Honda
Future dealership ideas
Contents
1. Existing retail journey
2. Ever wondered?
3. What if?
4. Retail outline strategy
5. Customer journey
6. Sketches
Below is a brief outline of the contents of this document
Photos of current instore communications
Existing retail
journey
Is it the smell?
The colour scheme?
No......... the reason some people don’t like coming in is they don’t
like being approached
They feel under pressure
Why not remove some of the pressure?
Is it the smell?
The colour scheme?
No......... the reason some people don’t like coming in is they don’t
like being approached
They feel under pressssuurrree
Why nnnooottt rreeemmmovvveee sssooomme ooofff the ppprrreeessssssuuuree??
Ever wondered why
some people don’t
like coming into car
dealerships?
Source: Sensory Space car purchase research 2010
What if….
It was fun and
inspiring at the
dealership?
You could
explore Honda
all by yourself?
The dealership
was full of
information and
entertainment
The Power of Dreams
Retail outline strategy
The proposition
Where our dreams connect with your dreams
Retail experience Implications
Look and Feel Tone of Voice Environment
Bright & Colourful,
Clarity of
Communications
Warm and human
Anything is possible, inspiring
headlines and language delivered
with a quiet relaxed confidence
Fun, inspiring Highly interactive
Informative & entertaining
Windows and signage
External communications
Showroom front
Staff
Information points
In-store communication
Vehicles
Staff
2D & 3D communications
Information points
Vehicles
Staff
2D & 3D communications
Fixtures (as stop & hold)
Information points
Vehicles
Pricing & promotions
I want to feel comfortable
To feel like this is the
brand for me
Where to find different
vehicles?
How do I find information?
To feel like this brand
understands me
To feel inspired
Help me choose the right
vehicle but don’t hassle me
Inform & Inspire me
To be confident of my
decisions
To know the next steps
To have the information that
I have learnt in-store
To feel appreciated
Clear brand livery
Visually stimulating forecourt
Frontage
Clean and sparkling
Clear static graphic
highlighting
product categories and
different zones
Brand and category
Communication highlighting
real human benefits
Engaging and interactive Zones
- Specific by vehicle
- Brand level
Literature & print-outs
2D & 3D communications
Reinforcing the inspiring
Environment
Specific details of
Pricing, promotions, vehicles
and what happens next
Touchpoints
Customer
Needs
Brand
Response
(excluding staff
training)
Customer journey
1
Attract
2 3 4
Navigate Stop & Hold Close
Honda
Sketched
ideas
Colour Chip Table.
Showcard & Alloy Wheel Stand.
Car Feature Podium Stand.
Feature Podium.
Lightbox Demo Podium & Leaflet dispenser.
Freestanding Shelving unit.

Valley - Honda showroom Re:imagined

  • 1.
  • 2.
    Contents 1. Existing retailjourney 2. Ever wondered? 3. What if? 4. Retail outline strategy 5. Customer journey 6. Sketches Below is a brief outline of the contents of this document
  • 3.
    Photos of currentinstore communications Existing retail journey
  • 4.
    Is it thesmell? The colour scheme? No......... the reason some people don’t like coming in is they don’t like being approached They feel under pressure Why not remove some of the pressure? Is it the smell? The colour scheme? No......... the reason some people don’t like coming in is they don’t like being approached They feel under pressssuurrree Why nnnooottt rreeemmmovvveee sssooomme ooofff the ppprrreeessssssuuuree?? Ever wondered why some people don’t like coming into car dealerships? Source: Sensory Space car purchase research 2010
  • 5.
    What if…. It wasfun and inspiring at the dealership? You could explore Honda all by yourself? The dealership was full of information and entertainment
  • 6.
    The Power ofDreams Retail outline strategy The proposition Where our dreams connect with your dreams Retail experience Implications Look and Feel Tone of Voice Environment Bright & Colourful, Clarity of Communications Warm and human Anything is possible, inspiring headlines and language delivered with a quiet relaxed confidence Fun, inspiring Highly interactive Informative & entertaining
  • 7.
    Windows and signage Externalcommunications Showroom front Staff Information points In-store communication Vehicles Staff 2D & 3D communications Information points Vehicles Staff 2D & 3D communications Fixtures (as stop & hold) Information points Vehicles Pricing & promotions I want to feel comfortable To feel like this is the brand for me Where to find different vehicles? How do I find information? To feel like this brand understands me To feel inspired Help me choose the right vehicle but don’t hassle me Inform & Inspire me To be confident of my decisions To know the next steps To have the information that I have learnt in-store To feel appreciated Clear brand livery Visually stimulating forecourt Frontage Clean and sparkling Clear static graphic highlighting product categories and different zones Brand and category Communication highlighting real human benefits Engaging and interactive Zones - Specific by vehicle - Brand level Literature & print-outs 2D & 3D communications Reinforcing the inspiring Environment Specific details of Pricing, promotions, vehicles and what happens next Touchpoints Customer Needs Brand Response (excluding staff training) Customer journey 1 Attract 2 3 4 Navigate Stop & Hold Close
  • 8.
  • 12.
  • 13.
    Showcard & AlloyWheel Stand.
  • 14.
  • 15.
  • 16.
    Lightbox Demo Podium& Leaflet dispenser.
  • 17.