SlideShare a Scribd company logo
1 of 27
ILLUST SPACE
A R T , A R , & A U T H E N T I C A T I O N
2 0 2 0 . F B P r e s e n t a t i o n
Selected Clients.
“I believe that
the art of the
future is art
without
objects. To me,
mixed reality is
this answer.”
Marina Abramović
Joyce. Nabokov.
Space Is
The Place.
• As above, so below.
6
• A foot, A hand and a map.
• Here be dragons.
• Poles and places of worship
7
Story
- Space
Loci.
Psycho-
Geography
Brains &
The World
8
• Hippocampus
• Propri perception
• Palimpsest
2 0 2 0 . F B P r e s e n t a t i o n .
Mediated
Media.
“We Become
What We Behold.
We Shape Our
Tools, And
Thereafter Our
Tools Shape Us.”
10
An Aside.
Détournement
The Experience
Of Art Today.
* Pre Covid.
NOW.
The central problem for AR up to this point is it is
fleeting, experience led and not anchored to broader
permanent everyday interactions
These problems can be summed up in a few
technical hurdles:
• Occlusion Meshing
• Anchoring/Accuracy
• Persistence
• Multi platform/user frameworks
We are seeing a step change in the technology that
underpins AR and with it the development of what is
being called the ‘AR Cloud’.
A P l a t f o r m
F o r
R e a l i t y 2 . 0
In the same way as the internet
became a pervasive ever updating
‘instant’ connection to everybody,
the ‘AR Cloud’ is set to be an
always on, location aware overlay
that connects us in physical space.
Avatars, advertisements, games,
networking and chat will all move
and live in a layer that directly
corresponds with our perceived
world.
T H E A R C L O U D
13
What
Persistence
Means
14
Always On Geospatial
Precise
The layer will continue even when it is not being
observed or interacted with. Characters could
perform actions, learn and adapt based on input
or routines. Updates are global
Anchor points will have the precision of
millimetres, surfaces in the real world will be
mapped allowing occlusion and interaction with
real objects and people
Experiences will be geographically specific,
targeted and tied to their surroundings.
The easiest way to think about this is as a digital layer of cartography that perfectly aligns with the
physical world. This layer or ‘slice’ then stores interactions, objects and changes to them in perpetuity
(just like the real world). They are viewable from the relative perspective of any device, and opens up
social and collaborative possibilities. It is a networked mesh of constant spatial data. Initially it will be
mobile phones that are the gateway to this reality but most industry analysts see an inevitable shift
towards heads up displays/Glasses at this point mixed reality becomes the predominant reality.
Users will be able to ‘drop’ objects in the world for others to find. Characters could live in the space,
changing and learning as interactions occur. Everything from wayfaring to restaurant ratings could be
gamified and overlaid on actual cities. Temporal events can occur in the real world with the regularity of
the one o’clock gun. For instance at midsummer a full ceremony could be seen at a standing stone, or
once a day people could gather to watch a ‘virtual’ eruption of a dormant volcano. Long forgotten
Zeppelins can float across the skyline following exact routes and inhabiting true ‘world scale’. These
spectacles will be genuinely shared, simultaneous and repeatable.
“Longest Way
Round Is
Shortest Way
Home.”
A Return To
The Vivid.
Our Collective
“Art Is A
Duopoly.”
The New
Art
Market.
Established artists are already exploring this digital space,
Kaws sold 25 AR editions for $10,000 a piece, and Abramovic
is on track to break records for digital art.
That is without considering the thousands of artists that use
instagram as a scrolling gallery and those already working in
mixed reality and VR.
2 0 2 0 . F B
Over 50
Percent Of
Art Is Forged.
According to a 2014 report by the AFP at least 50 percent of art in
galleries and collections are fakes.
The Fine Art Expert Institute (FAEI) actually estimate this number to be
much higher - approximately 70 - 90 percent of their appraisals are not
the artist claimed.
This is despite expert valuations, a global network of institutions and
auction houses.
What happens when the ability to forge art becomes as simple as ctrl-V?
2 0 2 0 . H i g h l e v e l O v e r v i e w .
Kaws. Not Kaws.
Authentication.
Digital Scarcity
Value.
=
+
Hash
The Mesh.
Platform agnostic and is built from the creator up.
From the all too frequent experience of individual artists having their work re-
appropriated by brands to having work simply copied, the rise of digital pieces
will only echo the piracy boom we saw when music switched to digital
distribution. There is also the central issue that affects visual artists in a way
no other creators have, the value to the creator is bound to the one time sale.
Everything else from literature to music has a rights management system that
can trace back to the author. Our chain will allow ‘Digital Scarcity’ and value
within digital artifacts to be actualised, tracked, and publishable between the
silos of our contemporary spaces.
SOLUTION.
I L L U S T S P A C E
What? - A digital platform, SDK and API that turns AR artwork into unique trackable assets on
a blockchain. A way to create digital scarcity across platforms.
Why? - Authorship has always been difficult in a copy and paste-able world. Rights attribution
and value are sometimes difficult and at worse arbitrary. Artists need a way to create value,
share and sell their work and currently there is no universal way.
How? - Using Illust.chain to hash the object themselves, the art exists as an encryption key,
verifiable asset, and the art itself. Beginning as a central platform, our aim is to create a way
of signing and moving pieces across all platforms from VR, to Snapchat, to the Getty.
When? - The demand is there, the technology is ready - it is time to start building now.
2 0 2 0 . F B P r e s e n t a t i o n
ILLUST SPACE
B E T A
Illust
Space.
A geolocated global exhibition of
AR art on the blockchain.
.
THANK
YOU.
hello@illustagency.com

