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Exhibition Mode // CC-TLV 2016
@shalev_moran
Exhibition Mode:
How to prepare your game
for exhibitions
Shalev Moran
Exhibition Mode // CC-TLV 2016
@shalev_moran
Hi, I’m Shalev :)
Exhibition Mode // CC-TLV 2016
@shalev_moran
Hi, I’m Shalev :)
Exhibition Mode // CC-TLV 2016
@shalev_moran
Hi, I’m Shalev :)
Exhibition Mode // CC-TLV 2016
@shalev_moran
Hi, I’m Shalev :)
Exhibition Mode // CC-TLV 2016
@shalev_moran
In this talk:
Normal Gameplay vs. Exhibitions
What should an exhibition build do?
Design Ideas
Technical Ideas
Case Study
Exhibition Mode // CC-TLV 2016
@shalev_moran
PC Console Mobile
Common Settings
Exhibition Mode // CC-TLV 2016
@shalev_moran
Exhibition Settings
Commercial (game show) Cultural (art exhibition)
Exhibition Mode // CC-TLV 2016
@shalev_moran
Personal Devices Public Exhibitions
Continuity Successive Discrete
Time Endless VERY Limited
Attention Potentially High Potentially Low
Privacy High Low-to-none
Exhibition Mode // CC-TLV 2016
@shalev_moran
What do we want?
For as many people as possible to get a
clear idea of your game.
For everyone to have a pleasant
experience.
To let the game speak for itself, so that
you can speak of other things.
Exhibition Mode // CC-TLV 2016
@shalev_moran
DISCLAIMER
Exhibition Mode // CC-TLV 2016
@shalev_moran
When making your
exhibition build,
consider precision
and stability.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Precision
A game experience that
proves your point
Core Mechanics
Content Example
Time-conscious
Tutorial?
Exhibition Mode // CC-TLV 2016
@shalev_moran
Start where your core
mechanics are clearly
revealed.
Avoid secondary mechanics if possible.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Give a measured
example of your
content, and hint at
the scope.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Decide and design
your session time.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Should I include my
full tutorial?
Exhibition Mode // CC-TLV 2016
@shalev_moran
When making your
exhibition build,
consider precision
and stability.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Stability
Make your game run
like an arcade machine!
The loop
No Exit
Exhibition Mode // CC-TLV 2016
@shalev_moran
In normal mode, your
game plays like a movie.
In exhibition mode, your
game plays like video-art.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Auto-restart after:
●Endgame
●Some idle time
●A very simple prompt
Exhibition Mode // CC-TLV 2016
@shalev_moran
Exhibition Mode // CC-TLV 2016
@shalev_moran
Block all exits.
Make your build
unkillable.
(AutoHotKey and MapKeyboard
are your friends)
Exhibition Mode // CC-TLV 2016
@shalev_moran
When making your
exhibition build,
consider precision
and stability.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Final tip:
consider the bystanders.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Final-final tip:
Never rely on sound.
Exhibition Mode // CC-TLV 2016
@shalev_moran
Case Study: FEZ
Exhibition Mode // CC-TLV 2016
@shalev_moran
Exhibition Mode // CC-TLV 2016
@shalev_moran
The Village Turning Point
Back in
The Village
Exhibition Mode // CC-TLV 2016
@shalev_moran
What happened in the exhibition
Exhibition Mode // CC-TLV 2016
@shalev_moran
What we should’ve done
Exhibition Mode // CC-TLV 2016
@shalev_moran
Thank You!

