Simon Wardley is a Researcher at CSC's Leading Edge Forum - a global research and thought leadership community, identifying and adopting Next Practices at the growing intersection between business and information technology. In his talk at Digibury, Simon, who is also co-Chair of Cloud Camp London, delivered a highly entertaining and fascinating insight on mapping and "getting stuff done".
Situation Normal Everything Must ChangeSimon Wardley
1) The document discusses the cyclical nature of evolution and commoditization across industries and eras. As activities and practices evolve, their characteristics change in a predictable pattern from novel to emerging to good to best.
2) This process of commoditization is driven by increases in efficiency and drives further innovation, creating disruptions and opportunities for new organizational forms. Each new era is associated with a particular disruptive technology.
3) The current era is seeing the commoditization of cloud computing and the rise of next generation organizations structured around open technologies, ecosystems, and the ability to innovate and commoditize rapidly. Understanding these evolutionary cycles is important for strategy.
Soziale Netzwerke im Versicherungsvertrieb – Digital noch näher am KundenHenning Meyer
Social Media@Versicherungsvertrieb – Und es geht doch!
Social-Media-Einsatz im Versicherungsvertrieb - Zentral unterstützt, dezentral erfolgreich – vertriebsunterstützende Maßnahmen kurz vorgestellt
Situation Normal Everything Must Change - from innovation to commoditisation ...Simon Wardley
General shortened version of the presentation covering evolution, change, mapping, ecosystems, cloud, economic cycles, commoditisation, componentisation, strategy and open approaches.
1) The document discusses using "Wardley maps" to better understand organizational strategy and change. Wardley maps combine value chain analysis with models of technological evolution.
2) They help identify user and supplier needs, which are important to sell to and differentiate from competitors. The maps also show how an organization changes over time.
3) An example shows how mapping a large government project clarified user needs, which standard box and wire diagrams failed to do. Wardley maps provide a framework to analyze both current capabilities and future change.
This document provides guidance on mapping components and processes. It outlines 5 steps for mapping: 1) focus on user needs, 2) determine required components, 3) map how evolved the components are, 4) determine appropriate methods based on component evolution, and 5) question how to change or manipulate the map. Additional principles are provided, such as keeping maps meaningfully small, challenging assumptions, and adapting maps based on new information or facts. Example maps are also included to illustrate the mapping process.
An introduction into the use of Wardley maps for topographical intelligence in business. This includes, why maps matter, how to map, some common economic patterns useful for prediction, common forms of doctrine and the concept of context specific gameplay.
Tech and Homelessness - Introducing The Hope HubLizzie Hodgson
On June 6, MPs, councillors, tech experts, charities and businesses came together to hear young people's ideas on how tech can help with homelessness.
The main thrust of the evening was to discuss the question: "How can tech help the homeless in Brighton and Hove?"
The purpose of the event was to bring as many stakeholders/orgs who work within homelessness and housing in Brighton and Hove together with a view to explore ways in which we can ignite better collaborations between diverse, but relevant agencies.
It was inspired by The Hope Hub concept, developed by two young people - Varun Mahatme (aged 15) and Christian Ebsworth (aged 17) at a previous ThinkNation event.
CHECK OUT THE TRANSCRIPT OF THEIR PRESENTATION HERE:
Students Caitlan Cassidy, Suad Omar, Ebrima Drammeh and Joanna Lahdenpera focused on an AI algorithm that would predict mold and condensation build up in a property and alert landlords/council/owners to the issue via an app, plus monitor rates at which problem is fixed with open source, forcing landlords to respond faster, improve living conditions and decrease health-related issues, so taking burden off GPs, hospitals etc especially for vulnerable people.
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health, and beach pollution.
Situation Normal Everything Must ChangeSimon Wardley
1) The document discusses the cyclical nature of evolution and commoditization across industries and eras. As activities and practices evolve, their characteristics change in a predictable pattern from novel to emerging to good to best.
2) This process of commoditization is driven by increases in efficiency and drives further innovation, creating disruptions and opportunities for new organizational forms. Each new era is associated with a particular disruptive technology.
