The Transformers is an animated television series from 1984-1987 about a war between giant robots called Autobots and Decepticons that can transform into vehicles and objects. The series was based on a line of transforming toys created by Takara in Japan and brought to the US by Hasbro. It featured many new characters in each season and a 1986 movie that advanced the story significantly, killing off many original characters and introducing new ones. The series continued the story of the robot war on Earth between the Autobots and Decepticons across 5 seasons and 85 episodes, adapting the characters and storylines from the original toylines.
All About Transformers (Updated Version)Amuro Wesley
Updated version of my Transformers story and toys e-magazine-and-catalogue starting with The Last Knight in anticipation of the movie later this month.
This document provides information about the Transformers franchise, including its origins, key characters, and history. It discusses how Transformers began as a toy line in the 1980s and expanded to include animated series, comics, films, and games. The first section focuses on the original Generation 1 continuity, describing main Autobots like Optimus Prime, Jazz, and Skyfire, as well as Decepticons led by Megatron. Later sections cover subsequent series like Beast Wars and key characters such as Rodimus Prime, Galvatron, and Star Saber. The document also includes images of classic Transformers toys and characters.
The Dark Knight (Christopher Nolan, 2008) was financed and produced by Legendary Pictures and Warner Brothers, who owns the Batman franchise. It was the sequel to the highly successful Batman Begins (2005) and featured Batman joining forces with District Attorney Harvey Dent to take down the psychotic bank robber known as The Joker, played by Heath Ledger. The Dark Knight was a major commercial success, becoming the highest grossing film of 2008 and earning over $1 billion worldwide.
Task 2 analytical film review of the force awakensbradleyvgmedia
The document provides an analytical review of the film Star Wars: The Force Awakens. It discusses the director, budget, target audiences, and purpose of making money and appealing to both older and younger viewers. Key elements of the sci-fi genre like robots are analyzed, along with the traditional style and use of special effects to appeal to original fans. New characters like Rey and Finn are introduced to attract new audiences, while villains like Kylo Ren connect to Darth Vader to intrigue longtime fans. Cinematography, music, and iconography are employed to immerse viewers in the Star Wars world.
Star-Trek Fan Productions - The complete AnthologyDavid Zusiman
This document provides an overview of Star Trek fan productions. It discusses several full-length fan films and television series set in different eras of the Star Trek universe. These include Star Trek: New Voyages, Star Trek Continues, Star Trek: Hidden Frontier, and Star Trek: Renegades. It also mentions several animated and parody fan productions. The document suggests that fan productions are growing in quality and popularity, using improved technology, actors, and crowdfunding. It predicts that new fan-made content will continue to explore and expand the Star Trek universe.
Thor: The Dark World was a big-budget sequel produced by Marvel Studios and distributed by Walt Disney Studios. It had a large marketing budget that included two trailers, tie-in products, a comic prelude, and appearances by the cast at Comic-Con and Disney expo. The film was a financial success, grossing over $600 million globally thanks to its built-in audience from the first Thor film and The Avengers, and its appeal to fans of the Marvel comics. It benefited from extensive synergies and cross-media promotion across Disney and Marvel properties.
All About Transformers (Updated Version)Amuro Wesley
Updated version of my Transformers story and toys e-magazine-and-catalogue starting with The Last Knight in anticipation of the movie later this month.
This document provides information about the Transformers franchise, including its origins, key characters, and history. It discusses how Transformers began as a toy line in the 1980s and expanded to include animated series, comics, films, and games. The first section focuses on the original Generation 1 continuity, describing main Autobots like Optimus Prime, Jazz, and Skyfire, as well as Decepticons led by Megatron. Later sections cover subsequent series like Beast Wars and key characters such as Rodimus Prime, Galvatron, and Star Saber. The document also includes images of classic Transformers toys and characters.
The Dark Knight (Christopher Nolan, 2008) was financed and produced by Legendary Pictures and Warner Brothers, who owns the Batman franchise. It was the sequel to the highly successful Batman Begins (2005) and featured Batman joining forces with District Attorney Harvey Dent to take down the psychotic bank robber known as The Joker, played by Heath Ledger. The Dark Knight was a major commercial success, becoming the highest grossing film of 2008 and earning over $1 billion worldwide.
Task 2 analytical film review of the force awakensbradleyvgmedia
The document provides an analytical review of the film Star Wars: The Force Awakens. It discusses the director, budget, target audiences, and purpose of making money and appealing to both older and younger viewers. Key elements of the sci-fi genre like robots are analyzed, along with the traditional style and use of special effects to appeal to original fans. New characters like Rey and Finn are introduced to attract new audiences, while villains like Kylo Ren connect to Darth Vader to intrigue longtime fans. Cinematography, music, and iconography are employed to immerse viewers in the Star Wars world.
Star-Trek Fan Productions - The complete AnthologyDavid Zusiman
This document provides an overview of Star Trek fan productions. It discusses several full-length fan films and television series set in different eras of the Star Trek universe. These include Star Trek: New Voyages, Star Trek Continues, Star Trek: Hidden Frontier, and Star Trek: Renegades. It also mentions several animated and parody fan productions. The document suggests that fan productions are growing in quality and popularity, using improved technology, actors, and crowdfunding. It predicts that new fan-made content will continue to explore and expand the Star Trek universe.
Thor: The Dark World was a big-budget sequel produced by Marvel Studios and distributed by Walt Disney Studios. It had a large marketing budget that included two trailers, tie-in products, a comic prelude, and appearances by the cast at Comic-Con and Disney expo. The film was a financial success, grossing over $600 million globally thanks to its built-in audience from the first Thor film and The Avengers, and its appeal to fans of the Marvel comics. It benefited from extensive synergies and cross-media promotion across Disney and Marvel properties.
The Age of VFX has seen its share of upgrades since the silent black and white era cinema. When Chaplin dared to make a film on Hitler, he didn’t hire a supernatural amount of crowd members to be present in his scene; he used VFX.
The document provides an in-depth analysis of the trailer for Star Wars: The Force Awakens. It introduces several new main characters including Rey, Finn, Kylo Ren, and Poe Dameron. It analyzes key shots and dialogue from the trailer to understand the characters, plot, and themes. The trailer highlights action scenes and the return of iconic characters like Han Solo to appeal to both long-time fans and a new generation of viewers.
The document discusses how Star Trek became a major franchise that provided career opportunities for many writers over decades. It began as a television series in 1966 that employed around 20 writers. Subsequent Star Trek shows and films greatly expanded opportunities, employing over 150 writers total. Key factors in the franchise's success included champion Lucille Ball providing early funding, and the large number of story possibilities allowed by the setting among many planets and civilizations. Writers like David Gerrold and D.C. Fontana had long careers writing for multiple Star Trek shows, while the franchise also launched the careers of writers like Brannon Braga.
The document discusses the origins and evolution of Japanese role-playing games (JRPGs). It notes that while the first Dragon Quest games are difficult to define as JRPGs, they were an important milestone that helped popularize RPGs in Japan. The document then outlines the early history of RPGs in Japan in the 1980s, including the localization and simplification of Western RPGs (WRPGs) to make them more accessible to Japanese audiences. This "easiness revolution" helped establish JRPGs as having simpler and more narrative-driven designs compared to mechanically-focused WRPGs, leading JRPGs to diverge and evolve into their own unique genre over subsequent decades.
Shigenori Soejima is a Japanese illustrator known for his work on the Persona series. His artwork is characterized by vibrant colors and manga-style characters. He prefers sketching by hand but does most work digitally. Ken Sugimori was the character designer and art director for Pokémon, drawing the original 151 Pokémon. He directed a team to design characters for Pokémon Black and White. Rayman is a 1995 side-scrolling platformer developed by Ubi Soft about a hero named Rayman who saves his world from Mr. Dark. It has been ported to various systems.
The document discusses conventions of science fiction and drama genres that were utilized or avoided in a student film project. It includes a list of 11 science fiction conventions and 8 drama conventions. For each convention, the student explains whether and how their film incorporated or avoided that convention. For example, they included isolated locations and quick cuts to build intensity, but avoided intense social interaction due to the protagonist being alone after a nuclear war. The summary analyzes the conventions used and opportunities to better engage the audience emotionally.
In 1966, my favorite teacher, Mrs. Mary J. Turbeville, came into class one Monday and exclaimed "You kids need to watch a new show called "Star Trek" ! I did.
When I became an Apple rep, every Apple system engineer I ever met( the Uber geeks) had Star Trek icons on their hard drive. It inspired a whole generation .
Here is some triva, with some personal notes for my fellow "Trekkers". "Trekkie", by the way is a pejorative term.
LLAP.
Bill mc
Members of the Star Wars community in Second Life roleplay various characters and storylines from the Star Wars universe. Common activities include battles, conversations between characters, and managing groups or buildings related to the roleplay. Different groups follow codes related to either the Jedi or the Sith. Popular locations for roleplay include planets like Tatooine and areas like Mos Eisley Spaceport, where members engage in combat and other interactions while staying in character.
Feel the marketing force the disney distribution warDB3igs
The document discusses the marketing campaign for Star Wars: The Force Awakens, which broke numerous box office records. It analyzes the three teaser trailers in detail, highlighting how they introduced new characters while appealing to both new and existing fans through nostalgia. The marketing spanned two years and integrated social media, merchandise, and partnerships to build massive anticipation. The film went on to earn over $2 billion worldwide, demonstrating the power of blockbuster marketing focused on a limited number of major franchise releases.
