Upsight's Monetization Playbook for Mobile GamesUpsight
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As the free-to-play space has become increasingly sophisticated, players’ expectations have evolved as a result. In order to succeed in the new game economy, you need to have the right tools and the right strategic playbook tailored specifically for your game. You have to deliver the right offer, to the right player, at the right time in order to maximize revenue. Upsight is sharing this knowledge with our free Monetization Playbook for Mobile Games. The playbook explains monetization strategies at four crucial game stages and how to take action by leveraging the right tools in order to drive revenue. With 25 pages of tips, best practices, and sample plays, the playbook will help you drive measurable results in no time.
Sonamine GDC Online Presentation On Predicting Player BehaviorsSonamine
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Introduces predictive analytics to game developers. Tips and lessons from other industries. Case studies showing 63% to 150% higher freemium conversion rates.
Sonamine Mobile Gaming USA 2012 presentationSonamine
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This presentation was given by Sonamine at Mobile Gaming USA 2012 conference in San Francisco on May 11, 2012. It covers the overview of analytics, different vendors and implementation options.
The Games Industry Analytics Forum returned for its third gathering of the year in San Francisco and its 10th meet-up, on Monday August 10th.
Featuring presentations and expert panel discussions, the GIAF is a unique opportunity for practitioners looking to generate insight and value from big data game analytics; one of the most important trends in games.
Talks at this GIAF:
Nurturing the player journey
Kady Srinivasan, Sr Director of Player Engagement - Mobile at Electronic Arts
Lean analytics
Will Perone, CTO at Wicked Fun
Analytics architecture at IMVU
Jon Watte, VP of Technology at IMVU
Using data to prove the value of haptics
Nick Thomas*, Head of Gaming at Immersion Corporation.
The event is free for game analytics practitioners. For more info on future GIAF events, visit www.deltadna.com/GIAF
*Slides from Immersion are not included in this slide deck at present
Taking your Loyalty Program Online for Short & Long-term ROI and Complementin...SplashDot Inc
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www.splashdot.com: Taking your Loyalty Program Online for Short & Long-term ROI and Complementing your iGaming Initiative.
SplashDot is a leading provider of online loyalty programs, interactive promotions, and games powered by the most comprehensive and secure technology, nCentive.
Upsight's Monetization Playbook for Mobile GamesUpsight
Â
As the free-to-play space has become increasingly sophisticated, players’ expectations have evolved as a result. In order to succeed in the new game economy, you need to have the right tools and the right strategic playbook tailored specifically for your game. You have to deliver the right offer, to the right player, at the right time in order to maximize revenue. Upsight is sharing this knowledge with our free Monetization Playbook for Mobile Games. The playbook explains monetization strategies at four crucial game stages and how to take action by leveraging the right tools in order to drive revenue. With 25 pages of tips, best practices, and sample plays, the playbook will help you drive measurable results in no time.
Sonamine GDC Online Presentation On Predicting Player BehaviorsSonamine
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Introduces predictive analytics to game developers. Tips and lessons from other industries. Case studies showing 63% to 150% higher freemium conversion rates.
Sonamine Mobile Gaming USA 2012 presentationSonamine
Â
This presentation was given by Sonamine at Mobile Gaming USA 2012 conference in San Francisco on May 11, 2012. It covers the overview of analytics, different vendors and implementation options.
The Games Industry Analytics Forum returned for its third gathering of the year in San Francisco and its 10th meet-up, on Monday August 10th.
Featuring presentations and expert panel discussions, the GIAF is a unique opportunity for practitioners looking to generate insight and value from big data game analytics; one of the most important trends in games.
Talks at this GIAF:
Nurturing the player journey
Kady Srinivasan, Sr Director of Player Engagement - Mobile at Electronic Arts
Lean analytics
Will Perone, CTO at Wicked Fun
Analytics architecture at IMVU
Jon Watte, VP of Technology at IMVU
Using data to prove the value of haptics
Nick Thomas*, Head of Gaming at Immersion Corporation.
The event is free for game analytics practitioners. For more info on future GIAF events, visit www.deltadna.com/GIAF
*Slides from Immersion are not included in this slide deck at present
Taking your Loyalty Program Online for Short & Long-term ROI and Complementin...SplashDot Inc
Â
www.splashdot.com: Taking your Loyalty Program Online for Short & Long-term ROI and Complementing your iGaming Initiative.
