Information and assistance bubbles to help elderly people in public environments. Presentation held in Buenos Aires during the EMBC 2010 about AmI and the concept of bubbles by Vicente Traver.
Ideagen age friendly sector dundalk 2010 event reportthreesixty
There seems to be some frustration with the level of spending by government agencies like Enterprise Ireland and the HSE on connected health and telehealth initiatives versus the fragmented results that have been achieved so far. Some potential responses are:
- Large initiatives take time to implement properly and yield results at a systemic level. It's still early days for many of these investments and programs.
- Interoperability and standards are challenging issues that require coordination across many stakeholders, from technology providers to healthcare organizations to policymakers. Resolving these problems will help maximize the impact of investments.
- More could potentially be done to facilitate partnerships between funded projects/companies to help integrate solutions and accelerate real-world adoption. Ensuring funded solutions work well together
The document discusses the promises and challenges of ambient assisted living (AAL) systems for elderly people. It reviews current AAL research projects and identifies limitations in fully addressing elderly peoples' social and daily living needs. The paper proposes an approach combining technological capabilities with human interaction and participation to more effectively deliver AAL services. Key challenges include managing dynamic human availability, semantic service mapping, and encouraging peoples' willingness to participate.
This document summarizes Paco Flórez's presentation on ambient assisted living and related projects. It discusses how technologies can help support elderly and disabled individuals' daily living through smart home environments. Specific projects mentioned include the metalTIC smart home, which aims to test ambient assisted living services and human-environment interaction. The presentation also outlines the goals of ambient assisted living to promote independent living and highlights Spain's aging population trends driving the need for such technologies and services.
Adaptive Ambient Intelligence and Smart EnvironmentsAhmad Lotfi
Ambient Intelligence is an emerging discipline that brings intelligence to our living environments, makes those environments sensitive to us, and adapt according to the user’s needs. By enriching an environment with appropriate sensors and interconnected devices, the environment would be able to sense changes and support decisions that benefit the users of that environment. Such smart environments could help to reduce the energy consumption, increase user’s comfort, improve security and productivity, etc. One specific area of interest is the application of ambient intelligence in Ambient Assisted Living, where the home environment provides assistance with daily living activities for people with disabilities. In my presentation, I will provide a review of the technologies and environments that comprises ambient intelligence, as well as how changes in the environment are reflected in the overall design of an adaptive ambient intelligence environment.
Microphones Cameras RFID
Monitoring Wearable Implantable Environmental
health, activities sensors sensors sensors
and behaviors.
Safety and Motion Presence Fall detection
emergency detection detection systems
detection.
Energy Smart meters Lighting Temperature
management in and plugs sensors sensors
homes and public
spaces.
Reasoning (1)
- Reasoning is the ability to interpret sensory data and to infer high-level
information and knowledge.
- Reasoning is a key function in AAL systems to provide assistance and
support to users in an intelligent, adaptive and personalized way
The document discusses supporting independent living for the elderly through new care models and technologies. It focuses on a use case of tracking and tracing seniors both indoors and outdoors using wireless sensor networks. The DEUS project developed an integrated solution using a single wearable device, identification of users, an emergency call button, and low energy consumption. The solution includes an architecture based on sensor networks, tools for easy installation and operation, individual tracking and tracing of seniors, and a proof-of-concept demonstration covering part of a residential building and garden area.
Hooked on Telehealth for Occupational TherapyDona Anderson
This document discusses using telehealth technologies like telemedicine and telerehabilitation to promote health and community reintegration for people living with spinal cord injuries and other disabilities. It highlights how broadband internet access and technologies can help overcome isolation through virtual support groups, education, and remote rehabilitation services. The document presents examples of using videoconferencing for remote occupational therapy evaluations and treatment in clients' homes. It also raises questions about how Rancho Los Amigos National Rehabilitation Center can promote digital literacy and internet access to better utilize eHealth technologies for their patients.
Living in Smart Environments - 3rd year PhD ReportLuigi De Russis
Luigi De Russis' third year evaluation summarizes his work on several projects related to interfaces, interaction and usability in smart environments. These include Applus.energie and Applus.climatique systems for monitoring energy consumption in buildings; the dWatch wearable notification device; and the GrAAL project to assist healthcare workers through ambient assisted living technologies. He also contributed to the open source Dog gateway platform and conducted user studies on visualizing energy data and controlling smart home devices through gaze interaction.
Ideagen age friendly sector dundalk 2010 event reportthreesixty
There seems to be some frustration with the level of spending by government agencies like Enterprise Ireland and the HSE on connected health and telehealth initiatives versus the fragmented results that have been achieved so far. Some potential responses are:
- Large initiatives take time to implement properly and yield results at a systemic level. It's still early days for many of these investments and programs.
