Skyler Frary is a professional in experience design through quality video games. He has experience in level design, prop modeling, animation, and collaboration. His education and skills relate to experience design and quality video game development.
pecha kucha / digital (x physical) wellness for children / zhiyingZhiying Lim
The document discusses the importance of pretend play for child development and some concerns about excessive digital play. It provides perspectives on how digital play differs from pretend play in its lack of self-generation and flexibility. Some examples are given of digital games and tools for children as well as questions around enhancing pretend play through different senses and using technology to explore the real world.
The document provides biographical information about Skyler Frary. It includes sections about his hometown of Naples, Florida, education including Lely High School and Full Sail University, skills such as photography and graphic design, professional work including for NASA, and examples of his art through multiple photos.
Kate Matsudaira, VP Engineering/CTO at Decide
Engineer Whispering - the secrets of working with technologists
When a team really comes together, the whole truly outweighs the sum of its parts, producing a synergy that unquestionably leads to innovation and inspiration. And while true that individuals can and do build great products, it’s only well-tuned teams that are capable of building sustainable excellence.
Software-based products present an interesting challenge to the team dynamic - collaborating and connecting with technical folks can be challenging and downright frustrating; one is from Mars and the other is from Venus. Thankfully there are many people who have successfully navigated these treacherous waters. This talk will present the distilled wisdom, anecdotes and suggestions from hundreds of industry leaders, in order to illustrate the good, the bad and the ugly of team-oriented software product development. The audience will come away with great ideas and helpful tips as to how to more effectively communicate with and relate to the more technical elements of their teams.
10 ways for managers to gain confidence from team membersLearningade
Managers must earn the confidence of team members. Successful managers knows the importance to obtain and practice a few skills to instill confidence in the minds and hearts of workers.Find out instantly the various skills that can be learnt and apply for managers to be at the top of the minds of subordinates.
This document appears to be an artist's portfolio and resume. It includes sections about the artist's specialties and inspirations, examples of their sculpture and 2D/3D art, professional work experience, tools, education history at Full Sail University, and future career goals working as an artist. Contact information is provided at the end for opportunities.
This document appears to be an artist's portfolio and resume. It includes sections about the artist's specialties and inspirations, examples of their 2D and 3D artwork, tools they use, work experience including a previous role in the Air Force, their studies at Full Sail University, their goals for future work, and contact information. It also provides citations for images and sources used.
About linchpins and project managers in organizationsDimitri Honlet
Why project managers have by default more opportunities to become linchpins in an organization. Based on my own experience, the book 'Linchpins' by Seth Godin and inspired by the presentation of Ciprian Rusen (Corporate Geek).
The document contains a collection of URLs linking to various blogs, tutorials and articles on topics including Android development, augmented reality, computer networking, cyber security, and programming languages like ActionScript 3.0 and Prolog. The URLs are in Indonesian, English and provide resources for learning programming, mobile development, computer science and networking concepts.
pecha kucha / digital (x physical) wellness for children / zhiyingZhiying Lim
The document discusses the importance of pretend play for child development and some concerns about excessive digital play. It provides perspectives on how digital play differs from pretend play in its lack of self-generation and flexibility. Some examples are given of digital games and tools for children as well as questions around enhancing pretend play through different senses and using technology to explore the real world.
The document provides biographical information about Skyler Frary. It includes sections about his hometown of Naples, Florida, education including Lely High School and Full Sail University, skills such as photography and graphic design, professional work including for NASA, and examples of his art through multiple photos.
Kate Matsudaira, VP Engineering/CTO at Decide
Engineer Whispering - the secrets of working with technologists
When a team really comes together, the whole truly outweighs the sum of its parts, producing a synergy that unquestionably leads to innovation and inspiration. And while true that individuals can and do build great products, it’s only well-tuned teams that are capable of building sustainable excellence.
Software-based products present an interesting challenge to the team dynamic - collaborating and connecting with technical folks can be challenging and downright frustrating; one is from Mars and the other is from Venus. Thankfully there are many people who have successfully navigated these treacherous waters. This talk will present the distilled wisdom, anecdotes and suggestions from hundreds of industry leaders, in order to illustrate the good, the bad and the ugly of team-oriented software product development. The audience will come away with great ideas and helpful tips as to how to more effectively communicate with and relate to the more technical elements of their teams.