3) The current era is seeing the commoditization of cloud computing and the rise of next generation organizations structured around open technologies, ecosystems, and the ability to innovate and commoditize rapidly. Understanding these evolutionary cycles is important for strategy.
Soziale Netzwerke im Versicherungsvertrieb – Digital noch näher am KundenHenning Meyer
Social Media@Versicherungsvertrieb – Und es geht doch!
Social-Media-Einsatz im Versicherungsvertrieb - Zentral unterstützt, dezentral erfolgreich – vertriebsunterstützende Maßnahmen kurz vorgestellt
Situation Normal Everything Must Change - from innovation to commoditisation ...Simon Wardley
General shortened version of the presentation covering evolution, change, mapping, ecosystems, cloud, economic cycles, commoditisation, componentisation, strategy and open approaches.
1) The document discusses using "Wardley maps" to better understand organizational strategy and change. Wardley maps combine value chain analysis with models of technological evolution.
2) They help identify user and supplier needs, which are important to sell to and differentiate from competitors. The maps also show how an organization changes over time.
3) An example shows how mapping a large government project clarified user needs, which standard box and wire diagrams failed to do. Wardley maps provide a framework to analyze both current capabilities and future change.
This document provides guidance on mapping components and processes. It outlines 5 steps for mapping: 1) focus on user needs, 2) determine required components, 3) map how evolved the components are, 4) determine appropriate methods based on component evolution, and 5) question how to change or manipulate the map. Additional principles are provided, such as keeping maps meaningfully small, challenging assumptions, and adapting maps based on new information or facts. Example maps are also included to illustrate the mapping process.
An introduction into the use of Wardley maps for topographical intelligence in business. This includes, why maps matter, how to map, some common economic patterns useful for prediction, common forms of doctrine and the concept of context specific gameplay.
Tech and Homelessness - Introducing The Hope HubLizzie Hodgson
On June 6, MPs, councillors, tech experts, charities and businesses came together to hear young people's ideas on how tech can help with homelessness.
The main thrust of the evening was to discuss the question: "How can tech help the homeless in Brighton and Hove?"
The purpose of the event was to bring as many stakeholders/orgs who work within homelessness and housing in Brighton and Hove together with a view to explore ways in which we can ignite better collaborations between diverse, but relevant agencies.
It was inspired by The Hope Hub concept, developed by two young people - Varun Mahatme (aged 15) and Christian Ebsworth (aged 17) at a previous ThinkNation event.
CHECK OUT THE TRANSCRIPT OF THEIR PRESENTATION HERE:
Students Caitlan Cassidy, Suad Omar, Ebrima Drammeh and Joanna Lahdenpera focused on an AI algorithm that would predict mold and condensation build up in a property and alert landlords/council/owners to the issue via an app, plus monitor rates at which problem is fixed with open source, forcing landlords to respond faster, improve living conditions and decrease health-related issues, so taking burden off GPs, hospitals etc especially for vulnerable people.
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health, and beach pollution.
In July 2017 the equivalent of 20 Land Rovers of rubbish was dumped on Brighton beach. How do we incentivize people to recycle and pick up litter? Students Ahmet Besmi, Dileep Dhol, Louis Dutch, Laren Mumford, Kirsten Jarkynai Bolotbek and Katie Vandervelden created a vending machine method!
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health, and beach pollution.
In this presentation, students Varun Mahatme, Christian Ebsworth, Rosie Dupont, Abubakar Mohamud and Katrin Gronfeldt created the Hope Hub: Tackling homelessness. At the Hope Hub, people can build an Uber-style rating system and earn credits and vouchers. No address is needed. The key issue is connections as a support network is required.
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health, and beach pollution.
ThinkNation BDF: Mental Health Tech Interactive TrailLizzie Hodgson
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health and beach pollution.
In this presentation, students Giulia Tranquillini, Oliver Tucker, Matilda Oldenmark and Hedda Nilson created a city-wide app encouraging social and physical interaction and utilizing gaming techniques.