- Interoperability and standards are challenging issues that require coordination across many stakeholders, from technology providers to healthcare organizations to policymakers. Resolving these problems will help maximize the impact of investments.
- More could potentially be done to facilitate partnerships between funded projects/companies to help integrate solutions and accelerate real-world adoption. Ensuring funded solutions work well together
The document discusses the promises and challenges of ambient assisted living (AAL) systems for elderly people. It reviews current AAL research projects and identifies limitations in fully addressing elderly peoples' social and daily living needs. The paper proposes an approach combining technological capabilities with human interaction and participation to more effectively deliver AAL services. Key challenges include managing dynamic human availability, semantic service mapping, and encouraging peoples' willingness to participate.
This document summarizes Paco Flórez's presentation on ambient assisted living and related projects. It discusses how technologies can help support elderly and disabled individuals' daily living through smart home environments. Specific projects mentioned include the metalTIC smart home, which aims to test ambient assisted living services and human-environment interaction. The presentation also outlines the goals of ambient assisted living to promote independent living and highlights Spain's aging population trends driving the need for such technologies and services.
Adaptive Ambient Intelligence and Smart EnvironmentsAhmad Lotfi
Ambient Intelligence is an emerging discipline that brings intelligence to our living environments, makes those environments sensitive to us, and adapt according to the user’s needs. By enriching an environment with appropriate sensors and interconnected devices, the environment would be able to sense changes and support decisions that benefit the users of that environment. Such smart environments could help to reduce the energy consumption, increase user’s comfort, improve security and productivity, etc. One specific area of interest is the application of ambient intelligence in Ambient Assisted Living, where the home environment provides assistance with daily living activities for people with disabilities. In my presentation, I will provide a review of the technologies and environments that comprises ambient intelligence, as well as how changes in the environment are reflected in the overall design of an adaptive ambient intelligence environment.
Microphones Cameras RFID
Monitoring Wearable Implantable Environmental
health, activities sensors sensors sensors
and behaviors.
Safety and Motion Presence Fall detection
emergency detection detection systems
detection.
Energy Smart meters Lighting Temperature
management in and plugs sensors sensors
homes and public
spaces.
Reasoning (1)
- Reasoning is the ability to interpret sensory data and to infer high-level
information and knowledge.
- Reasoning is a key function in AAL systems to provide assistance and
support to users in an intelligent, adaptive and personalized way
The document discusses supporting independent living for the elderly through new care models and technologies. It focuses on a use case of tracking and tracing seniors both indoors and outdoors using wireless sensor networks. The DEUS project developed an integrated solution using a single wearable device, identification of users, an emergency call button, and low energy consumption. The solution includes an architecture based on sensor networks, tools for easy installation and operation, individual tracking and tracing of seniors, and a proof-of-concept demonstration covering part of a residential building and garden area.
Hooked on Telehealth for Occupational TherapyDona Anderson
This document discusses using telehealth technologies like telemedicine and telerehabilitation to promote health and community reintegration for people living with spinal cord injuries and other disabilities. It highlights how broadband internet access and technologies can help overcome isolation through virtual support groups, education, and remote rehabilitation services. The document presents examples of using videoconferencing for remote occupational therapy evaluations and treatment in clients' homes. It also raises questions about how Rancho Los Amigos National Rehabilitation Center can promote digital literacy and internet access to better utilize eHealth technologies for their patients.
Living in Smart Environments - 3rd year PhD ReportLuigi De Russis
Luigi De Russis' third year evaluation summarizes his work on several projects related to interfaces, interaction and usability in smart environments. These include Applus.energie and Applus.climatique systems for monitoring energy consumption in buildings; the dWatch wearable notification device; and the GrAAL project to assist healthcare workers through ambient assisted living technologies. He also contributed to the open source Dog gateway platform and conducted user studies on visualizing energy data and controlling smart home devices through gaze interaction.
The document discusses wireless sensor networks and ambient intelligence. It begins by providing context on ambient intelligence, describing it as smart electronic environments that are sensitive and responsive to people. It then discusses key challenges for ambient intelligence, including social and political concerns about privacy and trust. Finally, it outlines several technological areas important for ambient intelligence, such as ubiquitous computing, and emphasizes the importance of putting users at the center of system design.
This document provides information about Living Labs, the European Network of Living Labs (ENoLL), and ENoLL's Public-Private-People Partnership initiative. The key points are:
1) ENoLL is an international network of Living Labs that aims to facilitate user-driven open innovation. It has over 270 member Living Labs across Europe and globally.