More Related Content

Similar to Future of AR - Facebook Presentation

Do androids dream of electric copyright?
Do androids dream of electric copyright?Do androids dream of electric copyright?
Do androids dream of electric copyright?Andres Guadamuz
 
ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha
ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha
ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha Camille Baker, PhD
 
Ubiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture AllUbiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture AllSalvatore Iaconesi
 
Simon cronshaw, remix europeana for creative industries talk
Simon cronshaw, remix   europeana for creative industries talkSimon cronshaw, remix   europeana for creative industries talk
Simon cronshaw, remix europeana for creative industries talkEuropeana
 
The practice of space in virtual worlds
The practice of space in virtual worldsThe practice of space in virtual worlds
The practice of space in virtual worldsGehan Kamachi
 
Practice Meets Theory: Some Questions
Practice Meets Theory: Some QuestionsPractice Meets Theory: Some Questions
Practice Meets Theory: Some QuestionsPeter Samis
 
The Art of AR - MuseumNext
The Art of AR - MuseumNextThe Art of AR - MuseumNext
The Art of AR - MuseumNextMuseumNext
 
What Would Picasso Do?
What Would Picasso Do?What Would Picasso Do?
What Would Picasso Do?Bryan Rieger
 
Intersaction design_CIOD talk
Intersaction design_CIOD talkIntersaction design_CIOD talk
Intersaction design_CIOD talkfreddieyauner
 
Social Sculpture
Social SculptureSocial Sculpture
Social SculptureBig Fuel
 
Can you pass a Turing test? AI, Creativity and the Arts
Can you pass a Turing test? AI, Creativity and the Arts Can you pass a Turing test? AI, Creativity and the Arts
Can you pass a Turing test? AI, Creativity and the Arts Lev Manovich
 
SXSW 2015 - Storytelling Engines for Smart Environments
SXSW 2015 -  Storytelling Engines for Smart EnvironmentsSXSW 2015 -  Storytelling Engines for Smart Environments
SXSW 2015 - Storytelling Engines for Smart Environmentscalmr.io
 