ThinkNation: "Women quotas in tech" Naomi Trickey, BrandwatchLizzie Hodgson
This document discusses quotas for increasing gender diversity in tech. It provides statistics showing low percentages of women employed in major tech companies, ranging from 10-20% typically. It then shares the gender breakdown of employees at Brandwatch, showing 51% male and 49% female overall. The document questions whether quotas are a blunt instrument approach, and suggests more nuanced alternatives may be better, such as focusing on recruitment, culture changes, training, mentoring and career planning to increase diversity.
ThinkNation: "Women quotas in tech" Olivia Thorne RobogalsLizzie Hodgson
The document discusses engaging more girls and young women in STEM fields like computer science. It outlines some of the problems, such as girls assuming tech is too difficult and lacking female role models. The author argues that simply imposing quotas in tech industries will not solve the issue and may have negative social impacts. Instead, the focus should be on encouraging girls' involvement in STEM at an early age through activities like science fairs and introducing them to notable female pioneers in tech fields to combat stereotypes.
ThinkNation: "Women quotas in tech" Meri Williams from Chromerose and M&S Dig...Lizzie Hodgson
Diversity isn’t just about the numbers. Though it’s been clearly shown that organisations with better gender representation outperform the competition, somehow this isn’t enough of a “carrot”. Do we need the “stick” of quotas, as has been somewhat successful in the Nordics? How do we build our organisations to be inclusive, so we don’t just place a meat grinder at the end of the pipeline? Meri’s talk looks at these questions and more.
I was recently asked to deliver a 'provocation' on what I thought the next 10 years in tech, culture and education offered. This is a slight development from that talk - highlighting the top-line challenges we all face as we hurtle down our brave new tech-enabled world...
If you love something let it go (or how to manage your inner founder mentality)Lizzie Hodgson
I gave a talk this eve at Digibury - a tech, art, creative MeetUp at The Gulbenkian, Kent. I used to run Digibury, but this time was back sharing my experience of how I set up ThinkNation. And how I have learnt to manage my inner founder mentality. Oh, I also fully appreciate speaker nerves now.
Hosted by Rick Edwards (ITV, BBC, C4, E4) ThinkNation brings together young people, thought leaders and artists to tackle five big questions on how tech is impacting everyday life and shaping the future.
Digibury June 2015: Howard griffin - the future of architectural visualisation Lizzie Hodgson
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Studies have shown that meditating for just 10-20 minutes per day can have significant positive impacts on both mental and physical health over time.
These guys last unleashed their digital creations on the Digibury crowd back in the summer of 2013. This time, Genetic Moo took us through their latest interactive art event that uses Kinect + Processing code, focusing on a fantastic voyage inside the body. By converting Limbo Arts Space in Margate into an interactive film set, they have created a series of interactive artworks where the body takes on the role of a human immune cell or an invading bacteria. During their talk, they encouraged audience members to experience 'being' a horse fly, crush infected cells and even dance with swirling plasma...
Digibury April 2015 Alaric King: Doing your job as a visual designer / diggin...Lizzie Hodgson
How can today's designers get inspiration while also staying fresh, authentic, relevant... and not rip other people's ideas off in the process!? Designer Alaric - whose clients range from Joss Stone to Atkin Guitars - shares his experience.
Digibury April 2015 Hannah Pilbeam: A caffinated introduction to designLizzie Hodgson
Designer (and dedicated tea drinker) Hannah delivers a caffeinated introduction to design: Pair fonts like a pro, grid like a thug and colour like there's no damn tomorrow. Grrrrr.
Digibury April 2015 Rachael Case: Embrace the Fear!Lizzie Hodgson
The transition from print to web design can, for many designers, be a daunting prospect. Drawing on her experience, Deeson designer Rachael turns this fear on its head. Rachel highlights how understanding HTML and CSS, coupled with established print design disciplines and foundations, can help create well-rounded, relevant designers, fit for the digital age.
Digibury March 11 - Mike Jongbloet: Great Kick off MeetingsLizzie Hodgson
Too often digital projects get off to the worst possible start with a poorly written brief and a lack of early collaboration. Deeson UX designer Mike Jongbloet explained how an engaging kick-off workshop can lead to amazing digital experiences. His talk came complete with practical tips for you to put into action on your next project.