2) The ENoLL PPP initiative seeks to extend the Living Lab approach through large-scale pilot projects, alliances with authorities, and cross-border collaboration to address societal challenges.
3) The goals of the ENoLL PPP include creating an open European innovation ecosystem, promoting regional growth and job creation, and advancing an
This document discusses several topics related to universal design (UD) and its role in cities, including:
1) The ethical dimension of UD and how it aims to make design accessible to all as a right rather than a luxury.
2) How UD and technology projects should promote collaborative urbanism and address issues of technocracy.
3) Comparing recent social movements in Turkey and Brazil to a potential "UD spring" fueled by public indignation over issues of dignity.
4) Discussing concepts like "wetware" and "selfware" and how technology can promote universal access and participation.
5) Arguing that design should embrace values of facilitation, transparency
This document discusses several technologies and trends that may emerge by the year 2023 based on the continued growth of computing power, internet connectivity, and wireless technology. Some of the key predictions include widespread use of smart phones for all computing and financial tasks, smart home devices that can anticipate needs, streaming and cloud-based content replacing physical media, and immersive video communication bringing people together virtually. The trends are driven by concepts like Moore's Law, critical mass, diffusion of innovations, and uses and gratifications theory.
Mobile phones now have powerful sensing capabilities. The document describes 4 mobile sensing applications called MobSens that leverage phones' sensors for health, social, and environmental monitoring. The applications allow individuals and communities to collect and share data. Challenges in building such applications include deploying the software and dealing with variability in phone hardware, but MobSens addresses these through its reusable components and testing strategies.
Introducing the Internet of Things: lecture @IULM UniversityLeandro Agro'
This document discusses the Internet of Things (IoT) and how connected devices and sensors will continue to proliferate and connect physical objects to the internet. It notes that while internet access is widespread, the number of connected objects is still small compared to unconnected objects. It envisions that the next revolution will be connecting previously unconnected objects and networks of sensors. It discusses how technologies like mobile phones, social networks, open hardware, and self-tracking are enabling more connectivity between people, devices, and data. The size of the IoT market is forecasted to grow exponentially in the coming years.
The light fantastic audio visual in the age of nanotechnologykeith scharding
a series of articles written for Examiner on the subject of Audio Visual Technology in my native Pittsburgh - the living buiding city. Lots of great stuff.
This document discusses communication technology and the AIDA model of communication. It begins by defining communication and describing different types of communication technology, including graphic, wave, and electronic communication. It provides examples of various communication systems and applications such as email, voicemail, GPS, telephones, fax machines, and cell phones. The document then introduces the AIDA model of communication, which stands for Attention, Interest, Desire, and Action, and describes how marketers use this model to attract attention, build interest, create desire, and inspire action in consumers.
Presentation at the Workshop on Expectations for AAL and enhanced living environments in 2025/2030, by Francisco Florez-Revuelta, Susanna Spinsante, and Nuno Garcia, all members of the Cost Action IC1303 - AAPELE - Algorithms, Architectures and Platforms for Enhanced Living Environments
- The ELLIOT project aims to develop an experiential platform for users and citizens to co-create and experiment with Internet of Things (IoT) applications and services using a living lab approach.
- The platform will implement Knowledge-Social-Business (KSB) experience models to explore socially-enabled IoT technologies and their impact.
- Three living labs will test the platform in logistics, well-being, and environmental sectors to validate the models and co-creation techniques.
The ELLIOT project aims to develop an experiential Internet of Things platform involving users and citizens. It will define knowledge, social, and business experience models for IoT. An experiential platform will implement these models to explore socially-enabled IoT applications and services. Three use cases will test the platform in logistics, well-being, and environmental sectors. The goal is to increase adoption of IoT in Europe through open innovation and a living lab approach.
1) The newsletter provides updates on several initiatives from the careNET project, including a map of digital competences for care workers and recipients, an upcoming conference on ICT and eSkills for social care, and the launch of pilots testing the careNET learning resources in Spain and France.
2) The conference will be held in Brussels in February 2014 and will include keynote speakers, presentations on the careNET project and related initiatives, and networking opportunities for practitioners, organizations, and researchers.
3) The pilots implemented the careNET learning architecture and resources through tablet-based trainings for 120 care workers and recipients in Spain and France. Trainees learned using a virtual learning environment and "Learning Relay Centers
The document summarizes the ELLIOT project, which aims to develop an experiential Internet of Things platform involving users. The project will study the impact of IoT through open innovation and living labs. It will explore user co-creation techniques, and experiment with three use cases in logistics, well-being, and environment across three European living labs. The results will be disseminated through the living labs networks and multipliers to support wider adoption of IoT.