SplashDot is a leading provider of online loyalty programs, interactive promotions, and games powered by the most comprehensive and secure technology, nCentive.
Personalise your Mobile CRM - Shifting from Product Dev to Customer DevelopmentRob Thurner
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Presentation to Mobile Gaming Summit | #mGSummit | on Personalisation and Mobile CRM. 6 steps plan to shift from Product Development to Customer Development. #weburnthesky | #mobile
SF Game Dev Meetup (Oct 2019): To Self-Publish Or Not To Self-Publish, David ...David Piao Chiu
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To self-publish or not to self-publish, that is the question. The mobile F2P space is more competitive than ever. Millions of existing apps already in the app stores, thousands of new games launching each week and the costs of user acquisition keeps increasing. Should developers partner with a publisher or launch the game on their own?
This presentation will explore the case of self-publishing versus working with a publisher. We will explore the pros and cons for each one, questions the developer should be asking themselves and their potential publishing partner. Moreover, it will cover best practices for self-publishing, common mistakes to avoid to maximize your success. This will include best practices for improving retention, IAP monetization, ad monetization and virality.
Detailed presentation covering the fundamentals of gamification, helping business owners understand the process and crucial elements required to gamify their businesses product or service. GamifyConsultant.com offers gamification consultation services.
Style, success & sales - Getting the most from Fashion Bloggers7thingsmedia
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Fiona Gandy, Key Account Manager at 7thingsmedia takes you through how a fashion brand should effectively be using Affiliate Marketing and fashion bloggers.
From the outset, fashion merchants must strike a balance between retaining control of communications to consumers, and ensuring the right type of affiliates stay on board and on message
to progress the brand and maximise sales
Personalisation to improve customer experienceEpiserver
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Personalisation uses the priceless information you gather about customers, both new and returning, to tailor content, information and offers. This session will look at how you can use personalisation to improve user experience and bring your segmentation strategy alive.
This presentation on Mobile app marketing covers user acquisition strategies for launch and growth stage. Detailed info on user acquition - campaign planning, incent vs. non-incent, network selection, creative planning and testing, buying models, programmatic buying for mobile, campaign performance and analytics.
I presented this at NASSCOM Game Developers Conference ( NGDC 2015 ) in Pune, representing [x]cube LABS.
Mobile App User Acquisition - Launch & Growth Strategies[x]cube LABS
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A detailed presentation on mobile app marketing, specific launch activities and user acquisition startegies, covering various aspects like campaign planning, Incent vs. non-incent, selecting networks, creative testing, buying models, programmatic buying for mobile, analytics & campaign measurement etc.
This was presented at NASSCOM Game Developers Conference - NGDC 2015 in Pune by Saptarshi Roy Chaudhury, VP Marketing, [x]cube LABS
Land based and online sports betting business models. is the omnichannel solu...BtoBet
Â
Is your platform ready to face the new needs of the market?
What do retailers need to do to retain bet-shop players?
How can retailers acquire and manage players data?
Why is it so important to introduce omnichannel platform?
How can you manage the risks in an omnichannel world?
Social media for your gaming business slide sharet2 Marketing
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SocialConnX creates dynamic, social media marketing strategies and highly effective programs designed for gaming operators who are looking to acquire, convert, retain and reactivate players. We connect gaming operators with their target audience, keep players engaged, enrich the gaming experience and improve player LTV.
According to Garner 40% of Fortune 1000 will adopt Gamification in their corporate training. Quota knew that 8 years ago, and that is why Quota is the global leader of Gamification in sales training. A lot has happened in 2012 and now we start 2013 with the strongest line of Gamified sales training service. please download and enjoy
Recipe for Success (looking at our strategy for creating and publishing games)
Presented by Mario Wynands, Managing Director, PikPok at GMGC Manila
LinkedIn: https://nz.linkedin.com/in/mariowynands
Personalise your Mobile CRM - Shifting from Product Dev to Customer DevelopmentRob Thurner
Â
Presentation to Mobile Gaming Summit | #mGSummit | on Personalisation and Mobile CRM. 6 steps plan to shift from Product Development to Customer Development. #weburnthesky | #mobile
SF Game Dev Meetup (Oct 2019): To Self-Publish Or Not To Self-Publish, David ...David Piao Chiu
Â
To self-publish or not to self-publish, that is the question. The mobile F2P space is more competitive than ever. Millions of existing apps already in the app stores, thousands of new games launching each week and the costs of user acquisition keeps increasing. Should developers partner with a publisher or launch the game on their own?