Digibury: Steve Coppin-Smith, Deeson scrum for agenciesLizzie Hodgson
Deeson Solutions Architect Steve Coppin-Smith focuses on scrum in an agency environment. In his talk he explaines what scrum is, why is it relevant to web development, and how can it help coders.
Digibury: 6-2 Design - why open source is good for us allLizzie Hodgson
Aaron Taylor, founder of the Kent-based 6-2 Design digital agency, explores a wider view on why open source is good in a professional environment. From customisation and freedom (no vendor lock in) to cost, security, support and - crucially - the power of the community. He also discusses why contributing to open source in a professional environment benefits individuals, teams and their businesses.
Digibury: SciVisum - Making your website fast - and scalableLizzie Hodgson
Deri Jones is a renowned speaker and thought-leader in the Web performance arena. In his Digibury talk he not only covered war-stories from many years in the web performance space, he also gave tips on making any page fast, and explained how to use open-source tools in addressing the challenges of scaling.
SWD Team are sixth-formers from Canterbury Academy. They created a Ukip parody app that allowed players to kick immigrants off the white cliffs of Dover, and featured one "Nicholas Fromage". In their talk the team explained how it came about, the subsequent media melt down, and how they are planning to target all the main political parties with similar parodies during the 2015 general election.
MyCycle is the winning community-driven project created at Transformed By You Hackday in November 2014. Sam Gooch explained how it matches novice cyclists with more experienced ones via an app and website to give them more confidence on the roads, increase cycling safety and awareness and get more people to cycle rather than taking the car. Now, with the help of Kent County Council, the creators plan develop their idea into a finished product to help transform the local community.
Small Business Management An Entrepreneur’s Guidebook 8th edition by Byrd tes...ssuserf63bd7
Small Business Management An Entrepreneur’s Guidebook 8th edition by Byrd test bank.docx
https://qidiantiku.com/test-bank-for-small-business-management-an-entrepreneurs-guidebook-8th-edition-by-mary-jane-byrd.shtml
A comprehensive-study-of-biparjoy-cyclone-disaster-management-in-gujarat-a-ca...Samirsinh Parmar
Disaster management;
Cyclone Disaster Management;;
Biparjoy Cyclone Case Study;
Meteorological Observations;
Best practices in Disaster Management;
Synchronization of Agencies;
GSDMA in Cyclone disaster Management;
History of Cyclone in Arabian ocean;
Intensity of Cyclone in Gujarat;
Cyclone preparedness;
Miscellaneous observations - Biparjoy cyclone;
Role of social Media in Disaster Management;
Unique features of Biparjoy cyclone;
Role of IMD in Biparjoy Prediction;
Lessons Learned; Disaster Preparedness; published paper;
Case study; for disaster management agencies; for guideline to manage cyclone disaster; cyclone management; cyclone risks; rescue and rehabilitation for cyclone; timely evacuation during cyclone; port closure; tourism closure etc.
In July 2017 the equivalent of 20 Land Rovers of rubbish was dumped on Brighton beach. How do we incentivize people to recycle and pick up litter? Students Ahmet Besmi, Dileep Dhol, Louis Dutch, Laren Mumford, Kirsten Jarkynai Bolotbek and Katie Vandervelden created a vending machine method!
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health, and beach pollution.
In this presentation, students Varun Mahatme, Christian Ebsworth, Rosie Dupont, Abubakar Mohamud and Katrin Gronfeldt created the Hope Hub: Tackling homelessness. At the Hope Hub, people can build an Uber-style rating system and earn credits and vouchers. No address is needed. The key issue is connections as a support network is required.
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health, and beach pollution.
ThinkNation BDF: Mental Health Tech Interactive TrailLizzie Hodgson
ThinkNation Brighton Digital Festival: On Saturday 13th October, 27 young people from diverse backgrounds came together from across the region, and Sweden, to explore how technology can help with housing, homelessness, mental health and beach pollution.
