Port development work involves laborious activities and sub sequential use of large amount of
energy. Modular construction has facilitate labour require, energy usage, hence carbon footage has
gain approval of efficient product development in recent year. The use of such mobile equipments
equally gives advantage to port to reduce port traffic, safety preservation of environment reduction in
maintenance and berth allocation. Heavy seaborne traffic in port leads to the requirement of port
terminal development or improvement. Port terminal involved problem related to traffic and high cost.
The use of mobile floating protection facilities can offset this problem. The study involved design and
modeling of a safe loading and unloading facilities to ensure the smooth flow of the work and
reduction in the work delay. The berthing facility is moveable, floating structure that act as a protection
for ships berthing in port. The modeling involve design of that determine the safe berthing velocity and
, the berthing energy, environmental load (wind and current) and material which are the important
parameters for fender selection and to ensure that it is safe to carry out its function as loading and
unloading facilities. By using light weight less energy can be employ to build berth, and to conduct
berthing operation, and by providing safety the system can be provided discount for environmental
conservation. The result of this study hoped to improve safety and efficiency of the port operation in
handling of the ships entering and leaving the port. The model is designed for prototyping physical
system that can be use for experiments and commercialization.
Keywords: Mobile, Floating, Berthing Facilities, Berthing Energy, Port, Modular, Mobile, Port,
Safety, Light Weight
From the Minitel to the Nabaztag: lessons from French design iconsnicolas nova
Slides from a talk at ixda interaction 18 in Lyon, France, about the lessons one can derive from exploring past technologies. I took the French context and describe the implications of the Minitel, the Nabaztag,T Teletactica as well as the Jacquard Loom for interaction design nowadays.
Port development work involves laborious activities and sub sequential use of large amount of
energy. Modular construction has facilitate labour require, energy usage, hence carbon footage has
gain approval of efficient product development in recent year. The use of such mobile equipments
equally gives advantage to port to reduce port traffic, safety preservation of environment reduction in
maintenance and berth allocation. Heavy seaborne traffic in port leads to the requirement of port
terminal development or improvement. Port terminal involved problem related to traffic and high cost.
The use of mobile floating protection facilities can offset this problem. The study involved design and
modeling of a safe loading and unloading facilities to ensure the smooth flow of the work and
reduction in the work delay. The berthing facility is moveable, floating structure that act as a protection
for ships berthing in port. The modeling involve design of that determine the safe berthing velocity and
, the berthing energy, environmental load (wind and current) and material which are the important
parameters for fender selection and to ensure that it is safe to carry out its function as loading and
unloading facilities. By using light weight less energy can be employ to build berth, and to conduct
berthing operation, and by providing safety the system can be provided discount for environmental
conservation. The result of this study hoped to improve safety and efficiency of the port operation in
handling of the ships entering and leaving the port. The model is designed for prototyping physical
system that can be use for experiments and commercialization.
Keywords: Mobile, Floating, Berthing Facilities, Berthing Energy, Port, Modular, Mobile, Port,
Safety, Light Weight
From the Minitel to the Nabaztag: lessons from French design iconsnicolas nova
Slides from a talk at ixda interaction 18 in Lyon, France, about the lessons one can derive from exploring past technologies. I took the French context and describe the implications of the Minitel, the Nabaztag,T Teletactica as well as the Jacquard Loom for interaction design nowadays.
Skeuomorphs in interaction design: ornament or affordance?nicolas nova
A talk given at Flashbacks: Nostalgic media and mediated forms of nostalgia International Conference (13-14 September 2012) at the University of Geneva.
From Neuromancer to the Internet: the Role of Science Fiction Culture in Designnicolas nova
Keynote speech at the Junior Research Day - Swiss Design Network Basel, October 28th, 2010.
This talk was intended to give students an overall perspective of the relationships between Sci-Fi and design.
Skeuomorphs in interaction design: ornament or affordance?nicolas nova
A talk given at Flashbacks: Nostalgic media and mediated forms of nostalgia International Conference (13-14 September 2012) at the University of Geneva.
From Neuromancer to the Internet: the Role of Science Fiction Culture in Designnicolas nova
Keynote speech at the Junior Research Day - Swiss Design Network Basel, October 28th, 2010.
This talk was intended to give students an overall perspective of the relationships between Sci-Fi and design.
5. GAME PADS SHAPE EVOLUTION
new geometric shapes
are added to the original
brick to form bone-like pad
the original brick shape
is deformated
1990
1990
1991
1990
1993
2006
2010
1987
1986
1985
1983
1983
1982
1993
1988
1994
1994
1995
2006
1998 1996
20011995 20011997 19981995 2005/62000 2005
2003
1998
1994
1996
199019901993
1993
2001
the “boomerang” shape
leads to prongs affirmation
the pads face becomes
bigger and the prongs are
integrated in the shape
the pads become
full 3D shaped
ergonomics objects
the brick is rotated 90°
and becomes a one
prongs pad, or remote
controller
brick
dog-bone
round3 prongs1 prong
(remote)
mask
2 prongs
Controller genealogy
(nicolas nova/laurent bolli)
12. + -
• natural interaction: gestures =
natural forms of interaction and
low learning curve
• direct interaction: from a
cognitive POV, the hand/body
becomes the input device (less
intermediate tranduscers)
• terse and powerful interaction:
movement capture can be very
precise = higher power of
expression
• fatigue: physical efforts,
interaction must hence be fast
• non self-revealing sometimes
•“immersion syndrome”: if every
gestures are captured, even non-
intended movements are
interpreted
• segmentation of physical
actions: gestures are
continuous, discretizing them is
sometimes approximate+
artificial
• which interactions to be
replaced by gestures?
New constraints