This presentation will explore the case of self-publishing versus working with a publisher. We will explore the pros and cons for each one, questions the developer should be asking themselves and their potential publishing partner. Moreover, it will cover best practices for self-publishing, common mistakes to avoid to maximize your success. This will include best practices for improving retention, IAP monetization, ad monetization and virality.
Detailed presentation covering the fundamentals of gamification, helping business owners understand the process and crucial elements required to gamify their businesses product or service. GamifyConsultant.com offers gamification consultation services.
Style, success & sales - Getting the most from Fashion Bloggers7thingsmedia
Â
Fiona Gandy, Key Account Manager at 7thingsmedia takes you through how a fashion brand should effectively be using Affiliate Marketing and fashion bloggers.
From the outset, fashion merchants must strike a balance between retaining control of communications to consumers, and ensuring the right type of affiliates stay on board and on message
to progress the brand and maximise sales
Personalisation to improve customer experienceEpiserver
Â
Personalisation uses the priceless information you gather about customers, both new and returning, to tailor content, information and offers. This session will look at how you can use personalisation to improve user experience and bring your segmentation strategy alive.
This presentation on Mobile app marketing covers user acquisition strategies for launch and growth stage. Detailed info on user acquition - campaign planning, incent vs. non-incent, network selection, creative planning and testing, buying models, programmatic buying for mobile, campaign performance and analytics.
I presented this at NASSCOM Game Developers Conference ( NGDC 2015 ) in Pune, representing [x]cube LABS.
Mobile App User Acquisition - Launch & Growth Strategies[x]cube LABS
Â
A detailed presentation on mobile app marketing, specific launch activities and user acquisition startegies, covering various aspects like campaign planning, Incent vs. non-incent, selecting networks, creative testing, buying models, programmatic buying for mobile, analytics & campaign measurement etc.
This was presented at NASSCOM Game Developers Conference - NGDC 2015 in Pune by Saptarshi Roy Chaudhury, VP Marketing, [x]cube LABS
Land based and online sports betting business models. is the omnichannel solu...BtoBet
Â
Is your platform ready to face the new needs of the market?
What do retailers need to do to retain bet-shop players?
How can retailers acquire and manage players data?
Why is it so important to introduce omnichannel platform?
How can you manage the risks in an omnichannel world?
Social media for your gaming business slide sharet2 Marketing
Â
SocialConnX creates dynamic, social media marketing strategies and highly effective programs designed for gaming operators who are looking to acquire, convert, retain and reactivate players. We connect gaming operators with their target audience, keep players engaged, enrich the gaming experience and improve player LTV.
According to Garner 40% of Fortune 1000 will adopt Gamification in their corporate training. Quota knew that 8 years ago, and that is why Quota is the global leader of Gamification in sales training. A lot has happened in 2012 and now we start 2013 with the strongest line of Gamified sales training service. please download and enjoy
Recipe for Success (looking at our strategy for creating and publishing games)
Presented by Mario Wynands, Managing Director, PikPok at GMGC Manila
LinkedIn: https://nz.linkedin.com/in/mariowynands
Similar to GDC 2012 - How Sony Online Entertainment Optimizes Player Relationship Management (PRM) with Predictive Analytics (20)
Implicitly or explicitly all competing businesses employ a strategy to select a mix
of marketing resources. Formulating such competitive strategies fundamentally
involves recognizing relationships between elements of the marketing mix (e.g.,
price and product quality), as well as assessing competitive and market conditions
(i.e., industry structure in the language of economics).
Business Valuation Principles for EntrepreneursBen Wann
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This insightful presentation is designed to equip entrepreneurs with the essential knowledge and tools needed to accurately value their businesses. Understanding business valuation is crucial for making informed decisions, whether you're seeking investment, planning to sell, or simply want to gauge your company's worth.
