In Unit 7, students will focus on number patterns, computational skills, and applying math concepts to real-world data. They will continue using the 100-grid for numeracy and explore patterns of doubling and halving numbers. Computational work will include multi-digit addition and subtraction. Students will also collect and analyze data about animals, adults, and themselves. To practice key skills, students will play games involving bingo, probability, addition, and targeting multiple of tens. The letter provides vocabulary definitions and at-home activity suggestions for families to support learning.
The document contains excerpts from multiple grade 2 math curriculum goals focusing on number and numeration, operations and computation, measurement, patterns and functions. The goals involve skills like using tally marks, arrays, and expressions to represent whole numbers; adding and subtracting 2-digit numbers; telling time on analog and digital clocks; extending and describing numeric patterns; and creating number grid puzzles.
Be Safe With Custom Tamper Proof StickersHarry Mathu
Tamper proof stickers are designed to deter theft and tampering of valuable goods. They come in various types like stop sign shaped or barcode labels. Destructible vinyl stickers tear when removed, while indestructible vinyl stickers leave a residue and are used on food products. Customers can browse online for durable security stickers from companies specializing in tamper resistant labels.
We are in the beginning of an idea age like the world has never seen before. By the time this new renaissance has run its course, human civilization would have changed drastically. This presentation identifies the compulsions and facilitators of the Idea Age, its dangers and how to prepare yourself for it.
REWIND SCIENCE brings you evidence based life extension.
Ageing is a genetically inherited disease with 100% mortality rate. We are in the cusp of cracking the problem of ageing. Science available today can give us 10 to 20 additional healthy years. Before they runs out, we will very likely come across even more breakthroughs, giving us further years on earth.
This slide deck gives you a peep into the fascinating world of practical life extension.
The document provides examples of math problems and tasks for 2nd grade students involving telling time, modeling multiplication and division, solving part-whole problems, extending and describing patterns, and using comparison symbols. It includes examples such as writing the time shown on an analog clock, skip counting to model multiplication, sharing markers equally to model division, completing a pattern rule table, and using less than, greater than, and equal to symbols in number sentences.
This document discusses how different levels of neurotransmitters like dopamine, norepinephrine, and serotonin in the brain can lead to different personality traits and behaviors. It describes three types of people with potentially lower levels: 1) hyperactive extroverts who crave novelty and risk; 2) dreaming introverts who are empathetic problem solvers; and 3) perfectionist controllers. These types may have traits of attention deficit disorder. The document also discusses how some brains are "wired differently" due to partial specialization during development, leading to enhanced senses and intuition but also challenges.
The document contains excerpts from multiple grade 2 math curriculum goals focusing on number and numeration, operations and computation, measurement, patterns and functions. The goals involve skills like using tally marks, arrays, and expressions to represent whole numbers; adding and subtracting 2-digit numbers; telling time on analog and digital clocks; extending and describing numeric patterns; and creating number grid puzzles.
Be Safe With Custom Tamper Proof StickersHarry Mathu
Tamper proof stickers are designed to deter theft and tampering of valuable goods. They come in various types like stop sign shaped or barcode labels. Destructible vinyl stickers tear when removed, while indestructible vinyl stickers leave a residue and are used on food products. Customers can browse online for durable security stickers from companies specializing in tamper resistant labels.
We are in the beginning of an idea age like the world has never seen before. By the time this new renaissance has run its course, human civilization would have changed drastically. This presentation identifies the compulsions and facilitators of the Idea Age, its dangers and how to prepare yourself for it.
REWIND SCIENCE brings you evidence based life extension.
Ageing is a genetically inherited disease with 100% mortality rate. We are in the cusp of cracking the problem of ageing. Science available today can give us 10 to 20 additional healthy years. Before they runs out, we will very likely come across even more breakthroughs, giving us further years on earth.
This slide deck gives you a peep into the fascinating world of practical life extension.
The document provides examples of math problems and tasks for 2nd grade students involving telling time, modeling multiplication and division, solving part-whole problems, extending and describing patterns, and using comparison symbols. It includes examples such as writing the time shown on an analog clock, skip counting to model multiplication, sharing markers equally to model division, completing a pattern rule table, and using less than, greater than, and equal to symbols in number sentences.
This document discusses how different levels of neurotransmitters like dopamine, norepinephrine, and serotonin in the brain can lead to different personality traits and behaviors. It describes three types of people with potentially lower levels: 1) hyperactive extroverts who crave novelty and risk; 2) dreaming introverts who are empathetic problem solvers; and 3) perfectionist controllers. These types may have traits of attention deficit disorder. The document also discusses how some brains are "wired differently" due to partial specialization during development, leading to enhanced senses and intuition but also challenges.
