Hill Climbing is a search algorithm in artificial intelligence used to find solutions by continuously moving towards better states based on an evaluation function. It works like climbing a hill: the algorithm always chooses the next step that seems to increase the value of the objective. Hill Climbing is a greedy, local search technique that is simple and memory-efficient, but it can get stuck in local maxima, plateaus, or ridges. Variants include simple, steepest-ascent, stochastic, and first-choice hill climbing, and it is widely used in optimization, game AI, and pathfinding.