The world of search engine optimization (SEO) is buzzing with discussions after Google confirmed that around 2,500 leaked internal documents related to its Search feature are indeed authentic. The revelation has sparked significant concerns within the SEO community. The leaked documents were initially reported by SEO experts Rand Fishkin and Mike King, igniting widespread analysis and discourse. For More Info:- https://news.arihantwebtech.com/search-disrupted-googles-leaked-documents-rock-the-seo-world/
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
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Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.🤯
We will dig deeper into:
1. How to capture video testimonials that convert from your audience 🎥
2. How to leverage your testimonials to boost your sales đź’˛
3. How you can capture more CRM data to understand your audience better through video testimonials. đź“Š
Putting the SPARK into Virtual Training.pptxCynthia Clay
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This 60-minute webinar, sponsored by Adobe, was delivered for the Training Mag Network. It explored the five elements of SPARK: Storytelling, Purpose, Action, Relationships, and Kudos. Knowing how to tell a well-structured story is key to building long-term memory. Stating a clear purpose that doesn't take away from the discovery learning process is critical. Ensuring that people move from theory to practical application is imperative. Creating strong social learning is the key to commitment and engagement. Validating and affirming participants' comments is the way to create a positive learning environment.
Cracking the Workplace Discipline Code Main.pptxWorkforce Group
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Cultivating and maintaining discipline within teams is a critical differentiator for successful organisations.
Forward-thinking leaders and business managers understand the impact that discipline has on organisational success. A disciplined workforce operates with clarity, focus, and a shared understanding of expectations, ultimately driving better results, optimising productivity, and facilitating seamless collaboration.
Although discipline is not a one-size-fits-all approach, it can help create a work environment that encourages personal growth and accountability rather than solely relying on punitive measures.
In this deck, you will learn the significance of workplace discipline for organisational success. You’ll also learn
• Four (4) workplace discipline methods you should consider
• The best and most practical approach to implementing workplace discipline.
• Three (3) key tips to maintain a disciplined workplace.
Enterprise Excellence is Inclusive Excellence.pdfKaiNexus
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Enterprise excellence and inclusive excellence are closely linked, and real-world challenges have shown that both are essential to the success of any organization. To achieve enterprise excellence, organizations must focus on improving their operations and processes while creating an inclusive environment that engages everyone. In this interactive session, the facilitator will highlight commonly established business practices and how they limit our ability to engage everyone every day. More importantly, though, participants will likely gain increased awareness of what we can do differently to maximize enterprise excellence through deliberate inclusion.
What is Enterprise Excellence?
Enterprise Excellence is a holistic approach that's aimed at achieving world-class performance across all aspects of the organization.
What might I learn?
A way to engage all in creating Inclusive Excellence. Lessons from the US military and their parallels to the story of Harry Potter. How belt systems and CI teams can destroy inclusive practices. How leadership language invites people to the party. There are three things leaders can do to engage everyone every day: maximizing psychological safety to create environments where folks learn, contribute, and challenge the status quo.
Who might benefit? Anyone and everyone leading folks from the shop floor to top floor.
Dr. William Harvey is a seasoned Operations Leader with extensive experience in chemical processing, manufacturing, and operations management. At Michelman, he currently oversees multiple sites, leading teams in strategic planning and coaching/practicing continuous improvement. William is set to start his eighth year of teaching at the University of Cincinnati where he teaches marketing, finance, and management. William holds various certifications in change management, quality, leadership, operational excellence, team building, and DiSC, among others.
Discover the innovative and creative projects that highlight my journey throu...dylandmeas
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Discover the innovative and creative projects that highlight my journey through Full Sail University. Below, you’ll find a collection of my work showcasing my skills and expertise in digital marketing, event planning, and media production.
Digital Transformation and IT Strategy Toolkit and TemplatesAurelien Domont, MBA
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This Digital Transformation and IT Strategy Toolkit was created by ex-McKinsey, Deloitte and BCG Management Consultants, after more than 5,000 hours of work. It is considered the world's best & most comprehensive Digital Transformation and IT Strategy Toolkit. It includes all the Frameworks, Best Practices & Templates required to successfully undertake the Digital Transformation of your organization and define a robust IT Strategy.
