This document provides links to resources about Lean UX, product design, user experience research methods, and data-informed product development. It emphasizes embracing failure as part of the design process, collaborating across teams, and experimenting to validate ideas rather than following prescribed paths to success. The links cover topics like the evolution of Behance, Lean UX principles, the hype cycle, waterfall vs agile development, design feedback, and using data to inform rather than drive decisions.
UX Designers live in a time where we’re expected to conduct user research, produce wireframes & prototypes all while co-existing in a Agile work development process. How can UX Designers continue to delivery quality body of work while working with constraints such as time, budget and resources?
Web development is hard, very hard – and it’s getting harder. But there is hope, a radically different approach called agile.
If you build websites for a living, you know the pressure. Drupal sites can be complex beasts with thousands of moving parts. Clients have high demands – changing demands. Budgets have never been tighter. If you are going to keep the sites you manage ahead of the competition, you have to innovate – continually. And everything has to be done at the breakneck speed of web time.
The results: the average software project is 45% over budget, delayed by 63% and missing 1/3 of the promised functionality. Failure has become the norm – but there is a better way.
Agile is a radically different processes for improving development efficiency, minimizing risk and enhancing innovation. In the ten short years since the Agile Manifesto was penned it has taken over traditional software and game development. The world’s web leaders such as Google, Amazon, Microsoft, Yahoo!, Twitter and Saleforce.com have embraced agile methodologies. Many top Drupal shops have also made the leap.
Come learn what all the buzz is about.
Waterfall Model followed in the sequential order, and so project development team only moves to next phase of development or testing if the previous step completed successfully.
How large companies can be as fast and agile as the successful startups? And what is MVP and Dual-track Agile, anyway? We are to discuss a real case of implementation of some methods of Lean Startup and Customer Development in Kaspersky Lab.
UX Designers live in a time where we’re expected to conduct user research, produce wireframes & prototypes all while co-existing in a Agile work development process. How can UX Designers continue to delivery quality body of work while working with constraints such as time, budget and resources?
Web development is hard, very hard – and it’s getting harder. But there is hope, a radically different approach called agile.
If you build websites for a living, you know the pressure. Drupal sites can be complex beasts with thousands of moving parts. Clients have high demands – changing demands. Budgets have never been tighter. If you are going to keep the sites you manage ahead of the competition, you have to innovate – continually. And everything has to be done at the breakneck speed of web time.
The results: the average software project is 45% over budget, delayed by 63% and missing 1/3 of the promised functionality. Failure has become the norm – but there is a better way.
Agile is a radically different processes for improving development efficiency, minimizing risk and enhancing innovation. In the ten short years since the Agile Manifesto was penned it has taken over traditional software and game development. The world’s web leaders such as Google, Amazon, Microsoft, Yahoo!, Twitter and Saleforce.com have embraced agile methodologies. Many top Drupal shops have also made the leap.
Come learn what all the buzz is about.
Waterfall Model followed in the sequential order, and so project development team only moves to next phase of development or testing if the previous step completed successfully.
How large companies can be as fast and agile as the successful startups? And what is MVP and Dual-track Agile, anyway? We are to discuss a real case of implementation of some methods of Lean Startup and Customer Development in Kaspersky Lab.
Failing Fast & Learning Along the Way - Big Design 2013Jeremy Johnson
Mantras of startups: "fail fast", "move fast and break things", "keep shipping" - these are all great slogans, but unknown to many - these are really all about learning. It's about getting things in front of your customers early, and often. Watching - and learning. Finding what ideas were not quite as brilliant as you once thought - and finding this out as fast and cheap as possible.
How are modern product teams making this happen? Where does User Experience and customer research fit in this model? Taking from Agile, Lean, and User Centered Design - this talk will go over the build-measure-learn process, and how you can start to shape your organization to move fast, without leaving your customers behind.
This talk was given at Big Design 2013 #bigd13
Presented at Agile Singapore 2016
https://confengine.com/agile-singapore-2016/proposal/2632/user-experience-for-product-managers
Why is UX important for Product Managers? Gain an understanding of the concept and discipline of user experience - defined, explained and made actionable for Product Managers.