PERSONA and universAAL EU-Projects ICT for InclusionFundació TicSalut
To empower elderly people to feel included, secure, protected and suported, by developing Ambient Assisted Living products and services for the achievement of more autonomy and quality in their lives.
Multimedia refers to the integration of various media types like text, graphics, audio and video that are delivered by computers. The document discusses the history, basic elements, advantages, disadvantages and applications of multimedia. It notes that multimedia originated from Paul Nipkow's invention of the Nipkow disk in the late 1800s and was further developed in the 1900s. The basic elements include text, audio, video, graphics and animation. Multimedia has applications in education, entertainment, business and other fields. The future of multimedia is expected to include seamless access across devices and improved technologies like virtual and augmented reality.
Look through the projects submitted by ENoLL members, choose the one you like best and give your vote: http://bit.ly/2mxoi89
Read through longer descriptions of projects: http://bit.ly/2m0dDjb
This document outlines a multi-agent framework for coordinating intelligent assistive technologies. It discusses the challenges of an aging population and the welfare system. Modern technologies like service robots and location tracking systems can help support elderly care. An experiment used two vacuum cleaning robots and a location system to navigate a room, avoiding collisions and creating a map. While initial results were promising, more development is still needed to fully realize this coordination of assistive technologies through a multi-agent system.
Ambient Intelligence seminar report made by Shifali JindalShifaliJindal
Ambient intelligence (AmI) refers to electronic environments that are sensitive and responsive to human presence. Key technologies that enable AmI include ubiquitous computing, ubiquitous communication, and intelligent user interfaces. As devices become smaller, more connected and integrated into our environment, the technology disappears into our surroundings until only the user interface remains. AmI has applications in smart homes, healthcare, public transportation, and education by embedding intelligence and sensors into environments to automatically adapt to and assist users. Realizing the full vision of AmI will require overcoming challenges around privacy, security, and developing natural human-computer interaction.
The document discusses wireless sensor networks and ambient intelligence. It begins by providing context on ambient intelligence, describing it as smart electronic environments that are sensitive and responsive to people. It then discusses key challenges for ambient intelligence, including social and political concerns about privacy and trust. Finally, it outlines several technological areas important for ambient intelligence, such as ubiquitous computing, and emphasizes the importance of putting users at the center of system design.
This document provides information about Living Labs, the European Network of Living Labs (ENoLL), and ENoLL's Public-Private-People Partnership initiative. The key points are:
1) ENoLL is an international network of Living Labs that aims to facilitate user-driven open innovation. It has over 270 member Living Labs across Europe and globally.
2) The ENoLL PPP initiative seeks to extend the Living Lab approach through large-scale pilot projects, alliances with authorities, and cross-border collaboration to address societal challenges.
3) The goals of the ENoLL PPP include creating an open European innovation ecosystem, promoting regional growth and job creation, and advancing an
This document discusses several topics related to universal design (UD) and its role in cities, including:
1) The ethical dimension of UD and how it aims to make design accessible to all as a right rather than a luxury.
2) How UD and technology projects should promote collaborative urbanism and address issues of technocracy.
3) Comparing recent social movements in Turkey and Brazil to a potential "UD spring" fueled by public indignation over issues of dignity.
4) Discussing concepts like "wetware" and "selfware" and how technology can promote universal access and participation.
5) Arguing that design should embrace values of facilitation, transparency
This document discusses several technologies and trends that may emerge by the year 2023 based on the continued growth of computing power, internet connectivity, and wireless technology. Some of the key predictions include widespread use of smart phones for all computing and financial tasks, smart home devices that can anticipate needs, streaming and cloud-based content replacing physical media, and immersive video communication bringing people together virtually. The trends are driven by concepts like Moore's Law, critical mass, diffusion of innovations, and uses and gratifications theory.
Mobile phones now have powerful sensing capabilities. The document describes 4 mobile sensing applications called MobSens that leverage phones' sensors for health, social, and environmental monitoring. The applications allow individuals and communities to collect and share data. Challenges in building such applications include deploying the software and dealing with variability in phone hardware, but MobSens addresses these through its reusable components and testing strategies.
Introducing the Internet of Things: lecture @IULM UniversityLeandro Agro'
This document discusses the Internet of Things (IoT) and how connected devices and sensors will continue to proliferate and connect physical objects to the internet. It notes that while internet access is widespread, the number of connected objects is still small compared to unconnected objects. It envisions that the next revolution will be connecting previously unconnected objects and networks of sensors. It discusses how technologies like mobile phones, social networks, open hardware, and self-tracking are enabling more connectivity between people, devices, and data. The size of the IoT market is forecasted to grow exponentially in the coming years.
