Zoan Oy I www.zoan.fi
Extended Reality
Learning Environments
Antti Lähtevänoja
Special Education Teacher
EdD Student @ University of Jyväskylä
Head of Education @ Zoan
Zoan Oy www.zoan.fi 2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi
Zoan Oy www.zoan.fi 2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi
Clients
Zoan Oy I www.zoan.fi
Biggest VR-studio in Finland
Seven years of VR/AR/3D
4
Extended Reality?
Zoan Oy I www.zoan.fi
Zoan Oy I www.zoan.fi
XR = Extended Reality
Stage of virtuality
Virtual Reality (VR)Augmented Reality (AR)Real Reality (RR)
1AR = Augmented Reality
Bringing computer-generated models to the
real life
● 3D models
● Visualizing text book content
Zoan Oy I www.zoan.fi
2VR = Virtual Reality
Full simulation experience
● Historical events
● Dangerous situations
● Physically limited situations
● Ethically limited situations
Zoan Oy I www.zoan.fi
3360° environments and
3D-models
More possibilities to view content
● Mobile devices, iPads, computers
● Magic window
Zoan Oy I www.zoan.fi
Extended Reality and schools
10
Zoan Oy I www.zoan.fi
Zoan Oy I www.zoan.fi
Finnish Core Curriculum
2016 and challenges of
teaching
Curriculum: Student is an active actor.
Knowledge can’t be transferred - it can only
be built
To study and visualize different phenomena,
traditional book and audiovisual
presentations may not be enough
Lack of interest can lead to decrease of
learning motivation
Zoan Oy I www.zoan.fi
Zoan Oy I www.zoan.fi
Extended Reality and
learning
● makes it possible to study and visualize
things practically and in a motivating way
● doesn’t mean one student with VR glasses at
a time -> knowledge is built also by AR and
3D models together with other students
Zoan Oy I www.zoan.fi
Zoan Oy www.zoan.fi 2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi
XR -based learning
environments (XRLE)
Phenomenon-based learning environments
Brings new ways to visualize the learning objects
Tasks includes mainly group work, where students build
knowledge together
Environments can be viewed with VR-glasses, mobile phones,
tablets and computers.
XRLE
VR
AR
2D
Zoan Oy www.zoan.fi 2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi
Devices for XRLE
Cardboard
Cheap and easy, eg. for
promotions.
E.g Google Cardboard
Stand alone- VR
Full VR experience easily, no
computer needed
E.g Oculus Go
VR-glasses
Fully interactive VR-experience
E.g HTC Vive, Oculus Rift ja
Playstation VR
Tablet/computer
Environments can be viewed
as 2D
Example XRLE -environment:
1800s Senate square
Zoan Oy I www.zoan.fi
Zoan Oy www.zoan.fi 2352411-4
Time travel:
1800s Senate Square
Student starts the experience from the modern day
Senate square. Student can review the statue of
Aleksanteri II and the buildings designed by Engel.
When the student navigates to the memory plate of
Ulrika Eleonora Church, she/he is taken to the the year
1830. The environment changes quite a lot...
Questions arise:
● Why there are cows?
● What are these buildings, and do they exist still in the year 2018?
● How the history of Senate square and the statue of Aleksanteri II
are connected to the history of Finland?
Zoan Oy I www.zoan.fi
Example task
Zoan Oy www.zoan.fi 2352411-4
Familiarize yourself with the 1830s Senate square.
● What buildings you see?
● Describe the buildings, their building material and position.
● Draw a ground plan.
● Compare the ground plan you drew to the modern ground plan.
● What buildings that existed in the 1800s can still be found in the modern day Senate
square, if any?
Zoan Oy I www.zoan.fi
Zoan Oy I www.zoan.fi
Antti Lähtevänoja
Head of Education @ ZOAN
Master of Educational Sciences
antti.lahtevanoja@zoan.fi
+358 44 0888061

Extended Reality Learning Environments- Virtual Reality

  • 1.
