Presented by,
Name : S.Niranjan
Register No. : 8115U24EC067
Roll. No. : k2434
Year & Section : I / B
K.RAMAKRISHNAN COLLEGE OF ENGINEERING
(AUTONOMOUS)
(Text-Based Adventure Game)
Date of Review : _05/06/2025__
PRESENTATION OVERVIEW
1.Objective
2.Flow Chart
3.Modules
4.Program completion
5.Conclusion
6.Future Scope
7.References
OBJECTIVE OF THE PROJECT
• The objective of this project is to create a simple text-based adventure game using
Python.
• The game will allow players to explore different rooms, make choices, and reach
various outcomes based on their decisions.
PROPOSED SYSTEM ARCHITECTURE / FLOW CHART
.
walk
lose
MODULES
• MODULE / FUNCTION 1 : Dictionary
• MODULE / FUNCTION 2 : List
• MODULE / FUNCTION 3 : String
• MODULE / FUNCTION 4 : Function
PROGRAM COMPLETION SCREENSHOT (INPUT)
A PART OF EXECUTION /
OUTPUT SCREENSHOT
PROGRAM COMPLETION SCREENSHOT (OUTPUT)
A PART OF EXECUTION /
OUTPUT SCREENSHOT
CONCLUSION
• This project shows how Python can be used to create interactive games using
basic concepts like loops, conditionals, and functions.
• Improve logical thinking.
FUTURE SCOPE
• Add more rooms and paths
• Include battles or puzzles
• Add save/load feature
• Use GUI like Tkinter for visual
REFERENCE
• Python Docs: https://docs.python.org
• W3Schools: https://www.w3schools.com/python
• Stack Overflow
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