The production action plan outlines the key steps and deadlines for completing a group media project. It includes acquiring equipment by the start of production, deciding on a location, arranging filming times, shooting all scenes by the second week of December, editing shots over the Christmas holidays, and posting the final project to a blog by New Year. Potential issues are noted such as obtaining costumes, permissions to film in certain locations, and reliability of group members.
Video production risk assessment; tescoskurthillson
The document is a risk assessment for a video production project titled "Fashion Killa" taking place at the Serpentine Green Shopping Centre. It identifies potential hazards like interaction with the public audience in the busy location and high noise levels indoors. To manage the risks, the team plans to cordon off the filming area with cones and tape to prevent public interference and provide small earphones to block out noise during shooting.
Usher is an American singer, songwriter, dancer, and actor that the group chose to research and compare to their own artist because of their similar styles of singing. Usher has been successful in creating a strong brand through his albums, music videos, and website by consistently portraying common themes that run through his work and combine to make him well known. The group felt Usher was a good artist to focus on because he portrays the same message in his music that the group wants to convey in their own music video about the emotional strains of life.
Video production risk assessment; town centrekurthillson
This document summarizes the risks identified for a video production shoot at a town center location. Key risks include members of the public wandering into the shoot area and interacting with actors, high background noise levels interfering with audio recording, and the likelihood of people smoking near the set given the public nature of the location. Mitigation strategies include cordoning off the shoot area, using noise-cancelling headphones, and prohibiting smoking near the production.
Video production risk assessment; sixth formkurthillson
This video production risk assessment document summarizes potential hazards for a student film shoot at a sixth form location. It identifies three main hazards: interactions with the public in the filming area, noise interference, and risks of slipping/tripping over furniture. For each hazard, it evaluates the likelihood and severity of potential harm, then proposes mitigation strategies like cordoning off the filming area, using earphones to block noise, and clearing some furniture from the set.
This document discusses and evaluates potential filming locations for a music video. It describes three locations - a school greenroom, a shopping center, and a town center. For each location it notes suitability factors like access, lighting, sound, and potential issues like movement limitations, busy foot traffic, and whether shops would be open or closed at different filming times. It also proposes a park location for a flashback scene but notes weather and casting younger actors as the same issues. In summary, the document scouted and analyzed multiple outdoor and indoor locations considering various practical factors for effectively filming scenes of a music video.
The production action plan outlines the key steps and deadlines for completing a group media project. It includes acquiring equipment by the start of production, deciding on a location, arranging filming times, shooting all scenes by the second week of December, editing shots over the Christmas holidays, and posting the final project to a blog by New Year. Potential issues are noted such as obtaining costumes, permissions to film in certain locations, and reliability of group members.
Video production risk assessment; tescoskurthillson
The document is a risk assessment for a video production project titled "Fashion Killa" taking place at the Serpentine Green Shopping Centre. It identifies potential hazards like interaction with the public audience in the busy location and high noise levels indoors. To manage the risks, the team plans to cordon off the filming area with cones and tape to prevent public interference and provide small earphones to block out noise during shooting.
Usher is an American singer, songwriter, dancer, and actor that the group chose to research and compare to their own artist because of their similar styles of singing. Usher has been successful in creating a strong brand through his albums, music videos, and website by consistently portraying common themes that run through his work and combine to make him well known. The group felt Usher was a good artist to focus on because he portrays the same message in his music that the group wants to convey in their own music video about the emotional strains of life.
Video production risk assessment; town centrekurthillson
This document summarizes the risks identified for a video production shoot at a town center location. Key risks include members of the public wandering into the shoot area and interacting with actors, high background noise levels interfering with audio recording, and the likelihood of people smoking near the set given the public nature of the location. Mitigation strategies include cordoning off the shoot area, using noise-cancelling headphones, and prohibiting smoking near the production.
Video production risk assessment; sixth formkurthillson
This video production risk assessment document summarizes potential hazards for a student film shoot at a sixth form location. It identifies three main hazards: interactions with the public in the filming area, noise interference, and risks of slipping/tripping over furniture. For each hazard, it evaluates the likelihood and severity of potential harm, then proposes mitigation strategies like cordoning off the filming area, using earphones to block noise, and clearing some furniture from the set.