In this presentation, students Giulia Tranquillini, Oliver Tucker, Matilda Oldenmark and Hedda Nilson created a city-wide app encouraging social and physical interaction and utilizing gaming techniques.
ThinkNation: "Women quotas in tech" Naomi Trickey, BrandwatchLizzie Hodgson
This document discusses quotas for increasing gender diversity in tech. It provides statistics showing low percentages of women employed in major tech companies, ranging from 10-20% typically. It then shares the gender breakdown of employees at Brandwatch, showing 51% male and 49% female overall. The document questions whether quotas are a blunt instrument approach, and suggests more nuanced alternatives may be better, such as focusing on recruitment, culture changes, training, mentoring and career planning to increase diversity.
ThinkNation: "Women quotas in tech" Olivia Thorne RobogalsLizzie Hodgson
The document discusses engaging more girls and young women in STEM fields like computer science. It outlines some of the problems, such as girls assuming tech is too difficult and lacking female role models. The author argues that simply imposing quotas in tech industries will not solve the issue and may have negative social impacts. Instead, the focus should be on encouraging girls' involvement in STEM at an early age through activities like science fairs and introducing them to notable female pioneers in tech fields to combat stereotypes.
ThinkNation: "Women quotas in tech" Meri Williams from Chromerose and M&S Dig...Lizzie Hodgson
Diversity isn’t just about the numbers. Though it’s been clearly shown that organisations with better gender representation outperform the competition, somehow this isn’t enough of a “carrot”. Do we need the “stick” of quotas, as has been somewhat successful in the Nordics? How do we build our organisations to be inclusive, so we don’t just place a meat grinder at the end of the pipeline? Meri’s talk looks at these questions and more.
I was recently asked to deliver a 'provocation' on what I thought the next 10 years in tech, culture and education offered. This is a slight development from that talk - highlighting the top-line challenges we all face as we hurtle down our brave new tech-enabled world...
If you love something let it go (or how to manage your inner founder mentality)Lizzie Hodgson
I gave a talk this eve at Digibury - a tech, art, creative MeetUp at The Gulbenkian, Kent. I used to run Digibury, but this time was back sharing my experience of how I set up ThinkNation. And how I have learnt to manage my inner founder mentality. Oh, I also fully appreciate speaker nerves now.
Hosted by Rick Edwards (ITV, BBC, C4, E4) ThinkNation brings together young people, thought leaders and artists to tackle five big questions on how tech is impacting everyday life and shaping the future.
Digibury June 2015: Howard griffin - the future of architectural visualisation Lizzie Hodgson
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Studies have shown that meditating for just 10-20 minutes per day can have significant positive impacts on both mental and physical health over time.
These guys last unleashed their digital creations on the Digibury crowd back in the summer of 2013. This time, Genetic Moo took us through their latest interactive art event that uses Kinect + Processing code, focusing on a fantastic voyage inside the body. By converting Limbo Arts Space in Margate into an interactive film set, they have created a series of interactive artworks where the body takes on the role of a human immune cell or an invading bacteria. During their talk, they encouraged audience members to experience 'being' a horse fly, crush infected cells and even dance with swirling plasma...
Digibury April 2015 Alaric King: Doing your job as a visual designer / diggin...Lizzie Hodgson
How can today's designers get inspiration while also staying fresh, authentic, relevant... and not rip other people's ideas off in the process!? Designer Alaric - whose clients range from Joss Stone to Atkin Guitars - shares his experience.
Digibury April 2015 Hannah Pilbeam: A caffinated introduction to designLizzie Hodgson
Designer (and dedicated tea drinker) Hannah delivers a caffeinated introduction to design: Pair fonts like a pro, grid like a thug and colour like there's no damn tomorrow. Grrrrr.
Digibury April 2015 Rachael Case: Embrace the Fear!Lizzie Hodgson
The transition from print to web design can, for many designers, be a daunting prospect. Drawing on her experience, Deeson designer Rachael turns this fear on its head. Rachel highlights how understanding HTML and CSS, coupled with established print design disciplines and foundations, can help create well-rounded, relevant designers, fit for the digital age.