The document analyzes six film distribution companies - Orion Pictures, TriStar, Warner Bros, Buena Vista, Fox, and DreamWorks - and provides examples of films distributed by each. It finds that the companies vary in the genres and budgets of films they support. Orion Pictures and DreamWorks generally have lower budgets but still achieve success. TriStar, Warner Bros, Buena Vista and Fox tend to have larger mid-to-high budgets and box office returns, especially for sci-fi and animated films. The document examines trends in the types of films and budgets for each distributor.
Members of the Star Wars roleplaying community in Second Life take on characters and engage in roleplaying activities like conversations, battles and protecting property to immerse themselves in a Star Wars fantasy world. In addition to roleplaying, members also work together to build areas, welcome new members, organize events and manage groups. Popular roleplaying locations include museums and recreated places from the Star Wars films like Mos Eisley spaceport. Dominant roleplaying groups include the New Order of the Jedi and Dark Lords of the Sith who adhere to codes similar to those in the Star Wars universe.
This document provides an overview of Marvel Comics, including:
1) A brief history of Marvel from its founding in 1939 to its acquisition by Disney in 2009.
2) Descriptions of Marvel's main comic book universes such as Earth-616 and alternate realities like Earth-1610.
3) Profiles of some of Marvel's most well-known characters like Spider-Man, Hulk, Thor, Loki, Iron Man, Deadpool, Wolverine, and villains Red Skull and Thanos.
4) Details on character organizations like the X-Men and Fantastic Four as well as S.H.I.E.L.D. and the Avengers.
The Star Wars: The Force Awakens trailer introduces key characters like Rey, Finn, and Kylo Ren to entice audiences. It uses familiar elements from the Star Wars franchise like the Millennium Falcon, lightsabers, and John Williams' score to excite long-time fans. The trailer also employs modern filming techniques and a diverse cast to appeal to newer audiences. Through its use of lighting, music, character introductions, and teases of the plot, the trailer builds mystery and excitement for the continuation of the Star Wars story.
Action movies typically feature a lone character or group facing life-threatening situations while trying to achieve a goal against a villain. In the 1920s-1930s, swashbuckler films featured heroic characters using swords in Europe. The Three Musketeers (1928) was an early example. During the 1940s-1950s, war and western films were popular, and Alfred Hitchcock introduced spy-adventure films. The James Bond films dominated the 1960s with gadgets and car chases, starting with Dr. No in 1962. In the 1970s, films like Dirty Harry and martial arts films influenced the genre. The 1980s saw blockbusters like Indiana Jones and Terminator launch franchises. Golden
This document provides the rules and questions for a 1337 quiz game with 40 questions and 1 voice chat round. Players cannot use Google or hack during the game, and the admin's decision is final. The game was inspired by the creator's sister crying suddenly. The questions cover identifying games like Halo, Duck Hunt, Contra, identifying the Daigo vs Wong Street Fighter moment, and games/companies like Assassin's Creed, Pokemon, Starcraft 2, Diablo 2, World of Warcraft and Blizzard.
King Kong was a pioneering film that utilized groundbreaking special effects for its time, such as an 18-inch model of Kong that appeared 50 feet tall on screen. The film inspired many modern effects through techniques like stop-motion animation. Legendary special effects artist Ray Harryhausen is renowned for his use of stop-motion to bring fantastical creatures and scenes to life in films like Jason and the Argonauts.
The document provides an analysis of the names and characters in the Star Wars franchise. It discusses how the names often relate to the characters' traits, appearances, or actions in subtle ways. For example, Chewbacca's fur suggests "chewing tobacco" and Ewoks' appearance and behavior could elicit reactions of "Eek!". It also examines how the names of droids like C-3PO, R2-D2, and BB-8 are constructed and how they relate to the characters. The document covers names from the original trilogy, prequel trilogy, and sequel trilogy.
This document provides an overview of the evolution of action films from 1900 to the 1990s. It discusses some of the earliest action films from England and the United States, including how they helped establish conventions like chase scenes and stuntwork. As technology advanced, action films grew more sophisticated with elements like color, sound, and complex editing. Popular subgenres that developed include westerns, war films, spy films exemplified by James Bond, martial arts films influenced by Bruce Lee, and police films like Dirty Harry. The 1980s saw the rise of high-budget franchises like Rambo and 48 Hrs helped blend genres. CGI effects became more prominent in the 1990s, allowing for bigger stunts and scenarios.
The Age of VFX has seen its share of upgrades since the silent black and white era cinema. When Chaplin dared to make a film on Hitler, he didn’t hire a supernatural amount of crowd members to be present in his scene; he used VFX.
The document provides an in-depth analysis of the trailer for Star Wars: The Force Awakens. It introduces several new main characters including Rey, Finn, Kylo Ren, and Poe Dameron. It analyzes key shots and dialogue from the trailer to understand the characters, plot, and themes. The trailer highlights action scenes and the return of iconic characters like Han Solo to appeal to both long-time fans and a new generation of viewers.
The document discusses how Star Trek became a major franchise that provided career opportunities for many writers over decades. It began as a television series in 1966 that employed around 20 writers. Subsequent Star Trek shows and films greatly expanded opportunities, employing over 150 writers total. Key factors in the franchise's success included champion Lucille Ball providing early funding, and the large number of story possibilities allowed by the setting among many planets and civilizations. Writers like David Gerrold and D.C. Fontana had long careers writing for multiple Star Trek shows, while the franchise also launched the careers of writers like Brannon Braga.
The document discusses the origins and evolution of Japanese role-playing games (JRPGs). It notes that while the first Dragon Quest games are difficult to define as JRPGs, they were an important milestone that helped popularize RPGs in Japan. The document then outlines the early history of RPGs in Japan in the 1980s, including the localization and simplification of Western RPGs (WRPGs) to make them more accessible to Japanese audiences. This "easiness revolution" helped establish JRPGs as having simpler and more narrative-driven designs compared to mechanically-focused WRPGs, leading JRPGs to diverge and evolve into their own unique genre over subsequent decades.
Shigenori Soejima is a Japanese illustrator known for his work on the Persona series. His artwork is characterized by vibrant colors and manga-style characters. He prefers sketching by hand but does most work digitally. Ken Sugimori was the character designer and art director for Pokémon, drawing the original 151 Pokémon. He directed a team to design characters for Pokémon Black and White. Rayman is a 1995 side-scrolling platformer developed by Ubi Soft about a hero named Rayman who saves his world from Mr. Dark. It has been ported to various systems.
The document discusses conventions of science fiction and drama genres that were utilized or avoided in a student film project. It includes a list of 11 science fiction conventions and 8 drama conventions. For each convention, the student explains whether and how their film incorporated or avoided that convention. For example, they included isolated locations and quick cuts to build intensity, but avoided intense social interaction due to the protagonist being alone after a nuclear war. The summary analyzes the conventions used and opportunities to better engage the audience emotionally.
In 1966, my favorite teacher, Mrs. Mary J. Turbeville, came into class one Monday and exclaimed "You kids need to watch a new show called "Star Trek" ! I did.
When I became an Apple rep, every Apple system engineer I ever met( the Uber geeks) had Star Trek icons on their hard drive. It inspired a whole generation .
Here is some triva, with some personal notes for my fellow "Trekkers". "Trekkie", by the way is a pejorative term.
LLAP.
Bill mc
Members of the Star Wars community in Second Life roleplay various characters and storylines from the Star Wars universe. Common activities include battles, conversations between characters, and managing groups or buildings related to the roleplay. Different groups follow codes related to either the Jedi or the Sith. Popular locations for roleplay include planets like Tatooine and areas like Mos Eisley Spaceport, where members engage in combat and other interactions while staying in character.
Feel the marketing force the disney distribution warDB3igs
The document discusses the marketing campaign for Star Wars: The Force Awakens, which broke numerous box office records. It analyzes the three teaser trailers in detail, highlighting how they introduced new characters while appealing to both new and existing fans through nostalgia. The marketing spanned two years and integrated social media, merchandise, and partnerships to build massive anticipation. The film went on to earn over $2 billion worldwide, demonstrating the power of blockbuster marketing focused on a limited number of major franchise releases.
The document analyzes six film distribution companies - Orion Pictures, TriStar, Warner Bros, Buena Vista, Fox, and DreamWorks - and provides examples of films distributed by each. It finds that the companies vary in the genres and budgets of films they support. Orion Pictures and DreamWorks generally have lower budgets but still achieve success. TriStar, Warner Bros, Buena Vista and Fox tend to have larger mid-to-high budgets and box office returns, especially for sci-fi and animated films. The document examines trends in the types of films and budgets for each distributor.
Members of the Star Wars roleplaying community in Second Life take on characters and engage in roleplaying activities like conversations, battles and protecting property to immerse themselves in a Star Wars fantasy world. In addition to roleplaying, members also work together to build areas, welcome new members, organize events and manage groups. Popular roleplaying locations include museums and recreated places from the Star Wars films like Mos Eisley spaceport. Dominant roleplaying groups include the New Order of the Jedi and Dark Lords of the Sith who adhere to codes similar to those in the Star Wars universe.
This document provides an overview of Marvel Comics, including:
1) A brief history of Marvel from its founding in 1939 to its acquisition by Disney in 2009.
2) Descriptions of Marvel's main comic book universes such as Earth-616 and alternate realities like Earth-1610.
3) Profiles of some of Marvel's most well-known characters like Spider-Man, Hulk, Thor, Loki, Iron Man, Deadpool, Wolverine, and villains Red Skull and Thanos.
4) Details on character organizations like the X-Men and Fantastic Four as well as S.H.I.E.L.D. and the Avengers.
The Star Wars: The Force Awakens trailer introduces key characters like Rey, Finn, and Kylo Ren to entice audiences. It uses familiar elements from the Star Wars franchise like the Millennium Falcon, lightsabers, and John Williams' score to excite long-time fans. The trailer also employs modern filming techniques and a diverse cast to appeal to newer audiences. Through its use of lighting, music, character introductions, and teases of the plot, the trailer builds mystery and excitement for the continuation of the Star Wars story.
