The document provides details about the various elements used in a music video for an indie folk song. It discusses the influences from other music videos, the costume and lack of props, use of natural lighting and weather, camera techniques including various shots, editing techniques using fades, the simple narrative storyline, lip syncing performance, representation of typical indie folk genre traits, and minimal direct links between visuals and lyrics. It also outlines the design of a digipak and website for the album, including cover artwork, song listings, photos, blog layout, and merchandise/contact pages that align with research of other artists' designs.
The document discusses how the media product challenges conventions of the reggae music genre. It was created as a one-shot music video inspired by "Hideaway" and used three locations - beach, forest, and town. Costumes were normal clothing to fit in with the public. Props like a longboard and ball added activity. Though referencing reggae, stereotypes like Rasta colors were excluded to focus on the one-shot technique. Shooting in slow motion and editing was challenging but the brightening effect improved the happy feel.
The document summarizes feedback received from an audience survey about music video preferences. The survey found that the target audience is mainly male between 16-19 years old who listen to alternative and rock music. They prefer music videos that are the same length as the song and incorporate a storyline and elements of live performance. The feedback informed design choices for the student's music video project, such as telling the story from a male perspective and including a narrative and band performance.
The student produced a solo music video project to the song "Waiting All Night" by Rudimental. Their final video included a mix of static shots and POV footage from action cameras to create a sense of excitement. While the overall concept and shot variety were strengths, weaknesses included inconsistent color correction between shots from different days and lower image quality of POV footage. The student felt they achieved their planned structure and atmosphere but encountered unexpected shots due to practical filming challenges.
The document contains feedback from multiple people on an indie rock music video, album digipak design, and band website. Regarding the music video, most respondents rated it an 8 out of 10 and enjoyed the personal feel, chemistry between band members, and performance shots. Suggested improvements included adding more performance footage and locations. The album digipak received positive feedback for its indie aesthetic, color scheme, and use of photos from the video. Slight adjustments to fonts and images were proposed. Finally, most felt the website matched the style of the video and digipak but could be more visually cohesive and colorful. The homepage was the favorite page shown due to its professional and spacious layout.
The document summarizes the use of conventions and forms in various media products for an indie pop music genre project, including:
1) An album cover is compared using conventions like the artist name in big font, centered album name, and a boxed main image.
2) A music video is compared to Lana Del Rey's "Summertime Sadness" for elements like nature scenes and more singing versus storytelling.
3) Mise-en-scene, sound, cinematography, and continuity across ancillary products like a digital booklet and advertisement are discussed.
This document summarizes a student's evaluation of their music video project. The student analyzed conventions of music videos in the indie/alternative rock genre. They focused on narrative and performance aspects, looking at videos by bands like Paramore and Biffy Clyro. For their own video, the student featured one band member as a "one man band" to challenge conventions. They also incorporated lyrics on screen, inspired by Coldplay. Feedback noted the video could be more interactive and varied. For ancillary materials like album artwork and posters, the student drew inspiration from other bands and used lighting effects to portray movement. Overall the student learned from audience feedback and feels they successfully represented the target alternative rock audience.
The document discusses the process of creating a music video. Research of other music videos helped shape the ideas, but the vision was clear from the start. Planning was challenging due to issues filming on scheduled dates due to rain. Editing and technical elements like camera angles, transitions, and lighting worked well to tell the story, but adding planned animation within the time constraints proved difficult. Feedback was received that the video successfully appealed to its target teenage/young adult audience.
Here are the key ways I used new media technologies in the construction and research, planning and evaluation stages of my project:
Construction:
- Used a Sony Handycam to film all footage for the music video. The camera allowed me to capture high quality video.
Research:
- Researched existing music videos online to understand conventions of the genre. This helped inform my creative choices.
- Analyzed music videos on YouTube to break down techniques used.
Planning:
- Created storyboards digitally using an app to plan shots and scenes. This helped with organization.
Evaluation:
- Created an online survey using Google Forms to gather audience feedback. This provided valuable insights.
- Used
The document discusses how the media product challenges conventions of the reggae music genre. It was created as a one-shot music video inspired by "Hideaway" and used three locations - beach, forest, and town. Costumes were normal clothing to fit in with the public. Props like a longboard and ball added activity. Though referencing reggae, stereotypes like Rasta colors were excluded to focus on the one-shot technique. Shooting in slow motion and editing was challenging but the brightening effect improved the happy feel.
The document summarizes feedback received from an audience survey about music video preferences. The survey found that the target audience is mainly male between 16-19 years old who listen to alternative and rock music. They prefer music videos that are the same length as the song and incorporate a storyline and elements of live performance. The feedback informed design choices for the student's music video project, such as telling the story from a male perspective and including a narrative and band performance.
The student produced a solo music video project to the song "Waiting All Night" by Rudimental. Their final video included a mix of static shots and POV footage from action cameras to create a sense of excitement. While the overall concept and shot variety were strengths, weaknesses included inconsistent color correction between shots from different days and lower image quality of POV footage. The student felt they achieved their planned structure and atmosphere but encountered unexpected shots due to practical filming challenges.
