This document discusses gamification and onboarding. Gamification is applying game mechanics and design to motivate and engage people to achieve goals. The key properties are gameplay, creativity, communication, and rewards. Important parts are fun, rewards, and competition. An example of gamification in Korea is KB SMART, a banking app where users save money by growing animals. Onboarding is helping new employees learn skills to be effective members. Effective onboarding shows information simply and lets people win easily in the beginning. Gamification receives attention worldwide and is an attractive way for companies to engage consumers.