Learn how UX tools and artifacts can help you make better product decisions, and how to overcome common objections to UX processes.
Outline/structure of the Session
- The Value of User Experience (UX) beyond screens and interfaces
- Discover how UX is Critical to your business and bottom line, including ROI of UX
- Developing a UX Strategy Blueprint
- Learning to Integrate UX Data points into your product development decision-making process using personas
- Learn how to overcome common business objections to implementing UX processes
Learning Outcome
Takeaways
- Understand the value of user experience, beyond just screens and interfaces
- Discover how user experience is critical to your business and the bottom line, including the ROI of UX
- Learn to integrate UX data points into your product development decision-making process using personas
- Learn how to overcome common business objections to implementing UX processes
Target Audience
Product Heads, Product Managers, Product Owners, Developers, Team Leads
Fail Fast, Learn Fast, Move Fast: My UX journey to move fasterJeremy Johnson
We've all heard about the Lean Startup, and now Lean UX. This is a intro into how I've been using these methods to speed up the UX process, and work better within product teams.
Designing for Holistic Cross Channel ExperiencesSamantha Starmer
UX Israel Studio 2013 workshop. Much of the structure and content is similar to other workshop presentations I've posted, but there are some new examples and exercises.
Diverge, converge, and shape - Red Hat Summit 2019Valentin Yonchev
A breakout session at Red Hat Summit 2019 highlighting the way we coach product development teams @ Red Hat Open Innovation Labs.
It goes beyond DevOps and Agile. We link multiple different mindsets (Design Thinking, Lean Product Development along those aforementioned) to build high-performing long-lived product teams.
My talk on agile software development at Philips Healthcare. In this talk, I was exploring how could heavily-regulated environments such as medical industry benefit from principles of agility.
Fundamentals of Lean UX, Agile on the Beach 2014Adrian Howard
Lean UX sits at the intersection of the Agile, Lean Startup & User Experience communities of practice.
This workshop will introduce you to the basics of the Lean UX approach, and take you through the process of applying Lean UX techniques at different stages of the product/business development process.
Learning outcomes:
* Lean UX and its relation to Lean Startup, Agile UX & general Lean
approaches the common myths and misunderstandings about Lean UX
* How to apply Lean UX approaches within your own company
* How the hypothesis/experiment model differs from traditional requirements
* How Lean UX can be used to understand customers better, discover new
product ideas, and reduce risk in new product development
What the UX? – Confessions of a DesignerThomas Gläser
UX - two magic letters which seem to attract a lot of hopes and desires. People hiring UX Researcher, UX Prototyper, UX Designer, UX Manager and UX Developer. People buy books about Agile UX and Lean UX. UX is everywhere, but what‘s really behind that thingy? This talk is for those who want to know more about the practical side of User Experience Design and also those who already know about it but have problems integrating it in to their everyday work. This talk will cut the hocus pocus and replace it with down to earth examples. So what? What the UX?
Session at Mobile Tech Conference 2015 in Munich:
https://mobiletechcon.de/2015se/sessions/what-ux-confessions-designer
What companies need to know about web accessibility in 2020Lisandra Armas
Cuando una compañía lanza una aplicación al mercado, debe considerar la accesibilidad como un factor importante en sus aplicaciones debido a que estará dejando sin acceso a más de mil millones de personas en todo el mundo que se encuentran en situación de discapacidad; para evitarlo es esencial que desde nuestros roles en los proyectos seamos defensores del diseño y desarrollo accesible.
Product development - From Idea to Reality - VYE Leader TalkBui Hai An
Product development - From Idea to Reality - Viet Youth Entrepreneur Bootcamp Leader Talk.
Sharing to help VYE Boot-camper solidify their ideas and prepare for better pitch.
What You're Going to Learn
- How These 4 Leaks Force You To Work Longer And Harder in order to grow your income… improve just one of these and the impact could be life changing.