The document contains feedback from multiple people on an indie rock music video, album digipak design, and band website. Regarding the music video, most respondents rated it an 8 out of 10 and enjoyed the personal feel, chemistry between band members, and performance shots. Suggested improvements included adding more performance footage and locations. The album digipak received positive feedback for its indie aesthetic, color scheme, and use of photos from the video. Slight adjustments to fonts and images were proposed. Finally, most felt the website matched the style of the video and digipak but could be more visually cohesive and colorful. The homepage was the favorite page shown due to its professional and spacious layout.
The document summarizes the use of conventions and forms in various media products for an indie pop music genre project, including:
1) An album cover is compared using conventions like the artist name in big font, centered album name, and a boxed main image.
2) A music video is compared to Lana Del Rey's "Summertime Sadness" for elements like nature scenes and more singing versus storytelling.
3) Mise-en-scene, sound, cinematography, and continuity across ancillary products like a digital booklet and advertisement are discussed.
This document summarizes a student's evaluation of their music video project. The student analyzed conventions of music videos in the indie/alternative rock genre. They focused on narrative and performance aspects, looking at videos by bands like Paramore and Biffy Clyro. For their own video, the student featured one band member as a "one man band" to challenge conventions. They also incorporated lyrics on screen, inspired by Coldplay. Feedback noted the video could be more interactive and varied. For ancillary materials like album artwork and posters, the student drew inspiration from other bands and used lighting effects to portray movement. Overall the student learned from audience feedback and feels they successfully represented the target alternative rock audience.
The document discusses the process of creating a music video. Research of other music videos helped shape the ideas, but the vision was clear from the start. Planning was challenging due to issues filming on scheduled dates due to rain. Editing and technical elements like camera angles, transitions, and lighting worked well to tell the story, but adding planned animation within the time constraints proved difficult. Feedback was received that the video successfully appealed to its target teenage/young adult audience.
Here are the key ways I used new media technologies in the construction and research, planning and evaluation stages of my project:
Construction:
- Used a Sony Handycam to film all footage for the music video. The camera allowed me to capture high quality video.
Research:
- Researched existing music videos online to understand conventions of the genre. This helped inform my creative choices.
- Analyzed music videos on YouTube to break down techniques used.
Planning:
- Created storyboards digitally using an app to plan shots and scenes. This helped with organization.
Evaluation:
- Created an online survey using Google Forms to gather audience feedback. This provided valuable insights.
- Used
The document discusses the process of creating a music video, website, and album packaging for a band. It examines conventions from existing media products in the same genre to develop forms and conventions for its own creative works. Key conventions included displaying the song/band title, showing the band performing, connecting images to the music, and including information like tour dates. The goal was to create a product that would be recognizable to audiences familiar with the genre.
The document discusses conventions in music video production. It notes that music videos conventionally use long shots and close-ups of artists, and that editing frequently uses jump cuts. The document also discusses how branding and maintaining a consistent image across different media is important. It provides examples of bands that successfully maintained brand identity across album artwork, music videos, and other products. Feedback on the author's own music video and other works suggested using more effects, band shots, and relating elements more closely to the genre to be less generic. Overall, the document focuses on conventions in music videos and the importance of maintaining a consistent brand identity.
The document discusses conventions in indie folk music videos. It summarizes that the opening of the music video establishes a natural setting through slow pans or shots of nature. Costumes are casual with the artist often holding an acoustic guitar. Settings are usually outdoors in natural areas. Camera work is handheld to seem realistic. The style often mixes performance with narrative to showcase the artist. The document analyzes how the student's music video incorporates these conventions to fit with the genre.
The document discusses conventions in indie folk music videos. It summarizes that the opening of the analyzed music video and others in the genre conventionally feature establishing shots in natural settings. The setting and locations in indie folk videos also commonly take place outdoors in natural areas. Costumes typically feature casual clothing and the artist playing an acoustic guitar. Camera work relies on handheld shots and panning to connect smoothly with the music. The analyzed video and genre conform to conventions of including both performance and narrative elements.
My music video adopted several common conventions of the indie folk genre. It began with an establishing shot panning over a natural landscape to set the scene. Most of the video was filmed outdoors in a forest to reflect the genre's connection to nature. It also included a narrative story element showing the artist coping with the loss of his girlfriend through scenes of him wandering aimlessly in hospital clothing. Special effects were kept minimal to maintain the natural feel, though some slow motion was used to add emotion. The artist was portrayed performing with an acoustic guitar and in casual clothing consistent with the genre.
The document provides guidance for a music video assignment. It includes sections for idea generation, research, potential songs, techniques, and conventions. For task 1 on idea generation, one group proposed a narrative idea about someone escaping an isolating tribe and being chased. A second idea involved a live performance in a run-down pub that transforms the mood. A third was simply lip syncing while walking around the city. Potential techniques discussed were using outfits, setting and color to change mood, editing to the beat, and a narrative.
Andrew Goodwin identifies 6 key features of music videos in his book Dancing in the Distraction Factory. These include demonstrating genre characteristics, establishing relationships between the lyrics/music and visuals, focusing on looking/gaze, including demands of record labels for close-ups of artists, and using intertextual references. The document also discusses 3 main types of music videos - performance, narrative, and conceptual - and provides examples of each. Overall, the document outlines common structural and stylistic elements often found in music videos according to Andrew Goodwin's research.