This document discusses and evaluates potential filming locations for a music video. It describes three locations - a school greenroom, a shopping center, and a town center. For each location it notes suitability factors like access, lighting, sound, and potential issues like movement limitations, busy foot traffic, and whether shops would be open or closed at different filming times. It also proposes a park location for a flashback scene but notes weather and casting younger actors as the same issues. In summary, the document scouted and analyzed multiple outdoor and indoor locations considering various practical factors for effectively filming scenes of a music video.
Challenging the forms and conventions of real mediaRioBrown
The document discusses challenging conventions in music artist websites. It created a biography page for an R&B artist named Tyrell, breaking from the typical pages focused on music, tour, media, shop, and contact. A biography page is more common for new artists or pop/country stars like Taylor Swift, to give fans insight into the artist's background and success. Including a biography page made the website feel more realistic and help connect fans to the artist's life, fulfilling the potential for Tyrell to find success moving away from industry conventions.
The document describes the key elements that are typically included on the front and back of a CD cover. These elements include the artist's name in bold to catch attention, the album title below the artist name, a barcode to enable searching and purchasing the CD, copyright information, the record label logo, and lyrics from the songs on the back of the cover in a consistent font and style. The same image is often used on both sides of the cover, though sometimes faded on the back.
The document discusses Carol Vernallis' music video theory, which focuses on four concepts: narrative, editing, camera movement/framing, and diegesis. It then provides examples of how these concepts were applied in the music video for the song "CRAZY." The narrative follows the lyrics and storyline from beginning to end. Various editing techniques like juxtaposition were used. Close-ups and long shots aided the camera work. Repetitions in movements during the chorus helped convey that the protagonist was "going crazy."
The document provides an analysis of the music video "Main Research" by Mario. It summarizes various elements of the video and their symbolic meanings. The rotation of the screen represents how the artist is feeling. Images of the artist help the audience see his emotions. A close up shot creates brand identity for his intended audience. The lack of bright colors symbolizes how hurt he is feeling, showing conventions of the R&B/soul music genre. Different costumes throughout showcase the artist's versatility. The limited use of green could represent material success or jealousy. Showing the Nokia brand is a way to market both the artist and the company to his likely audience.
Video production risk assessment; green roomkurthillson
This document summarizes the risks identified for a video production shoot at the Green Room location at Nene Park Academy. It identifies several hazards including cables that could cause tripping, the confined space posing risks of limited movement, and electricity and lighting hazards. For each hazard, it evaluates the likelihood and severity of harm. It then provides details on how each risk will be managed, prioritizing elimination, reduction, isolation, control or use of personal protective equipment. Key risks identified are cables that will be isolated along the side of the room, limiting the number of people in the confined space, prohibiting food and drink to prevent electric shocks, and using light shades to control bright lighting.
This risk assessment document summarizes potential hazards for a video production shooting at a local children's park. It identifies smoking and weather as key risks. For smoking, the document proposes putting up signs asking people not to smoke in the shooting area to eliminate the hazard completely. For weather, it acknowledges rain cannot be eliminated but proposes filming on predicted dry days by checking the weather forecast in advance to reduce the risk. The location, dates, production team members and applicable hazards are also listed.
The production action plan outlines the key steps and deadlines for completing a group media project. It includes acquiring equipment by the start of production, deciding on a location, arranging filming times, filming all scenes by the second week of December, editing shots over the Christmas holidays, and posting the final project to a blog by New Year. Potential issues are noted such as obtaining clothes for actors and permissions to film in private locations. Coordination will be needed to complete filming and editing by the assigned deadlines.
This document provides guidance for students on evaluating their advanced portfolio media project. It outlines the four questions that will be asked, including how students' media products used or developed conventions, how effective their combination of pieces were, what they learned from feedback, and how they used new technologies. Students are advised to spend significant time on their evaluations, as the evaluation is worth 20% of the unit. They should provide advanced, detailed answers and critically analyze their work in comparison to real media products for each question.