The light fantastic audio visual in the age of nanotechnologykeith scharding
a series of articles written for Examiner on the subject of Audio Visual Technology in my native Pittsburgh - the living buiding city. Lots of great stuff.
This document discusses communication technology and the AIDA model of communication. It begins by defining communication and describing different types of communication technology, including graphic, wave, and electronic communication. It provides examples of various communication systems and applications such as email, voicemail, GPS, telephones, fax machines, and cell phones. The document then introduces the AIDA model of communication, which stands for Attention, Interest, Desire, and Action, and describes how marketers use this model to attract attention, build interest, create desire, and inspire action in consumers.
Presentation at the Workshop on Expectations for AAL and enhanced living environments in 2025/2030, by Francisco Florez-Revuelta, Susanna Spinsante, and Nuno Garcia, all members of the Cost Action IC1303 - AAPELE - Algorithms, Architectures and Platforms for Enhanced Living Environments
- The ELLIOT project aims to develop an experiential platform for users and citizens to co-create and experiment with Internet of Things (IoT) applications and services using a living lab approach.
- The platform will implement Knowledge-Social-Business (KSB) experience models to explore socially-enabled IoT technologies and their impact.
- Three living labs will test the platform in logistics, well-being, and environmental sectors to validate the models and co-creation techniques.
The ELLIOT project aims to develop an experiential Internet of Things platform involving users and citizens. It will define knowledge, social, and business experience models for IoT. An experiential platform will implement these models to explore socially-enabled IoT applications and services. Three use cases will test the platform in logistics, well-being, and environmental sectors. The goal is to increase adoption of IoT in Europe through open innovation and a living lab approach.
1) The newsletter provides updates on several initiatives from the careNET project, including a map of digital competences for care workers and recipients, an upcoming conference on ICT and eSkills for social care, and the launch of pilots testing the careNET learning resources in Spain and France.
2) The conference will be held in Brussels in February 2014 and will include keynote speakers, presentations on the careNET project and related initiatives, and networking opportunities for practitioners, organizations, and researchers.
3) The pilots implemented the careNET learning architecture and resources through tablet-based trainings for 120 care workers and recipients in Spain and France. Trainees learned using a virtual learning environment and "Learning Relay Centers
The document summarizes the ELLIOT project, which aims to develop an experiential Internet of Things platform involving users. The project will study the impact of IoT through open innovation and living labs. It will explore user co-creation techniques, and experiment with three use cases in logistics, well-being, and environment across three European living labs. The results will be disseminated through the living labs networks and multipliers to support wider adoption of IoT.
PERSONA and universAAL EU-Projects ICT for InclusionFundació TicSalut
To empower elderly people to feel included, secure, protected and suported, by developing Ambient Assisted Living products and services for the achievement of more autonomy and quality in their lives.
Multimedia refers to the integration of various media types like text, graphics, audio and video that are delivered by computers. The document discusses the history, basic elements, advantages, disadvantages and applications of multimedia. It notes that multimedia originated from Paul Nipkow's invention of the Nipkow disk in the late 1800s and was further developed in the 1900s. The basic elements include text, audio, video, graphics and animation. Multimedia has applications in education, entertainment, business and other fields. The future of multimedia is expected to include seamless access across devices and improved technologies like virtual and augmented reality.
Look through the projects submitted by ENoLL members, choose the one you like best and give your vote: http://bit.ly/2mxoi89
Read through longer descriptions of projects: http://bit.ly/2m0dDjb
This document outlines a multi-agent framework for coordinating intelligent assistive technologies. It discusses the challenges of an aging population and the welfare system. Modern technologies like service robots and location tracking systems can help support elderly care. An experiment used two vacuum cleaning robots and a location system to navigate a room, avoiding collisions and creating a map. While initial results were promising, more development is still needed to fully realize this coordination of assistive technologies through a multi-agent system.
Ambient Intelligence seminar report made by Shifali JindalShifaliJindal
Ambient intelligence (AmI) refers to electronic environments that are sensitive and responsive to human presence. Key technologies that enable AmI include ubiquitous computing, ubiquitous communication, and intelligent user interfaces. As devices become smaller, more connected and integrated into our environment, the technology disappears into our surroundings until only the user interface remains. AmI has applications in smart homes, healthcare, public transportation, and education by embedding intelligence and sensors into environments to automatically adapt to and assist users. Realizing the full vision of AmI will require overcoming challenges around privacy, security, and developing natural human-computer interaction.