Action movies typically feature a lone character or group facing life-threatening situations while trying to achieve a goal against a villain. In the 1920s-1930s, swashbuckler films featured heroic characters using swords in Europe. The Three Musketeers (1928) was an early example. During the 1940s-1950s, war and western films were popular, and Alfred Hitchcock introduced spy-adventure films. The James Bond films dominated the 1960s with gadgets and car chases, starting with Dr. No in 1962. In the 1970s, films like Dirty Harry and martial arts films influenced the genre. The 1980s saw blockbusters like Indiana Jones and Terminator launch franchises. Golden
This document provides the rules and questions for a 1337 quiz game with 40 questions and 1 voice chat round. Players cannot use Google or hack during the game, and the admin's decision is final. The game was inspired by the creator's sister crying suddenly. The questions cover identifying games like Halo, Duck Hunt, Contra, identifying the Daigo vs Wong Street Fighter moment, and games/companies like Assassin's Creed, Pokemon, Starcraft 2, Diablo 2, World of Warcraft and Blizzard.
King Kong was a pioneering film that utilized groundbreaking special effects for its time, such as an 18-inch model of Kong that appeared 50 feet tall on screen. The film inspired many modern effects through techniques like stop-motion animation. Legendary special effects artist Ray Harryhausen is renowned for his use of stop-motion to bring fantastical creatures and scenes to life in films like Jason and the Argonauts.
The document provides an analysis of the names and characters in the Star Wars franchise. It discusses how the names often relate to the characters' traits, appearances, or actions in subtle ways. For example, Chewbacca's fur suggests "chewing tobacco" and Ewoks' appearance and behavior could elicit reactions of "Eek!". It also examines how the names of droids like C-3PO, R2-D2, and BB-8 are constructed and how they relate to the characters. The document covers names from the original trilogy, prequel trilogy, and sequel trilogy.
This document provides an overview of the evolution of action films from 1900 to the 1990s. It discusses some of the earliest action films from England and the United States, including how they helped establish conventions like chase scenes and stuntwork. As technology advanced, action films grew more sophisticated with elements like color, sound, and complex editing. Popular subgenres that developed include westerns, war films, spy films exemplified by James Bond, martial arts films influenced by Bruce Lee, and police films like Dirty Harry. The 1980s saw the rise of high-budget franchises like Rambo and 48 Hrs helped blend genres. CGI effects became more prominent in the 1990s, allowing for bigger stunts and scenarios.
The SciFi genre has been popular since the early 1900s but became widely popular after Stanley Kubrick's 1968 film "2001: A Space Odyssey". Throughout the 1970s and 80s, many classic SciFi films were released and helped commercialize the genre. Common SciFi themes include alien invasions, time travel, robots vs. humans, and questioning humanity. Iconic directors and actors like Ridley Scott, Steven Spielberg, and Arnold Schwarzenegger are regularly featured in big-budget SciFi films. Blade Runner from 1982 is considered one of the greatest SciFi films of all time despite its depiction of a dystopian future.
The Hollywood Film and Entertainment industry is an enterprise of myriads of cinematic films based on robots.
All through the cinematic history, robots have always played an important role especially in movies that are based on Sci-fi tales.
Ganimatoonics Quiz Finals | QM: Gautham Roopesh & Amit Kuvelker | Quark Quizf...BITS Goa Quiz Club
The Quizzing season returns to Quark!
Under the Elixir panel, The BITS Goa Quiz Club bring to you 3 fantastic quizzes across all 3 days of Quark'23 from 24th to 26th March. Take a look at our exciting roster of quizzes.
Ganimatoonics consists of Games, Anime, Manga, Cartoons and Comics; all things Nerd culture and is hosted by Gautham Roopesh & Amit Kuvelker
Theme: Games | Anime | Popculture
Date: 25th March
Venue: LT1
Time: 2PM
Team sizes should be 1-3 members. Competition is open to all with on spot registration available as well.
Exciting prizes are at stake, so put your thinking caps on and get Quizzing!
Register now & join the Whatsapp grp - links in bio
The document provides an analytical film review of Star Wars: The Force Awakens. It summarizes key details about the film such as the director, studio, budget, and purpose. It then analyzes elements of the film's genre, form, style, and various shots included in the movie trailer. The review examines how the trailer introduces both new and familiar characters and explores their roles and meanings.
30 Years Later, Jurassic Park Stands TallShop Binteez
This officially licensed Jurassic Park Hawaiian shirt is the perfect way to show your love for the franchise. The shirt features a colorful allover design of Velociraptors and tropical flowers, set against a black background. The shirt is made of soft, lightweight rayon fabric, making it comfortable to wear all day long. Whether you're a fan of the original Jurassic Park film or the newer Jurassic World movies, this shirt is a must-have for any dinosaur lover.
Sonic the hedgehog is a blue hedgehog created by Sega to compete with Nintendo's Mario franchise. His greatest ability is super speed which he uses to defeat the villain Dr. Eggman. He became a popular character appealing to children.
Super Mario is the main character in the 1985 platforming video game of the same name developed by Nintendo. In the game, the player controls Mario as he travels through the Mushroom Kingdom to rescue Princess Toadstool from Bowser. It had many levels to play through.
Pokémon is a media franchise created by Satoshi Tajiri in 1996 involving capturing and training creatures called Pokémon. It started as a pair of Game Boy role-playing games and
The document provides an in-depth summary of the film Star Wars: The Force Awakens. It discusses the director, studios involved, filming locations, and budget. It then analyzes the purpose of creating a new Star Wars trilogy, targeting original fans through callbacks to beloved characters and elements. Finally, it examines the film's genre, form, style, and the meaningful introduction of the main characters through mise-en-scene techniques that mirror the original Star Wars film.
Star wars - The Force Awakens Trailer AnalysisErenboi
The document provides an in-depth summary of the film Star Wars: The Force Awakens. It discusses the director, studios involved, filming locations and budget. It then analyzes the purpose of the film in continuing the Star Wars franchise for old fans and bringing in new audiences. Key scenes and characters like Rey, Finn, Kylo Ren and the Millennium Falcon are introduced. The document also examines the film's genre, form, style, mise-en-scene, and how it pays homage to the original Star Wars trilogy while continuing the overarching story and themes of the franchise.
The blockbuster franchise comes of age | film | theguardian.comcarlpercival
The document discusses the rise of film franchises as a business model for blockbuster films. It notes that Harry Potter kicked off a new era of long-term story arcs spanning multiple films. Marvel Studios helped change the industry by carefully interlinking its first five films, culminating in the successful Avengers film. Christopher Nolan's Dark Knight trilogy also advanced franchises by developing the main character across chronological sequels with resonant themes. Franchises are now increasingly focusing on narrative depth and story-driven character evolution to remain compelling over multiple films.
This document discusses the codes and conventions of action movies. It begins by outlining typical character archetypes like muscular heroes, damsels in distress, and menacing villains. It then covers common elements of mise-en-scene for each character type, including costumes, lighting, makeup, and props. Action movie conventions usually involve the hero battling threats through challenges like fights and chases. Settings may include cities, boats, or country roads. The narrative typically has the villain making the hero's life difficult by threatening or kidnapping others. Sounds commonly feature gunshots, explosions, and vehicles to create a sense of danger and violence.
The film industry employs new technology and marketing strategies to promote films. Traditional above-the-line advertising is supplemented with social media, websites, apps, and viral campaigns. Case studies show how The Blair Witch Project, Toy Story 3, and The Dark Knight used the internet, websites, and social media to raise awareness and engage audiences. The Dark Knight in particular employed viral marketing through fake websites and an IMAX prologue to generate buzz around the film.
The holy demon opening sequence evaluation09drewet
The document discusses the use of mise-en-scene, sound, cinematography, and editing techniques in the opening sequence of a film. It examines how certain conventions of the superhero genre and British films are challenged or reinforced through these elements. For example, the protagonist wears a full-face mask to hide his identity, challenging some superhero conventions. Low-key lighting and colors create a realistic atmosphere. Hoodies worn by bank robbers reference typical costumes in British crime films. Fast cuts during a car chase scene excite audiences as in other action films.
The holy demon opening sequence evaluation 09drewet
The document discusses the use of mise-en-scene, sound, cinematography, and editing techniques in the opening sequence of a film. In terms of mise-en-scene, the protagonist wears a full-face mask to hide his identity, and the setting is located in the UK rather than the US, as is typical for superhero films. Ambient sound is used to create tension during action scenes. Fast-paced editing with action match cuts is employed during a car chase scene. Low-key lighting and colors create a realistic atmosphere. The techniques both follow and challenge conventions of the superhero genre to attract audiences while establishing a serious tone.
The document proposes a Superhero track at Dragon*Con to address the high level of interest in superheroes shown by attendees. Evidence includes over 200 photos tagged from this year's con and the popularity of superhero movies and TV shows. While some superhero panels exist, there are only 9 and they don't reflect the most popular franchises. A dedicated track could better organize many potential panel topics across comics, movies, TV, games and more, given the breadth of national and international superhero stories. The author believes they are well-qualified to lead such a track.
Star Wars is what we will be discussing taking you all down your memory lane.The series is both commercially and critically acclaimed, with all seven films having been nominated for Academy Awards, and the series as a whole being among the highest-grossing of all time.
Marvel has been promoting their Avengers franchise through a series of films leading up to and following the first Avengers movie. For Avengers: Age of Ultron, Marvel is again using various marketing materials like teaser posters, trailers, and magazine covers to build hype and symbolically tease elements of the new film's plot while keeping other details mysterious. These promotional efforts highlight the villain Ultron and new team members while continuing visual motifs from the prior Avengers campaign.
