MonoGame 3.8 is releasing with .NET Core and .NET Standard support. Visual Studio for Mac is now the preferred method for Mac game development. The session covers getting started with MonoGame on Visual Studio for Mac to develop games for Windows, Linux, Android, iOS, and MacOS. Key steps include installing Visual Studio for Mac with the necessary modules, installing MonoGame templates and tools, and requirements for building to each platform like the Android and iOS SDKs. Testing on multiple devices and early market engagement are also advised.