This unit reinforces topics covered in second grade such as telling time, multiplication and division facts, and interpreting data sets. Students will review measuring time, work with multiplication and division, and analyze data ranges, medians and modes. The document provides vocabulary definitions, examples of review games, and suggested at-home activities involving number stories, timelines, and practicing basic facts.
mathnightinfo.docx - Anne Arundel County Public Schoolsbutest
The document provides descriptions of several math games and activities that can be used for a Family Math Night event, where the goal is to highlight opportunities for meaningful math instruction at home using everyday materials. The activities are suitable for children of various ages and can be adapted to challenge older children as well as meet the needs of younger ones. Instructions and suggestions are provided for activities involving grocery shopping, cooking, playing games with food or playing math board games.
Presentation given on 10/22/14 for Penn Foster's Professional Development Fair. Creating Early Math Games that Work! Describing early math research about linear board games, subitizing and the approximate number system, and spatial learning.
This document provides information for parents about the key concepts and skills their children will learn about fractions in Unit 8, including recognizing fractions as parts of a whole, equivalent fractions, and the numerator and denominator. It includes vocabulary definitions, sample homework problems and their answers, do-anytime math activities for families, and descriptions of fraction-focused math games for students to practice skills like equivalent fractions and comparing fractions.
Name Understanding by Design (UbD) TemplateStage 1—Desir.docxgilpinleeanna
This document summarizes a proposed change by a Little League commission to eliminate scoring in games. The commission believes this will reduce stress in children, but the summary argues that:
1) There is no evidence scoring causes stress, and children face stress from many sources unrelated to baseball.
2) Removing scoring upends decades of tradition and takes away important lessons about effort and reward for children.
3) Parents will likely oppose the change as it diminishes their experiences supporting and bonding with their children over the game.
This document provides instructions for several math activities involving classification, sorting, counting, and place value:
1) Classification activities involve sorting objects like buttons and pom poms into categories. Smarties can be sorted by color and results recorded in graphs.
2) Math bingo uses student-made boards with numbers 0-20 and calls out addition problems to match numbers.
3) Other games like fishing and picket fences match numbers to groups of objects.
4) Incidental activities like lining up use ordinal numbers like first and third. Place value concepts are reinforced through games like place value snakes.
This lesson plan teaches students about fact families using numbers and addition/subtraction sentences. The teacher will introduce fact families by having 3 students represent family members and modeling the number sentences that can be made from their numbers. Students will then practice writing number sentences for different fact families. To reinforce the concept, students will play a computer game completing fact family problems. The goal is for students to understand that a fact family is a set of 3 numbers that are related through addition and subtraction sentences.
This document discusses whether video games can be educational. It outlines several key elements that make a video game both fun and educational, including challenge/strategy, element of surprise, replayability, inclusion of new information, memorization, applying knowledge through context and cognition, and addressing gender and ethnic balance. It then provides examples of several game development companies that design video games to help kids learn, such as Big Fish Games, Broderbund, and Educational Insights, which create games around subjects like animal habitats, puzzles, word associations, history, and mathematics.
The “summer slide” may sound like fun, but it’s definitely something you’ll want to keep your kids far away from this summer! It’s a phenomenon teachers know all too well – the loss of knowledge and ability that typically occurs when formal education stops during the summer months.
During the summer, kids (yes, even GT and TAG kids) can lose an average of 2.6 months of grade level equivalency in math computation skills and 25% of their reading skills. Mental training can improve the brain, just as physical exercise can improve the body. So, here are some tips to keep your kids from “losing it” over summer break.
In this webinar, you'll learn:
What parents can do to prevent the "Summer Slide"
What skills children need to exercise over the summer to prevent the "Summer Slide"
How and why to incorporate physical activity into mental exercises
Prepare for the start of a great school year over summer break
How to determine gaps and areas to focus on over the summer
Engaging Kids in Learning: game based learning and gamification in education Pierre Le Lann
Talk at Digital Kids Edu about engaging kids in learning using various forms of games: open ended play, game based learning and gamification
By Pierre Le Lann Co General Manager and Co founder, Tribal Nova, a Houghton Mifflin Harcourt company
This document provides teaching materials for mathematics games focusing on place value and geometry for grades 5 and 6 in the Philippines. It includes descriptions of two games called "Try Your Luck" and "Roll the Place Value" that reinforce concepts like identifying place value, reading and writing large numbers, and calculating area, perimeter, and circumference. Instructions are provided for preparing and playing the games, which are designed for groups of two students. The document also lists objectives, preparation needed, evaluation methods, and resources required to implement the games.