Marvel has successfully built anticipation for Avengers: Age of Ultron through a multi-year marketing campaign utilizing teasers, posters, and trailers that symbolically feature the characters and villain Ultron. Starting in 2008, post-credits scenes and standalone superhero films introduced the Avengers initiative. Teasers for the first Avengers and now Age of Ultron emphasize Ultron through imagery while concealing other plot details. Overall, the campaign strategically reveals just enough information over time to excite fans for the new film.
Marvel has had great success with its Avengers film franchise and is ramping up promotion for the sequel Avengers: Age of Ultron. The document outlines Marvel's strategic multi-year campaign introducing the Avengers characters and teasing the films, including post-credits scenes and standalone films leading up to 2012's Avengers Assemble. For Age of Ultron, Marvel is again releasing individual character posters and trailers that build anticipation through symbolism while revealing little about the new villain Ultron.
The Transformers is an animated television series from 1984-1987 about a war between giant robots called Autobots and Decepticons that can transform into vehicles and objects. The series was based on a line of transforming toys created by Takara in Japan and brought to the US by Hasbro. It featured many new characters in each season and a 1986 movie that advanced the story significantly, killing off many original characters and introducing new ones. The series continued the movie's storyline in Season 3 before concluding with a final mini-series known as Season 4. It was hugely popular and helped launch the Transformers franchise globally.
From Teacher to OnlyFans: Brianna Coppage's Story at 28get joys
At 28, Brianna Coppage left her teaching career to become an OnlyFans content creator. This bold move into digital entrepreneurship allowed her to harness her creativity and build a new identity. Brianna's experience highlights the intersection of technology and personal branding in today's economy.
Tom Cruise Daughter: An Insight into the Life of Suri Cruisegreendigital
Tom Cruise is a name that resonates with global audiences for his iconic roles in blockbuster films and his dynamic presence in Hollywood. But, beyond his illustrious career, Tom Cruise's personal life. especially his relationship with his daughter has been a subject of public fascination and media scrutiny. This article delves deep into the life of Tom Cruise daughter, Suri Cruise. Exploring her upbringing, the influence of her parents, and her current life.
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Introduction: The Fame Surrounding Tom Cruise Daughter
Suri Cruise, the daughter of Tom Cruise and Katie Holmes, has been in the public eye since her birth on April 18, 2006. Thanks to the media's relentless coverage, the world watched her grow up. As the daughter of one of Hollywood's most renowned actors. Suri has had a unique upbringing marked by privilege and scrutiny. This article aims to provide a comprehensive overview of Suri Cruise's life. Her relationship with her parents, and her journey so far.
Early Life of Tom Cruise Daughter
Birth and Immediate Fame
Suri Cruise was born in Santa Monica, California. and from the moment she came into the world, she was thrust into the limelight. Her parents, Tom Cruise and Katie Holmes. Were one of Hollywood's most talked-about couples at the time. The birth of their daughter was a anticipated event. and Suri's first public appearance in Vanity Fair magazine set the tone for her life in the public eye.
The Impact of Celebrity Parents
Having celebrity parents like Tom Cruise and Katie Holmes comes with its own set of challenges and privileges. Suri Cruise's early life marked by a whirlwind of media attention. paparazzi, and public interest. Despite the constant spotlight. Her parents tried to provide her with an upbringing that was as normal as possible.
The Influence of Tom Cruise and Katie Holmes
Tom Cruise's Parenting Style
Tom Cruise known for his dedication and passion in both his professional and personal life. As a father, Cruise has described as loving and protective. His involvement in the Church of Scientology, but, has been a point of contention and has influenced his relationship with Suri. Cruise's commitment to Scientology has reported to be a significant factor in his and Holmes' divorce and his limited public interactions with Suri.
Katie Holmes' Role in Suri's Life
Katie Holmes has been Suri's primary caregiver since her separation from Tom Cruise in 2012. Holmes has provided a stable and grounded environment for her daughter. She moved to New York City with Suri to start a new chapter in their lives away from the intense scrutiny of Hollywood.
Suri Cruise: Growing Up in the Spotlight
Media Attention and Public Interest
From stylish outfits to everyday activities. Suri Cruise has been a favorite subject for tabloids and entertainment news. The constant media attention has shaped her childhood. Despite this, Suri has managed to maintain a level of normalcy, thanks to her mother's efforts.
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The landscape of independent filmmaking is evolving at an unprecedented pace. Technological advancements, changing consumer preferences, and new distribution models are reshaping the industry, creating new opportunities and challenges for filmmakers and film industry jobs. This article explores the future of independent filmmaking, highlighting key trends and emerging job opportunities.
The Evolution and Impact of Tom Cruise Long Hairgreendigital
Tom Cruise is one of Hollywood's most iconic figures, known for his versatility, charisma, and dedication to his craft. Over the decades, his appearance has been almost as dynamic as his filmography, with one aspect often drawing significant attention: his hair. In particular, Tom Cruise long hair has become a defining feature in various phases of his career. symbolizing different roles and adding layers to his on-screen characters. This article delves into the evolution of Tom Cruise long hair, its impact on his roles. and its influence on popular culture.
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Introduction
Tom Cruise long hair has often been more than a style choice. it has been a significant element of his persona both on and off the screen. From the tousled locks of the rebellious Maverick in "Top Gun" to the sleek, sophisticated mane in "Mission: Impossible II." Cruise's hair has played a pivotal role in shaping his image and the characters he portrays. This article explores the various stages of Tom Cruise long hair. Examining how this iconic look has evolved and influenced his career and broader fashion trends.
Early Days: The Emergence of a Style Icon
The 1980s: The Birth of a Star
In the early stages of his career during the 1980s, Tom Cruise sported a range of hairstyles. but in "Top Gun" (1986), his hair began to gain significant attention. Though not long by later standards, his hair in this film was longer than the military crew cuts associated with fighter pilots. adding a rebellious edge to his character, Pete "Maverick" Mitchell.
Risky Business: The Transition Begins
In "Risky Business" (1983). Tom Cruise's hair was short but longer than the clean-cut styles dominant at the time. This look complemented his role as a high school student stepping into adulthood. embodying a sense of youthful freedom and experimentation. It was a precursor to the more dramatic hair transformations in his career.
The 1990s: Experimentation and Iconic Roles
Far and Away: Embracing Length
One of the first films in which Tom Cruise embraced long hair was "Far and Away" (1992). Playing the role of Joseph. an Irish immigrant in 1890s America, Cruise's long, hair added authenticity to his character's rugged and determined persona. This look was a stark departure from his earlier. more polished styles and marked the beginning of a more adventurous phase in his hairstyle choices.
Interview with the Vampire: Gothic Elegance
In "Interview with the Vampire" (1994). Tom Cruise long hair reached new lengths of sophistication and elegance. Portraying the vampire Lestat. Cruise's flowing blonde locks were integral to the character's ethereal and timeless allure. This hairstyle not only suited the gothic aesthetic of the film but also showcased Cruise's ability to transform his appearance for a role.
Mission: Impossible II: The Pinnacle of Long Hair
One of the most memorable instances of Tom Cruise long hair came in "Mission: Impossible II" (2000). His character, Ethan
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Morgan Freeman is Jimi Hendrix: Unveiling the Intriguing Hypothesisgreendigital
In celebrity mysteries and urban legends. Few narratives capture the imagination as the hypothesis that Morgan Freeman is Jimi Hendrix. This fascinating theory posits that the iconic actor and the legendary guitarist are, in fact, the same person. While this might seem like a far-fetched notion at first glance. a deeper exploration reveals a rich tapestry of coincidences, speculative connections. and a surprising alignment of life events fueling this captivating hypothesis.
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Introduction to the Hypothesis: Morgan Freeman is Jimi Hendrix
The idea that Morgan Freeman is Jimi Hendrix stems from a mix of historical anomalies, physical resemblances. and a penchant for myth-making that surrounds celebrities. While Jimi Hendrix's official death in 1970 is well-documented. some theorists suggest that Hendrix did not die but instead reinvented himself as Morgan Freeman. a man who would become one of Hollywood's most revered actors. This article aims to delve into the various aspects of this hypothesis. examining its origins, the supporting arguments. and the cultural impact of such a theory.
The Genesis of the Theory
Early Life Parallels
The hypothesis that Morgan Freeman is Jimi Hendrix begins by comparing their early lives. Jimi Hendrix, born Johnny Allen Hendrix in Seattle, Washington, on November 27, 1942. and Morgan Freeman, born on June 1, 1937, in Memphis, Tennessee, have lived very different lives. But, proponents of the theory suggest that the five-year age difference is negligible and point to Freeman's late start in his acting career as evidence of a life lived before under a different identity.
The Disappearance and Reappearance
Jimi Hendrix's death in 1970 at the age of 27 is a well-documented event. But, theorists argue that Hendrix's death staged. and he reemerged as Morgan Freeman. They highlight Freeman's rise to prominence in the early 1970s. coinciding with Hendrix's supposed death. Freeman's first significant acting role came in 1971 on the children's television show "The Electric Company," a mere year after Hendrix's passing.
Physical Resemblances
Facial Structure and Features
One of the most compelling arguments for the hypothesis that Morgan Freeman is Jimi Hendrix lies in the physical resemblance between the two men. Analyzing photographs, proponents point out similarities in facial structure. particularly the cheekbones and jawline. Both men have a distinctive gap between their front teeth. which is rare and often highlighted as a critical point of similarity.
Voice and Mannerisms
Supporters of the theory also draw attention to the similarities in their voices. Jimi Hendrix known for his smooth, distinctive speaking voice. which, according to some, resembles Morgan Freeman's iconic, deep, and soothing voice. Additionally, both men share certain mannerisms. such as their calm demeanor and eloquent speech patterns.