The document discusses potential tracks for a music video and outlines the pros and cons of each option. It describes 4 tracks considering their beats, artist popularity, and how well they match the desired genre. The chosen track is "Inhale Exhale" by Nao, which has no existing video and will allow for original ideas. An email is sent to Nao's manager requesting permission to use the song. Inspiration for retro outfits and styles is found on Pintrest to make the video seem old. An audience profile and primary research will help promote the video. The synopsis describes scenes showing an ideal relationship that is revealed to be "plastic," leading the artist to escape into the woods and reject the colorful lifestyle
Understanding audiences and target audiencesguest14c40ed3
The document discusses understanding audiences and target audiences for media texts. It explains that producers carefully consider which audience a media text is aimed at and research audience demographics, preferences, and expectations. Different factors are analyzed like how the audience may engage with or react to the text. Marketing campaigns are then used to promote the media text and reach the intended target audience.
The target audience for the music video is defined as female, aged 16-24, from socio-economic classes C2, D, and E. Graham Burton identified three ways audiences can be defined: by particular products, types of media, and pre-existing groups like age, gender, and class. The document discusses attracting "enthusiasts" and "savants" who represent 25% of the 15-39 age group and have music as a key part or everything tied to their lives.
The document discusses how the author appealed to their target audience for a rock/metal music magazine. They included both male and female models to be inclusive. On the cover, the models represented different character types to appeal to varied tastes. The models were in the same age bracket as the target audience and dressed casually but with enough makeup to suggest the genre. Feedback confirmed the magazine's style successfully conveyed the rock genre through features like the masthead design and free CD offer. The author made changes based on this feedback to better target their young, music-interested audience.
Costumes and props are important for any photo shoot or film as they help depict the mood, time period, and personality of the scene and characters. For a magazine shoot specifically, the costumes and props must match the genre and style of the magazine to create realism and attract the target audience. Suggested costumes for a hip hop magazine include black jeans, a stylish branded jacket, and a white top, while appropriate props include chains, watches, and hats to represent wealth and individuality in the hip hop genre.
XXL is an American hip hop magazine founded in 1997 that was published 6 times per year by Harris Publications until it ceased print publication in 2014. It is now an online publication owned by Townsquare Media and based in New York City. The magazine has had several prominent editors over the years, including Reginald Dennis, Sheena Lester, Elliott Wilson, and Datwon Thomas before Vanessa Satten became Editor-in-Chief in 2009.
The document discusses color scheme, images, costumes, props, locations, and content ideas for a magazine focused on hip hop/rap. The key points are:
- The magazine will use a red, white, and black color scheme based on research showing this is common.
- Images on the front cover and inside pages will feature well-known hip hop artists in costumes and with props fitting the genre, like hoodies, chains, hats.
- Shoots will take place in studios for clean backgrounds or urban locations matching article topics.
- Sell lines will advertise featured artists and the magazine's website to attract readers.
This document contains a survey with questions about music listening habits. It asks about the respondent's age, gender, favorite music genre, how often and through what means they listen to music each day, whether they illegally download music if using a mobile phone, if they purchase albums from retail stores, which stores or why not, if they purchase music magazines, which magazines, and how regularly, whether the magazines contain trusted information about their preferred genre, and if they would purchase other magazines containing their preferred genre.
Challenging the forms and conventions of real mediaRioBrown
The document discusses challenging conventions in music artist websites. It created a biography page for an R&B artist named Tyrell, breaking from the typical pages focused on music, tour, media, shop, and contact. A biography page is more common for new artists or pop/country stars like Taylor Swift, to give fans insight into the artist's background and success. Including a biography page made the website feel more realistic and help connect fans to the artist's life, fulfilling the potential for Tyrell to find success moving away from industry conventions.
The document describes the key elements that are typically included on the front and back of a CD cover. These elements include the artist's name in bold to catch attention, the album title below the artist name, a barcode to enable searching and purchasing the CD, copyright information, the record label logo, and lyrics from the songs on the back of the cover in a consistent font and style. The same image is often used on both sides of the cover, though sometimes faded on the back.
The document discusses Carol Vernallis' music video theory, which focuses on four concepts: narrative, editing, camera movement/framing, and diegesis. It then provides examples of how these concepts were applied in the music video for the song "CRAZY." The narrative follows the lyrics and storyline from beginning to end. Various editing techniques like juxtaposition were used. Close-ups and long shots aided the camera work. Repetitions in movements during the chorus helped convey that the protagonist was "going crazy."