1
Running Head: Lesson Plan
Bundles of Beans
Student
EDU 382
Carl Beyer
2015
2
Running Head: Lesson Plan
Bundle of Beans
Selected Lesson Plan:
Bundles of Beans: A place Value Lesson (n. d.)
Common Core Standard:
Understand place value.
CCSS. Math. Content.2. NBT.A1
Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and
ones; e.g., 706 equals, 7 hundreds, 0 tens, and 6 ones. Understand the following as special cases:
CCSS.Math.Content.2. NBTA.1A CCSS.Math.Content.2. NBTA.1.B (Common Core).
Differentiation
Content
What I plan on teaching with this lesson plan is for my students to understand the place value of
numbers. How I will be doing this is by giving my students beans that will help my students
understand the place value of numbers. First, I need to find out what my students already know,
understand and what they are able to do. Once I find that out I can put them in groups depending
on what they know. Seeing that everyone learn differently, I need to find out how my students
learn and if they have trouble with math. How I would go about doing this is sending around a
3
survey, which my students can answer. Another thing I need to find out is if any of my students
have trouble with sensory issues, if so then I will need to use something besides beans. Seeing
most children know some what about money, I could use dimes. Another way, I could teach this
lesson plan is by playing games, such as Guess my Number, in this game, I would pick a number
from the hundred chart, the students would ask me questions trying to guess what number it is. I
will cross off the number off my chart and see how many guess it takes them. Once they guess
the right number, the students will have to show me how to right out the number. One group can
play this game the other group could use the beans or the money. These two ways of learning
this lesson can help both groups, the guessing the number game, would be fun for the students
and they will still be learning. The other way I could teach this lesson is by given another group
a hundred chart picture this would be a good activity for the students that are having a hard time
understanding place value. The chart would be a 10 x 10 grid and I will give this group this grid
and crayons. I will have the students color certain number boxes such as 501 or 351 or 15
(Manitoba Education, n. d.).
Process
Seeing that some of the students do not understand place value, I will have the group start off
with the materials I will give them such as: place value work mat, spinner template, dried beans,
craft sticks, glue, paper clips and pencils. This group I will explain that each bean is a “one” so
ten beans together is a “ten”. This group will count out ten beans for each stick, then the.
This homework assignment for a first grade student includes reading fairy tales for 20 minutes per night, practicing spelling words by writing them on family members' backs, completing math homework assignments on graphing, telling time, solving number stories, and comparing costs, practicing math facts flashcards, and practicing Spanish vocabulary games online.
The document outlines an agenda for a mathematics professional development session focusing on place value. It includes activities for teachers to complete using beans to model place value, reading a case study, discussing insights into how children understand numbers, watching a video interview with a student, and selecting a place value assessment to administer. Teachers are asked to reflect on common misconceptions students have with place value and insights from administering an assessment before the next session.
PowerPoint Slides for the Primary (grades 1 - 3) break-out sessions for the Kootenay-Boundary Regional Consortium Summer Institute in Numeracy, held in Cranbrook on August 27th, 2009.
1) The document provides activities and games for a child to work on over summer vacation to review and reinforce math concepts learned in 2nd grade, and prepare for 3rd grade.
2) It includes do-anytime activities like filling a calendar and practicing time-telling. Games described involve adding, subtracting, multiplying or dividing numbers on cards to win points.
3) A brief overview of what will be covered in 3rd grade math is also provided, such as multiplication and division facts, area, fractions and decimals.
This document outlines the K to 12 curriculum guide for mathematics III. It includes 18 performance standards covering a range of math concepts from numbers and operations to measurement, geometry, patterns, and data analysis. It also provides examples of strategies and games to help students learn the concepts, including number hunt scavenger games, a "Go Fish" card game focused on addition facts, an activity practicing money skills, and a card game for learning division skills.
The document provides a first grade homework schedule for the week of April 9th through 13th, including assignments for reading, spelling, math, Spanish, and other subjects. It notes activities like a spelling quiz on Thursday, a math quiz on Friday, and a field trip to Caladesi Island on Friday. The document also includes optional word study activities for students to complete.
The document provides a first grade homework schedule for the week of April 9th-13th 2012, including assignments for reading, spelling, math, Spanish, and other subjects. It notes activities like a spelling quiz on Thursday, a math quiz on Friday, and a field trip to Caladesi Island on Friday. The document also includes optional word study activities for students to complete.