Digibury March 11 - Mike Jongbloet: Great Kick off MeetingsLizzie Hodgson
Too often digital projects get off to the worst possible start with a poorly written brief and a lack of early collaboration. Deeson UX designer Mike Jongbloet explained how an engaging kick-off workshop can lead to amazing digital experiences. His talk came complete with practical tips for you to put into action on your next project.
Digibury: Steve Coppin-Smith, Deeson scrum for agenciesLizzie Hodgson
Deeson Solutions Architect Steve Coppin-Smith focuses on scrum in an agency environment. In his talk he explaines what scrum is, why is it relevant to web development, and how can it help coders.
Digibury: 6-2 Design - why open source is good for us allLizzie Hodgson
Aaron Taylor, founder of the Kent-based 6-2 Design digital agency, explores a wider view on why open source is good in a professional environment. From customisation and freedom (no vendor lock in) to cost, security, support and - crucially - the power of the community. He also discusses why contributing to open source in a professional environment benefits individuals, teams and their businesses.
Digibury: SciVisum - Making your website fast - and scalableLizzie Hodgson
Deri Jones is a renowned speaker and thought-leader in the Web performance arena. In his Digibury talk he not only covered war-stories from many years in the web performance space, he also gave tips on making any page fast, and explained how to use open-source tools in addressing the challenges of scaling.
SWD Team are sixth-formers from Canterbury Academy. They created a Ukip parody app that allowed players to kick immigrants off the white cliffs of Dover, and featured one "Nicholas Fromage". In their talk the team explained how it came about, the subsequent media melt down, and how they are planning to target all the main political parties with similar parodies during the 2015 general election.
MyCycle is the winning community-driven project created at Transformed By You Hackday in November 2014. Sam Gooch explained how it matches novice cyclists with more experienced ones via an app and website to give them more confidence on the roads, increase cycling safety and awareness and get more people to cycle rather than taking the car. Now, with the help of Kent County Council, the creators plan develop their idea into a finished product to help transform the local community.
Small Business Management An Entrepreneur’s Guidebook 8th edition by Byrd tes...ssuserf63bd7
Small Business Management An Entrepreneur’s Guidebook 8th edition by Byrd test bank.docx
https://qidiantiku.com/test-bank-for-small-business-management-an-entrepreneurs-guidebook-8th-edition-by-mary-jane-byrd.shtml
A comprehensive-study-of-biparjoy-cyclone-disaster-management-in-gujarat-a-ca...Samirsinh Parmar
Disaster management;
Cyclone Disaster Management;;
Biparjoy Cyclone Case Study;
Meteorological Observations;
Best practices in Disaster Management;
Synchronization of Agencies;
GSDMA in Cyclone disaster Management;
History of Cyclone in Arabian ocean;
Intensity of Cyclone in Gujarat;
Cyclone preparedness;
Miscellaneous observations - Biparjoy cyclone;
Role of social Media in Disaster Management;
Unique features of Biparjoy cyclone;
Role of IMD in Biparjoy Prediction;
Lessons Learned; Disaster Preparedness; published paper;
Case study; for disaster management agencies; for guideline to manage cyclone disaster; cyclone management; cyclone risks; rescue and rehabilitation for cyclone; timely evacuation during cyclone; port closure; tourism closure etc.
Many companies have perceived CRM that accompanied by numerous
uncoordinated initiatives as a technological solution for problems in
individual areas. However, CRM should be considered as a strategy when
a company decides to implement it due to its humanitarian, technological
and process-related effects (Mendoza et al., 2007, p. 913). CRM is
evolving today as it should be seen as a strategy for maintaining a longterm relationship with customers.
A CRM business strategy includes the internet with the marketing,
sales, operations, customer services, human resources, R&D, finance, and
information technology departments to achieve the company’s purpose and
maximize the profitability of customer interactions (Chen and Popovich,
2003, p. 673).
