated for greater recognition of women veterans and will serve as parade marshal in two cities' Veterans Day parades this year. Blum joined the WAAC in 1943 and had various duties before being discharged when the auxiliary was dissolved. After the war, she raised a family with her husband and stayed involved with veterans' organizations. Blum is proud of her military service and believes women can succeed if they give their all.
Christopher Newman has over 15 years of experience in transportation, logistics, and customer service. He has worked as an on-site transportation manager, dispatcher, and owner/operator of his own transportation company. Newman also has experience in advertising sales and working with large real estate accounts. He has a Bachelor's degree in Business/Marketing/Advertising from Frostburg State University.
The document is a scanned receipt from a grocery store purchase on January 15th, 2023 for $58.46. It lists the items bought which include milk, eggs, bread, bananas, and ground beef. The payment was made with a credit card ending in 4321.
Un estudiante de ingeniería presentó un mapa conceptual para su clase de Investigación de Operaciones I en la Escuela de Ingeniería del Instituto Universitario Politécnico Santiago Mariño en Maracaibo, Venezuela el 22 de octubre de 2015.
Jean-Jacques Rousseau y Voltaire mantuvieron un enfrentamiento filosófico a través de cartas. Rousseau defendía que el hombre es bueno por naturaleza pero corrompido por la sociedad, mientras que Voltaire rechazaba el azar y defendía que todo tiene una causa. Surge la enemistad por las críticas de Voltaire a la obra de Rousseau sobre el "buen salvaje", donde se burla de la postura de Rousseau. Ambos filósofos influyeron en la caída del Antiguo Régimen
Este documento presenta una guía rápida de 5 pasos para empezar a jugar al juego de mesa Nights of Blood. Los jugadores reciben cartas que determinan su linaje vampírico y poderes, luego se asignan secretamente a una de las 3 sectas que compiten por dominar la ciudad - la Logia Tradicionalista, el Culto de la Sangre o los Apóstatas. El objetivo es sobrevivir cada noche a través del uso estratégico de cartas hasta que una secta gane controlando la ciudad.
Angel Vasquez is seeking a new position where he can utilize his experience from 2009 to 2015 working at Grand Plaza Liquors as a salesperson, lottery retailer, business delivery driver, and trainer of new employees. He has skills in customer service, managing inventory, and being bilingual in Spanish and English. His education includes a high school diploma from 2006 to 2011. He also volunteers at Bed Stuy Head Start assisting with field trips.
This document provides dimensional and mounting information for MSA 431 and MSA 531 servo motors. It lists the product numbers and manufacturer for these motors and provides contact information for Electromate, the company that sells and services these products.
The document describes several ancient and traditional Polish games. The Ancient Olympic Games originated in Greece in 776 BC and included running, wrestling, boxing and chariot racing events. Traditional Polish games described include Serso (tossing rings onto sticks), Hide and Seek, Ringo (tossing rings over a net), Zośka footbag, Guma (jumping rubber band game), Hopscotch, Paper Chase, Dodgeball, and Palant (similar to baseball played with sticks and balls).
This document summarizes several traditional playground games and activities from Spain, including descriptions of how to play each one. Some of the games involve ropes, balls, chalk drawings on the ground, and physical skills like hopping, jumping, and coordination. The purpose is to promote physical exercise, motor skills, social skills, and fun for children during recess.
1. The game involves two teams trying to "kill" opponents by throwing a soft ball at them.
2. Players from one team try to hit opponents from the other team before the ball touches the ground. Hit players are eliminated.
3. Eliminated players join the outer side and try to eliminate opponents from their new position by catching passes from teammates. The game continues until one team eliminates all opponents.
This document describes the game of draughts or checkers. It discusses the long history and origins of the game, which can be traced back to ancient Egypt over 3000 BC. The rules and objective of the game are also outlined - it is played on an 8x8 checkered board by two opponents who alternate turns moving their pieces diagonally to capture the other player's pieces. The document notes that checkers is considered a "brain sport" that can help improve students' logical, mathematical and analytical skills when used for educational purposes.
The document summarizes several traditional Spanish games including Siete y Medio, Parchís, and La Oca.