This unit reinforces topics covered in second grade such as telling time, multiplication and division facts, and interpreting data sets. Students will review measuring time, work with multiplication and division, and analyze data ranges, medians and modes. The document provides vocabulary definitions, examples of review games, and suggested at-home activities involving number stories, timelines, and practicing basic facts.
mathnightinfo.docx - Anne Arundel County Public Schoolsbutest
The document provides descriptions of several math games and activities that can be used for a Family Math Night event, where the goal is to highlight opportunities for meaningful math instruction at home using everyday materials. The activities are suitable for children of various ages and can be adapted to challenge older children as well as meet the needs of younger ones. Instructions and suggestions are provided for activities involving grocery shopping, cooking, playing games with food or playing math board games.
Presentation given on 10/22/14 for Penn Foster's Professional Development Fair. Creating Early Math Games that Work! Describing early math research about linear board games, subitizing and the approximate number system, and spatial learning.
This document provides information for parents about the key concepts and skills their children will learn about fractions in Unit 8, including recognizing fractions as parts of a whole, equivalent fractions, and the numerator and denominator. It includes vocabulary definitions, sample homework problems and their answers, do-anytime math activities for families, and descriptions of fraction-focused math games for students to practice skills like equivalent fractions and comparing fractions.
Name Understanding by Design (UbD) TemplateStage 1—Desir.docxgilpinleeanna
This document summarizes a proposed change by a Little League commission to eliminate scoring in games. The commission believes this will reduce stress in children, but the summary argues that:
1) There is no evidence scoring causes stress, and children face stress from many sources unrelated to baseball.
2) Removing scoring upends decades of tradition and takes away important lessons about effort and reward for children.
3) Parents will likely oppose the change as it diminishes their experiences supporting and bonding with their children over the game.
This document provides instructions for several math activities involving classification, sorting, counting, and place value:
1) Classification activities involve sorting objects like buttons and pom poms into categories. Smarties can be sorted by color and results recorded in graphs.
2) Math bingo uses student-made boards with numbers 0-20 and calls out addition problems to match numbers.
3) Other games like fishing and picket fences match numbers to groups of objects.
4) Incidental activities like lining up use ordinal numbers like first and third. Place value concepts are reinforced through games like place value snakes.
This lesson plan teaches students about fact families using numbers and addition/subtraction sentences. The teacher will introduce fact families by having 3 students represent family members and modeling the number sentences that can be made from their numbers. Students will then practice writing number sentences for different fact families. To reinforce the concept, students will play a computer game completing fact family problems. The goal is for students to understand that a fact family is a set of 3 numbers that are related through addition and subtraction sentences.
This document discusses whether video games can be educational. It outlines several key elements that make a video game both fun and educational, including challenge/strategy, element of surprise, replayability, inclusion of new information, memorization, applying knowledge through context and cognition, and addressing gender and ethnic balance. It then provides examples of several game development companies that design video games to help kids learn, such as Big Fish Games, Broderbund, and Educational Insights, which create games around subjects like animal habitats, puzzles, word associations, history, and mathematics.
The “summer slide” may sound like fun, but it’s definitely something you’ll want to keep your kids far away from this summer! It’s a phenomenon teachers know all too well – the loss of knowledge and ability that typically occurs when formal education stops during the summer months.
During the summer, kids (yes, even GT and TAG kids) can lose an average of 2.6 months of grade level equivalency in math computation skills and 25% of their reading skills. Mental training can improve the brain, just as physical exercise can improve the body. So, here are some tips to keep your kids from “losing it” over summer break.
In this webinar, you'll learn:
What parents can do to prevent the "Summer Slide"
What skills children need to exercise over the summer to prevent the "Summer Slide"
How and why to incorporate physical activity into mental exercises
Prepare for the start of a great school year over summer break
How to determine gaps and areas to focus on over the summer
Engaging Kids in Learning: game based learning and gamification in education Pierre Le Lann
Talk at Digital Kids Edu about engaging kids in learning using various forms of games: open ended play, game based learning and gamification
By Pierre Le Lann Co General Manager and Co founder, Tribal Nova, a Houghton Mifflin Harcourt company
This document provides teaching materials for mathematics games focusing on place value and geometry for grades 5 and 6 in the Philippines. It includes descriptions of two games called "Try Your Luck" and "Roll the Place Value" that reinforce concepts like identifying place value, reading and writing large numbers, and calculating area, perimeter, and circumference. Instructions are provided for preparing and playing the games, which are designed for groups of two students. The document also lists objectives, preparation needed, evaluation methods, and resources required to implement the games.