- How to SHUT DOWN the revolving door of Income Stagnation… you know, where new sales come into your magazine while at the same time existing sponsors exit.
- How to transform your magazine business by fixing the 4 “DON’Ts”...
#1 LEADS Don’t Book
#2 PROSPECTS Don’t Show
#3 PROSPECTS Don’t Buy
#4 CLIENTS Don’t Stay
- How to identify which leak to fix first so you get the biggest bang for your income.
- Get actionable strategies you can use right away to improve your bookings, sales and retention.
More Related Content
Similar to Do Learn Repeat: The Startup Way of Design
Failing Fast & Learning Along the Way - Big Design 2013Jeremy Johnson
Mantras of startups: "fail fast", "move fast and break things", "keep shipping" - these are all great slogans, but unknown to many - these are really all about learning. It's about getting things in front of your customers early, and often. Watching - and learning. Finding what ideas were not quite as brilliant as you once thought - and finding this out as fast and cheap as possible.
How are modern product teams making this happen? Where does User Experience and customer research fit in this model? Taking from Agile, Lean, and User Centered Design - this talk will go over the build-measure-learn process, and how you can start to shape your organization to move fast, without leaving your customers behind.
This talk was given at Big Design 2013 #bigd13
Presented at Agile Singapore 2016
https://confengine.com/agile-singapore-2016/proposal/2632/user-experience-for-product-managers
Why is UX important for Product Managers? Gain an understanding of the concept and discipline of user experience - defined, explained and made actionable for Product Managers.
Learn how UX tools and artifacts can help you make better product decisions, and how to overcome common objections to UX processes.
Outline/structure of the Session
- The Value of User Experience (UX) beyond screens and interfaces
- Discover how UX is Critical to your business and bottom line, including ROI of UX
- Developing a UX Strategy Blueprint
- Learning to Integrate UX Data points into your product development decision-making process using personas
- Learn how to overcome common business objections to implementing UX processes
Learning Outcome
Takeaways
- Understand the value of user experience, beyond just screens and interfaces
- Discover how user experience is critical to your business and the bottom line, including the ROI of UX
- Learn to integrate UX data points into your product development decision-making process using personas
- Learn how to overcome common business objections to implementing UX processes
Target Audience
Product Heads, Product Managers, Product Owners, Developers, Team Leads
Fail Fast, Learn Fast, Move Fast: My UX journey to move fasterJeremy Johnson
We've all heard about the Lean Startup, and now Lean UX. This is a intro into how I've been using these methods to speed up the UX process, and work better within product teams.
Designing for Holistic Cross Channel ExperiencesSamantha Starmer
UX Israel Studio 2013 workshop. Much of the structure and content is similar to other workshop presentations I've posted, but there are some new examples and exercises.
Diverge, converge, and shape - Red Hat Summit 2019Valentin Yonchev
A breakout session at Red Hat Summit 2019 highlighting the way we coach product development teams @ Red Hat Open Innovation Labs.
It goes beyond DevOps and Agile. We link multiple different mindsets (Design Thinking, Lean Product Development along those aforementioned) to build high-performing long-lived product teams.
My talk on agile software development at Philips Healthcare. In this talk, I was exploring how could heavily-regulated environments such as medical industry benefit from principles of agility.
Fundamentals of Lean UX, Agile on the Beach 2014Adrian Howard
Lean UX sits at the intersection of the Agile, Lean Startup & User Experience communities of practice.
This workshop will introduce you to the basics of the Lean UX approach, and take you through the process of applying Lean UX techniques at different stages of the product/business development process.