The document summarizes how the media product uses, develops, and challenges conventions of real music videos. It discusses using common music video conventions like including performance elements but also challenging conventions by setting the narrative in bright locations instead of stereotypical dark venues. It also discusses using conventions like a linear narrative but developing it by changing the artist's attitude during performance based on the narrative. Representation of a strong female artist is also discussed. The document then summarizes how the ancillary products like the digipak and magazine ad develop conventions through layout, images, colors, and fonts while also challenging some conventions.
The document discusses the author's research process for their music video project on the indie rock genre. They analyzed three music videos - by Arctic Monkeys, Kings of Leon, and Kaiser Chiefs - to understand conventions of editing, mise-en-scene, camerawork and sound. This allowed the author to familiarize themselves with common genre elements to incorporate into their own music video. They felt extended, in-depth research was important to create a high quality final product that featured both conventions and original ideas.
Q1. Forms and conventions of real media productsKatie Walshaw
The document discusses the research done for a music product which included looking at conventions of music videos, album covers, and websites. The researcher analyzed different styles of music videos including performance, narrative, and abstract. They decided to use a combination of performance and narrative styles for their alternative rock song. They also looked at theories about common elements in music videos and ensured their video incorporated genre conventions like deeper meanings and closely following the song lyrics. A consistent brand identity was created across the video, album artwork, and website using shared colors, fonts, and motifs.
The document discusses how the student's music video for their band Palace incorporates conventions of the indie music genre. It summarizes the conventions they used, such as basic editing, black and white footage, focusing camera shots on band members and their instruments, and "homemade" shaky camera shots. It also discusses how their album artwork challenges conventions by featuring a photo of the band on the front cover rather than abstract art. The student learned from audience feedback to make shots less repetitive and use a tripod occasionally for steadier footage. They researched using technologies like Prezi, Final Cut Pro, Slideshare, Blogger, YouTube, Photoshop, and conducted audience research using Google Docs.
The document discusses the conventions used and challenged in a music video for the song "20/12" by the band Swarmed. It summarizes how conventions of the genre like promoting the song, using British locations, chiaroscuro lighting, masks as props, and editing to the beat were followed. It challenges some conventions by using a visual montage rather than focused on performance and incorporating diverse colors rather than just dark tones. The document also discusses how conventions were followed in the print productions like placement of image and text on the CD cover and magazine advert to effectively promote the artist within genre norms.
The document provides guidance for a music video assignment, including sections to generate ideas, research other music videos, and analyze techniques. It suggests selecting a song, developing three ideas interpreting it differently, and researching a minimum of five videos by noting camera work, editing, art design, performance, and how they relate to the group's production. Example analyses of five music videos are provided, highlighting elements like camera style, editing, use of color, lyrics display, and focus on artist performance.
The document describes the various elements used in creating a music video and accompanying media products for a rock song. It discusses the locations, costumes, props, lighting, camera techniques, editing, narrative, target audience, digipak design, and website design. Key conventions and influences discussed include using dark locations and costumes to match the rock genre, natural lighting with color correction, a range of shots and editing techniques, and including photos, track listings, and band information based on examples of other music videos and album packaging. The target audience is identified as people aged 16-40, primarily males.
The document provides details about the student's music video project. Some key points:
- The video uses conventions of real music videos like focusing on the artist and having a simple narrative that relates to the song lyrics.
- Feedback was gathered through questionnaires to help improve drafts of the video and ancillary materials like the CD cover.
- Various media technologies were used, including iMovie for editing and Photoshop for designing ancillary materials. Research involved analyzing other music videos online.
The document analyzes the music video for "Let It Go" by James Bay. It discusses how the video uses a narrative structure but focuses heavily on shots of James, reflecting the song's emotional tone. The video has a simple, isolating storyline and basic visuals but effectively conveys James' story of heartbreak. Shots like close-ups are used to showcase emotions, while lighting, costume, and editing fit the song's slow tempo to create a meaningful, connecting experience for viewers.
This document contains analyses of 9 shots from a music video summarizing how each shot demonstrates elements of music video production including: 1) linking lyrics and visuals, 2) representing the artist in a way appealing to record labels, 3) illustrating the indie folk music genre, 4) including intertextual references to other videos, 5) demonstrating camera techniques, 6) demonstrating lighting techniques, 7) demonstrating mise-en-scene elements, 8) demonstrating influence from other indie music videos, and 9) demonstrating influence from videos with similar romantic narratives.
The document discusses the conventions used in creating a music video for the artist Ellie Goulding.
It summarizes the use of costumes, props, locations, camera techniques, editing techniques, representation of the female artist, links between visuals and lyrics, and target audience.
The music video draws on conventions from Ellie Goulding's own music videos, such as casual costumes, lack of props, studio and outdoor locations, shot types including close-ups and panning shots, editing on the beat of the music, representing the artist's energy, and targeting a young female audience.
The document discusses various codes and conventions used in music videos, including technical codes like editing style and use of sound, and symbolic codes like facial expressions and mise-en-scene. It then discusses how the student used some of these conventions, like color, performance, and focus on the lead singer's image, in their own music video. It challenges conventions by having limited camera movement and combining influences from the music videos for "Banquet" by Bloc Party and "Take On Me" by A-Ha to create a unique style.
This document summarizes the forms and conventions used in a music video, digipak, and magazine advertisements based on research of real media products.
