Headphones are used to monitor audio signals in military applications. A wide variety of audio signals are listened to using headphones. Headphones allow military personnel to monitor different audio signals as part of their duties.
Headphones have three main parts: a voice coil, permanent magnet, and cone-like diaphragm. The diaphragm vibrates when electrical currents run through the voice coil, converting the electricity into sound waves. There are three main types - sound canceling which emit opposite sound waves, open back which have hard backs, and closed back which have holes in the back. Headphones were first used for radio work in 1919 and now serve purposes like listening to music on devices and airplane pilots communicating.
The document discusses mobile phone jammers, including what they are, how they work, different types, and applications. Mobile jammers transmit signals that block the communication between mobile phones and cell towers, rendering phones unusable. The document outlines five main jamming techniques (A through E), provides a sample block diagram, and discusses potential future applications while noting legal restrictions.
This document discusses smart watches and provides details on their history, technologies, features, applications, advantages, disadvantages, and future. It was presented by several individuals and covers topics such as the first smart watch introduced in 1982, the involvement of major tech companies in smart watch development starting in 2013, how smart watches connect and sync with smartphones via Bluetooth, and their ability to display notifications and support various apps and functions.
The document traces the evolution of mobile phones from 1983 to 2017, highlighting some key phones from that history. It describes the Motorola DynaTAC from 1983 as the first commercial cellular phone, as well as early innovations like flip phones and touchscreens. Major milestones included the first camera phone in 2002, the first iPhone in 2007 introducing the modern smartphone format, and recent flagship phones like the LG G6 and Samsung Galaxy S7 Edge. The document provides brief descriptions of the features and specifications of these influential mobile phones over the decades.
This document summarizes a seminar presentation on silent sound technology for voice conversion. It introduces the technology as a way for those who have lost their voice to still communicate by phone by transmitting information without using vocal cords. It discusses two main methods - electromyography and image processing. Electromyography detects electrical signals from muscle movement and converts them to speech, while image processing uses ultrasound to view tongue movement. Some advantages are helping those who lost their voice and enabling silent calls. Disadvantages include unnatural speech and high cost. Future applications could include incorporating the sensors into phones for more natural use.
Mobile phones were originally developed in the 1940s but did not become truly mobile until the 1970s. They allow for voice calls and have expanded to support SMS, internet access, photos, games, and more. While mobile phones provide connectivity and access to information, overuse can lead to distraction, isolation, and even health issues. Overall, mobile phones can be positive or negative depending on how the user manages their use of the technology.
The document discusses a smart note taker product that allows users to write notes in the air that are then digitally stored. It works by using a digital pen connected to a processor that senses hand motions and shapes using a database to recognize words. Notes can then be viewed on a display, shared digitally, or printed. Current products mentioned include mobile note takers that work with smartphones and PC note takers that capture and display writing in real time on a computer. Advantages include assistance for blind users and note-taking during phone calls or presentations.
This document discusses motion sensing technology. It begins by defining a sensor and describing motion sensors, which detect movement. The main types of motion sensors are active sensors, which emit and detect signals, and passive sensors, which detect infrared radiation. Motion sensing has applications in security, lighting, and games. The document explores specific motion sensing technologies like infrared, ultrasonic, and microwave sensors. It also discusses the use of motion sensors in mobile devices and games like the Kinect. In conclusion, the document states that while important for gaming now, motion sensing will have more impact in non-gaming applications.
Headphones have three main parts: a voice coil, permanent magnet, and cone-like diaphragm. The diaphragm vibrates when electrical currents run through the voice coil, converting the electricity into sound waves. There are three main types - sound canceling which emit opposite sound waves, open back which have hard backs, and closed back which have holes in the back. Headphones were first used for radio work in 1919 and now serve purposes like listening to music on devices and airplane pilots communicating.
The document discusses mobile phone jammers, including what they are, how they work, different types, and applications. Mobile jammers transmit signals that block the communication between mobile phones and cell towers, rendering phones unusable. The document outlines five main jamming techniques (A through E), provides a sample block diagram, and discusses potential future applications while noting legal restrictions.
