The document outlines 5 design principles for the iPad:
1. Simplify structures and make elements bigger and easier to touch like Duplo blocks compared to Lego.
2. Do not replicate print designs and make structures simpler for touch interaction.
3. Follow Fitts's law and make targets at least 1cm2 for touch points.
4. Use affordances where shape indicates function and represent content realistically.
5. Interact with content through scrolling, sliding, zooming and overlapping rather than complex structures.