Editable Toolkit to help you reuse our content: 700 Powerpoint slides | 35 Excel sheets | 84 minutes of Video training
This PowerPoint presentation is only a small preview of our Toolkits. For more details, visit www.domontconsulting.com
Premium MEAN Stack Development Solutions for Modern BusinessesSynapseIndia
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Stay ahead of the curve with our premium MEAN Stack Development Solutions. Our expert developers utilize MongoDB, Express.js, AngularJS, and Node.js to create modern and responsive web applications. Trust us for cutting-edge solutions that drive your business growth and success.
Know more: https://www.synapseindia.com/technology/mean-stack-development-company.html
Building Your Employer Brand with Social MediaLuanWise
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Presented at The Global HR Summit, 6th June 2024
In this keynote, Luan Wise will provide invaluable insights to elevate your employer brand on social media platforms including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok. You'll learn how compelling content can authentically showcase your company culture, values, and employee experiences to support your talent acquisition and retention objectives. Additionally, you'll understand the power of employee advocacy to amplify reach and engagement – helping to position your organization as an employer of choice in today's competitive talent landscape.
Company Valuation webinar series - Tuesday, 4 June 2024FelixPerez547899
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This session provided an update as to the latest valuation data in the UK and then delved into a discussion on the upcoming election and the impacts on valuation. We finished, as always with a Q&A
3.0 Project 2_ Developing My Brand Identity Kit.pptxtanyjahb
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A personal brand exploration presentation summarizes an individual's unique qualities and goals, covering strengths, values, passions, and target audience. It helps individuals understand what makes them stand out, their desired image, and how they aim to achieve it.
[Note: This is a partial preview. To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
Sustainability has become an increasingly critical topic as the world recognizes the need to protect our planet and its resources for future generations. Sustainability means meeting our current needs without compromising the ability of future generations to meet theirs. It involves long-term planning and consideration of the consequences of our actions. The goal is to create strategies that ensure the long-term viability of People, Planet, and Profit.
Leading companies such as Nike, Toyota, and Siemens are prioritizing sustainable innovation in their business models, setting an example for others to follow. In this Sustainability training presentation, you will learn key concepts, principles, and practices of sustainability applicable across industries. This training aims to create awareness and educate employees, senior executives, consultants, and other key stakeholders, including investors, policymakers, and supply chain partners, on the importance and implementation of sustainability.
LEARNING OBJECTIVES
1. Develop a comprehensive understanding of the fundamental principles and concepts that form the foundation of sustainability within corporate environments.
2. Explore the sustainability implementation model, focusing on effective measures and reporting strategies to track and communicate sustainability efforts.
3. Identify and define best practices and critical success factors essential for achieving sustainability goals within organizations.
CONTENTS
1. Introduction and Key Concepts of Sustainability
2. Principles and Practices of Sustainability
3. Measures and Reporting in Sustainability
4. Sustainability Implementation & Best Practices
To download the complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations
GDC 2012 - How Sony Online Entertainment Optimizes Player Relationship Management (PRM) with Predictive Analytics
1. How Sony Online Entertainment
Optimizes Player Relationship
Management (PRM) with Predictive
Analytics
Lisa Nicklin
Senior Director, Global CRM and eCommerce
Sony Online Entertainment
Nick Lim
CEO
Sonamine
2. Agenda
•Introduction to SOE and Sonamine
•Market forces
•What is Player Relationship Management?
•SOE PRM program plan
•SOE PRM program execution
3. Gamers dedicated to creating the best
online worlds for players of all ages.
• Operate under the notion that every opinion
matters and strives to build lasting relationships
with its global community through meaningful
feedback and two-way conversations.
4. SOE Believes…
•Everyone is a gamer at heart.
•A game is more than just a game.
•Our players are our extended family.
•Creativity is the cornerstone of development.
•Innovation is driven by experimentation.
•Diversity drives success.
8. Free-to-Play Power law: 20% of
payers convert after 20 days
For illustrative purposes only, not actual player data
9. What do these trends mean for
developers and publishers?