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Prepare Game Exhibitions with Precision and Stability

  • 1. Exhibition Mode // CC-TLV 2016 @shalev_moran Exhibition Mode: How to prepare your game for exhibitions Shalev Moran
  • 2. Exhibition Mode // CC-TLV 2016 @shalev_moran Hi, I’m Shalev :)
  • 3. Exhibition Mode // CC-TLV 2016 @shalev_moran Hi, I’m Shalev :)
  • 4. Exhibition Mode // CC-TLV 2016 @shalev_moran Hi, I’m Shalev :)
  • 5. Exhibition Mode // CC-TLV 2016 @shalev_moran Hi, I’m Shalev :)
  • 6. Exhibition Mode // CC-TLV 2016 @shalev_moran In this talk: Normal Gameplay vs. Exhibitions What should an exhibition build do? Design Ideas Technical Ideas Case Study
  • 7. Exhibition Mode // CC-TLV 2016 @shalev_moran PC Console Mobile Common Settings
  • 8. Exhibition Mode // CC-TLV 2016 @shalev_moran Exhibition Settings Commercial (game show) Cultural (art exhibition)
  • 9. Exhibition Mode // CC-TLV 2016 @shalev_moran Personal Devices Public Exhibitions Continuity Successive Discrete Time Endless VERY Limited Attention Potentially High Potentially Low Privacy High Low-to-none
  • 10. Exhibition Mode // CC-TLV 2016 @shalev_moran What do we want? For as many people as possible to get a clear idea of your game. For everyone to have a pleasant experience. To let the game speak for itself, so that you can speak of other things.
  • 11. Exhibition Mode // CC-TLV 2016 @shalev_moran DISCLAIMER
  • 12. Exhibition Mode // CC-TLV 2016 @shalev_moran When making your exhibition build, consider precision and stability.
  • 13. Exhibition Mode // CC-TLV 2016 @shalev_moran Precision A game experience that proves your point Core Mechanics Content Example Time-conscious Tutorial?
  • 14. Exhibition Mode // CC-TLV 2016 @shalev_moran Start where your core mechanics are clearly revealed. Avoid secondary mechanics if possible.
  • 15. Exhibition Mode // CC-TLV 2016 @shalev_moran Give a measured example of your content, and hint at the scope.
  • 16. Exhibition Mode // CC-TLV 2016 @shalev_moran Decide and design your session time.
  • 17. Exhibition Mode // CC-TLV 2016 @shalev_moran Should I include my full tutorial?
  • 18. Exhibition Mode // CC-TLV 2016 @shalev_moran When making your exhibition build, consider precision and stability.
  • 19. Exhibition Mode // CC-TLV 2016 @shalev_moran Stability Make your game run like an arcade machine! The loop No Exit
  • 20. Exhibition Mode // CC-TLV 2016 @shalev_moran In normal mode, your game plays like a movie. In exhibition mode, your game plays like video-art.
  • 21. Exhibition Mode // CC-TLV 2016 @shalev_moran Auto-restart after: ●Endgame ●Some idle time ●A very simple prompt
  • 22. Exhibition Mode // CC-TLV 2016 @shalev_moran
  • 23. Exhibition Mode // CC-TLV 2016 @shalev_moran Block all exits. Make your build unkillable. (AutoHotKey and MapKeyboard are your friends)
  • 24. Exhibition Mode // CC-TLV 2016 @shalev_moran When making your exhibition build, consider precision and stability.
  • 25. Exhibition Mode // CC-TLV 2016 @shalev_moran Final tip: consider the bystanders.
  • 26. Exhibition Mode // CC-TLV 2016 @shalev_moran Final-final tip: Never rely on sound.
  • 27. Exhibition Mode // CC-TLV 2016 @shalev_moran Case Study: FEZ
  • 28. Exhibition Mode // CC-TLV 2016 @shalev_moran
  • 29. Exhibition Mode // CC-TLV 2016 @shalev_moran The Village Turning Point Back in The Village
  • 30. Exhibition Mode // CC-TLV 2016 @shalev_moran What happened in the exhibition
  • 31. Exhibition Mode // CC-TLV 2016 @shalev_moran What we should’ve done
  • 32. Exhibition Mode // CC-TLV 2016 @shalev_moran Thank You!