The music video uses conventions such as a narrative storyline with cutaways to the artist lip syncing, inspired by videos from Lorde, Ed Sheeran, and Katy Perry. Costumes, camera techniques, lighting, and acting aim to look natural.
The digipak conventions include the artist on the front, tracklist and barcode on the back, CD holder, and reference number on the side.
The magazine advertisements come in full-page or 1/8th page sizes. They include the artist name, album title, release date,
The document describes the various techniques used in creating a music video for an alternative rock song, including:
- Using a dark, apocalyptic aesthetic for the setting, costumes, lighting, and color correction to match the mood of the song.
- Incorporating conventions from apocalyptic films like long shots of the empty landscape.
- Having long shots to match the slow pace of the song and adding a lonely atmosphere.
- Including a narrative of a character alone in the apocalyptic world who finds hope with another person.
- Designing a website, digipak, and music video inspired by other alternative rock bands to target a wide audience.
The document discusses the process of creating a music video, website, and album packaging for a band. It examines conventions from existing media products in the same genre to develop forms and conventions for its own creative works. Key conventions included displaying the song/band title, showing the band performing, connecting images to the music, and including information like tour dates. The goal was to create a product that would be recognizable to audiences familiar with the genre.
The document discusses conventions in music video production. It notes that music videos conventionally use long shots and close-ups of artists, and that editing frequently uses jump cuts. The document also discusses how branding and maintaining a consistent image across different media is important. It provides examples of bands that successfully maintained brand identity across album artwork, music videos, and other products. Feedback on the author's own music video and other works suggested using more effects, band shots, and relating elements more closely to the genre to be less generic. Overall, the document focuses on conventions in music videos and the importance of maintaining a consistent brand identity.
The document discusses conventions in indie folk music videos. It summarizes that the opening of the music video establishes a natural setting through slow pans or shots of nature. Costumes are casual with the artist often holding an acoustic guitar. Settings are usually outdoors in natural areas. Camera work is handheld to seem realistic. The style often mixes performance with narrative to showcase the artist. The document analyzes how the student's music video incorporates these conventions to fit with the genre.
The document discusses conventions in indie folk music videos. It summarizes that the opening of the analyzed music video and others in the genre conventionally feature establishing shots in natural settings. The setting and locations in indie folk videos also commonly take place outdoors in natural areas. Costumes typically feature casual clothing and the artist playing an acoustic guitar. Camera work relies on handheld shots and panning to connect smoothly with the music. The analyzed video and genre conform to conventions of including both performance and narrative elements.
My music video adopted several common conventions of the indie folk genre. It began with an establishing shot panning over a natural landscape to set the scene. Most of the video was filmed outdoors in a forest to reflect the genre's connection to nature. It also included a narrative story element showing the artist coping with the loss of his girlfriend through scenes of him wandering aimlessly in hospital clothing. Special effects were kept minimal to maintain the natural feel, though some slow motion was used to add emotion. The artist was portrayed performing with an acoustic guitar and in casual clothing consistent with the genre.
The document provides guidance for a music video assignment. It includes sections for idea generation, research, potential songs, techniques, and conventions. For task 1 on idea generation, one group proposed a narrative idea about someone escaping an isolating tribe and being chased. A second idea involved a live performance in a run-down pub that transforms the mood. A third was simply lip syncing while walking around the city. Potential techniques discussed were using outfits, setting and color to change mood, editing to the beat, and a narrative.
Andrew Goodwin identifies 6 key features of music videos in his book Dancing in the Distraction Factory. These include demonstrating genre characteristics, establishing relationships between the lyrics/music and visuals, focusing on looking/gaze, including demands of record labels for close-ups of artists, and using intertextual references. The document also discusses 3 main types of music videos - performance, narrative, and conceptual - and provides examples of each. Overall, the document outlines common structural and stylistic elements often found in music videos according to Andrew Goodwin's research.
The document summarizes how the media product uses, develops, and challenges conventions of real music videos. It discusses using common music video conventions like including performance elements but also challenging conventions by setting the narrative in bright locations instead of stereotypical dark venues. It also discusses using conventions like a linear narrative but developing it by changing the artist's attitude during performance based on the narrative. Representation of a strong female artist is also discussed. The document then summarizes how the ancillary products like the digipak and magazine ad develop conventions through layout, images, colors, and fonts while also challenging some conventions.
The document discusses the author's research process for their music video project on the indie rock genre. They analyzed three music videos - by Arctic Monkeys, Kings of Leon, and Kaiser Chiefs - to understand conventions of editing, mise-en-scene, camerawork and sound. This allowed the author to familiarize themselves with common genre elements to incorporate into their own music video. They felt extended, in-depth research was important to create a high quality final product that featured both conventions and original ideas.
Q1. Forms and conventions of real media productsKatie Walshaw
The document discusses the research done for a music product which included looking at conventions of music videos, album covers, and websites. The researcher analyzed different styles of music videos including performance, narrative, and abstract. They decided to use a combination of performance and narrative styles for their alternative rock song. They also looked at theories about common elements in music videos and ensured their video incorporated genre conventions like deeper meanings and closely following the song lyrics. A consistent brand identity was created across the video, album artwork, and website using shared colors, fonts, and motifs.