The document provides an analysis of the music video "Main Research" by Mario. It summarizes various elements of the video and their symbolic meanings. The rotation of the screen represents how the artist is feeling. Images of the artist help the audience see his emotions. A close up shot creates brand identity for his intended audience. The lack of bright colors symbolizes how hurt he is feeling, showing conventions of the R&B/soul music genre. Different costumes throughout showcase the artist's versatility. The limited use of green could represent material success or jealousy. Showing the Nokia brand is a way to market both the artist and the company to his likely audience.
Video production risk assessment; green roomkurthillson
This document summarizes the risks identified for a video production shoot at the Green Room location at Nene Park Academy. It identifies several hazards including cables that could cause tripping, the confined space posing risks of limited movement, and electricity and lighting hazards. For each hazard, it evaluates the likelihood and severity of harm. It then provides details on how each risk will be managed, prioritizing elimination, reduction, isolation, control or use of personal protective equipment. Key risks identified are cables that will be isolated along the side of the room, limiting the number of people in the confined space, prohibiting food and drink to prevent electric shocks, and using light shades to control bright lighting.
This risk assessment document summarizes potential hazards for a video production shooting at a local children's park. It identifies smoking and weather as key risks. For smoking, the document proposes putting up signs asking people not to smoke in the shooting area to eliminate the hazard completely. For weather, it acknowledges rain cannot be eliminated but proposes filming on predicted dry days by checking the weather forecast in advance to reduce the risk. The location, dates, production team members and applicable hazards are also listed.
The production action plan outlines the key steps and deadlines for completing a group media project. It includes acquiring equipment by the start of production, deciding on a location, arranging filming times, filming all scenes by the second week of December, editing shots over the Christmas holidays, and posting the final project to a blog by New Year. Potential issues are noted such as obtaining clothes for actors and permissions to film in private locations. Coordination will be needed to complete filming and editing by the assigned deadlines.
This document provides guidance for students on evaluating their advanced portfolio media project. It outlines the four questions that will be asked, including how students' media products used or developed conventions, how effective their combination of pieces were, what they learned from feedback, and how they used new technologies. Students are advised to spend significant time on their evaluations, as the evaluation is worth 20% of the unit. They should provide advanced, detailed answers and critically analyze their work in comparison to real media products for each question.
The document discusses potential tracks for a music video and outlines the pros and cons of each option. It describes 4 tracks considering their beats, artist popularity, and how well they match the desired genre. The chosen track is "Inhale Exhale" by Nao, which has no existing video and will allow for original ideas. An email is sent to Nao's manager requesting permission to use the song. Inspiration for retro outfits and styles is found on Pintrest to make the video seem old. An audience profile and primary research will help promote the video. The synopsis describes scenes showing an ideal relationship that is revealed to be "plastic," leading the artist to escape into the woods and reject the colorful lifestyle
Understanding audiences and target audiencesguest14c40ed3
The document discusses understanding audiences and target audiences for media texts. It explains that producers carefully consider which audience a media text is aimed at and research audience demographics, preferences, and expectations. Different factors are analyzed like how the audience may engage with or react to the text. Marketing campaigns are then used to promote the media text and reach the intended target audience.
The target audience for the music video is defined as female, aged 16-24, from socio-economic classes C2, D, and E. Graham Burton identified three ways audiences can be defined: by particular products, types of media, and pre-existing groups like age, gender, and class. The document discusses attracting "enthusiasts" and "savants" who represent 25% of the 15-39 age group and have music as a key part or everything tied to their lives.
The document discusses how the author appealed to their target audience for a rock/metal music magazine. They included both male and female models to be inclusive. On the cover, the models represented different character types to appeal to varied tastes. The models were in the same age bracket as the target audience and dressed casually but with enough makeup to suggest the genre. Feedback confirmed the magazine's style successfully conveyed the rock genre through features like the masthead design and free CD offer. The author made changes based on this feedback to better target their young, music-interested audience.
Costumes and props are important for any photo shoot or film as they help depict the mood, time period, and personality of the scene and characters. For a magazine shoot specifically, the costumes and props must match the genre and style of the magazine to create realism and attract the target audience. Suggested costumes for a hip hop magazine include black jeans, a stylish branded jacket, and a white top, while appropriate props include chains, watches, and hats to represent wealth and individuality in the hip hop genre.