Artistic Parallels
Musical and Acting Talents
Jimi Hendrix was regarded as one of t
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Leonardo DiCaprio Super Bowl: Hollywood Meets America’s Favorite Gamegreendigital
Introduction
Leonardo DiCaprio is synonymous with Hollywood stardom and acclaimed performances. has a unique connection with one of America's most beloved sports events—the Super Bowl. The "Leonardo DiCaprio Super Bowl" phenomenon combines the worlds of cinema and sports. drawing attention from fans of both domains. This article delves into the multifaceted relationship between DiCaprio and the Super Bowl. exploring his appearances at the event, His involvement in Super Bowl advertisements. and his cultural impact that bridges the gap between these two massive entertainment industries.
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Leonardo DiCaprio: The Hollywood Icon
Early Life and Career Beginnings
Leonardo Wilhelm DiCaprio was born in Los Angeles, California, on November 11, 1974. His journey to stardom began at a young age with roles in television commercials and educational programs. DiCaprio's breakthrough came with his portrayal of Luke Brower in the sitcom "Growing Pains" and later as Tobias Wolff in "This Boy's Life" (1993). where he starred alongside Robert De Niro.
Rise to Stardom
DiCaprio's career skyrocketed with his performance in "What's Eating Gilbert Grape" (1993). earning him his first Academy Award nomination. He continued to gain acclaim with roles in "Romeo + Juliet" (1996) and "Titanic" (1997). the latter of which cemented his status as a global superstar. Over the years, DiCaprio has showcased his versatility in films like "The Aviator" (2004). "Start" (2010), and "The Revenant" (2015), for which he finally won an Academy Award for Best Actor.
Environmental Activism
Beyond his film career, DiCaprio is also renowned for his environmental activism. He established the Leonardo DiCaprio Foundation in 1998, focusing on global conservation efforts. His commitment to ecological issues often intersects with his public appearances. including those related to the Super Bowl.
The Super Bowl: An American Institution
History and Significance
The Super Bowl is the National Football League (NFL) championship game. is one of the most-watched sporting events in the world. First played in 1967, the Super Bowl has evolved into a cultural phenomenon. featuring high-profile halftime shows, memorable advertisements, and significant media coverage. The event attracts a diverse audience, from avid sports fans to casual viewers. making it a prime platform for celebrities to appear.
Entertainment and Advertisements
The Super Bowl is not only about football but also about entertainment. The halftime show features performances by some of the biggest names in the music industry. while the commercials are often as anticipated as the game itself. Companies invest millions in Super Bowl ads. creating iconic and sometimes controversial commercials that capture public attention.
Leonardo DiCaprio's Super Bowl Appearances
A Celebrity Among the Fans
Leonardo DiCaprio's presence at the Super Bowl has noted several times. As a high-profile celebrity. DiCaprio attracts
The cats, Sunny and Rishi, are brothers who live with their sister, Jessica, and their grandmother, Susie. They work as cleaners but wish to seek other kinds of employment that are better than their current jobs. New career adventures await Sunny and Rishi!
Brian Peck Leonardo DiCaprio: A Unique Intersection of Lives and Legaciesgreendigital
Introduction
The world of Hollywood is vast and interconnected. filled with countless stories of collaboration, friendship, and influence. Among these tales are the notable narratives of Brian Peck and Leonardo DiCaprio. The keyword "Brian Peck Leonardo DiCaprio" might not immediately ring a bell for everyone. but the connection between these two figures in the entertainment industry is intriguing and significant. This article delves deep into their lives, careers, and the moments where their paths intersect. providing a comprehensive look at how their stories intertwine.
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Early Life and Career Beginnings
Brian Peck: The Early Years
Brian Peck was born in New York City on July 29, 1960. From a young age, Peck exhibited a passion for the performing arts. He attended the Professional Children's School. which has a history of nurturing young talent in the arts. Peck's early career marked by a series of roles in television and film that showcased his versatility as an actor.
Peck's breakthrough came with his role in the cult classic "The Return of the Living Dead" (1985). His performance as Scuz, one of the punk rockers who releases a toxic gas that reanimates the dead. earned him a place in the annals of horror cinema. This role opened doors for Peck. allowing him to explore various facets of the entertainment industry. including writing and directing.
Leonardo DiCaprio: From Child Star to Hollywood Icon
Leonardo DiCaprio was born in Los Angeles, California, on November 11, 1974. His career began at a young age with appearances in television commercials and educational films. DiCaprio's big break came when he joined the cast of the popular sitcom "Growing Pains" (1985-1992). where he played the character Luke Brower.
DiCaprio's transition from television to film was seamless. He gained recognition for his role in "This Boy's Life" (1993) alongside Robert De Niro. This performance began a series of acclaimed roles. establishing DiCaprio as one of the most talented actors of his generation. His portrayal of Jack Dawson in James Cameron's "Titanic" (1997) catapulted him to global stardom. solidifying his status as a Hollywood icon.
Brian Peck Leonardo DiCaprio: Their Paths Cross
Collaborations and Connections
The keyword "Brian Peck Leonardo DiCaprio" signifies more than two names; it represents a fascinating connection in Hollywood. While their careers took different trajectories, their paths crossed in the 1990s. Brian Peck worked with DiCaprio on the set of the 1990s sitcom "Growing Pains." where DiCaprio had a recurring role. Peck appeared in a few episodes. contributing to the comedic and dynamic environment of the show.
Their professional relationship extended beyond "Growing Pains." Peck directed DiCaprio in several educational videos for the "Disneyland Fun" series. where DiCaprio's youthful charm and energy were evident. These early collaborations offered DiCaprio valuable experience in front of the camera. he
Brian Peck Leonardo DiCaprio: A Unique Intersection of Lives and Legacies
Dizi6
1. The Transformers is an animated television series depicting a war among giant robots who could transform
into vehicles, other objects and animal-like forms.[3] Written and recorded in America, the series was
animated in Japan and South Korea. The entire series was based upon the line of transforming toys
originally created by Japanese toy manufacturer Takara, which were developed into the Transformers line
by American company Hasbro.
In Japan, the series was called Fight! Super Robot Life Form Transformer (??! ??????????????—?—
Tatakae! Cho Robotto Seimeitai Toransufoma?) for Seasons 1 and 2, and Fight! Transformers 2010 (??!
??????—?—2010 Tatakae! Toransufoma Ni Zero Ichi Zero?) for Season 3. Following the conclusion of the
series in 1987, several Japanese-originated sequel series were created, but are not considered by fans to be
canon and officially Generation 1, Hasbro/Marvel's production ceased, and the overall stories and
characterizations were different from the original seasons.
In response to the 1993 relaunch of the toyline and its accompanying comic being called Transformers:
Generation 2, this series and its comic book parallel are frequently referred to by the retronym,
Transformers: Generation 1, aka G1. Initially a fan-coined term, it has since made its way into official use.
Contents
[hide]
1 Production background
2 Show history
2.1 "More Than Meets the Eye" pilot/mini-series
2.2 Season 1
2.3 Season 2
2.3.1 The Transformers: The Movie
2.4 Season 3
2.5 Season 4
2.6 Season 5
2.7 Generation 2 series
3 Plot
3.1 Other Transformers continuities
4 Supplemental sequences
4.1 Opening sequence
4.2 Ending credits
4.3 Transition sequences
4.4 "Bumpers"
4.5 Mini-documentaries
4.6 Public Service Announcements
5 VHS and DVD releases
5.1 Region 1
5.2 Region 2
2. 5.3 Region 4
5.4 Other releases
5.5 Issues with Rhino Releases
6 References
7 External links
[edit] Production background
The Transformers toyline and cartoon/animated series was inspired by the Japanese toyline, Microman (an
Eastern descendant of the 12" G.I. Joe action figure series). In 1980, the Microman spin-off, Diaclone, was
released, featuring inch-tall humanoid figures able to sit in the drivers' seats of scale model vehicles, which
could transform into humanoid robot bodies the drivers piloted. Later still, in 1983, a Microman sub-line,
MicroChange was introduced, featuring "actual size" items that transformed into robots, such as
microcassettes, guns and toy cars. Diaclone and MicroChange toys were subsequently discovered at the
1983 Tokyo Toy Fair by Hasbro toy company product developer Henry Orenstein, who presented the
concept to Hasbro's head of R&D, George Dunsay. Enthusiastic about the product, it was decided to release
toys from both Diaclone and MicroChange as one toyline for their markets, although there were eventual
changes to the color schemes from the original toys to match the new series.[4]
By 1984, U.S. regulators had removed many of the restrictions regarding the placement of promotional
content within children's television programming. The way was cleared for the new product-based television
program. Hasbro had previously worked with Marvel Comics to develop G.I. Joe: A Real American Hero
for a three-pronged marketing scheme - the toyline, a tie-in comic book by Marvel, and an animated mini-
series co-produced by Marvel's media arm, Marvel Productions, and the Griffin-Bacal Advertising Agency's
Sunbow Productions animation studio. Given the success of that strategy, the process was repeated in 1984
when Hasbro marketing vice president Bob Prupis approached Marvel to develop their new robot series,
which Jay Bacal dubbed "Transformers."[3]
Marvel's Editor-in-Chief at the time, Jim Shooter, produced a rough story concept for the series, creating the
idea of the two warring factions of alien robots – the heroic Autobots and the evil Decepticons.[5] To flesh
out his concept, Shooter called upon veteran editor Dennis O'Neil to create character names and profiles for
the cast, but O'Neill's work – for whatever reason – did not meet with Hasbro's expectations, and they
requested heavy revisions. O'Neill declined to make said revisions, and the project was turned down by
several writers and editors approached by Shooter until editor Bob Budiansky accepted the task. Hastily
performing the revisions over a weekend, Budiansky's new names and profiles were a hit with Hasbro, and
production began on a bi-monthly four-issue comic book miniseries, and three-part television pilot.