10 ways for managers to gain confidence from team membersLearningade
Managers must earn the confidence of team members. Successful managers knows the importance to obtain and practice a few skills to instill confidence in the minds and hearts of workers.Find out instantly the various skills that can be learnt and apply for managers to be at the top of the minds of subordinates.
This document appears to be an artist's portfolio and resume. It includes sections about the artist's specialties and inspirations, examples of their sculpture and 2D/3D art, professional work experience, tools, education history at Full Sail University, and future career goals working as an artist. Contact information is provided at the end for opportunities.
This document appears to be an artist's portfolio and resume. It includes sections about the artist's specialties and inspirations, examples of their 2D and 3D artwork, tools they use, work experience including a previous role in the Air Force, their studies at Full Sail University, their goals for future work, and contact information. It also provides citations for images and sources used.
About linchpins and project managers in organizationsDimitri Honlet
Why project managers have by default more opportunities to become linchpins in an organization. Based on my own experience, the book 'Linchpins' by Seth Godin and inspired by the presentation of Ciprian Rusen (Corporate Geek).
The document contains a collection of URLs linking to various blogs, tutorials and articles on topics including Android development, augmented reality, computer networking, cyber security, and programming languages like ActionScript 3.0 and Prolog. The URLs are in Indonesian, English and provide resources for learning programming, mobile development, computer science and networking concepts.
Exercise 1.4 Social Impacts and Ethical Issuesclemwj
The presentation discusses topics related to information technology and global society (ITGS), including people, companies, hackers, malware, education, and programming. It provides sources for slides and images used in the presentation, with links to articles from The Guardian and ScienceDaily about hackers targeting printers and the importance of teaching children how to program.
Technology provides many advantages but also disadvantages. It can do things humans cannot, solve complex problems easily and accurately, and provide entertainment and communication. However, overuse of technology can damage health, increase crime and laziness, and change lifestyles and culture. While technology offers benefits, it is important to limit screen time and maintain a balance.
Technology provides many advantages but also disadvantages. It can do things humans cannot, solve complex problems easily and accurately, and provide entertainment and communication. However, overuse of technology can damage health, increase crime and laziness, and change lifestyles and culture. While technology offers benefits, it is important to limit screen time and maintain a balance.
This document discusses using QR codes and augmented reality technology in the classroom at Somerville Intermediate. It provides reasons for bringing your own device (BYOD) policies, including using devices as learning tools, addressing diverse learning needs, and developing digital literacy. It also mentions using a QR code linked to a book trailer on YouTube.
Create Successful Cross Channel Experiences - IA Summit 2011Samantha Starmer
The document discusses the importance of designing cross-channel experiences that are convenient, consistent, connected, contextual, and span time. It provides 5 principles and 5 methods for holistic experience design across digital and physical touchpoints. The principles are to think of services, share resources openly, gain diverse perspectives, address discomfort, and focus on user needs over solutions. Methods include documenting journeys, mapping experiences, understanding backend systems, storytelling, and cross-training teams. Tools involve using experience maps, getting different perspectives, telling stories, and cross-training teams in other disciplines. The talk encourages designing for the holistic experience rather than any single channel.
Scrum is a simple framework that embraces change, fosters collaboration, and delivers value to boost productivity. It involves a product owner defining features, the team estimating work and committing to sprints, and daily standups to coordinate and surface issues. Progress is measured using a burndown chart, and working software is demonstrated to the product owner. A scrum master guides the self-organizing, cross-functional team and protects them from external interferences. Test-driven development and continuous integration are also important parts of the process.
Social media has been key to the success of the author's company. The author uses various social media platforms like Facebook, Twitter, YouTube, and blogs to share content and connect with customers. People now find the company through searches on Google and Yahoo. The author believes social media is the way forward for business.
Presentation for students in the University of Washington’s Certificate in Nonprofit Management about what nonprofit organizations should consider when thinking about using social media tools.
Social Media Confusion? How to Choose the Right NetworkKyle Buyers
A webinar broadcast in the summer of 2012 (before I went back to school for Marketing), this presentation was the most highly-registered in our company during my time there and received very positive feedback from its attendees.
Today there are things I would edit and improve, including my overall strategic approach to social media - but that is the fun of working in an emerging field. Also, now that I have a solid educational background on the subject, I would use my new knowledge to bolster this presentation.