•Many platforms competing for same slice
of player attention
•Many players monetize slowly over time
•More than just focusing on game
development, you must become good at
managing your player relationship.
10. Elements of the player
relationship
•Time
•Understanding/knowledge
•Communication
•Giveand take
•FUN!!
11. Ecommerce Pillars
Nudge
Need Buy
The ecosystem of the play
experience – does it
effectively promote what to
The game design – does it buy at the right time? The purchase experience –
effectively weave in a need does it effectively convert in
to buy in all the relevant a non-intrusive way?
places?
12. Key Goal – Monetization through
Engagement
•Players should be entertained and want to
stick around
•Those who want to have an easy path to find
and pay for what they want
13. What is PRM?
•Detailed understanding of and relevant
communication with players
•Use of business intelligence and advanced
analytics to segment users.
•Appropriate/relevant interaction with different
user groups
•Continually improve relevance by using
performance feedback loop
14. Applied player relationship
management
•Findusers still learning •Findusers ready to
the game & give them the commit and convert,
appropriate tips show relevant first time
buyer offers
•Find •Find
payers ready to buy
users likely to
churn, give goodies to more, show upsell offer
keep them around
15. A user segment is
•A group who share similar characteristics
• Readiness to commit, life cycle stage,
knowledge of game, next likely action etc
•Distinct from other user segments
16. Sonamine scores,categorizes and
ranks players into segments
High “Churnsoon” scores require
Retention Action
View of all players Players grouped and ranke
Illustrative segments High
“Purchase
High MoreSoon”
“ConvertSoon” scores
scores good for used for
first time buyer upsell
promotions action
18. A journey of a thousand miles
begins with a single step!
•Phase 1 Goals – 6 Months
• Internal PRM awareness and education
• Create data pipeline for segmentation and
reporting
• Create targeted in-game communication
delivery system
• Define end-to-end PRM campaigns
• Document process flow
19. Start cranking the flywheel… it’s a
journey…
•Phase 2 Goals – 4 Months
• Increase efficiency of PRM campaigns
• Improve effectiveness via predictive scoring
• Decrease campaign turnaround time
• Onboard additional games
• Add communication channels
20. PRM task force and teams
•Project team
• Project manager
• Sonamine Advisory
• CRM Manager
• BI director
• Game producers
• Game brand managers
•Governance
• SVP Sales and Marketing
• Senior Director, eCommerce and CRM
• Sonamine Advisory
21. Data gathering and tools
•Game instrumentation and logs
•Data warehousing
• Centralized storage and access
•Business intelligence tool
• Segmentation
• Reporting
•Sonamine predictive player scoring
22. Player Segmentation Criteria
•Payer status
•Membership status
•Engagement levels
•Station Cash balance
•Sonamine ConvertSoon™ scores
•Sonamine PurchaseMoreSoon™ scores
23. Development of in-game messaging
•User segment list management tool
•Messaging system with pop ups and click
actions
•Scheduling system to manage which
messages are active and enabled
•Matching messages to different user
segments
•Event tracking for reporting
24. Customer Service/Community
•Complete visibility for front line support
•Complete empowerment – they can grant
offers
•Community messaging
•Number of customer support calls related
to PRM offers : 0
25. Think Big, But Start Small
•Setfinal vision, but break into achievable
short term projects.
•Harmonizearchitecture of various
components early (involve your architects
early on)
26. Communicate to players
•Vocal community are committed players
•Posted notice to entire forum group early
on.
•Test waters with segments that are less
vocal such as low engagement and non-
payers.
27. PRM Campaign Example
•Goal – test ability to drive 1st time purchase
through awareness vs offer
•User Segment : longer term players who are not
yet payers
•Offer : Additional Character Slot
•Channel : In Game Popup
•Duration : One week
•16% CTR, 7.3% Purchase rate
•Unexpected: awareness message worked better
than discount offer
28. PRM Campaign Example
•Goal: Test ability to drive upsell incremental
purchase
•User Segment : longer term players, payers
•Offer : Additional Character Slot
•Channel : In Game Popup
•Duration : One week
•16% CTR, 37% Purchase rate
29. Key Learnings
•Communicate to players early
•Think big but start small
•Do not under-estimate amount and type of
resources needed
•A journey, not a final destination