Japanese designer Shohei Kohara was responsible for creating the earliest character models for the
Transformers cast, greatly humanising the toy designs to create more approachable robot characters for the
comic and cartoon. His designs were subsequently simplified by Floro Dery, who went on to become the
lead designer for the series, creating many more concepts and designs in the future.
3. [edit] Show history
[edit] "More Than Meets the Eye" pilot/mini-series
The three-part mini-series was animated by Japan's famous Toei Animation studio and it first aired in the
United States in September 1984, then in the United Kingdom in early 1985.
The pilot introduced Optimus Prime's Autobots (Brawn, Bluestreak, Bumblebee, Cliffjumper, Gears,
Hound, Huffer, Ironhide, Jazz, Mirage, Prowl, Ratchet, Sideswipe, Sunstreaker, Trailbreaker, Wheeljack,
Windcharger, and Hauler (who was seen only in vehicle mode, had no dialogue and was not seen again in
the animated series)) and Megatron's Decepticons (Starscream, Skywarp, Thundercracker, Reflector (leader
Viewfinder, Spyglass & Spectro), Soundwave and his cassette spies (Laserbeak, Buzzsaw, Ravage, Rumble
and Frenzy), and Shockwave (who stayed behind to guard Cybertron under Megatron's orders),
transplanting them from their metallic homeworld of Cybertron to present-day Earth, where they warred for
the resources that would take them back home.
The conclusion of the series has the Decepticons defeated and the Autobots poised to return to Cybertron,
but this was blurred somewhat when the series was picked up for continuation, and the Autobots remained
on the planet to protect it from renewed Decepticon threats. The Autobots make friends with their first two
human allies, Spike Witwicky and his father Sparkplug Witwicky. A few episodes later, a paraplegic
computer whiz named Chip Chase became an additional ally.[6]
[edit] Season 1
Thirteen further episodes were commissioned for the first season of the series, and the pilot was re-aired,
now with the title "More Than Meets the Eye." Running from September to December 1984, the series
established important new concepts that would persist through the rest of its run, such as the Decepticon
Space Bridge, and featured the debuts of several new characters that would be available in the toyline the
following year—the Dinobots (leader Grimlock, Slag and Sludge. Then Swoop & Snarl to combat the
original three Dinobots who were tricked by Megatron.), Jetfire (known as Skyfire on the series), the
Insecticons (leader Shrapnel, Bombshell and Kickback) and the Constructicons (leader Scrapper, Long Haul,
Mixmaster, Bonecrusher, Scavenger and Hook), and their combined form, Devastator.[7]
While most of the characters for this and the following seasons were Diaclone and Microman toys from
Takara (or based on them), Hasbro also drew on other resources to bulk up the line, acquiring toys from
ToyCo (Shockwave), ToyBox (Omega Supreme, Sky Lynx) and Takatoku Toys (Jetfire, Roadbuster, Whirl
and the Deluxe Insecticons). The latter company's absorption by Bandai—the main competitor to Takara,
which was releasing Transformers in Japan—caused some legal problems, however, and none of their toys
featured in the cartoon, save for Jetfire, renamed "Skyfire" and had several aesthetic elements altered.
[edit] Season 2
With the series having proved a great success, the second season was created with the intent of getting the
series into syndication and thus consisted of 49 episodes (and a new version of the theme song), bringing the
4. total number produced up to the 65 episodes needed to meet syndication requirements. Where the first
season primarily functioned episodically but had a general continuity from episode to episode, which thus
required they be viewed in a specific order, Season 2 and its syndication goals saw this method of
storytelling dropped in favor of single-episode tales mostly without lasting repercussions which could hence
be generally watched in any order that networks chose to air them. These episodes often served to spotlight
single characters and flesh them out more. Most of the new characters introduced in the 1985 toyline were
further Diaclone and Microman toys, some of them modified in unique ways.
The first batch of new characters were introduced with no explanation whatsoever of where they had come
from. The new Autobots in this group were Beachcomber, Cosmos, Powerglide, Seaspray, Warpath,
Grapple, Hoist, Red Alert, Skids, Smokescreen, Inferno, Tracks, the scientist Perceptor,the defense base
Omega Supreme and Soundwave's Autobot counterpart Blaster. An Autobot bounty hunter named Devcon
appeared in an episode called The Gambler, but he was never seen or heard from again. Another new human
character was introduced: Spike's new girlfriend Carly. The new Decepticons were Dirge, Ramjet, Thrust,
and the Triple Changers Blitzwing and Astrotrain. A young street punk named Raoul appeared in a couple
of episodes involving Tracks.
The tail end of the second season introduced four combining teams of Autobots and Decepticons - the
Aerialbots (leader Silverbolt, Air Raid, Skydive, Fireflight and Slingshot who form Superion), the
Stunticons (leader Motormaster, Dead End, Breakdown, Wildrider and Drag Strip who form Menasor), the
Protectobots (leader Hot Spot, Streetwise, Groove, Blades and First Aid who form Defensor) and the
Combaticons (leader Onslaught, Brawl, Swindle, Blast Off, and Vortex who form Bruticus), each team
capable of merging their bodies and minds into one giant super-robot. Although debuting in this season, the
toys - based on an unmade Diaclone line that was aborted in Japan in favor of importing the Transformers
toyline itself - would not be available until 1986.
After Season 2 was produced, Toei Animation worked on Transformers: The Movie, but since the film
wouldn't be released in Japan until 1989, they instead had an OVA made, once again by Toei Animation
called Transformers: Scramble City. This OVA dealt with the alternative combining abilities of the
Aerialbots and Stunticons. The other teams, the Protectobots and Combaticons appeared later on and this
would be the first introduction (to the Japanese) to characters like Ratbat, Ultra Magnus, Metroplex and
towards the end of the OVA Trypticon. The OVA was unique as it used the original music cues from the
American series, though Toei made their own transition effect for this OVA. The OVA however ended on a
cliffhanger that was never resolved, where Metroplex and Trypticon looked like they were about to fight one
another.
[edit] The Transformers: The Movie
1986 would prove to be a big year for Transformers, with the summer release of The Transformers: The
Movie. Although a critical and box-office flop, the movie was a turning point for the animated series
universe, jumping the action forward twenty years to the then-future of 2005 and introducing a new cast of
characters that were the first to be originally created for the Transformers line, and not derived from other
5. toylines. The new characters were the Autobots Hot Rod, Kup, Blurr, Arcee, the triplechanger Springer,
Ultra Magnus, Wreck-Gar, Wheelie, and Blaster's own group of mini-cassette Autobots Steeljaw, Ramhorn,
Eject and Rewind. The first new Decepticon was Ratbat, Soundwave's new minion. Other new characters
were the ferocious Sharkticons who were owned by a race of evil five-faced robotic aliens called the
Quintessons.
Free of the restrictions of television, the movie featured many character deaths (Optimus Prime, Brawn,
Ironhide, Ratchet, Wheeljack, Windcharger, Prowl, and Starscream), as the old guard were wiped out to
make room for the next generation of toys. Megatron, Skywarp, Thundercracker, and the Insecticons were
remodeled into Galvatron, Cyclonus, Scourge and the Sweeps by a planet-sized Transformer known as
Unicron. Megatron and Thundercracker clearly became Galvatron and Scourge, but there is debate as to who
actually became Cyclonus, Bombshell or Skywarp.
Near the end of the movie, Hot Rod used the Matrix of Leadership to destroy Unicron, save Cybertron and
become Rodimus Prime, the new leader of the Autobots, at least until Optimus made his surprise return at
the end of the third season. The movie also introduced an adult Spike and his son Daniel.
[edit] Season 3
The future setting of the movie continued on into the third season of the series, which debuted in September
1986 and ran to November of that year, picking up right where the movie's events had left off. With the
addition of Flint Dille as story editor, the series took on a strong sci-fi orientation, with grimmer storylines
and stronger inter-episode continuity that revisited concepts more regularly than past seasons. More new
characters were added to the show. On the side of the Autobots, they are the Triplechangers Sandstorm and
Broadside, the space shuttle Sky Lynx, the Technobots Afterburner, Nosecone, Strafe, Lightspeed and their
leader Scattershot who combine to form Computron, the Autobot city Metroplex and the Throttlebots
(Chase, Freeway, Rollbar, Searchlight, Wideload and Bumblebee who was rebuilt into Goldbug). On the
side of the Decepticons, the original Predacons (Rampage, Headstrong, Divebomb, Tantrum and their leader
Razorclaw who can merge into Predaking), BattleChargers Runamuck and Runabout, the Triplechanger
Octane, the Terrorcons (Rippersnapper, Sinnertwin, Cutthroat, Blot and their leader Hun-Gurrr who can
merge into Abominus), the Decepticon city Trypticon and finally, Soundwave's new minions Slugfest and
Overkill.