This document is a resume or profile for an individual named Jarrett Fennell. It summarizes that Jarrett Fennell is interested in art, science, robotics, and biology. He is a student at Full Sail University studying biotechnology with a focus on DNA sequencing and modeling. His goals include traveling, inventing, creating, and working in the biotech food industry.
This document discusses using Web 2.0 tools in the classroom. It notes that today's students want to be engaged rather than entertained, and that they produce original content outside the classroom. Various Web 2.0 tools are presented such as Diigo, Wordle, Animoto, and Voicethread that could be used in the classroom, but that the tool alone does not increase knowledge - it requires context and pedagogy. Readers are encouraged to explore how tools might work and be used for their content and to build knowledge. Building a community of experts and getting input from students are also suggested.
The document discusses strategies for mobile game developers on the BlackBerry 10 platform. It recommends focusing on user discovery through the BlackBerry World storefront and Games app, retention through BBM and cross-platform leaderboards and achievements, and monetization through the BlackBerry payment ecosystem and marketing opportunities. Developers are encouraged to create exciting games rather than relying solely on tools and features to succeed on BlackBerry 10.
The document discusses how social media has changed the way people work. It describes the author's experience at IBM where using internal messaging systems was important for communication. It explains that humans are social and want to communicate and share information online. The author discusses how social tools at IBM like Lotus Connections allow people to connect through profiles, blogs, and communities. The document outlines guidelines at IBM for social media use, which emphasize empowering employees, education, and trusting people as a brand. It stresses the importance of transparency when blurring boundaries between work and social media.
The Future of Design isn't Just the Web - WebVisions 2011 WorkshopSamantha Starmer
Cross-channel design aims to provide a seamless experience for customers across digital and physical touchpoints. The document discusses the need for designing experiences that are convenient, connected, consistent, and contextual across channels over time. It provides five principles and five methods for cross-channel design, including thinking in terms of services, sharing design processes, starting with small experiments, embracing discomfort, and focusing on customer needs over specific solutions. Discovery activities like interviews, research, and experience mapping are recommended to understand the current customer journey. Solution techniques include mental models, storytelling, service blueprints, and touchpoint matrices to holistically design experiences across channels.
This presentation gives basic insights on how to make better use of power point and other presentation software in order to make an impactful presentation.
Agile 2.0 - Rebooting a Raccoon in an Imperfect WorldCraig Smith
The document discusses the concept of "Agile 2.0" and whether it truly exists or if Agile practices are simply continuously improving. It explores how Agile has been adopted in different contexts like manufacturing and highlights examples like Lean Manifestos. The document suggests that Agile 2.0 may refer to adapting familiar Agile practices to new domains and maintaining a focus on principles over specific practices. In the end, it asserts that Agile 2.0 is just Agile 1.0 that is continuously improved.
These are slides from my presentation on Functional Interaction Design, presented at DrupalCon Paris 2009. (I presented an earlier version at DrupalCamp Colorado 2009.)
Credits for the wonderful kitten photos are at the end, 2nd to last slide.
A Guide to a Winning Interview June 2024Bruce Bennett
This webinar is an in-depth review of the interview process. Preparation is a key element to acing an interview. Learn the best approaches from the initial phone screen to the face-to-face meeting with the hiring manager. You will hear great answers to several standard questions, including the dreaded “Tell Me About Yourself”.
Exercise 1.4 Social Impacts and Ethical Issuesclemwj
The presentation discusses topics related to information technology and global society (ITGS), including people, companies, hackers, malware, education, and programming. It provides sources for slides and images used in the presentation, with links to articles from The Guardian and ScienceDaily about hackers targeting printers and the importance of teaching children how to program.
Technology provides many advantages but also disadvantages. It can do things humans cannot, solve complex problems easily and accurately, and provide entertainment and communication. However, overuse of technology can damage health, increase crime and laziness, and change lifestyles and culture. While technology offers benefits, it is important to limit screen time and maintain a balance.
Technology provides many advantages but also disadvantages. It can do things humans cannot, solve complex problems easily and accurately, and provide entertainment and communication. However, overuse of technology can damage health, increase crime and laziness, and change lifestyles and culture. While technology offers benefits, it is important to limit screen time and maintain a balance.