Performance 2.0: Exploring the new relationships between networks, content an...
Performance 2.0: Exploring the new relationships between networks, content an...Performance 2.0: Exploring the new relationships between networks, content an...
Performance 2.0: Exploring the new relationships between networks, content an...www.patkane.global
 
Are museums a dial that only goes to 5?
Are museums a dial that only goes to 5? Are museums a dial that only goes to 5?
Are museums a dial that only goes to 5? Michael Edson
 
Leading Like Leonardo UNOi Mexico
Leading Like Leonardo UNOi MexicoLeading Like Leonardo UNOi Mexico
Leading Like Leonardo UNOi MexicoAmy Burvall
 
Forskerkurs kristiansand sept 2014 digitale tekster
Forskerkurs kristiansand sept 2014   digitale tekster Forskerkurs kristiansand sept 2014   digitale tekster
Forskerkurs kristiansand sept 2014 digitale tekster Jill Walker Rettberg
 

Similar to Future of AR - Facebook Presentation (20)

Art and Social Media
Art and Social MediaArt and Social Media
Art and Social Media
 
Do androids dream of electric copyright?
Do androids dream of electric copyright?Do androids dream of electric copyright?
Do androids dream of electric copyright?
 
ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha
ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha
ICT & Art Connect @ ICT 2013 Vilnius Pecha Kucha
 
Ubiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture AllUbiquitous Commons workshop at transmediale 2015, Capture All
Ubiquitous Commons workshop at transmediale 2015, Capture All
 
Ruth catlow
Ruth catlowRuth catlow
Ruth catlow
 
Simon cronshaw, remix europeana for creative industries talk
Simon cronshaw, remix   europeana for creative industries talkSimon cronshaw, remix   europeana for creative industries talk
Simon cronshaw, remix europeana for creative industries talk
 
The practice of space in virtual worlds
The practice of space in virtual worldsThe practice of space in virtual worlds
The practice of space in virtual worlds
 
Crying - Pre-Production
Crying - Pre-ProductionCrying - Pre-Production
Crying - Pre-Production
 
Practice Meets Theory: Some Questions
Practice Meets Theory: Some QuestionsPractice Meets Theory: Some Questions
Practice Meets Theory: Some Questions
 
The Art of AR - MuseumNext
The Art of AR - MuseumNextThe Art of AR - MuseumNext
The Art of AR - MuseumNext
 
What Would Picasso Do?
What Would Picasso Do?What Would Picasso Do?
What Would Picasso Do?
 
Intersaction design_CIOD talk
Intersaction design_CIOD talkIntersaction design_CIOD talk
Intersaction design_CIOD talk
 
Social Sculpture
Social SculptureSocial Sculpture
Social Sculpture
 
Can you pass a Turing test? AI, Creativity and the Arts
Can you pass a Turing test? AI, Creativity and the Arts Can you pass a Turing test? AI, Creativity and the Arts
Can you pass a Turing test? AI, Creativity and the Arts
 
SXSW 2015 - Storytelling Engines for Smart Environments
SXSW 2015 -  Storytelling Engines for Smart EnvironmentsSXSW 2015 -  Storytelling Engines for Smart Environments
SXSW 2015 - Storytelling Engines for Smart Environments
 
Performance 2.0: Exploring the new relationships between networks, content an...
Performance 2.0: Exploring the new relationships between networks, content an...Performance 2.0: Exploring the new relationships between networks, content an...
Performance 2.0: Exploring the new relationships between networks, content an...
 
Are museums a dial that only goes to 5?
Are museums a dial that only goes to 5? Are museums a dial that only goes to 5?
Are museums a dial that only goes to 5?
 