    Zoan Oy Iwww.zoan.fi Extended Reality Learning Environments
  • 2.
    Antti Lähtevänoja Special EducationTeacher EdD Student @ University of Jyväskylä Head of Education @ Zoan Zoan Oy www.zoan.fi 2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi
  • 3.
    Zoan Oy www.zoan.fi2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi Clients
  • 4.
    Zoan Oy Iwww.zoan.fi Biggest VR-studio in Finland Seven years of VR/AR/3D 4
  • 5.
  • 6.
    Zoan Oy Iwww.zoan.fi XR = Extended Reality Stage of virtuality Virtual Reality (VR)Augmented Reality (AR)Real Reality (RR)
  • 7.
    1AR = AugmentedReality Bringing computer-generated models to the real life ● 3D models ● Visualizing text book content Zoan Oy I www.zoan.fi
  • 8.
    2VR = VirtualReality Full simulation experience ● Historical events ● Dangerous situations ● Physically limited situations ● Ethically limited situations Zoan Oy I www.zoan.fi
  • 9.
    3360° environments and 3D-models Morepossibilities to view content ● Mobile devices, iPads, computers ● Magic window Zoan Oy I www.zoan.fi
  • 10.
    Extended Reality andschools 10 Zoan Oy I www.zoan.fi
  • 11.
    Zoan Oy Iwww.zoan.fi Finnish Core Curriculum 2016 and challenges of teaching Curriculum: Student is an active actor. Knowledge can’t be transferred - it can only be built To study and visualize different phenomena, traditional book and audiovisual presentations may not be enough Lack of interest can lead to decrease of learning motivation Zoan Oy I www.zoan.fi
  • 12.
    Zoan Oy Iwww.zoan.fi Extended Reality and learning ● makes it possible to study and visualize things practically and in a motivating way ● doesn’t mean one student with VR glasses at a time -> knowledge is built also by AR and 3D models together with other students Zoan Oy I www.zoan.fi
  • 13.
    Zoan Oy www.zoan.fi2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi XR -based learning environments (XRLE) Phenomenon-based learning environments Brings new ways to visualize the learning objects Tasks includes mainly group work, where students build knowledge together Environments can be viewed with VR-glasses, mobile phones, tablets and computers. XRLE VR AR 2D
  • 14.
    Zoan Oy www.zoan.fi2352411-4Zoan Oy www.zoan.fi 2352411-4Zoan Oy I www.zoan.fi Devices for XRLE Cardboard Cheap and easy, eg. for promotions. E.g Google Cardboard Stand alone- VR Full VR experience easily, no computer needed E.g Oculus Go VR-glasses Fully interactive VR-experience E.g HTC Vive, Oculus Rift ja Playstation VR Tablet/computer Environments can be viewed as 2D
  • 15.
    Example XRLE -environment: 1800sSenate square Zoan Oy I www.zoan.fi
  • 16.
    Zoan Oy www.zoan.fi2352411-4 Time travel: 1800s Senate Square Student starts the experience from the modern day Senate square. Student can review the statue of Aleksanteri II and the buildings designed by Engel. When the student navigates to the memory plate of Ulrika Eleonora Church, she/he is taken to the the year 1830. The environment changes quite a lot... Questions arise: ● Why there are cows? ● What are these buildings, and do they exist still in the year 2018? ● How the history of Senate square and the statue of Aleksanteri II are connected to the history of Finland? Zoan Oy I www.zoan.fi
  • 17.
    Example task Zoan Oywww.zoan.fi 2352411-4 Familiarize yourself with the 1830s Senate square. ● What buildings you see? ● Describe the buildings, their building material and position. ● Draw a ground plan. ● Compare the ground plan you drew to the modern ground plan. ● What buildings that existed in the 1800s can still be found in the modern day Senate square, if any? Zoan Oy I www.zoan.fi
  • 18.
    Zoan Oy Iwww.zoan.fi Antti Lähtevänoja Head of Education @ ZOAN Master of Educational Sciences antti.lahtevanoja@zoan.fi +358 44 0888061