A slightly different version of the theme song was the new intro for the season, first heard in the
Transformers commercials. More than fifty percent of the season's episodes were produced by Korean
animation studio AKOM, whose work was widely derided by fans. The studio would later work on Batman:
The Animated Series and The Simpsons, although after producing similarly poor-quality work for Batman,
they were eventually let go from that series.[8]
The grim direction, different animation and new cast of characters ultimately failed to sit well with the
viewing audience, who desired to see Optimus Prime return to life after his big-screen demise. The
production team ultimately gave in to these demands, and Prime was brought back in a two-part dénouement
6. that aired in February 1987. Starscream would also return as a ghost. Unicron makes a few appearances as
well as his head continues to orbit Cybertron. Carly, who is now Spike's wife and Daniel's mother, also
appears in the series (Sparkplug is gone from the series with no explanation), along with two new recurring
human characters: Commander Marissa Fairborne of Earth Defense Command and the dictator Abdul
Fakkadi of the desert nation of Carbombya. The sadistic Quintessons also appear in the series and are
revealed to be the creators of Cybertron and the Transformers themselves. The Autobots' volcano base,
along with the Ark and Teletraan-1, were all destroyed by Trypticon. And finally, as bit players, Chip Chase
and Raoul never appeared in the series again.
The conclusion of this series marks the end of the shared cartoon continuity for western and Japanese
audiences. While the U.S. production proceeds to the "Season 4" mini-series, this was ignored in Japan and
replaced with several full-length cartoon series, starting with The Headmasters.
[edit] Season 4
Finally, Hasbro's attention from the series drifted, and Transformers was not allocated the funds that would
allow it to continue. The series was brought to a close in November 1987 with the airing of the fourth
season, which consisted solely of a three-part story entitled "The Rebirth." Penned by regular series writer
David Wise, who had previously scripted several mythology-building episodes, "The Rebirth" introduced
the Headmasters (Autobots Cerebros, Brainstorm, Chromedome, Highbrow, and Hardhead and Decepticons
Mindwipe, Skullcruncher and Weirdwolf, plus the triplechanger Horrorcons Apeface and Snapdragon) and
the Targetmasters (Autobots Pointblank, Sureshot and Crosshairs and Decepticons Triggerhappy, Misfire
and Slugslinger) including the Headmaster Autobot and Decepticon cities Fortress Maximus and Scorponok
(plus the Autobot and Decepticon clones Fastlane, Cloudraker, Pounce and Wingspan, the Autobot double
spy Punch-Counterpunch, and the Decepticon six-changer Sixshot), and restored a new age of peace and
prosperity to Cybertron.
But the Decepticons stole the final scene of the episode, just to let viewers know that their evil was not yet
crushed, and that the battles would go on. As Arcee becomes a Headmaster with Daniel and Spike pairs up
with Cerebros who becomes the head of Fortress Maximus, then Kup, Hot Rod, Blurr, Cyclonus and
Scourge all become Targetmasters. After both factions landed on the planet Nebulos, the Autobots sided
with Gort and his freedom fighters Arcana, Stylor, Duros, Haywire, Pinpointer, Firebolt, Peacemaker,
Spoilsport and Recoil. The Decepticons team up with an evil organization called the Hive, made up of their
leader Lord Zarak (who becomes the head of Scorponok) Vorath, Monzo, Spasma, Krunk, Grax, Nightstick,
Aimless, Fracas, Caliburst, and Blowpipe.
The theme song was still the same as the one from season three, but the intro had scenes from season three
as well as scenes from past Transformers commercials.
Although this was the end of the series in the West, in Japan, four additional animated series were produced
to replace Rebirth for Japanese audiences—Transformers: The Headmasters, Transformers: Super-God
Masterforce, Transformers: Victory and Transformers: Zone.
7. [edit] Season 5
The Transformers did not quite disappear from American airwaves either, however, as a fifth season aired in
1988, serving as "best of" collection of the series. It re-aired 15 episodes from the original series, along with
The Transformers: The Movie edited into a further five episodes. To help promote the then-new
Powermaster Optimus Prime figure, the first new Optimus Prime figure since 1984, Sunbow produced new
material featuring a stop-motion (and machine prop) version of Powermaster Optimus Prime interacting
with a boy named Tommy Kennedy. Each episode would be told as a story to Tommy by Optimus Prime,
and together they would essentially introduce and close each episode. This time, the intro had clips from
both the series and the movie.
[edit] Generation 2 series
Main article: Transformers: Generation 2
From 1993-1995, the original Transformers series was rebroadcast under the Generation 2 label. The
Generation 2 series featured a new computer-generated main title sequence, computer-generated scene
transitions, and other small changes.
The original stories were presented as though they were recordings of historical events by the Cybernet
Space Cube (sometimes referred to as the Cybercube). The cube had the various scenes on its faces, which it
spun between for transitions, replacing the classic spinning Autobot/Decepticon logo.
A large percentage of the characters featured in the show did not feature in the toyline, and vice versa. The
G1 toys re-released for G2 which did feature in the show sometimes had their color-schemes radically
altered and no longer matched their animated counterparts. One of the most notable discontinuities was the
G2 Megatron; more stringent toy laws concerning gun replicas forced the re-imagining of Megatron as an
M1 Abrams tank with a green camouflage color scheme, completely at odds with his form on the series as a
Walther P38 handgun.
[edit] Plot
For the purposes of plot, The Transformers: The Movie (1986) is considered part of the series. This
plotline reflects only the events depicted in this cartoon series, and in the accompanying animated feature.
Four million years ago, on a distant planet called Cybertron, life existed in the form of sentient robots which
could think and feel, called Transformers. The race of Transformers was divided into two main clans.
Autobots (known as Cybertrons in the Japanese cartoon), led by Optimus Prime, wished for peaceful co-
existence. Decepticons (known as Destrons in the Japanese version), under the command of Megatron,
sought conflict and universal conquest. Both sides were embroiled in an ages old war for supremacy.[9]
With both sides running low on energy, the Autobots, aboard the Ark, sought out a new source, but the
Decepticons, aboard their space-cruiser (later given the name Nemesis in the Beast Wars animated series),
ambushed them in hopes of gaining a decisive advantage. The Decepticons boarded the Ark and the ensuing
8. space battle resulted in both the ships crash landing on a prehistoric Earth, the Ark crashing into the side of a
dormant volcano. (The fate of the Nemesis is subject to retroactive continuity. For the full story, see the
Nemesis article.)
Four million years passed while the Autobots and Decepticons lay dormant aboard the Ark. In the Earth year
1984, the volcano housing the Ark erupted, reawakening the ship's computer, Teletraan I, which then set out
a probe to scan Earth life, and modified the Transformers so as to give them alternate modes that could
blend in on Earth, but the probe did not recognize carbon-based life, and instead chose vehicles like a truck
for Prime and F-15 Eagles for 3 Decepticons.
The Autobots and Decepticons, now stuck on Earth, continued their war more ferociously than ever. The
Decepticons wished to drain Earth of all its resources, converting it into energon for their use, while the
Autobots were committed to stopping them, and to protecting the human race. This era would later be
referred to by Transformers as the "Great War." The war was almost ended as soon as it began, as the
Decepticons gained an early lead, and were even able to build a space cruiser to leave Earth, however
Autobot intervention prevented them from escaping orbit.
New allies were gained on both sides. Humans Sparkplug Witwicky and his son, Spike Witwicky, allied
with the Autobots, while the human Doctor Arkeville sided with the Decepticons. Jetfire and the Insecticons
were discovered already living on Earth. Both sides even built new allies to join their cause, the Autobots
building the Dinobots and the Aerialbots, and the Decepticons building the Stunticons and the Combaticons.
They were later joined by some allies who had been elsewhere in the universe including Omega Supreme
and the Constructicons.
Despite wild gimmicks on both sides, including attempts to build better weapons, to undermine history
through time travel, and even a temporarily successful attempt to warp Cybertron into Earth's orbit, neither
side gained an overwhelming advantage, despite the Decepticons being defeated by the Autobots in nearly
every episode. In the long run however, the Decepticons took the lead in the Great War, creating a Space
Bridge that allowed them to warp individual Transformers to and from Cybertron at any time. This allowed
them to claim rule of Cybertron, which gave them the winning edge for many years.
All of this changed in 2005, over 20 years after the start of the Great War. The Decepticons launched a
surprise attack on Autobot City, on Earth. Countless Transformers lost their lives in the battle for Autobot
City, but the Decepticons were repelled thanks to Optimus' victory over Megatron, a victory that came at the
cost of his own life.
Megatron and the other wounded Decepticons were abandoned by the stronger members of the team, in part
due to Starscream's desire to usurp Megatron as leader. The god-like Unicron found them drifting in space.
He rebuilt Megatron as Galvatron, and sent him on a quest to destroy the Matrix of Leadership. The
Autobots' new leader, Rodimus Prime, was able to stop the Decepticons however. In his first battle as
leader, he destroyed Unicron, reclaimed Cybertron for the Autobots, and expelled Galvatron into deep
9. space.
The Decepticons, without focus and dangerously low on energon, retreated to the burnt out world Charr. It
was there they waited, until Cyclonus discovered Galvatron was simply expelled and not killed. Upon
rescuing Galvatron, the Decepticons renewed their efforts to vanquish the Autobots and to claim complete
control of Cybertron.
Both the Autobots and Decepticons soon learned they had a common enemy. A secretive race known as the
Quintessons plotted the destruction of both Autobots and Decepticons. Rodimus Prime learned that these
"new" Quintessons were no strangers to the Transformers at all. Rather, the Quintessons were the original
creators of the early Transformers. Cybertron was a Quintesson factory before it was ever the Transformers'
"home." The Quintessons went so far as to destroy their own home world in an attempt to vanquish the
Transformers. In the end, the Quintessons, who relied on thorough probability analyses, were outdone by a
now adult Spike Witwicky whose actions, unlike those of the robotic Transformers, the Quintessons were
not able to predict.
The Great War continued, this time with the Autobots controlling Cybertron, and enjoying the advantage.
The war was no longer waged primarily on Earth. Now, the whole universe was their battlefield.
