The document outlines the rules and objectives of an enterprise game where students will form teams to design and produce graphical products to sell for money. The goals are to improve skills in designing products, teamwork, and personal learning. Teams will be given £1000 to buy materials and make items to sell back for profit. The best performing teams will receive incentives, and teams must evaluate their work at the end. Specific roles like team leader and quality control manager are mentioned. A list of materials and products with prices is provided.