XXL is an American hip hop magazine founded in 1997 that was published 6 times per year by Harris Publications until it ceased print publication in 2014. It is now an online publication owned by Townsquare Media and based in New York City. The magazine has had several prominent editors over the years, including Reginald Dennis, Sheena Lester, Elliott Wilson, and Datwon Thomas before Vanessa Satten became Editor-in-Chief in 2009.
The document discusses color scheme, images, costumes, props, locations, and content ideas for a magazine focused on hip hop/rap. The key points are:
- The magazine will use a red, white, and black color scheme based on research showing this is common.
- Images on the front cover and inside pages will feature well-known hip hop artists in costumes and with props fitting the genre, like hoodies, chains, hats.
- Shoots will take place in studios for clean backgrounds or urban locations matching article topics.
- Sell lines will advertise featured artists and the magazine's website to attract readers.
This document contains a survey with questions about music listening habits. It asks about the respondent's age, gender, favorite music genre, how often and through what means they listen to music each day, whether they illegally download music if using a mobile phone, if they purchase albums from retail stores, which stores or why not, if they purchase music magazines, which magazines, and how regularly, whether the magazines contain trusted information about their preferred genre, and if they would purchase other magazines containing their preferred genre.
XXL is an American hip hop magazine founded in 1997 that was published 6 times per year by Harris Publications until ceasing print publication in 2014. It was founded in 1997 and had notable past editors like Elliott Wilson. In 2009, Vanessa Satten became the editor-in-chief after previously working at XXL since 1998. The magazine was based in New York City and covered hip hop music and culture in the United States.
1) High key lighting aims to reduce lighting ratios and shadows to create a more even, homogeneous light. It suggests an upbeat mood and is often used in comedies and sitcoms.
2) Low key lighting uses mainly a key light to accentuate contours and throw other areas into shadow. It creates a chiaroscuro effect and heightens a sense of alienation, so is commonly used in film noir and horror genres.
3) Fill lighting is used to soften or eliminate shadows caused by the main light source. It allows the viewer to infer environmental and mood clues from the tone of shadows.
1) High key lighting aims to reduce lighting ratios and shadows to create a more even, homogeneous light. It suggests an upbeat mood and is often used in comedies and sitcoms.
2) Low key lighting uses mainly a key light to accentuate contours and throw other areas into shadow. It creates a chiaroscuro effect and heightens a sense of alienation in the viewer. Low key lighting is commonly used in film noir and horror genres.
3) Fill lighting is used to soften or eliminate shadows caused by the main light source. It allows the viewer to infer environmental and mood clues from how light or dark the shadows appear.
This document discusses music genres and focuses on rap/hip hop. It begins by defining what a music genre is and provides some examples. The author then states that their chosen genre is rap/hip hop. To research this genre, the author will look at key components like rap music, turntablism, breaking, and graffiti art. They also provide examples of conventions commonly seen in images and videos representing this genre, such as tattoos, chains, gang signs and certain poses, styles of dress and jewelry that relate to themes of wealth and criminal imagery often portrayed in rap/hip hop.
This document analyzes the front cover, contents page, and double page spread of a college magazine. Key features identified include the magazine title, large images of artists, advertisements of stories and other issues, page numbers, and use of color schemes and formatting to attract readers and allow them to easily navigate content. The analyses find that the magazine effectively uses visual features and layout to promote stories, entertain readers, and encourage purchasing of issues.
This document analyzes the front cover, contents page, and double page spread of a college magazine. Key features identified include the magazine title, large images of artists, advertisements of stories and other issues, page numbers, and use of color schemes and formatting to attract readers and allow them to easily navigate content. The analyses find that the magazine effectively uses visual features and layout to promote stories, entertain readers, and encourage purchasing of issues.
This document analyzes the front cover and contents page of a new college magazine. It identifies and describes the purpose of various features on the pages. These include the magazine title, large images, artist names, subtitles advertising stories, contents listings, and advertisements for other issues and merchandise. The analysis notes that the features are designed to attract readers, identify stories of interest, and promote the magazine brand through a consistent color scheme and layout.