This document discusses smart watches and provides details on their history, technologies, features, applications, advantages, disadvantages, and future. It was presented by several individuals and covers topics such as the first smart watch introduced in 1982, the involvement of major tech companies in smart watch development starting in 2013, how smart watches connect and sync with smartphones via Bluetooth, and their ability to display notifications and support various apps and functions.
The document traces the evolution of mobile phones from 1983 to 2017, highlighting some key phones from that history. It describes the Motorola DynaTAC from 1983 as the first commercial cellular phone, as well as early innovations like flip phones and touchscreens. Major milestones included the first camera phone in 2002, the first iPhone in 2007 introducing the modern smartphone format, and recent flagship phones like the LG G6 and Samsung Galaxy S7 Edge. The document provides brief descriptions of the features and specifications of these influential mobile phones over the decades.
This document summarizes a seminar presentation on silent sound technology for voice conversion. It introduces the technology as a way for those who have lost their voice to still communicate by phone by transmitting information without using vocal cords. It discusses two main methods - electromyography and image processing. Electromyography detects electrical signals from muscle movement and converts them to speech, while image processing uses ultrasound to view tongue movement. Some advantages are helping those who lost their voice and enabling silent calls. Disadvantages include unnatural speech and high cost. Future applications could include incorporating the sensors into phones for more natural use.
Mobile phones were originally developed in the 1940s but did not become truly mobile until the 1970s. They allow for voice calls and have expanded to support SMS, internet access, photos, games, and more. While mobile phones provide connectivity and access to information, overuse can lead to distraction, isolation, and even health issues. Overall, mobile phones can be positive or negative depending on how the user manages their use of the technology.
The document discusses a smart note taker product that allows users to write notes in the air that are then digitally stored. It works by using a digital pen connected to a processor that senses hand motions and shapes using a database to recognize words. Notes can then be viewed on a display, shared digitally, or printed. Current products mentioned include mobile note takers that work with smartphones and PC note takers that capture and display writing in real time on a computer. Advantages include assistance for blind users and note-taking during phone calls or presentations.
This document discusses motion sensing technology. It begins by defining a sensor and describing motion sensors, which detect movement. The main types of motion sensors are active sensors, which emit and detect signals, and passive sensors, which detect infrared radiation. Motion sensing has applications in security, lighting, and games. The document explores specific motion sensing technologies like infrared, ultrasonic, and microwave sensors. It also discusses the use of motion sensors in mobile devices and games like the Kinect. In conclusion, the document states that while important for gaming now, motion sensing will have more impact in non-gaming applications.
As Digital Still Cameras (DSC) become smaller, cheaper and higher in resolution, photographs are increasingly prone to blurring from shaky hands. Optical image stabilization (OIS) is an effective solution that addresses the quality of images, and is an idea that has been around for at least 30 years. It has only recently made its way into the low-cost consumer camera market, and will soon be migrating to the higher end camera phones. This paper provides an overview of common design practices and considerations for optical image stabilization and how silicon-based MEMS dual-axis gyroscopes with their size, cost and performance advantages are enabling this vital function for image capturing devices
This presentation discusses modern smart watches like the I'm Watch and Pebble Smartwatch. The I'm Watch is an Android-powered smartwatch developed by Blue Sky that has features like a 1.54" color display, 4GB of storage, Bluetooth, and apps for messaging, music, and more. The Pebble Smartwatch works with iOS and Android via Bluetooth and has around 800 apps for messaging, email, and social media. It uses e-ink display technology. The Sony Smartwatch also runs Android, and is water resistant, with features for calls, texts, email, and more.
This document discusses the history and features of smartphones. It begins by defining a smartphone as a mobile phone that performs computer functions with a touchscreen interface, internet access, and apps. The first smartphones date back to the 1990s but the market expanded in the late 2000s with Apple's iPhone. Features include basic functions like calling and texting as well as advanced capabilities like cameras, fingerprint scanners, and wireless printing. Future predicted features involve flexible screens, holograms, and endless battery life. The document also outlines the smartphone market size, major companies, advantages like education and communication, and disadvantages such as privacy issues and health risks.
