This document discusses extended reality learning environments created by Zoan Oy. It introduces Antti Lähtevänoja as the head of education at Zoan and discusses how virtual reality, augmented reality, and 3D models can be used to create interactive learning environments that make content more engaging and practical to learn. It provides an example of an extended reality learning environment that allows students to visualize Senate Square in Helsinki in 1830 through virtual time travel. The goal is to build knowledge collaboratively through phenomenon-based learning in group tasks.