After Corona Virus Disease-2019/Covid-19 (Coronavirus) first
appeared in Wuhan, China towards the end of 2019, its effects began to
be felt clearly all over the world. If the Coronavirus crisis is not managed
properly in business-to-business (B2B) and business-to-consumer
(B2C) sectors, it can have serious negative consequences. In this crisis,
companies can typically face significant losses in their sales performance,
existing customers and customer satisfaction, interruptions in operations
and accordingly bankruptcy
This presentation, "The Morale Killers: 9 Ways Managers Unintentionally Demotivate Employees (and How to Fix It)," is a deep dive into the critical factors that can negatively impact employee morale and engagement. Based on extensive research and real-world experiences, this presentation reveals the nine most common mistakes managers make, often without even realizing it.
The presentation begins by highlighting the alarming statistic that 70% of employees report feeling disengaged at work, underscoring the urgency of addressing this issue. It then delves into each of the nine "morale killers," providing clear explanations and illustrative examples.
1. Ignoring Achievements: The presentation emphasizes the importance of recognizing and rewarding employees' efforts, tailored to their individual preferences.
2. Bad Hiring/Promotions & Broken Promises: It reveals the detrimental effects of poor hiring and promotion decisions, along with the erosion of trust that results from broken promises.
3. Treating Everyone Equally & Tolerating Poor Performance: This section stresses the need for fair treatment while acknowledging that employees have different needs. It also emphasizes the importance of addressing poor performance promptly.
4. Stifling Growth & Lack of Interest: The presentation highlights the importance of providing opportunities for learning and growth, as well as showing genuine care for employees' well-being.
5. Unclear Communication & Micromanaging: It exposes the frustration and resentment caused by vague expectations and excessive control, advocating for clear communication and employee empowerment.
The presentation then shifts its focus to the power of recognition and empowerment, highlighting how a culture of appreciation can fuel engagement and motivation. It provides actionable takeaways for managers, emphasizing the need to stop demotivating behaviors and start actively fostering a positive workplace culture.
The presentation concludes with a strong call to action, encouraging viewers to explore the accompanying blog post, "9 Proven Ways to Crush Employee Morale (and How to Avoid Them)," for a more in-depth analysis and practical solutions.
From Concept to reality : Implementing Lean Managements DMAIC Methodology for...Rokibul Hasan
The Ready-Made Garments (RMG) industry in Bangladesh is a cornerstone of the economy, but increasing costs and stagnant productivity pose significant challenges to profitability. This study explores the implementation of Lean Management in the Sampling Section of RMG factories to enhance productivity. Drawing from a comprehensive literature review, theoretical framework, and action research methodology, the study identifies key areas for improvement and proposes solutions.
Through the DMAIC approach (Define, Measure, Analyze, Improve, Control), the research identifies low productivity as the primary problem in the Sampling Section, with a PPH (Productivity per head) of only 4.0. Using Lean Management techniques such as 5S, Standardized work, PDCA/Kaizen, KANBAN, and Quick Changeover, the study addresses issues such as pre and post Quick Changeover (QCO) time, improper line balancing, and sudden plan changes.
The research employs regression analysis to test hypotheses, revealing a significant correlation between reducing QCO time and increasing productivity. With a regression equation of Y = -0.000501X + 6.72 and an R-squared value of 0.98, the study demonstrates a strong relationship between the independent variables (QCO downtime and improper line balancing downtime) and the dependent variable (productivity per head).
The findings suggest that by implementing Lean Management practices and addressing key productivity inhibitors, RMG factories can achieve substantial improvements in efficiency and profitability. The study provides valuable insights for practitioners, policymakers, and researchers seeking to enhance productivity in the RMG industry and similar manufacturing sectors.