This document summarizes a presentation about future internet, living labs, and smart cities convergence. It discusses how living labs provide open innovation ecosystems to engage users and stakeholders to collaborate on solving big city challenges related to sustainability, climate change, health, and more. Living labs allow users to co-create and test new ideas and solutions in real-world environments. The presentation provides examples of European networks of living labs and smart city pilot projects, including Periphèria and Helsinki Smart City, which take a living lab approach to developing sustainable lifestyles and next-generation city services.
This document outlines the research activities of Eduardo Castillejo and the DeustoTech-INTERNET research group at the University of Deusto. It provides details on the group's research areas such as adaptive user interfaces, context-aware mobile computing, smart environments, and the Internet of Things. It also summarizes several of the group's current and past projects, publications, and other achievements.
For the second year we are showcasing different projects - an outcome of work done in Living Labs. These projects are from different disciplines, ranging from Energy, Smart Cities to Health. We invite you to vote for a project of your choice. https://bit.ly/2Gwb5Tt
The document discusses challenges and opportunities for smart cities in Europe based on findings from the FIREBALL project. It notes that European cities are developing strategies for becoming smarter that emphasize open innovation ecosystems, citizen empowerment, and new forms of public-private partnerships. Key challenges identified include bridging digital skills gaps, linking technology development to real-world applications, and supporting entrepreneurship. Living labs and open city platforms are recommended to address these challenges by involving citizens in co-creating internet-based services and testing innovations in real-life contexts.
The document discusses mobile technologies and learning. It provides an update on mobile phone technology, including that mobile phones have surpassed PCs in numbers owned worldwide. It describes the m-learning project, which developed learning materials to run on mobile devices and conducted learner research and systems trials. Key findings from the trials indicated that mobile devices can successfully engage hard to reach learners and have potential to improve their skills and self-confidence when used as part of blended learning.
The document discusses mobile technologies and learning. It provides an update on mobile phone technology, including that mobile phones have surpassed PCs in numbers owned worldwide. It describes the m-learning project, which developed learning materials to run on mobile devices and conducted learner research and systems trials. Key findings from the trials indicated that mobile devices can successfully engage hard to reach learners and have potential to improve their skills and self-confidence when used as part of blended learning.
KT Equal presentation on NGA and Digital InclusionDamian Radcliffe
Slides from a presentation given in Feb 2011 at a conference on "Achieving and sustaining digital engagement." The event was sponsored by KT-Equal and Age UK. Slides from all speakers are available at: http://kt-equal.org.uk/calendar/57/27-Achieving-and-sustaining-digital-engagement
1) The document discusses the history and development of cellular phones in India and globally. It provides context on the introduction and growth of cellular services in major cities in India in 1995 and the subsequent growth of the industry.
2) Key factors discussed include the increasing popularity and flexibility of cellular phones leading more customers to opt for mobile connections over landlines. Additional services like SMS and MMS further drove growth.
3) The cellular industry in India saw nearly 50% growth in one year with revenue reaching approximately Rs. 8,300 crores. The industry was poised to reach Rs. 10,000 crores with further expansion of multi-media services.
Similar to EMBC 2010: Information and Assistance bubbles to help elderly people in public environments (20)
Presentation done at #WHOisDigital23 in Oporto, 6th Sept 2023 in the table From Big Data to Personalized Care: The Evolution of AI and Precision Medicine, Vicente Traver is presenting how data can be used for personalized care, also for prevention and not just for diagnosis, making emphasis on how we can also measure different variables in a non obstrusive way and using indirect approaches.
Charla impartida por Vicente Traver el 27 de Octubre de 2021 en Vinaròs en las II Jornadas de Transferencia del Laboratorio de Servicios Sociales, organizado por la UJI.
Poster at IEEE EMBC conference happening 22-26 July 2019 about PATHWAYS, an EIT Health Campus activity: Interactive Process Mining: Training healthcare professionals towards a sustainable value based Health Care System
Presentación impartida en el Palacio de Congresos de la ciudad de Valencia el 14 de junio de 2019 por Vicente Traver en el Congreso de la Sociedad Española de Arterioesclerosis bajo el título 'TICs en salud cardiovascular. Apps y minería de procesos como herramientas de ayuda para el control de las dislipemias' en la mesa redonda que planteaba nuevas aproximaciones a la gestión de la dislipemia
Presentacion realizada por Vicente Traver dentro del I Foro de Innovacion Social organizado por la UPV donde presenta tres de las actividades que ITACA-SABIEN está haciendo en torno a la innovación social.
Presentation done by Vicente Traver at IEEE EMBC 2018 in Honolulu. Authors are Antonio Martinez-Millana, Carmen Palao, Carlos Fernandez-Llatas, Paulo de Carvalho, Anna M Bianchi and Vicente Traver.