Siete y Medio is a card game where the objective is to collect cards totaling as close to 7.5 without exceeding. Parchís is a board game similar to Pachisi where 4 players use dice to move their pieces around the board and capture opponents' pieces. La Oca is a board game similar to The Game of the Goose where players move their pieces according to dice rolls along a spiral track, navigating special spaces that allow movement or require penalties.
La Rayuela" is a traditional Spanish children's game known as hopscotch. Players toss a small stone into numbered spaces outlined on the ground and hop through the spaces to retrieve the stone, skipping the space with the stone. The first player tosses the stone into the first square and hops through the pattern, carefully picking up the stone on the way back. If a player fails by missing a space or dropping the stone, they lose their turn. The first player to complete the full pattern without error wins the game.
The document discusses two ancient Greek board games: Petteia and The Trias. Petteia was a lost strategy board game that is the oldest known Greek board game, referenced in Homer's works. The rules described involve using checkers on an 8x8 board, with the goal of trapping your opponent's pieces. The Trias was the first tic-tac-toe game, played on a circular or square board with nine positions by each placing three pawns to form a straight line before your opponent. Both games demonstrate the popularity of board games in ancient Greece, as a pastime for philosophers and students on the Acropolis in Athens.
PréSentation Anglais Jeu De Go Jerome Salignonjeromego
The document provides an overview of the board game Go. It discusses the objective and rules of the game, including how players capture territory and opponent's stones to score points. It also gives a brief history of Go, noting its origins in Asia over 3000 years ago and its cultural significance in countries like China, Japan, and Korea. It outlines the global popularity and professionalization of Go today.
This document provides an overview of chess including what chess is, who invented it, how to play, and some fun facts. Chess is a recreational board game between two players that evolved from similar games originating in India and Persia. It is played on a checkered board with pieces of two colors that each have unique movement rules. The goal is to checkmate the opponent's king by placing it under an inescapable threat of capture. Fun facts include that a computer first beat a grandmaster in 1988 and the longest recorded game went 269 moves.
The document describes the social hierarchy and classes in ancient Rome. At the top was the emperor, followed by the senatorial class of wealthy landowners and military leaders. Below them were the equestrian class of rich families, then patricians, plebeians who were poor citizens, and freemen who were former slaves. Slaves were at the bottom and often mistreated. It also provides details on clothing, jobs, the military, language, games, and more aspects of Roman life and culture.
This document describes several traditional games played by Filipino children, providing the rules and objectives of each game. Some of the games described include Bahay-Bahayan (a role-playing family game), Luksong-Baka (involving jumping over a stretched garter or person), Palosebo (similar to hopscotch), Piko (similar to tag), and Lawin at Sisiw (one player is a hawk trying to catch chicken players).
This document discusses game literacy and provides information about various games that can be used for learning. It begins by listing common children's games like hopscotch, bingo, and monopoly. It then focuses on providing details about the hopscotch game, including how to play, its aims in developing skills, and potential applications in education. Rules and strategies for other games like Uno and Monopoly are also outlined. Overall, the document explores how games can engage students and promote skills like concentration, memory, and social interaction in a fun, interactive way.
This document provides instructions for several traditional Polish games that can be played outdoors with few materials. It summarizes Ciuciubabka (blind man's buff) where one player is blindfolded and tries to catch the others, Klasy (hopscotch) which is played by throwing a rock into numbered squares and jumping through them, and Chowanego (hide and seek) where one seeks while the others hide. It also describes Gra w gume (playing with rubber bands) where children jump over an elastic band, and Berek (tag) where one child tries to catch the others to become the new tagger.
Christopher Newman has over 15 years of experience in transportation, logistics, and customer service. He has worked as an on-site transportation manager, dispatcher, and owner/operator of his own transportation company. Newman also has experience in advertising sales and working with large real estate accounts. He has a Bachelor's degree in Business/Marketing/Advertising from Frostburg State University.
The document is a scanned receipt from a grocery store purchase on January 15th, 2023 for $58.46. It lists the items bought which include milk, eggs, bread, bananas, and ground beef. The payment was made with a credit card ending in 4321.
Un estudiante de ingeniería presentó un mapa conceptual para su clase de Investigación de Operaciones I en la Escuela de Ingeniería del Instituto Universitario Politécnico Santiago Mariño en Maracaibo, Venezuela el 22 de octubre de 2015.