In 2006, a disease called the Hate Plague was released upon the universe. This disease, which infected
human and Transformer alike, threatened to destroy everything. With their leader Rodimus Prime infected,
the remaining Autobot Sky Lynx and a Quintesson finished rebuilding Optimus Prime, who was able to
reclaim the Autobot Matrix of Leadership from Rodimus Prime and use it to eradicate the Hate Plague,
draining the Matrix of all the power it had possessed.
Optimus retains leadership of the Autobots. While the Decepticons continue to pose a threat to peace,
Optimus vows to resist Decepticon rule forever.
[edit] Other Transformers continuities
The cartoon was produced in tandem with a comic book series, produced by Marvel between 1984 and
1991, and also referred to now as "Generation One" (or more simply "G1"). The comics tell a substantially
different version of the story. Both versions were equally authorized by Hasbro.
The name "The Ark," referring to the Autobots' ship, was not used in the original cartoon. In the cartoon
series the ship's computer was called Teletraan I; in the comics, it was called "Auntie," though this name
was not often used.
[edit] Supplemental sequences
[edit] Opening sequence
The opening sequences for each of the first three seasons were entirely unique, with no episode footage
being reused, and each of the three had their own version of the famous Transformers theme tune.
10. Additionally, the third season story Five Faces of Darkness had its own specialized opening sequence for all
five parts, depicting events that occurred in the miniseries. The fourth season of the show, however, did not
feature any new animation in its opening sequence, instead combining together footage from the third
season opening and various clips of animation from 1987 toy commercials, alongside the third season
opening theme.
[edit] Ending credits
Like the opening sequences, the ending credits sequences changed every season. However, these sequences
were clip reels of scenes from episodes of that season. Instrumental versions of the theme music were used,
although the third and fourth seasons utilized a male chorus.
[edit] Transition sequences
A brief sequence was used frequently to transition between scenes. The symbol for either the Autobots or
Decepticons would be seen being replaced with the other symbol (or in some cases, the same symbol again).
Which symbol was shown initially depended on which Transformers faction was being chiefly depicted just
before the transition, and likewise, the latter symbol was for the faction that was to be depicted immediately
after the transition. For scenes primarily featuring the Quintessons, the Decepticon symbol would also be
displayed.
This transition technique, reminiscent of the one used in the original Batman TV show, became a hallmark
of the series. It was used throughout the entire four-year run.
[edit] "Bumpers"
Brief, eyecatch-styled original animations were used as bumpers to segue in and out of commercial breaks.
These would depict individual characters transforming from one mode to another, often against a blank
colored background, and would end with the Transformers logo. The bumpers were accompanied by a
variation of the Transformers theme, and a voice-over by Victor Caroli.
[edit] Mini-documentaries
Several mini-documentaries, narrated by Caroli, aired at the end of certain Season 3 episodes. Excepting one
brief newly-animated shot of Slammer and Scamper in the Transformers cities segment, all of these simply
used clips of the series. Mini-documentaries were made on each of the following subjects:
A detailed history of the Autobots
A detailed history of the Decepticons
A detailed profile of Ultra Magnus
The story of a Decepticon subclan, the Predacons
The history of the Quintessons
The history of cassette Transformers
The stories of the Transformer cities: Metroplex and Trypticon.
11. [edit] Public Service Announcements
Five proposed public service announcements (PSAs) were created for the second season of the series, but
never actually aired on television (they appear as bonus features in Rhino's Transformers Season 3 DVD set,
Metrodome's Season 1 DVD set, the Transformers: The Movie 20th Anniversary DVD and the
Transformers video game from Atari) And Shout Factory's DVD sets. These PSAs were based on the PSAs
produced by the G.I. Joe television series (which was also produced by Sunbow Productions and Marvel
Productions and also based on toys made by Hasbro). They even reused the catchphrase "...and knowing is
half the battle," which was popularized by the G.I. Joe PSAs. These PSAs included:
Bumblebee advising children not to run away from home.
Tracks catching kids in the act of stealing cars.
Red Alert reminding us to wear reflective gear when riding our bicycles at night.
Seaspray showing us why it's important to wear life jackets when boating (voiced here by Wally Burr,
rather than by his regular actor, Alan Oppenheimer).
Powerglide teaching us not to judge others without getting to know them first.
[edit] VHS and DVD releases
This section needs additional citations for verification. Please help improve this article by adding citations to
reliable sources. Unsourced material may be challenged and removed. (April 2010)
In the 1980s, various episodes were released on VHS by Family Home Entertainment.
[edit] Region 1
Seasons 1-4 were released on DVD in the USA by Rhino Entertainment (a subsidiary of Time Warner)
between April 23, 2002 and March 9, 2004.[10]
In 2005, Rhino lost the rights to distribute Transformers on DVD. The license was subsequently acquired by
Sony Wonder (a division of Sony BMG). Sony Wonder announced in October 2006 that they would re-
release the first season of the series in 2007, with the other seasons presumably following.[11] In June 2007,
Sony BMG dissolved Sony Wonder and moved the label to Sony Pictures Home Entertainment,[12] without
releasing any DVD sets.
In May 2008, Hasbro re-acquired the rights to the Sunbow library of shows including Transformers.[13]
In March 2009, Shout! Factory announced that they had acquired license from Hasbro to release
Transformers on DVD in Region 1. They subsequently released the complete first season on June 16, 2009.
Season 2, Volume 1 was released on September 15, 2009. Season 2, Volume 2 was released on January 12,
2010.[14] Seasons 3 & 4 was released together in one set on April 20, 2010.[15]
On October 20, 2009, Shout! Factory released the complete series in a box set for the first time in Region 1.
12. This set, dubbed "Transformers- The Complete Series: The Matrix of Leadership Collector's Set" features all
98 remastered episodes along with all new bonus features.[16]
DVD Name Ep # Release Date
The Complete First Season: 25th Anniversary Edition 16 June 16, 2009
Season Two, Volume One: 25th Anniversary Edition 28 September 15, 2009
Transformers- The Complete Series: "Matrix Of Leadership" Edition 98 October 20, 2009
Season Two, Volume Two: 25th Anniversary Edition 21 January 12, 2010[14]
Seasons Three and Four: 25th Anniversary Edition 33 April 20, 2010[15]
[edit] Region 2
Metrodome Distribution released Seasons 1-4 in the UK between November 17, 2003 and October 11, 2004.
The seasons were released in four box sets: Season 1, Season 2 Part 1, Season 2 Part 2 and Seasons 3-4.
Sony Wonder had released Season 1 previously in the UK in 2001, before Metrodome acquired the rights.
Three individual volumes were released (though the episodes are in the wrong order), a box set of the three
disks, which included a fourth disk containing bonus features, and one volume of Transformers: Generation
2 with five episodes that had the Cybernetic Space Cube graphics added. They also released a volume of
Transformers: Takara which included the first six episodes of the Asian English dub of Transformers: The
Headmasters.
[edit] Region 4
Madman Entertainment released the four seasons in six box sets in Australia (Region 4): Season 1, Season
2.1, Season 2.2, Season 3.1, Season 3.2 and Season 4.
[edit] Other releases
A collector's tin box set was released in Asia by Guangdong Qianhe Audio & Video Communication Co.,
Ltd. under license by Pexlan International (Picture) Limited. The set includes the entire series, The
Transformers: The Movie, a set of full color postcards, a rubber keychain and a full color book (graphic
novel style) which serves as an episode guide. While the book is almost entirely in Mandarin, the chapter
menus contain English translations for each episode. The set is coded as Region 1.
In July 2009, Transformers G1, Season 1 (25th anniversary) was made available for digital download via the
Playstation Network's video store in the United States for $1.99 per episode.
Starting on October 10, 2010 the Hub (formally discovery kids) will start airing the original episodes of
theTransformers G1 Series on the network.
Currently iTunes has the complete first season of the Transformers for digital download for $19.99. It has
not been stated whether the movie or the rest of the series will be added to the iTunes store.
[edit] Issues with Rhino Releases
Rhino's DVD boxsets have been criticized by owners. Various reasons include that the episodes as seen on
13. the Rhino DVDs are based on incomplete 35 mm film masters, as opposed to the original 1" broadcast
master videotapes aired on television. Although the film masters are very detailed and colorful, some of the
episodes contain alternate or incomplete/missing animation that was originally corrected/completed for the
broadcast versions. As a result, the DVD versions on some of the episodes are less "finished" than the
versions that aired on television. Rhino attempted to fix some of the "new" errors, with lackluster results.
Most of the errors are in the Season 1 box set with "Heavy Metal War" being the worst episode in terms of
incomplete animation and bad attempts by Rhino to fix the errors.[17]
In addition, the telecine transfer of the film masters turned out to be sub-par, and did not provide any proper
3:2 pulldown system for transferring the 24 frames-per-second film to 60 fields-per-second video. As a
result, aliasing (jaggies) appear frequently in most, if not all, of the episodes.
Further, the Rhino versions of the episodes have a plethora of newly-added sound effects from a stock sound
effects library (which many fans have said are annoying and distracting), sound effects that did not appear in
the episodes as originally produced and broadcast. These sound effects were intended to only appear on the
episodes' 5.1 soundtrack, but for select episodes in the Season 1 and Season 2 Part 1 sets, the stereo
soundtrack also exhibited the added sounds. For the Season 2 Part 2 set, every single episode's 2.0 stereo
soundtrack had the added sounds from the 5.1 track. It wasn't until the Transformers Season 3, Part 1 boxset
that Rhino bowed to the fanbase and added an "original broadcast audio" option. These new sound effects
were also applied to several European releases of the Transformers series, as well as to The Transformers:
The Movie: Reconstructed DVD (although it should be noted that Rhino's own version of TF:TM does not
have the added sound effects). Only serving to enhance the discontent, the sound studio responsible for this,
Magno Sound, claim that the sounds were always there.[18]
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