Leading Like Leonardo UNOi Mexico
Leading Like Leonardo UNOi MexicoLeading Like Leonardo UNOi Mexico
Leading Like Leonardo UNOi Mexico
 
Rabota: The Tunnel
Rabota: The Tunnel Rabota: The Tunnel
Rabota: The Tunnel
 
Forskerkurs kristiansand sept 2014 digitale tekster
Forskerkurs kristiansand sept 2014   digitale tekster Forskerkurs kristiansand sept 2014   digitale tekster
Forskerkurs kristiansand sept 2014 digitale tekster
 

Recently uploaded

Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Alan Dix
 
Build your next Gen AI Breakthrough - April 2024
Build your next Gen AI Breakthrough - April 2024Build your next Gen AI Breakthrough - April 2024
Build your next Gen AI Breakthrough - April 2024Neo4j
 
Key Features Of Token Development (1).pptx
Key  Features Of Token  Development (1).pptxKey  Features Of Token  Development (1).pptx
Key Features Of Token Development (1).pptxLBM Solutions
 
Unlocking the Potential of the Cloud for IBM Power Systems
Unlocking the Potential of the Cloud for IBM Power SystemsUnlocking the Potential of the Cloud for IBM Power Systems
Unlocking the Potential of the Cloud for IBM Power SystemsPrecisely
 
New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024BookNet Canada
 
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Patryk Bandurski
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Mattias Andersson
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxMalak Abu Hammad
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationSlibray Presentation
 
Scanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsScanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsRizwan Syed
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machinePadma Pradeep
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsMemoori
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Allon Mureinik
 
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphSIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphNeo4j
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticscarlostorres15106
 

Recently uploaded (20)

Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...
 
Build your next Gen AI Breakthrough - April 2024
Build your next Gen AI Breakthrough - April 2024Build your next Gen AI Breakthrough - April 2024
Build your next Gen AI Breakthrough - April 2024
 
Key Features Of Token Development (1).pptx
Key  Features Of Token  Development (1).pptxKey  Features Of Token  Development (1).pptx
Key Features Of Token Development (1).pptx
 
Unlocking the Potential of the Cloud for IBM Power Systems
Unlocking the Potential of the Cloud for IBM Power SystemsUnlocking the Potential of the Cloud for IBM Power Systems
Unlocking the Potential of the Cloud for IBM Power Systems
 
New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
 
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
DMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special EditionDMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special Edition
 
Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food Manufacturing
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptx
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck Presentation
 
Scanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsScanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL Certs
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machine
 
Vulnerability_Management_GRC_by Sohang Sengupta.pptx
Vulnerability_Management_GRC_by Sohang Sengupta.pptxVulnerability_Management_GRC_by Sohang Sengupta.pptx
Vulnerability_Management_GRC_by Sohang Sengupta.pptx
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial Buildings
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)
 
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphSIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
 