Abstract: Detection of abnormal cardiac events during clinical examination is a matter of chances, as such events may not happen at that precise moment. We therefore propose the implementation and evaluation of a mobile based system that allows a real-time detection of cardiovascular problems related to heart-rate variability. Our approach is to integrate an Internet of Things eHealth kit based on Arduino and validated algorithms for heart rate variability to build a low-cost, reliable and scalable solution. 12 healthy users have evaluated the system in different scenarios to assess the best performing algorithm and the best windowing interval. Finally, a mobile system based on an Android application which integrated the Pan and Tompkins algorithm with a 20 seconds windowing and a module to retrieve real-time electrocardiography through a Bluetooth interface was implemented and assessed.
This work has been funded by the EC project LINK www.linkresearch.eu
Presentation done by Vicente Traver (SABIEN-ITACA-UPV) at IEEE EMBC 18 conference in Honolulu in a workshop about sleep where the focus ot this presentation was to present state of the art and innovation about contextual sleep monitoring for a healthier life
Presentacion realizada por Vicente Traver el pasado 23 de mayo de 2018 en el cubo Azul de la CPI de la Universitat Politecnica de valencia describiendo los 20 años de actividad en salud digital del grupo de Innovaciones Tecnologicas en Salud y Bienestar SABIEN del Instituto ITACA de la Universitat Politecnica de Valencia, que también fue conocido en años previos como BET o TSV. Las notas de la presentacion también están disponibles bajo la pestaña de notas
Presentation done at CBEB'16 the 17th October by Vicente Traver introducing EIP-AHA and H2020 policies, the LINK project and different opportunities to cooperate together between Brazil and EU about telehealth and personal health
This study aimed to improve digital health literacy among citizens. Researchers conducted an online course on social media in healthcare with over 1,500 active learners. A survey with 10 questions on finding and judging online health information was administered, with 20% responding. Results showed it was easier for participants to find information but more difficult to judge quality and reliability. Health literacy was largely ignored and needs more educational efforts. General practitioners and quality stamps can help consumers evaluate online health information.
Presentation carried out during the EMBC'16 conference in Orlando the 17th of August by Paulo Carvalho and Vicente Traver introducing the LINK project and the results of the first iteration with experts about the future opportunities and challenges for research on personalised health care for cardiovascular disease management.
Conference talk during the IEEE EMBC'16 conference about experiences of a GP in the daily practice about Digital Health Literacy and the real needs. Other authors are M. Traver, Ignacio Basagioti, C. Fernandez-Llatas, and A. Martinez-Millana
Presentation done by Vicente Traver - from ITACA-SABIEN at PAHCE congress in Madrid, 8th April 2016 about how Process Mining and Interactive Pattern Recogniton can be used for enhancing medical evidence discovery during an special session coordinated by the LINK consortium.
Presentation done by Vicente Traver at the IEEE EMBC 2015 conference in Milano. Corresponding author of this work is Carlos Fernandez (cfllatas@itaca.upv.es)
Presentacion realizada por Vicente Traver, de ITACA-SABIEN (antes ITACA-TSB) sobre la importancia de las redes sociales en la atención sanitaria en el Hospital General Universitario de Elda el 22 de enero de 2015 dentro del evento 'TECNOLOGÍA, SISTEMA SANITARIO Y CIUDADANÍA', organizado bajo el paraguas del 19 Congreso Nacional de Hospitales y Gestión Sanitaria
Presentation 'Use of social networks for innovation in health' done by Vicente Traver (SABIEN-ITACA previously TSB-ITACA) during the IBEC 2014 conference held in Gwangju from 20 to 22th November, 2014. Presentation is focused about how social media can be used as driver for innovation in health
Presentacion en el III ENCUENTRO IBEROAMERICANO DE GESTIÓN SANITARIA sobre la esalud y la telemedicina el 12 de noviembre de 2014. Evento organizado por Fundacion Tejerina y NFC networks
Presentación realizada el 2 de junio de 2014 dentro de los Cursos de Verano de la Universidad Internacional Menendez Pelayo (UIMP) 2014 en Santander dentro del VIII ENCUENTRO e-SALUD Y TELEMEDICINA con el nombre Hábitats digitales y Salud Conectada, dirigido por D. Carlos Hernández Salvador
Presentación realizada el 10/04/2013 durante el congreso INFORENF 2013 dentro de la mesa: 'Las TIC como herramienta para el autocuidado', centrada en cómo las redes sociales se están usando en el sector sanitario, cuáles son los roles que un paciente 2.0 puede desempeñar y cuál debe ser el rol del personal de enfermería ante este nuevo escenario.