Jean-Jacques Rousseau y Voltaire mantuvieron un enfrentamiento filosófico a través de cartas. Rousseau defendía que el hombre es bueno por naturaleza pero corrompido por la sociedad, mientras que Voltaire rechazaba el azar y defendía que todo tiene una causa. Surge la enemistad por las críticas de Voltaire a la obra de Rousseau sobre el "buen salvaje", donde se burla de la postura de Rousseau. Ambos filósofos influyeron en la caída del Antiguo Régimen
Este documento presenta una guía rápida de 5 pasos para empezar a jugar al juego de mesa Nights of Blood. Los jugadores reciben cartas que determinan su linaje vampírico y poderes, luego se asignan secretamente a una de las 3 sectas que compiten por dominar la ciudad - la Logia Tradicionalista, el Culto de la Sangre o los Apóstatas. El objetivo es sobrevivir cada noche a través del uso estratégico de cartas hasta que una secta gane controlando la ciudad.
Angel Vasquez is seeking a new position where he can utilize his experience from 2009 to 2015 working at Grand Plaza Liquors as a salesperson, lottery retailer, business delivery driver, and trainer of new employees. He has skills in customer service, managing inventory, and being bilingual in Spanish and English. His education includes a high school diploma from 2006 to 2011. He also volunteers at Bed Stuy Head Start assisting with field trips.
This document provides dimensional and mounting information for MSA 431 and MSA 531 servo motors. It lists the product numbers and manufacturer for these motors and provides contact information for Electromate, the company that sells and services these products.
The document describes several ancient and traditional Polish games. The Ancient Olympic Games originated in Greece in 776 BC and included running, wrestling, boxing and chariot racing events. Traditional Polish games described include Serso (tossing rings onto sticks), Hide and Seek, Ringo (tossing rings over a net), Zośka footbag, Guma (jumping rubber band game), Hopscotch, Paper Chase, Dodgeball, and Palant (similar to baseball played with sticks and balls).
This document summarizes several traditional playground games and activities from Spain, including descriptions of how to play each one. Some of the games involve ropes, balls, chalk drawings on the ground, and physical skills like hopping, jumping, and coordination. The purpose is to promote physical exercise, motor skills, social skills, and fun for children during recess.
1. The game involves two teams trying to "kill" opponents by throwing a soft ball at them.
2. Players from one team try to hit opponents from the other team before the ball touches the ground. Hit players are eliminated.
3. Eliminated players join the outer side and try to eliminate opponents from their new position by catching passes from teammates. The game continues until one team eliminates all opponents.
This document describes the game of draughts or checkers. It discusses the long history and origins of the game, which can be traced back to ancient Egypt over 3000 BC. The rules and objective of the game are also outlined - it is played on an 8x8 checkered board by two opponents who alternate turns moving their pieces diagonally to capture the other player's pieces. The document notes that checkers is considered a "brain sport" that can help improve students' logical, mathematical and analytical skills when used for educational purposes.
The document summarizes several traditional Spanish games including Siete y Medio, Parchís, and La Oca.
Siete y Medio is a card game where the objective is to collect cards totaling as close to 7.5 without exceeding. Parchís is a board game similar to Pachisi where 4 players use dice to move their pieces around the board and capture opponents' pieces. La Oca is a board game similar to The Game of the Goose where players move their pieces according to dice rolls along a spiral track, navigating special spaces that allow movement or require penalties.
La Rayuela" is a traditional Spanish children's game known as hopscotch. Players toss a small stone into numbered spaces outlined on the ground and hop through the spaces to retrieve the stone, skipping the space with the stone. The first player tosses the stone into the first square and hops through the pattern, carefully picking up the stone on the way back. If a player fails by missing a space or dropping the stone, they lose their turn. The first player to complete the full pattern without error wins the game.
The document discusses two ancient Greek board games: Petteia and The Trias. Petteia was a lost strategy board game that is the oldest known Greek board game, referenced in Homer's works. The rules described involve using checkers on an 8x8 board, with the goal of trapping your opponent's pieces. The Trias was the first tic-tac-toe game, played on a circular or square board with nine positions by each placing three pawns to form a straight line before your opponent. Both games demonstrate the popularity of board games in ancient Greece, as a pastime for philosophers and students on the Acropolis in Athens.