Learning outcomes:
* Lean UX and its relation to Lean Startup, Agile UX & general Lean
approaches the common myths and misunderstandings about Lean UX
* How to apply Lean UX approaches within your own company
* How the hypothesis/experiment model differs from traditional requirements
* How Lean UX can be used to understand customers better, discover new
product ideas, and reduce risk in new product development
What the UX? – Confessions of a DesignerThomas Gläser
UX - two magic letters which seem to attract a lot of hopes and desires. People hiring UX Researcher, UX Prototyper, UX Designer, UX Manager and UX Developer. People buy books about Agile UX and Lean UX. UX is everywhere, but what‘s really behind that thingy? This talk is for those who want to know more about the practical side of User Experience Design and also those who already know about it but have problems integrating it in to their everyday work. This talk will cut the hocus pocus and replace it with down to earth examples. So what? What the UX?
Session at Mobile Tech Conference 2015 in Munich:
https://mobiletechcon.de/2015se/sessions/what-ux-confessions-designer
What companies need to know about web accessibility in 2020Lisandra Armas
Cuando una compañía lanza una aplicación al mercado, debe considerar la accesibilidad como un factor importante en sus aplicaciones debido a que estará dejando sin acceso a más de mil millones de personas en todo el mundo que se encuentran en situación de discapacidad; para evitarlo es esencial que desde nuestros roles en los proyectos seamos defensores del diseño y desarrollo accesible.
Product development - From Idea to Reality - VYE Leader TalkBui Hai An
Product development - From Idea to Reality - Viet Youth Entrepreneur Bootcamp Leader Talk.
Sharing to help VYE Boot-camper solidify their ideas and prepare for better pitch.
Similar to Do Learn Repeat: The Startup Way of Design (20)
What You're Going to Learn
- How These 4 Leaks Force You To Work Longer And Harder in order to grow your income… improve just one of these and the impact could be life changing.
- How to SHUT DOWN the revolving door of Income Stagnation… you know, where new sales come into your magazine while at the same time existing sponsors exit.
- How to transform your magazine business by fixing the 4 “DON’Ts”...
#1 LEADS Don’t Book
#2 PROSPECTS Don’t Show
#3 PROSPECTS Don’t Buy
#4 CLIENTS Don’t Stay
- How to identify which leak to fix first so you get the biggest bang for your income.
- Get actionable strategies you can use right away to improve your bookings, sales and retention.
Best Crypto Marketing Ideas to Lead Your Project to SuccessIntelisync
In this comprehensive slideshow presentation, we delve into the intricacies of crypto marketing, offering invaluable insights and strategies to propel your project to success in the dynamic cryptocurrency landscape. From understanding market trends to building a robust brand identity, engaging with influencers, and analyzing performance metrics, we cover all aspects essential for effective marketing in the crypto space.
Also Intelisync, our cutting-edge service designed to streamline and optimize your marketing efforts, leveraging data-driven insights and innovative strategies to drive growth and visibility for your project.
With a data-driven approach, transparent communication, and a commitment to excellence, InteliSync is your trusted partner for driving meaningful impact in the fast-paced world of Web3. Contact us today to learn more and embark on a journey to crypto marketing mastery!
Ready to elevate your Web3 project to new heights? Contact InteliSync now and unleash the full potential of your crypto venture!
Explore Sarasota Collection's exquisite and long-lasting dining table sets and chairs in Sarasota. Elevate your dining experience with our high-quality collection!
5. Scott Belsky interview at The Great Discontent:
https://thegreatdiscontent.com/interview/scott-belsky
Also on the importance of vision, core values and culture of startups:
http://startupclass.samaltman.com/courses/lec10/
6.
7.
8. “For Lean UX to succeed in your organization, all types of contributors— designers and nondesigners—must collaborate broadly.
This change can be hard for some, especially for visual designers with a background in interactive agencies. In those contexts, the
Creative Director is untouchable. In Lean UX, the only thing that’s untouchable is customer insight. Lean UX literally has no time for
heroes. The entire concept of design as hypothesis immediately dethrones notions of heroism; as a designer you must expect that
many of the your ideas will fail in testing. Heroes don’t admit failure. But Lean UX designers embrace it as part of the process.”