A smartwatch is a computerized wristwatch with enhanced functionality beyond timekeeping. Modern smartwatches effectively function as wearable computers, running mobile apps or full mobile operating systems. Early models performed basic tasks while modern smartwatches allow access to notifications, calls, messages, mobile apps, and some function as mobile phones. Smartwatch developers include Sony, Samsung, and Pebble. Advantages include faster access to information and social media, while disadvantages include potential distractions and reliance on a connected smartphone. Future smartwatches may have more innovative features, varying functionality, and be even smaller and more portable.
This document discusses silent sound technology, which allows people to communicate without making audible sounds. It works by detecting tiny muscular movements in the lips during speech using electromyography or image processing techniques. This information is then converted to electrical signals and transmitted as synthesized speech. The technology could help those who have lost their voice or have speech impediments to communicate over the phone or translate between languages. However, it faces restrictions for tonal languages and in differentiating between speakers.
PROJECT REPORT ON Home automation using by BluetoothAakashkumar276
This document summarizes a student project on developing a home automation system using an Arduino board and Bluetooth. The system allows users to control electrical appliances like fans and lights in their home remotely using an Android phone app. The app communicates with an Arduino Uno microcontroller via HC-05 Bluetooth module. The Arduino is connected to a 4-channel relay board to switch appliances on and off. The project aims to provide a low-cost solution for remote home control without needing physical switches or remote controls.
Missile detection and automatic destroy system LokeshLavakusha
This document describes a missile detection and automatic destroy system that uses an ultrasonic sensor interfaced with a microcontroller to detect missiles. It calculates the distance to the missile using ultrasonic waves and rotates a sensor mounted on a stepper motor by 180 degrees. When a missile is detected, laser lights and a stepper motor are used to automatically track and destroy the missile. The system provides discrete distance measurement of objects and can detect small objects over long ranges.
This document provides an introduction and overview of wearable technology. It discusses the history of wearable technology dating back to the 1960s and highlights some of the early prototypes. It also outlines the typical architecture of a wearable device system. Examples of current wearable technologies are given, such as smart watches, Google Glass, and activity trackers. Potential applications in healthcare, security, sports and other fields are mentioned. Advantages of wearables include being user friendly and collecting data hands-free, while disadvantages include small displays and need to enter data while interacting. The document concludes that wearable computing is an emerging technology that will make computers more integrated into work processes.
Modern smart watches are effectively wearable computers that can run mobile apps and operating systems. Early models performed basic tasks like calculations but now support portable media playback via Bluetooth, phone calls, and mobile apps. Popular smart watch developers include Sony, Samsung, and Pebble. The Sony Smart Watch 3 added waterproofing and Android Wear while the Samsung Gear S was the first to include WiFi, Bluetooth, 3G connectivity and a heart rate monitor. Potential future advances include reduced size, varied functionality, and innovative new features like voice activation and video communication.
The document describes an artificial passenger system that would converse with drivers to help prevent drowsiness and fatigue. The system would use speech recognition and generation, as well as cameras and voice analysis, to engage the driver in conversation and determine if they seem alert or drowsy. If drowsiness is detected, the system may try to startle the driver by changing the radio, opening windows, sounding an alarm, or spraying water to help ensure driver safety. The goal is to develop natural language capabilities that can run on embedded vehicle computers using limited resources.
The document discusses the history and features of smartwatches. It notes that the idea originated from Dick Tracy's communicating watch in comic strips from the 1940s. Early smartwatches were introduced in 2004 but discontinued by 2008. Modern smartwatches can receive calls, texts, emails and provide information like news, weather and sports when paired with a smartphone. They also track health data during workouts, including calories burned, heart rate and more. However, smartwatches still require a connected smartphone to be useful.
This document discusses silent sound technology, which allows people to communicate without making audible sounds. It works by using electromyography to detect tiny muscle movements involved in speech and processing images of a person's mouth and face. The technology was first conceptualized in a 1968 film and is now being developed to allow "lost calls" in noisy environments to be answered silently. Potential applications include helping mute people communicate, secretly transmitting PIN numbers, and covert military communications. The technology is expected to be incorporated into phones and improve as nanotechnology advances.