This document discusses using QR codes and augmented reality technology in the classroom at Somerville Intermediate. It provides reasons for bringing your own device (BYOD) policies, including using devices as learning tools, addressing diverse learning needs, and developing digital literacy. It also mentions using a QR code linked to a book trailer on YouTube.
Create Successful Cross Channel Experiences - IA Summit 2011Samantha Starmer
The document discusses the importance of designing cross-channel experiences that are convenient, consistent, connected, contextual, and span time. It provides 5 principles and 5 methods for holistic experience design across digital and physical touchpoints. The principles are to think of services, share resources openly, gain diverse perspectives, address discomfort, and focus on user needs over solutions. Methods include documenting journeys, mapping experiences, understanding backend systems, storytelling, and cross-training teams. Tools involve using experience maps, getting different perspectives, telling stories, and cross-training teams in other disciplines. The talk encourages designing for the holistic experience rather than any single channel.
Scrum is a simple framework that embraces change, fosters collaboration, and delivers value to boost productivity. It involves a product owner defining features, the team estimating work and committing to sprints, and daily standups to coordinate and surface issues. Progress is measured using a burndown chart, and working software is demonstrated to the product owner. A scrum master guides the self-organizing, cross-functional team and protects them from external interferences. Test-driven development and continuous integration are also important parts of the process.
Social media has been key to the success of the author's company. The author uses various social media platforms like Facebook, Twitter, YouTube, and blogs to share content and connect with customers. People now find the company through searches on Google and Yahoo. The author believes social media is the way forward for business.
Presentation for students in the University of Washington’s Certificate in Nonprofit Management about what nonprofit organizations should consider when thinking about using social media tools.
Social Media Confusion? How to Choose the Right NetworkKyle Buyers
A webinar broadcast in the summer of 2012 (before I went back to school for Marketing), this presentation was the most highly-registered in our company during my time there and received very positive feedback from its attendees.
Today there are things I would edit and improve, including my overall strategic approach to social media - but that is the fun of working in an emerging field. Also, now that I have a solid educational background on the subject, I would use my new knowledge to bolster this presentation.
This document is a resume or profile for an individual named Jarrett Fennell. It summarizes that Jarrett Fennell is interested in art, science, robotics, and biology. He is a student at Full Sail University studying biotechnology with a focus on DNA sequencing and modeling. His goals include traveling, inventing, creating, and working in the biotech food industry.
This document discusses using Web 2.0 tools in the classroom. It notes that today's students want to be engaged rather than entertained, and that they produce original content outside the classroom. Various Web 2.0 tools are presented such as Diigo, Wordle, Animoto, and Voicethread that could be used in the classroom, but that the tool alone does not increase knowledge - it requires context and pedagogy. Readers are encouraged to explore how tools might work and be used for their content and to build knowledge. Building a community of experts and getting input from students are also suggested.
The document discusses strategies for mobile game developers on the BlackBerry 10 platform. It recommends focusing on user discovery through the BlackBerry World storefront and Games app, retention through BBM and cross-platform leaderboards and achievements, and monetization through the BlackBerry payment ecosystem and marketing opportunities. Developers are encouraged to create exciting games rather than relying solely on tools and features to succeed on BlackBerry 10.
The document discusses how social media has changed the way people work. It describes the author's experience at IBM where using internal messaging systems was important for communication. It explains that humans are social and want to communicate and share information online. The author discusses how social tools at IBM like Lotus Connections allow people to connect through profiles, blogs, and communities. The document outlines guidelines at IBM for social media use, which emphasize empowering employees, education, and trusting people as a brand. It stresses the importance of transparency when blurring boundaries between work and social media.
The Future of Design isn't Just the Web - WebVisions 2011 WorkshopSamantha Starmer
Cross-channel design aims to provide a seamless experience for customers across digital and physical touchpoints. The document discusses the need for designing experiences that are convenient, connected, consistent, and contextual across channels over time. It provides five principles and five methods for cross-channel design, including thinking in terms of services, sharing design processes, starting with small experiments, embracing discomfort, and focusing on customer needs over specific solutions. Discovery activities like interviews, research, and experience mapping are recommended to understand the current customer journey. Solution techniques include mental models, storytelling, service blueprints, and touchpoint matrices to holistically design experiences across channels.
This presentation gives basic insights on how to make better use of power point and other presentation software in order to make an impactful presentation.