The document discusses how the student's music video for their band Palace incorporates conventions of the indie music genre. It summarizes the conventions they used, such as basic editing, black and white footage, focusing camera shots on band members and their instruments, and "homemade" shaky camera shots. It also discusses how their album artwork challenges conventions by featuring a photo of the band on the front cover rather than abstract art. The student learned from audience feedback to make shots less repetitive and use a tripod occasionally for steadier footage. They researched using technologies like Prezi, Final Cut Pro, Slideshare, Blogger, YouTube, Photoshop, and conducted audience research using Google Docs.
The document discusses the conventions used and challenged in a music video for the song "20/12" by the band Swarmed. It summarizes how conventions of the genre like promoting the song, using British locations, chiaroscuro lighting, masks as props, and editing to the beat were followed. It challenges some conventions by using a visual montage rather than focused on performance and incorporating diverse colors rather than just dark tones. The document also discusses how conventions were followed in the print productions like placement of image and text on the CD cover and magazine advert to effectively promote the artist within genre norms.
The document provides guidance for a music video assignment, including sections to generate ideas, research other music videos, and analyze techniques. It suggests selecting a song, developing three ideas interpreting it differently, and researching a minimum of five videos by noting camera work, editing, art design, performance, and how they relate to the group's production. Example analyses of five music videos are provided, highlighting elements like camera style, editing, use of color, lyrics display, and focus on artist performance.
The document describes the various elements used in creating a music video and accompanying media products for a rock song. It discusses the locations, costumes, props, lighting, camera techniques, editing, narrative, target audience, digipak design, and website design. Key conventions and influences discussed include using dark locations and costumes to match the rock genre, natural lighting with color correction, a range of shots and editing techniques, and including photos, track listings, and band information based on examples of other music videos and album packaging. The target audience is identified as people aged 16-40, primarily males.
The document provides details about the student's music video project. Some key points:
- The video uses conventions of real music videos like focusing on the artist and having a simple narrative that relates to the song lyrics.
- Feedback was gathered through questionnaires to help improve drafts of the video and ancillary materials like the CD cover.
- Various media technologies were used, including iMovie for editing and Photoshop for designing ancillary materials. Research involved analyzing other music videos online.
The document analyzes the music video for "Let It Go" by James Bay. It discusses how the video uses a narrative structure but focuses heavily on shots of James, reflecting the song's emotional tone. The video has a simple, isolating storyline and basic visuals but effectively conveys James' story of heartbreak. Shots like close-ups are used to showcase emotions, while lighting, costume, and editing fit the song's slow tempo to create a meaningful, connecting experience for viewers.
This document contains analyses of 9 shots from a music video summarizing how each shot demonstrates elements of music video production including: 1) linking lyrics and visuals, 2) representing the artist in a way appealing to record labels, 3) illustrating the indie folk music genre, 4) including intertextual references to other videos, 5) demonstrating camera techniques, 6) demonstrating lighting techniques, 7) demonstrating mise-en-scene elements, 8) demonstrating influence from other indie music videos, and 9) demonstrating influence from videos with similar romantic narratives.
The document discusses the conventions used in creating a music video for the artist Ellie Goulding.
It summarizes the use of costumes, props, locations, camera techniques, editing techniques, representation of the female artist, links between visuals and lyrics, and target audience.
The music video draws on conventions from Ellie Goulding's own music videos, such as casual costumes, lack of props, studio and outdoor locations, shot types including close-ups and panning shots, editing on the beat of the music, representing the artist's energy, and targeting a young female audience.
The document discusses various codes and conventions used in music videos, including technical codes like editing style and use of sound, and symbolic codes like facial expressions and mise-en-scene. It then discusses how the student used some of these conventions, like color, performance, and focus on the lead singer's image, in their own music video. It challenges conventions by having limited camera movement and combining influences from the music videos for "Banquet" by Bloc Party and "Take On Me" by A-Ha to create a unique style.
This document summarizes the forms and conventions used in a music video, digipak, and magazine advertisements based on research of real media products.
The music video uses conventions such as a narrative storyline with cutaways to the artist lip syncing, inspired by videos from Lorde, Ed Sheeran, and Katy Perry. Costumes, camera techniques, lighting, and acting aim to look natural.
The digipak conventions include the artist on the front, tracklist and barcode on the back, CD holder, and reference number on the side.
The magazine advertisements come in full-page or 1/8th page sizes. They include the artist name, album title, release date,
The document describes the various techniques used in creating a music video for an alternative rock song, including:
- Using a dark, apocalyptic aesthetic for the setting, costumes, lighting, and color correction to match the mood of the song.
- Incorporating conventions from apocalyptic films like long shots of the empty landscape.
- Having long shots to match the slow pace of the song and adding a lonely atmosphere.
- Including a narrative of a character alone in the apocalyptic world who finds hope with another person.
- Designing a website, digipak, and music video inspired by other alternative rock bands to target a wide audience.
The music video represents an indie rock artist struggling through life. In the beginning, the main character is always seen with his guitar and has a rough past. Throughout the video, his difficult life and desire to leave for New York are shown. Though the narrative changed from the original idea, it was altered to better fit the indie rock genre. The low-budget, casual locations around the filmmaker's home were chosen to match the theme. The character's outfit and guitar were kept consistent to portray one day and avoid continuity issues. Overall, the video aimed to balance performance with narrative to tell the story and relate to the song's lyrics, though more narrative could have been included.