PréSentation Anglais Jeu De Go Jerome Salignonjeromego
The document provides an overview of the board game Go. It discusses the objective and rules of the game, including how players capture territory and opponent's stones to score points. It also gives a brief history of Go, noting its origins in Asia over 3000 years ago and its cultural significance in countries like China, Japan, and Korea. It outlines the global popularity and professionalization of Go today.
This document provides an overview of chess including what chess is, who invented it, how to play, and some fun facts. Chess is a recreational board game between two players that evolved from similar games originating in India and Persia. It is played on a checkered board with pieces of two colors that each have unique movement rules. The goal is to checkmate the opponent's king by placing it under an inescapable threat of capture. Fun facts include that a computer first beat a grandmaster in 1988 and the longest recorded game went 269 moves.
The document describes the social hierarchy and classes in ancient Rome. At the top was the emperor, followed by the senatorial class of wealthy landowners and military leaders. Below them were the equestrian class of rich families, then patricians, plebeians who were poor citizens, and freemen who were former slaves. Slaves were at the bottom and often mistreated. It also provides details on clothing, jobs, the military, language, games, and more aspects of Roman life and culture.
This document describes several traditional games played by Filipino children, providing the rules and objectives of each game. Some of the games described include Bahay-Bahayan (a role-playing family game), Luksong-Baka (involving jumping over a stretched garter or person), Palosebo (similar to hopscotch), Piko (similar to tag), and Lawin at Sisiw (one player is a hawk trying to catch chicken players).
This document discusses game literacy and provides information about various games that can be used for learning. It begins by listing common children's games like hopscotch, bingo, and monopoly. It then focuses on providing details about the hopscotch game, including how to play, its aims in developing skills, and potential applications in education. Rules and strategies for other games like Uno and Monopoly are also outlined. Overall, the document explores how games can engage students and promote skills like concentration, memory, and social interaction in a fun, interactive way.
This document provides instructions for several traditional Polish games that can be played outdoors with few materials. It summarizes Ciuciubabka (blind man's buff) where one player is blindfolded and tries to catch the others, Klasy (hopscotch) which is played by throwing a rock into numbered squares and jumping through them, and Chowanego (hide and seek) where one seeks while the others hide. It also describes Gra w gume (playing with rubber bands) where children jump over an elastic band, and Berek (tag) where one child tries to catch the others to become the new tagger.
Chess originated in India over 1500 years ago and has evolved significantly since then. The earliest form was called chaturanga and represented Indian military divisions. It later spread to Persia, Arabia, and Europe. The modern game developed in 15th century Europe with standardized rules and pieces. The objective is to checkmate the opponent's king. There are also draws by stalemate or the 50-move rule. Famous chess players who demonstrated great skill include Paul Morphy, Mikhail Botvinnik, and Bobby Fischer.
Traditional Spanish games include La Comba (skipping rope), El Pañuelo (handkerchief game involving two teams), and Las Tabas (knucklebones game involving throwing and catching bones). Dodgeball is also popular, with two teams trying to hit each other with balls. La Rayuela involves hopping on one leg through a chalk drawn hopscotch course. La Peonza is played with spinning tops. Other games include Churro, Media Manga, and Mangotero which involves two teams trying to jump over each other, and La Baraja Española which uses Spanish playing cards for games like Chinchón.
The document describes 7 levels of a multiplayer battle arena game. Each level introduces new challenges and obstacles for players to overcome such as spikes, dart traps, disappearing platforms, and environmental hazards. To progress to the next level, players must battle each other until only one player remains standing. The increasing difficulties across the levels aim to provide an engaging experience for players to improve their skills.
Spanish traditional games for childrenElena Medina
The document describes several traditional Spanish games including Parchís, Petanca, Churro, El Pañuelo, Balón Prisonero, La Zapatilla por Detrás, Escondite Inglés, El Corro de la Patata, Bomba, El Bote Botero, and Peonza. It provides details on the objectives, equipment, number of players, and basic rules for each game.