Agile 2.0 - Rebooting a Raccoon in an Imperfect WorldCraig Smith
The document discusses the concept of "Agile 2.0" and whether it truly exists or if Agile practices are simply continuously improving. It explores how Agile has been adopted in different contexts like manufacturing and highlights examples like Lean Manifestos. The document suggests that Agile 2.0 may refer to adapting familiar Agile practices to new domains and maintaining a focus on principles over specific practices. In the end, it asserts that Agile 2.0 is just Agile 1.0 that is continuously improved.
These are slides from my presentation on Functional Interaction Design, presented at DrupalCon Paris 2009. (I presented an earlier version at DrupalCamp Colorado 2009.)
Credits for the wonderful kitten photos are at the end, 2nd to last slide.
A Guide to a Winning Interview June 2024Bruce Bennett
This webinar is an in-depth review of the interview process. Preparation is a key element to acing an interview. Learn the best approaches from the initial phone screen to the face-to-face meeting with the hiring manager. You will hear great answers to several standard questions, including the dreaded “Tell Me About Yourself”.
Learnings from Successful Jobs SearchersBruce Bennett
Are you interested to know what actions help in a job search? This webinar is the summary of several individuals who discussed their job search journey for others to follow. You will learn there are common actions that helped them succeed in their quest for gainful employment.
Joyce M Sullivan, Founder & CEO of SocMediaFin, Inc. shares her "Five Questions - The Story of You", "Reflections - What Matters to You?" and "The Three Circle Exercise" to guide those evaluating what their next move may be in their careers.
Success is often not achievable without facing and overcoming obstacles along the way. To reach our goals and achieve success, it is important to understand and resolve the obstacles that come in our way.
In this article, we will discuss the various obstacles that hinder success, strategies to overcome them, and examples of individuals who have successfully surmounted their obstacles.
We recently hosted the much-anticipated Community Skill Builders Workshop during our June online meeting. This event was a culmination of six months of listening to your feedback and crafting solutions to better support your PMI journey. Here’s a look back at what happened and the exciting developments that emerged from our collaborative efforts.
A Gathering of Minds
We were thrilled to see a diverse group of attendees, including local certified PMI trainers and both new and experienced members eager to contribute their perspectives. The workshop was structured into three dynamic discussion sessions, each led by our dedicated membership advocates.
Key Takeaways and Future Directions
The insights and feedback gathered from these discussions were invaluable. Here are some of the key takeaways and the steps we are taking to address them:
• Enhanced Resource Accessibility: We are working on a new, user-friendly resource page that will make it easier for members to access training materials and real-world application guides.
• Structured Mentorship Program: Plans are underway to launch a mentorship program that will connect members with experienced professionals for guidance and support.
• Increased Networking Opportunities: Expect to see more frequent and varied networking events, both virtual and in-person, to help you build connections and foster a sense of community.
Moving Forward
We are committed to turning your feedback into actionable solutions that enhance your PMI journey. This workshop was just the beginning. By actively participating and sharing your experiences, you have helped shape the future of our Chapter’s offerings.
Thank you to everyone who attended and contributed to the success of the Community Skill Builders Workshop. Your engagement and enthusiasm are what make our Chapter strong and vibrant. Stay tuned for updates on the new initiatives and opportunities to get involved. Together, we are building a community that supports and empowers each other on our PMI journeys.
Stay connected, stay engaged, and let’s continue to grow together!
About PMI Silver Spring Chapter
We are a branch of the Project Management Institute. We offer a platform for project management professionals in Silver Spring, MD, and the DC/Baltimore metro area. Monthly meetings facilitate networking, knowledge sharing, and professional development. For more, visit pmissc.org.
In the intricate tapestry of life, connections serve as the vibrant threads that weave together opportunities, experiences, and growth. Whether in personal or professional spheres, the ability to forge meaningful connections opens doors to a multitude of possibilities, propelling individuals toward success and fulfillment.
Eirini is an HR professional with strong passion for technology and semiconductors industry in particular. She started her career as a software recruiter in 2012, and developed an interest for business development, talent enablement and innovation which later got her setting up the concept of Software Community Management in ASML, and to Developer Relations today. She holds a bachelor degree in Lifelong Learning and an MBA specialised in Strategic Human Resources Management. She is a world citizen, having grown up in Greece, she studied and kickstarted her career in The Netherlands and can currently be found in Santa Clara, CA.