1
Running Head: Lesson Plan
Bundles of Beans
Student
EDU 382
Carl Beyer
2015
2
Running Head: Lesson Plan
Bundle of Beans
Selected Lesson Plan:
Bundles of Beans: A place Value Lesson (n. d.)
Common Core Standard:
Understand place value.
CCSS. Math. Content.2. NBT.A1
Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and
ones; e.g., 706 equals, 7 hundreds, 0 tens, and 6 ones. Understand the following as special cases:
CCSS.Math.Content.2. NBTA.1A CCSS.Math.Content.2. NBTA.1.B (Common Core).
Differentiation
Content
What I plan on teaching with this lesson plan is for my students to understand the place value of
numbers. How I will be doing this is by giving my students beans that will help my students
understand the place value of numbers. First, I need to find out what my students already know,
understand and what they are able to do. Once I find that out I can put them in groups depending
on what they know. Seeing that everyone learn differently, I need to find out how my students
learn and if they have trouble with math. How I would go about doing this is sending around a
3
survey, which my students can answer. Another thing I need to find out is if any of my students
have trouble with sensory issues, if so then I will need to use something besides beans. Seeing
most children know some what about money, I could use dimes. Another way, I could teach this
lesson plan is by playing games, such as Guess my Number, in this game, I would pick a number
from the hundred chart, the students would ask me questions trying to guess what number it is. I
will cross off the number off my chart and see how many guess it takes them. Once they guess
the right number, the students will have to show me how to right out the number. One group can
play this game the other group could use the beans or the money. These two ways of learning
this lesson can help both groups, the guessing the number game, would be fun for the students
and they will still be learning. The other way I could teach this lesson is by given another group
a hundred chart picture this would be a good activity for the students that are having a hard time
understanding place value. The chart would be a 10 x 10 grid and I will give this group this grid
and crayons. I will have the students color certain number boxes such as 501 or 351 or 15
(Manitoba Education, n. d.).
Process
Seeing that some of the students do not understand place value, I will have the group start off
with the materials I will give them such as: place value work mat, spinner template, dried beans,
craft sticks, glue, paper clips and pencils. This group I will explain that each bean is a “one” so
ten beans together is a “ten”. This group will count out ten beans for each stick, then the.
This homework assignment for a first grade student includes reading fairy tales for 20 minutes per night, practicing spelling words by writing them on family members' backs, completing math homework assignments on graphing, telling time, solving number stories, and comparing costs, practicing math facts flashcards, and practicing Spanish vocabulary games online.
The document outlines an agenda for a mathematics professional development session focusing on place value. It includes activities for teachers to complete using beans to model place value, reading a case study, discussing insights into how children understand numbers, watching a video interview with a student, and selecting a place value assessment to administer. Teachers are asked to reflect on common misconceptions students have with place value and insights from administering an assessment before the next session.
PowerPoint Slides for the Primary (grades 1 - 3) break-out sessions for the Kootenay-Boundary Regional Consortium Summer Institute in Numeracy, held in Cranbrook on August 27th, 2009.
1) The document provides activities and games for a child to work on over summer vacation to review and reinforce math concepts learned in 2nd grade, and prepare for 3rd grade.
2) It includes do-anytime activities like filling a calendar and practicing time-telling. Games described involve adding, subtracting, multiplying or dividing numbers on cards to win points.
3) A brief overview of what will be covered in 3rd grade math is also provided, such as multiplication and division facts, area, fractions and decimals.
This document outlines the K to 12 curriculum guide for mathematics III. It includes 18 performance standards covering a range of math concepts from numbers and operations to measurement, geometry, patterns, and data analysis. It also provides examples of strategies and games to help students learn the concepts, including number hunt scavenger games, a "Go Fish" card game focused on addition facts, an activity practicing money skills, and a card game for learning division skills.
The document provides a first grade homework schedule for the week of April 9th through 13th, including assignments for reading, spelling, math, Spanish, and other subjects. It notes activities like a spelling quiz on Thursday, a math quiz on Friday, and a field trip to Caladesi Island on Friday. The document also includes optional word study activities for students to complete.
The document provides a first grade homework schedule for the week of April 9th-13th 2012, including assignments for reading, spelling, math, Spanish, and other subjects. It notes activities like a spelling quiz on Thursday, a math quiz on Friday, and a field trip to Caladesi Island on Friday. The document also includes optional word study activities for students to complete.