A sound sensor is a device that detects sound waves and converts them into an electrical signal. It contains a microphone that picks up sound and processing circuitry that provides both an audio output and a digital indication of the presence of sound as well as an analog representation of its amplitude. Sound sensors work by converting sound waves into electrical signals that can then be read by instruments or used in applications like security systems. They have advantages like being affordable and easy to use for real-time sound manipulation but also disadvantages like requiring more memory and having limited wireless range.
The past decade has seen significant advancement in the field of consumer electronics. Various ‘intelligent’ appliances such as cellular phones, air-conditioners, home security devices, home theatres, etc. are set to realize the concept of a smart home. They have given rise to a Personal Area Network in home environment, where all these appliances can be interconnected and monitored using a single controller.
Busy families and individuals with physical limitation represent an attractive market for home automation and networking. A wireless home network that does not incur additional costs of wiring would be desirable. Bluetooth technology, which has emerged in late 1990s, is an ideal solution for this purpose.
Home automation involves introducing a degree of computerized or automatic control to
Certain electrical and electronic systems in a building. These include lighting, temperature
Control etc.
This project demonstrates a simple home automation system which contains a remote mobile host controller and several client modules (home appliances). The client modules communicate with the host controller through a wireless device such as a Bluetooth enabled mobile phone, in this case, an android based Smart phone.
The document discusses the MAX30102 pulse oximeter and heart rate sensor. It works by shining red and infrared LED lights through the skin and using a photodetector to measure the reflected light. Variations in the reflected light correspond to changes in blood volume with each heartbeat, allowing it to measure heart rate. It also uses how much red and infrared light is absorbed to measure blood oxygen levels through pulse oximetry. The MAX30102 connects to an Arduino via the I2C interface to output heart rate and oxygen saturation measurements.
The negative impact caused by smartphones.ppt 11cebilewaikiki
The document discusses some of the pros and cons of smartphones. It notes that while smartphones have increased access to news and communication, overuse of smartphones can negatively impact health, social lives, and safety in several ways. Prolonged smartphone use can cause eye strain and potential brain damage from overuse at a young age. It can also damage relationships if people use smartphones more than socializing. Dangers also arise when smartphones are used while driving, walking, or working as it can lead to injuries or deaths. Students may also not pay attention in class due to smartphone use.
1) The document discusses a group project analyzing smartwatches. It includes an introduction, mind map, survey results, and job assignments.
2) The survey of 51 people found that most do not own a smartwatch and view their functions as overlapping with smartphones. Price was a barrier to purchase.
3) While current smartwatch owners are satisfied, opinions on replacing traditional watches and privacy protections were mixed. Future development depends on lowering costs and improving technology.
1. The document lists over 100 potential seminar topics in computer science and information technology, ranging from embedded systems and extreme programming to biometrics, quantum computing, and more.
2. Some examples include elastic quotas, electronic ink, gesture recognition, graphics processing units, grid computing, and honeypots.
3. The broad range of topics provide many options for students or professionals to explore emerging technologies and issues in computing.
Surround sound uses multiple audio channels to immerse the listener in the sound environment. It originated in movie theaters using many speakers to diffuse sound throughout the cinema. Modern home theater systems use 5.1 or 7.1 channel configurations with speakers in front, center, and surround positions. Surround sound formats have evolved from mono to stereo to surround formats like Dolby Digital and DTS that add discrete channels for an immersive 3D soundfield.
As Digital Still Cameras (DSC) become smaller, cheaper and higher in resolution, photographs are increasingly prone to blurring from shaky hands. Optical image stabilization (OIS) is an effective solution that addresses the quality of images, and is an idea that has been around for at least 30 years. It has only recently made its way into the low-cost consumer camera market, and will soon be migrating to the higher end camera phones. This paper provides an overview of common design practices and considerations for optical image stabilization and how silicon-based MEMS dual-axis gyroscopes with their size, cost and performance advantages are enabling this vital function for image capturing devices
This presentation discusses modern smart watches like the I'm Watch and Pebble Smartwatch. The I'm Watch is an Android-powered smartwatch developed by Blue Sky that has features like a 1.54" color display, 4GB of storage, Bluetooth, and apps for messaging, music, and more. The Pebble Smartwatch works with iOS and Android via Bluetooth and has around 800 apps for messaging, email, and social media. It uses e-ink display technology. The Sony Smartwatch also runs Android, and is water resistant, with features for calls, texts, email, and more.