This document discusses the conventions and theories that the media producer followed and challenged in their music video and ancillary products.
For the music video, they summarize Andrew Goodwin's music video genre analysis which suggests videos contain a relationship between lyrics/visuals, music/visuals, a narrative, and point-of-view shots. The producer explains how their video follows these conventions. They also discuss conventions of indie music videos they drew from, such as single locations, casual clothing, and a variety of shots. However, they challenged conventions by not including all stages of a typical narrative structure and only featuring two main characters instead of more.
For their digipak, the producer researched conventions like band name/
The music video represents an indie rock artist who has a difficult life. In the beginning, the audience learns that the artist always carries his guitar and is ignored by others. Throughout the video, it is shown that the artist had a rough teenage life that caused problems. Various scenes take place in the artist's home and around his neighborhood to maintain a low-budget, casual theme fitting for indie rock. The video includes both performance scenes of the artist singing and playing guitar, as well as narrative scenes providing insight into the artist's life and struggles. Overall, the video aimed to balance performance and narrative in a way that reflected the lyrics and genre of the indie rock song.
The document discusses how the student's media products challenge conventions through their design choices. For the CD cover, the student did not include the artist's photo, which is conventional, instead focusing on a simplistic design. Similarly, for the music video, the student aimed to challenge conventions outlined by music video theorist Andrew Goodwin. While attempting to match the fast lyrics with visuals, the student had to improvise at some points by using still photos. Overall, the student made unconventional design choices but still aimed to maintain relationships between music, lyrics and visuals.
Evaluation Question 1: In What way does your media product use, develop or ch...muxmugee
The document discusses a music video project. It describes the plot of the video, which involves a man whose drink is spiked at a party and who experiences hallucinations as a result. It discusses the use of various techniques - camera shots, editing, effects, props - to develop the narrative and engage the audience. It also analyzes how the project aligns with and develops upon conventions of music video and film genres.
The document discusses how the student's music products challenge conventions through their design choices. For the CD cover, the student did not include the artist's photo, which is conventional, instead focusing on a simplistic design. For the music video, the student aimed to have a relationship between the visuals and lyrics/music, though this was difficult due to the fast pace of the song. Unconventionally, still photos were used at one point to depict lyrics being rapped too quickly. Overall, the student examined conventions and chose unconventional design elements where appropriate based on their target audience and goals.
The document discusses the forms and conventions used in the student's music video project. It examines how the student used, developed, and challenged various conventions. The conventions addressed include editing to the beat, lip syncing, artist performance, multiple settings, special effects, genre conventions, and introducing the track. For most conventions, the student worked within typical practices but also explored ways to develop or challenge some conventions through their creative choices for the project.
The document summarizes how the media producer's music video used, developed, and challenged conventions of real music videos. It discusses how the producer used conventions like editing to the beat, lip syncing, using multiple settings, special effects, and portraying the genre. The producer developed their skills in areas like lip syncing and using effects. Some conventions like parallel editing were challenging to include. Overall, the producer sought to create a professional music video while also experimenting with conventions.
In what ways does your media product use, develop or challenge forms and conv...jessicaalouisaa
The document discusses how a student's media product uses, develops, and challenges conventions of real media. The student created a narrative music video that used typical camera shots and movements, purposeful mise-en-scene elements, and editing techniques like dissolves. However, it challenged conventions by not including ambient sound and having a non-stereotypical storyline. The student believes the video both uses conventions like representations of gender roles, but also challenges norms by subverting expectations of what a pop music video should be. The student also discusses how their digipak and poster for the album release both use and develop conventions to promote the artist.
The student created a music video for the song "Pieces" by Stone Sour, which did not previously have a music video. To make the video seem realistic, the student analyzed Stone Sour's music videos, particularly "Hesitate", borrowing compositional frames and the depiction of smashing a memory. However, inspired by Parkway Drive's unconventional surfing music video for "Karma", the student sought to challenge conventions by making an uplifting video set outdoors at the beach rather than the typical indoor, depressing genre video. By both conforming to and challenging conventions of music video forms, the student aimed to create a unique video that still felt like a real media product.
The student created a music video for the song "Pieces" by Stone Sour, which did not previously have a music video. To make the video seem realistic, the student analyzed Stone Sour's music videos, particularly "Hesitate", borrowing compositional frames and the depiction of dismissing a memory. However, to avoid being too conventional, the student also drew from Parkway Drive's unconventional surfing-themed "Karma" video. This inspired filming outdoors in a upbeat tone rather than the typical dark, indoor genre conventions. By both conforming to and challenging real music video conventions, the student aimed to create a unique video that still felt authentic.
The student created a music video for the song "Pieces" by Stone Sour, which did not previously have a music video. To make the video realistic, the student analyzed Stone Sour's music videos, particularly "Hesitate", borrowing compositional frames and the depiction of smashing a memory against a wall. The student also drew from Parkway Drive's unconventional surfing-themed "Karma" video, filming outdoors rather than indoors and using a warm filter to convey a feeling of contentment rather than darkness. By both conforming to and challenging conventions of the heavy rock genre, the student aimed to create a unique video that still felt like a real media product.