Future of AR - Facebook Presentation

  • 1. ILLUST SPACE A R T , A R , & A U T H E N T I C A T I O N 2 0 2 0 . F B P r e s e n t a t i o n
  • 2.
  • 4. “I believe that the art of the future is art without objects. To me, mixed reality is this answer.” Marina Abramović
  • 6. Space Is The Place. • As above, so below. 6 • A foot, A hand and a map. • Here be dragons. • Poles and places of worship
  • 8. Brains & The World 8 • Hippocampus • Propri perception • Palimpsest
  • 9. 2 0 2 0 . F B P r e s e n t a t i o n . Mediated Media.
  • 10. “We Become What We Behold. We Shape Our Tools, And Thereafter Our Tools Shape Us.” 10
  • 12. The Experience Of Art Today. * Pre Covid.
  • 13. NOW. The central problem for AR up to this point is it is fleeting, experience led and not anchored to broader permanent everyday interactions These problems can be summed up in a few technical hurdles: • Occlusion Meshing • Anchoring/Accuracy • Persistence • Multi platform/user frameworks We are seeing a step change in the technology that underpins AR and with it the development of what is being called the ‘AR Cloud’. A P l a t f o r m F o r R e a l i t y 2 . 0 In the same way as the internet became a pervasive ever updating ‘instant’ connection to everybody, the ‘AR Cloud’ is set to be an always on, location aware overlay that connects us in physical space. Avatars, advertisements, games, networking and chat will all move and live in a layer that directly corresponds with our perceived world. T H E A R C L O U D 13
  • 14. What Persistence Means 14 Always On Geospatial Precise The layer will continue even when it is not being observed or interacted with. Characters could perform actions, learn and adapt based on input or routines. Updates are global Anchor points will have the precision of millimetres, surfaces in the real world will be mapped allowing occlusion and interaction with real objects and people Experiences will be geographically specific, targeted and tied to their surroundings. The easiest way to think about this is as a digital layer of cartography that perfectly aligns with the physical world. This layer or ‘slice’ then stores interactions, objects and changes to them in perpetuity (just like the real world). They are viewable from the relative perspective of any device, and opens up social and collaborative possibilities. It is a networked mesh of constant spatial data. Initially it will be mobile phones that are the gateway to this reality but most industry analysts see an inevitable shift towards heads up displays/Glasses at this point mixed reality becomes the predominant reality. Users will be able to ‘drop’ objects in the world for others to find. Characters could live in the space, changing and learning as interactions occur. Everything from wayfaring to restaurant ratings could be gamified and overlaid on actual cities. Temporal events can occur in the real world with the regularity of the one o’clock gun. For instance at midsummer a full ceremony could be seen at a standing stone, or once a day people could gather to watch a ‘virtual’ eruption of a dormant volcano. Long forgotten Zeppelins can float across the skyline following exact routes and inhabiting true ‘world scale’. These spectacles will be genuinely shared, simultaneous and repeatable.
  • 16. A Return To The Vivid.
  • 19. The New Art Market. Established artists are already exploring this digital space, Kaws sold 25 AR editions for $10,000 a piece, and Abramovic is on track to break records for digital art. That is without considering the thousands of artists that use instagram as a scrolling gallery and those already working in mixed reality and VR. 2 0 2 0 . F B
  • 20. Over 50 Percent Of Art Is Forged. According to a 2014 report by the AFP at least 50 percent of art in galleries and collections are fakes. The Fine Art Expert Institute (FAEI) actually estimate this number to be much higher - approximately 70 - 90 percent of their appraisals are not the artist claimed. This is despite expert valuations, a global network of institutions and auction houses. What happens when the ability to forge art becomes as simple as ctrl-V? 2 0 2 0 . H i g h l e v e l O v e r v i e w .
  • 23. Hash The Mesh. Platform agnostic and is built from the creator up. From the all too frequent experience of individual artists having their work re- appropriated by brands to having work simply copied, the rise of digital pieces will only echo the piracy boom we saw when music switched to digital distribution. There is also the central issue that affects visual artists in a way no other creators have, the value to the creator is bound to the one time sale. Everything else from literature to music has a rights management system that can trace back to the author. Our chain will allow ‘Digital Scarcity’ and value within digital artifacts to be actualised, tracked, and publishable between the silos of our contemporary spaces.
  • 24. SOLUTION. I L L U S T S P A C E What? - A digital platform, SDK and API that turns AR artwork into unique trackable assets on a blockchain. A way to create digital scarcity across platforms. Why? - Authorship has always been difficult in a copy and paste-able world. Rights attribution and value are sometimes difficult and at worse arbitrary. Artists need a way to create value, share and sell their work and currently there is no universal way. How? - Using Illust.chain to hash the object themselves, the art exists as an encryption key, verifiable asset, and the art itself. Beginning as a central platform, our aim is to create a way of signing and moving pieces across all platforms from VR, to Snapchat, to the Getty. When? - The demand is there, the technology is ready - it is time to start building now. 2 0 2 0 . F B P r e s e n t a t i o n
  • 26. Illust Space. A geolocated global exhibition of AR art on the blockchain. .