This document discusses building an analytics pipeline with AWS services for purposes such as improving games and increasing player engagement. It recommends using services like Kinesis, Redshift, EMR, Athena, and QuickSight for real-time, batch, and interactive analytics. Examples are given of Fortnite's analytics pipeline and how streaming, batch, and speed layers can be implemented using Kinesis, S3, Elasticsearch, and other AWS services. Templates and a reference architecture are provided to help get started with a gaming analytics solution.