This document discusses the history and features of smartphones. It begins by defining a smartphone as a mobile phone that performs computer functions with a touchscreen interface, internet access, and apps. The first smartphones date back to the 1990s but the market expanded in the late 2000s with Apple's iPhone. Features include basic functions like calling and texting as well as advanced capabilities like cameras, fingerprint scanners, and wireless printing. Future predicted features involve flexible screens, holograms, and endless battery life. The document also outlines the smartphone market size, major companies, advantages like education and communication, and disadvantages such as privacy issues and health risks.
A smartwatch is a computerized wristwatch with enhanced functionality beyond timekeeping. Modern smartwatches effectively function as wearable computers, running mobile apps or full mobile operating systems. Early models performed basic tasks while modern smartwatches allow access to notifications, calls, messages, mobile apps, and some function as mobile phones. Smartwatch developers include Sony, Samsung, and Pebble. Advantages include faster access to information and social media, while disadvantages include potential distractions and reliance on a connected smartphone. Future smartwatches may have more innovative features, varying functionality, and be even smaller and more portable.
This document discusses silent sound technology, which allows people to communicate without making audible sounds. It works by detecting tiny muscular movements in the lips during speech using electromyography or image processing techniques. This information is then converted to electrical signals and transmitted as synthesized speech. The technology could help those who have lost their voice or have speech impediments to communicate over the phone or translate between languages. However, it faces restrictions for tonal languages and in differentiating between speakers.
PROJECT REPORT ON Home automation using by BluetoothAakashkumar276
This document summarizes a student project on developing a home automation system using an Arduino board and Bluetooth. The system allows users to control electrical appliances like fans and lights in their home remotely using an Android phone app. The app communicates with an Arduino Uno microcontroller via HC-05 Bluetooth module. The Arduino is connected to a 4-channel relay board to switch appliances on and off. The project aims to provide a low-cost solution for remote home control without needing physical switches or remote controls.
Missile detection and automatic destroy system LokeshLavakusha
This document describes a missile detection and automatic destroy system that uses an ultrasonic sensor interfaced with a microcontroller to detect missiles. It calculates the distance to the missile using ultrasonic waves and rotates a sensor mounted on a stepper motor by 180 degrees. When a missile is detected, laser lights and a stepper motor are used to automatically track and destroy the missile. The system provides discrete distance measurement of objects and can detect small objects over long ranges.
This document provides an introduction and overview of wearable technology. It discusses the history of wearable technology dating back to the 1960s and highlights some of the early prototypes. It also outlines the typical architecture of a wearable device system. Examples of current wearable technologies are given, such as smart watches, Google Glass, and activity trackers. Potential applications in healthcare, security, sports and other fields are mentioned. Advantages of wearables include being user friendly and collecting data hands-free, while disadvantages include small displays and need to enter data while interacting. The document concludes that wearable computing is an emerging technology that will make computers more integrated into work processes.
Modern smart watches are effectively wearable computers that can run mobile apps and operating systems. Early models performed basic tasks like calculations but now support portable media playback via Bluetooth, phone calls, and mobile apps. Popular smart watch developers include Sony, Samsung, and Pebble. The Sony Smart Watch 3 added waterproofing and Android Wear while the Samsung Gear S was the first to include WiFi, Bluetooth, 3G connectivity and a heart rate monitor. Potential future advances include reduced size, varied functionality, and innovative new features like voice activation and video communication.
The document describes an artificial passenger system that would converse with drivers to help prevent drowsiness and fatigue. The system would use speech recognition and generation, as well as cameras and voice analysis, to engage the driver in conversation and determine if they seem alert or drowsy. If drowsiness is detected, the system may try to startle the driver by changing the radio, opening windows, sounding an alarm, or spraying water to help ensure driver safety. The goal is to develop natural language capabilities that can run on embedded vehicle computers using limited resources.