This document provides summaries of traditional children's games from several European countries. It describes games such as:
- Polish games like Klasy, where children throw stones and jump spaces, and Ciucibabka, where one child is blindfolded and tries to catch the others.
- Greek games including O Manolis, where children sing and one tries to catch the child in the middle, and The Bees, where children form teams and try to pull each other.
- Italian games like The Bell, where children jump between marked spaces, and Handkerchief Game, where teams compete to retrieve a handkerchief.
- Portuguese games like Blind Goat, where one child is blindfolded and
Chess is a strategy game played between two opponents on a checkered board with 64 squares arranged in an 8x8 grid. The goal is to checkmate the opponent's king by placing it under an inescapable threat of capture. The document provides a summary of the history of chess, the basic equipment used including chess pieces and boards, an overview of the basic rules and strategies of chess such as castling and checkmate, and safety tips for playing chess.
1. Play with me
PARADISO o CAMPANA (IT); HOPSCOTCH;
Title of the activity
SALIGAROS (GR); RAYUELA (ES)
ISTITUTO COMPRENSIVO MONTE ROSELLO ALTO
School
Sassari, Sardinia, Italy.
Age group / Level Any age and several levels
To know and master's body
Aim/s
To interact with other children
Instructions
The court (or course)
To play hopscotch, a course is first laid out on the ground.
Depending on the available surface, the course is either
scratched out in dirt, or drawn with chalk on pavement.
Designs vary, but the course is usually composed of a series
of linear squares interspersed with blocks of two lateral
squares. Traditionally the course ends with a "safe" or
"home" base in which the player may turn before
completing the reverse trip. The home base may be a square,
a rectangle, or a semicircle. The squares are then numbered
in the sequence in which they are to be hopped.
Playing the game
The first player tosses the marker (typically a stone, coin or
bean bag) into the first square. The marker must land
completely within the designated square and without
touching a line or bouncing out. The player then hops
through the course, skipping the square with the marker in
it. Single squares must be hopped on one foot. For the first
single square, either foot may be used. Side by side squares
are straddled, with the left foot landing in the left square,
and the right foot landing in the right square. Optional
squares marked "Safe", "Home", or "Rest" are neutral
squares, and may be hopped through in any manner without
penalty. After hopping into the "Safe", "Home", or "Rest"
the player must then turn around and return through the
course (square 9, then squares 8 & 7, next square 6 and so
forth) on one or two legs depending on the square until he or
she reaches the square with their marker. They then must
retrieve their marker and continue the course as stated
without touching a line or stepping into a square with
another player's marker.
Upon successfully completing the sequence, the player
continues the turn by tossing the marker into square number
2. two, and repeating the pattern.
If while hopping through the court in either direction the
player steps on a line, misses a square, or loses balance, the
turn ends. Players begin their turns where they last left off.
The first player to complete one course for every numbered
square on the court wins the game.
Although the marker is most often picked up during the
game, historically, in the boy's game, the marker was kicked
sequentially back through the course on the return trip and
then kicked out.
Timing There is no limit
There is no limit to how many can play (from one
Grouping and interaction
to…………..)
There are apocryphal stories of hopscotch being invented by
Romans or Chinese, but the first recorded references to the
game in English date back to the late 17th century, usually
under the name 'scotch-hop' or 'scotch-hopper(s)'. A
manuscript Book of Games compiled between 1635 and
1672 by Francis Willughby refers to 'Scotch Hopper‥. They
play with a piece of tile or a little flat piece of lead, upon a
boarded floore, or anie area divided into oblong figures like
boards'. In Poor Robin’s Almanack for 1677, the game is
referred to as "Scotch-hoppers." The entry states, "The time
when schoolboys should play at Scotch-hoppers." The 1707
Origin
edition of Poor Robin’s Almanack includes the following
phrase… "Lawyers and Physicians have little to do this
month, so they may (if they will) play at Scotch-hoppers."
In 1828 Webster's An American Dictionary of the English
language also referred to the game as 'Scotch-hopper'...'a
play in which boys hop over scotches and lines in the
ground.'Since the game was known and popular in the
seventeenth century, it is logical to suppose it may have
existed at least a few decades (or perhaps even many
centuries) before its earliest literary reference; but no
conclusive evidence has yet been presented to support this
theory.
Wikipedia
Bibliography