The document discusses how the media product challenges and uses conventions of real media. It created a music video for an indie song that challenged conventions by using a different, comedic narrative and character. It also used some conventions like including performance shots. The video challenged conventions around close-ups and representation of band members. The digipak design challenged conventions around identity and direct address while using conventions like layout, font and information inclusion. The poster challenged conventions like direct address while including modern conventions such as QR codes and reviews. Barthes codes like mystery and action were incorporated.
The document discusses the planning, filming, and production of the music video shot in Camden Town, London to match the song's theme. It also covers the creation of promotional materials like a digipak and print ads, which were designed to represent the artist's style and brand consistently across formats. Feedback from surveys and online views was positive, showing that the video entertained audiences and encouraged further exploration of the artist's work.
The document discusses how the author's music video uses, challenges, and develops conventions of real media products. It examines how the author took inspiration from narrative music videos like Rudimental's "Waiting All Night" video in deciding to tell a story. The author analyzed elements like setting, costumes, editing, and transitions in their video and how they conformed to or developed conventions seen in other drum and bass music videos. Feedback from peers noted the editing could have been faster in one section to better match the upbeat pace of the song.
This document discusses how the media project of a music video, digipak, and advertisement poster for a house music album uses conventions of the real house music genre. It examines the narrative and visual elements used in the music video that were inspired by other dance genre music videos. Key conventions from house music that were utilized include themes of love, upbeat tempos meant for dancing, inclusion of electronic sounds like synths, and editing that cuts between shots on the fourth beat of bars. Mise-en-scene and camera angles were employed intentionally to convey meaning and emphasize the overarching theme of love and relationships between the protagonists and their stereos.
The document discusses various codes and conventions used in music videos, including technical techniques, symbolic techniques, colors, notions of looking, and star image. It then summarizes how the author's music video incorporated some of these conventions, such as a focus on color, star image, and facial expressions to convey meaning. The author challenged conventions by creating a purely performance-based video with still footage and no camera movements, similar to Bloc Party's "Banquet." The author then developed this idea further by combining elements from "Banquet" and A-Ha's "Take On Me" music videos.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
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This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
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Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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3. Mise En Scene
My music video follows the form of a narrative. I based my video on ones that I
analysed such as Kassidy's 'Take Another Ride' by having a lot of long shots of the
main character. Another video that helped influence my video was Ben Howard's
'Only Love' as the video follows him take a journey on a bike, but as the song I chose
wasn't s upbeat I decided to have my actor walking. The last element I took from the
videos I looked at included having the character walk around in a house in the video
to help the narrative. I took thies from Bombay Bicycle Club's 'Dust on the Ground'
and The Civil War's 'Poison and Wine'
4. For the costume I chose to stick to JVM's normal attire. This included plaid shirts
and jeans. I decided to stick to this as it not only meant that I didn't have think of a
new look for him but it also is the stereotypical clothing wear for the indie folk
genre. Besides from this the actor I chose wears these clothes as well, so I only
had to give him an outline on what to wear, so he wasn't out of his comfort zone at
all.
5. I chose to have a video that wasnt prop heavy, I did did
so the audience mainly focused on the character, which
meant they felt empathy towards him. The only prop I
used was the picture frame and picture of him and his
siblings when he was younger, which again helped the
audience empathise with the character.
6. Thankfully the weather on the day I chose to film was the perfect weather for what I
wanted the video to look like. The main reason I wanted the weather to be sunny was
because filming during golden hour. This was the best time to get the timelapse, as
as the video follows the main character during the day, so timing of the video and the
weather shows what time of day it is as the time. I didn't want to have much of a
noticable filter put on my video as I wanted to keep it is natural looking as possible,
especially with the natural lighting through out to create the most natural setting
possible.
7. Camera Techniques
I used a large variety of shots throughout my video, ranging from long shots to close ups. I
chose to have such a variety of shots as my storyline was so simple, it made it more
interesting. To vary the long shots I had them at different angles and has some looking
through things like a fence. One shot that I think worked very well was the ones towards the
end during golden hour, and also shots of the strings as the lighting for both, although very
different were effective to help create the right mood. A common shot used within indie folk is
the use of closeup instruments in a cleverly lit setting, so I wanted to recreate this as it looks
very effective, and also worked well within my video. At some points of the filming of the string
section I had to film several takes after altering where they were sat to make sure they didn't
go into darkness as they moved when they played.
8. Editing Techniques
As the pace of the song is quite slow, I chose to have fades between shots
rather than cuts, this made the video seem a lot smoother, and less edgy. I
also chose to have the narrative seem like a whole day, so the cross
dissolves and fades makes it seem like time is passing rather than having
cuts. I chose to edit to the beat, as it made it more stylistic overall. At some
points during the video I timed the two shots so they blended to each other
which added to the overall look of the video.
9. Narrative
Although some videos don't have an actual story line I found within the folk
indie genre that most did, even it was just a simple one. Some may have the
majority with them playing their instuments (which is present in Kassidy's
'Take Another Ride') but still has a little bit of narrative at the end. Some
videos have artists singing/playing but also have some shots of them when
they aren't acting, which could have been shot as a 'behind the scenes/the
making of' but then chose to add it to the video as it fit. This method
alsosometimes creates a nostalgic feel to it.