Excerpt from Lean UX: http://shop.oreilly.com/product/0636920021827.do
13. Testing to Cull the Living Flower:
http://mcfunley.com/testing-to-cull-the-living-flower
A Guide To Validating Product Ideas With Quick And Simple Experiments:
http://www.smashingmagazine.com/2014/04/10/a-guide-to-validating-product-ideas-with-quick-and-simple-experiments/
14.
15. The product design sprint: a five-day recipe for startups:
http://www.gv.com/lib/the-product-design-sprint-a-five-day-recipe-for-startups
Giving Better Design Feedback:
http://muledesign.com/2010/12/giving-better-design-feedback/
16. When to Use Which User-Experience Research Methods:
http://www.nngroup.com/articles/which-ux-research-methods/
17. Data Informed, Not Data Driven:
https://www.youtube.com/watch?v=bKZiXAFeBeY
Know the difference between data-informed and versus data-driven:
http://andrewchen.co/know-the-difference-between-data-informed-and-versus-data-driven/
18.
19. What a Sex Toy Startup Taught a Designer About His Craft:
http://www.wired.com/2014/11/sex-toy-startup-taught-designer-craft/
20.
21.
22.
23. “This [Survivorship] bias leads us to think that success can be easily obtained by following
prescribed steps. When in reality, those people who achieved it and wrote about it didn’t follow
any set path—they carved their own way, experimented with the unknown, and came up ahead.”
Paul Jarvis: http://us6.campaign-archive1.
com/?u=26857d08cfc91db6993e0bfc4&id=c4093add2a&e=116d4dec6e
This is the first version of behance.com released into the world: https://www.behance.net/gallery/40000/Behancecom-V-10
Behance.com, 8 years later: https://www.behance.net/about
Scott Belsky interview at The Great Discontent: https://thegreatdiscontent.com/interview/scott-belsky
Also on the importance of vision, core values and culture of startups: http://startupclass.samaltman.com/courses/lec10/
“For Lean UX to succeed in your organization, all types of contributors— designers and nondesigners—must collaborate broadly. This change can be hard for some, especially for visual designers with a background in interactive agencies. In those contexts, the Creative Director is untouchable. In Lean UX, the only thing that’s untouchable is customer insight. Lean UX literally has no time for heroes. The entire concept of design as hypothesis immediately dethrones notions of heroism; as a designer you must expect that many of the your ideas will fail in testing. Heroes don’t admit failure. But Lean UX designers embrace it as part of the process.”
Excerpt from Lean UX: http://shop.oreilly.com/product/0636920021827.do
Agile vs Waterfall: http://www.agilenutshell.com/agile_vs_waterfall
Testing to Cull the Living Flower: http://mcfunley.com/testing-to-cull-the-living-flower
A Guide To Validating Product Ideas With Quick And Simple Experiments: http://www.smashingmagazine.com/2014/04/10/a-guide-to-validating-product-ideas-with-quick-and-simple-experiments/
The product design sprint: a five-day recipe for startups: http://www.gv.com/lib/the-product-design-sprint-a-five-day-recipe-for-startups
Giving Better Design Feedback: http://muledesign.com/2010/12/giving-better-design-feedback/
When to Use Which User-Experience Research Methods: http://www.nngroup.com/articles/which-ux-research-methods/
Data Informed, Not Data Driven: https://www.youtube.com/watch?v=bKZiXAFeBeY
Know the difference between data-informed and versus data-driven: http://andrewchen.co/know-the-difference-between-data-informed-and-versus-data-driven/
What a Sex Toy Startup Taught a Designer About His Craft: http://www.wired.com/2014/11/sex-toy-startup-taught-designer-craft/
“This [Survivorship] bias leads us to think that success can be easily obtained by following prescribed steps. When in reality, those people who achieved it and wrote about it didn’t follow any set path—they carved their own way, experimented with the unknown, and came up ahead.”
Paul Jarvis: http://us6.campaign-archive1.com/?u=26857d08cfc91db6993e0bfc4&id=c4093add2a&e=116d4dec6e
Contact me
Website: harrisrodis.com
Twitter: https://twitter.com/harrisrodis
Behance: https://www.behance.net/hrdesign