Presentación realizada en el VII Congreso GEPAC - Congreso de Paciente con Cáncer el 10 de Nov de 2012 sobre cómo las redes sociales pueden ser útiles al paciente oncologico y a su familia.
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Paper Link: https://eprint.iacr.org/2024/257
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Digital Banking in the Cloud: How Citizens Bank Unlocked Their Mainframe
EMBC 2010: Information and Assistance bubbles to help elderly people in public environments
1. EMBC 10
Information and assistance bubbles to
help elderly people in public environments
Vicente Traver , Sergio Guillén, Juan Pablo Lázaro, Sandra Huertas
E-mail: vtraver@itaca.upv.es
Buenos Aires, 1st September 2010
2. Information and assistance bubbles to help elderly people in public environments
I. INTRODUCTION
AmI
Ambient Assisted Living
“AAL is the application of the AmI paradigm to improve and extend the duration of independence
living of elderly people in their preferred environment”
AAL services
Daily activities Safety and security
Mobility Social integration
3. Information and assistance bubbles to help elderly people in public environments
II. BACKGROUND AND MATERIALS
PERSONA project
Objectives
oThe specification of a reference architecture
oThe implementation of an AAL platform
oThe implementation of a wide range of AAL Services to be tested in real environment
Platform based on a distributed middleware
AAL services
AAL spaces
4. Information and assistance bubbles to help elderly people in public environments
II. BACKGROUND AND MATERIALS
The aim purpose is to create intelligent areas
(AAL spaces) to support elderly people outside home
Users will benefit of this service when they are
walking at the street near public buildings, and inside
public buildings
5. Information and assistance bubbles to help elderly people in public environments
III. RESULTS. AAL APPLICATION
“Bubble” concept
“Bluetooth coverage area of a public building”
Is applied to public and private buildings
Inside the bubble the user is able to enjoy information
and assistance contextual
related to the bubble
Services are consumed
through a mobile device
Transparent for the user
6. Information and assistance bubbles to help elderly people in public environments
II. BACKGROUND AND MATERIALS
Bubbles provide:
Contextual information
o to inform users about news, events…
o to improve their social integration
Contextual assistance
o to help elderly users inside the building
7. Information and assistance bubbles to help elderly people in public environments
III. RESULTS. AAL APPLICATION
A. Information Bubbles
The service pushes information to the users’ mobiles
Filtered information according to the user personal profile
Users must subscribe to the service
Information is pushed using Bluetooth: GOEP (General
Object Exchange Profile) and OBEX (OBject EXchange)
Objective: to improve their social integration and give real
time information outside home
8. Information and assistance bubbles to help elderly people in public environments
III. RESULTS. AAL APPLICATION
A. Information Bubbles
Bubbles service connected with Agenda&Reminders instance
of PERSONA
9. Information and assistance bubbles to help elderly people in public environments
III. RESULTS. AAL APPLICATION
B. Assistance Bubbles
The service offers the possibility to download a software
application
It is downloaded, installed and executed in real time
Assistance is offered using GOEP, SPP (Serial Port Profile),
OBEX and RFCOMM (Radio Frequency Communication)
Variety of downloadable applications
Objective: help elderly users inside the building
10. Information and assistance bubbles to help elderly people in public environments
III. RESULTS. AAL APPLICATION
C. Evaluation
Information and Assistance AAL service tested:
by a group of 15 users
In the CIAMI Living Lab Valencia
Questionnaires → quantitative results
Evaluated parameters:
o Usefulness
o Learnability
o Easy to use
o Effectiveness
o Emotional response
11. Information and assistance bubbles to help elderly people in public environments
III. RESULTS. AAL APPLICATION
Radial diagram illustrating the evaluation of the Information and
Assistance Bubbles AAL Service by:
Young users Elderly users
Average values
12. Information and assistance bubbles to help elderly people in public environments
IV. CONCLUSIONS AND NEXT STEPS
Conclusions
The combination of technologies to achieve the goal of
seamlessly communicating with a certain user in a public
environment through a mobile device has been achieved
Users forget technology behind to perform the actions
13. Information and assistance bubbles to help elderly people in public environments
IV. CONCLUSIONS AND NEXT STEPS
Next steps
Evaluate the service in a real urban environment
Involve several public building to act as a bubble
Extend the application to elderly people that may have
more limitations
14. EMBC 10
Information and assistance bubbles to
help elderly people in public environments
Thanks for your attention
Vicente Traver , Sergio Guillén, Juan Pablo Lázaro, Sandra Huertas
E-mail: vtraver@itaca.upv.es
Buenos Aires, 1st September 2010