The document discusses the history and features of smartwatches. It notes that the idea originated from Dick Tracy's communicating watch in comic strips from the 1940s. Early smartwatches were introduced in 2004 but discontinued by 2008. Modern smartwatches can receive calls, texts, emails and provide information like news, weather and sports when paired with a smartphone. They also track health data during workouts, including calories burned, heart rate and more. However, smartwatches still require a connected smartphone to be useful.
This document discusses silent sound technology, which allows people to communicate without making audible sounds. It works by using electromyography to detect tiny muscle movements involved in speech and processing images of a person's mouth and face. The technology was first conceptualized in a 1968 film and is now being developed to allow "lost calls" in noisy environments to be answered silently. Potential applications include helping mute people communicate, secretly transmitting PIN numbers, and covert military communications. The technology is expected to be incorporated into phones and improve as nanotechnology advances.
A sound sensor is a device that detects sound waves and converts them into an electrical signal. It contains a microphone that picks up sound and processing circuitry that provides both an audio output and a digital indication of the presence of sound as well as an analog representation of its amplitude. Sound sensors work by converting sound waves into electrical signals that can then be read by instruments or used in applications like security systems. They have advantages like being affordable and easy to use for real-time sound manipulation but also disadvantages like requiring more memory and having limited wireless range.
The past decade has seen significant advancement in the field of consumer electronics. Various ‘intelligent’ appliances such as cellular phones, air-conditioners, home security devices, home theatres, etc. are set to realize the concept of a smart home. They have given rise to a Personal Area Network in home environment, where all these appliances can be interconnected and monitored using a single controller.
Busy families and individuals with physical limitation represent an attractive market for home automation and networking. A wireless home network that does not incur additional costs of wiring would be desirable. Bluetooth technology, which has emerged in late 1990s, is an ideal solution for this purpose.
Home automation involves introducing a degree of computerized or automatic control to
Certain electrical and electronic systems in a building. These include lighting, temperature
Control etc.
This project demonstrates a simple home automation system which contains a remote mobile host controller and several client modules (home appliances). The client modules communicate with the host controller through a wireless device such as a Bluetooth enabled mobile phone, in this case, an android based Smart phone.
The document discusses the MAX30102 pulse oximeter and heart rate sensor. It works by shining red and infrared LED lights through the skin and using a photodetector to measure the reflected light. Variations in the reflected light correspond to changes in blood volume with each heartbeat, allowing it to measure heart rate. It also uses how much red and infrared light is absorbed to measure blood oxygen levels through pulse oximetry. The MAX30102 connects to an Arduino via the I2C interface to output heart rate and oxygen saturation measurements.
The negative impact caused by smartphones.ppt 11cebilewaikiki
The document discusses some of the pros and cons of smartphones. It notes that while smartphones have increased access to news and communication, overuse of smartphones can negatively impact health, social lives, and safety in several ways. Prolonged smartphone use can cause eye strain and potential brain damage from overuse at a young age. It can also damage relationships if people use smartphones more than socializing. Dangers also arise when smartphones are used while driving, walking, or working as it can lead to injuries or deaths. Students may also not pay attention in class due to smartphone use.
1) The document discusses a group project analyzing smartwatches. It includes an introduction, mind map, survey results, and job assignments.
2) The survey of 51 people found that most do not own a smartwatch and view their functions as overlapping with smartphones. Price was a barrier to purchase.
3) While current smartwatch owners are satisfied, opinions on replacing traditional watches and privacy protections were mixed. Future development depends on lowering costs and improving technology.
1. The document lists over 100 potential seminar topics in computer science and information technology, ranging from embedded systems and extreme programming to biometrics, quantum computing, and more.
2. Some examples include elastic quotas, electronic ink, gesture recognition, graphics processing units, grid computing, and honeypots.
3. The broad range of topics provide many options for students or professionals to explore emerging technologies and issues in computing.
Surround sound uses multiple audio channels to immerse the listener in the sound environment. It originated in movie theaters using many speakers to diffuse sound throughout the cinema. Modern home theater systems use 5.1 or 7.1 channel configurations with speakers in front, center, and surround positions. Surround sound formats have evolved from mono to stereo to surround formats like Dolby Digital and DTS that add discrete channels for an immersive 3D soundfield.