For my video I chose to have the majority as a simple story line. This
included having the main character go on a journey and end up a his house.
He then sees the table set, pictures of him and his family, but they are
nowhere to be seen. He then goesback on his journey, and as the music
picks up pace, he starts to pick up pace, in somewhat fustration. He then
ends up next to the resevoir and throws pebbles into it. It then ends with him
singing looking into the sunset, then there is a timelapse of the sunset. To
break the narrative up i added footage of strings playing. They start when
the strings in the song start, so have been put in to mimic it, and play as a
'band' within the song.
10. Performance
The perfomance during my vdeo was mainly just to show emotion during some parts
of the song, and then the lip syncing. The lip syncing could have been better, but
from what I shot there was enough to make it believeable. The main issue when lip
syncing is to get it exactly on time, which at time my actor found a little hard,
because although I gave him plenty of notice for filming, he wasn't as familiar with
the song as he could be, but what I got did work. Towards the end of the day he got
better at being able to connect with the audience, as he looked at the camera, but
did it purposely, which fitted well with what I wanted. He was good to work with, as
he was able to portray emotion even when singing, but even in the official music
video to this song James doesn't do a particularly good job at lip syncing, which
shows that even in the professional industry things may seem slightly ameature like.
11. Representation
The representation of the Indie folk genre seems quite relaxed and passive in
general, this is mainly due to the fact that a lot of the songs have a slower pace
compared to other genres. Most of the artists within this specific genre are males, but
the females within the genres are usually a little more upbeat compared to the males.
This co uld be percived to the stereotypical gender personalities, or it could just be
due to the characteristics of the artists that are drawn to perform within this genre
have a specific type of personality. As the song I chose is performed by a male,
rather than doing something completely against the genre stereotype I chose to stick
to what is within the norms of a male indie folk music video.
12. Link between visuals
and lyrics
I chose to stay away from the obvious link towards the visuals
and lyrics as I think that it can make a video seem very cheesy
and cheap in some respect. The only obvious link there is
within the video is the fact that there is a set table. I picked out
several words and phrases such as 'so I wonder on' as he is
walking down the paths and 'we'd just be running down' as he
starts to run, so there are less obvious connections between
the lyrics and visuals.
14. 4 Sided Digipak design
Cover artwork
The cover usually gives some indication of what the genre is. It also
includes the title of the album and the band/artist name. These
features are usually linked by the colour scheme. The colour
scheme would then follow throughout the digipak.
Song titles
Every CD and Digipak will have the song titles on the back, the only
thing that will differ will be the layout and format chosen to do so.
Key Information and spine
Information such as the record company, barcode, copyright
information, reference number and procuction logo.
Inside cover
The inside of digipaks can vary, some include extra information
about the band, some includes photos of the band, others include a
booklet which could have more information, more photos and lyrics
from the album and the making of.
15.
16. Artwork
The artwork on albums can sometimes include fan
made art (usually absract), photo of the band/artist,
photo of scenery that might be in the video, abstract
photos. All of these vary, and would usually be
cohesive with one or both of a music video and their
website.
17. My final design
My digipak design was meant to follow the music video, so follows the park
of the day during the video. I chose the ictures due to them having the same
colour scheme. The font I chose I had to experinement with. I had to use
different fonts and try out which worked best as the background was so
busy. I came to the final conclusion to make the section where the writing
would go slightly transparent so we could see the writing. I then did the
same on the back where the song titles would go. During reasearch upon
JVM's two other albums, they both had a very nature like approach, and as
my video did the same I chose to have the same type of appraoch. I wanted
the album to lookvery homey, so I chos to have the font look handwritten. I
had the photo on the front and back not reaveal much, so my actor from the
back could almost look like James himself, which I liked the look of. For the
inside I chose to go with the scenery side, the first is the picture of the tree,
which I put a quote from my song as I thought it fit really well. I then chose
to have the CD and inside cover to have the same photo on it, rather than
having a plain CD design, this I think looked effective as it fit together when
aligned. I aded key information on the back, spin and CD, this included
copyright information, production company logo, JVM logo (which I had to
make myself), barcode, reference number, the designer. the year made and
so on.
20. Homepage
3/4 websites I looked at now have the video on the home page
as soon as you enter the site. This is the same overall
approach I took when I designed my website. Although Kassidy
has used the video on the home page (enter page), I decided
to go with the same layout as The Lumineers and Bastille - by
having the video on a page that looks the same as the rest of
the website.
21. Newspage
I went for the overall blog look, which I found that
James Vincent McMorrow and The lumineers does as
well. I thought this layout is a much easier way to
follow the most recent things if you were to look their
websites.
22. Gallery
I decided to go for the grid layout for the gallery page as it
shows the pictures together, Unfortunately i couldn't change the
layout that much for the gallery page (like James Vincent
McMorrow's gallery page)
23. Tour page
For the tour page I decided to use the list layout as
looking for the dates is a lot easier.
24. Music page
The music pages I looked at whilst making my website
had a mixture of soundcloud boxes and youtube
videos that you can play and listen to.
25. Store page
The store usually sells band merchandise related to what is on
the website at the time, and they sometimes have an external
one to show previous merchandise.
26. Contact page
The contact page usually sends to the record company or
producer/manager, or adds you to their mailing list. So I went
with the sending it to the record label/producer.