m249-saw PMI To familiarize the soldier with the M249 Squad Automatic Weapon ...LinghuaKong2
M249 Saw marksman PMIThe Squad Automatic Weapon (SAW), or 5.56mm M249 is an individually portable, gas operated, magazine or disintegrating metallic link-belt fed, light machine gun with fixed headspace and quick change barrel feature. The M249 engages point targets out to 800 meters, firing the improved NATO standard 5.56mm cartridge.The SAW forms the basis of firepower for the fire team. The gunner has the option of using 30-round M16 magazines or linked ammunition from pre-loaded 200-round plastic magazines. The gunner's basic load is 600 rounds of linked ammunition.The SAW was developed through an initially Army-led research and development effort and eventually a Joint NDO program in the late 1970s/early 1980s to restore sustained and accurate automatic weapons fire to the fire team and squad. When actually fielded in the mid-1980s, the SAW was issued as a one-for-one replacement for the designated "automatic rifle" (M16A1) in the Fire Team. In this regard, the SAW filled the void created by the retirement of the Browning Automatic Rifle (BAR) during the 1950s because interim automatic weapons (e.g. M-14E2/M16A1) had failed as viable "base of fire" weapons.
Early in the SAW's fielding, the Army identified the need for a Product Improvement Program (PIP) to enhance the weapon. This effort resulted in a "PIP kit" which modifies the barrel, handguard, stock, pistol grip, buffer, and sights.
The M249 machine gun is an ideal complementary weapon system for the infantry squad platoon. It is light enough to be carried and operated by one man, and can be fired from the hip in an assault, even when loaded with a 200-round ammunition box. The barrel change facility ensures that it can continue to fire for long periods. The US Army has conducted strenuous trials on the M249 MG, showing that this weapon has a reliability factor that is well above that of most other small arms weapon systems. Today, the US Army and Marine Corps utilize the license-produced M249 SAW.
Maximize Your Efficiency with This Comprehensive Project Management Platform ...SOFTTECHHUB
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12. Strengths Weaknesses
Opportunities Threats
A well trained Spartan army
Get rid of the Spartans
Get rid of the Persians Persians get rid of us
The Oracle says a really dodgy
film might be produced over
2,000 years later
A lot of Persians ARE turning up
A high level of motivation not to
become a Persian slave
The Ephors might stop the
Spartans turning up
17. CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Aggregator
Branded
Internet
Broadcast
Artistic Direction
Production Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
Service
Recommendation
Engine
Web
Server
Compute
Power
Leisure Time
ValueChainVisibleInvisible
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
needs
25. Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
Service
Recommendation
Engine
Web
Server
Compute
Power
26. Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
Service
Recommendation
Engine
Web
Server
Compute
Power
Commissioned Acquired
Content Pipeline
29. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
Recommendation
Engine (5)
CRM (6)
Market
Analysis (7)
Streaming
Service (3)
Web Site (13)
Web Server
(14)
Compute (18)
Power (22)
30. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
Recommendation
Engine (5)
CRM (6)
Market
Analysis (7)
Streaming
Service (3)
Web Site (13)
Web Server
(14)
Compute (18)
Power (22)
31. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
Recommendation
Engine (5)
CRM (6)
Market
Analysis (7)
Streaming
Service (3)
Web Site (13)
Web Server
(14)
Compute (18)
Power (22)
32. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
Recommendation
Engine (5)
CRM (6)
Market Analysis (7)
Streaming
Service (3)
Web Site (13)
Web Server
(14)
Compute (18)
Power (22)
33. Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Commissioned Acquired
Content Pipeline
39. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Production
Systems
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Market
Analysis
Content
Web Site
Streaming
Service
Web
Server
Compute
Power
Content Pipeline
Creative
Studios
Recommendation
Engine
40. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Production
Systems
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Market
Analysis
Content
Web Site
Streaming
Service
Web
Server
Compute
Power
Content Pipeline
+ Constraint
Creative
Studios
Recommendation
Engine
41. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Production
Systems
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Market
Analysis
Content
Web Site
Streaming
Service
Web
Server
Compute
Power
Content Pipeline
+ Constraint
Recommendation
Engine
42. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Production
Systems
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Market
Analysis
Content
Web Site
Streaming
Service
Web
Server
Compute
Power
Content Pipeline
+ Constraint
Recommendation
Engine
43. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Content Pipeline
+ Constraint
+ Constraint
44. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Content Pipeline
+ Constraint
+ Constraint
+ Constraint
+ Constraint
45. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Content Pipeline
+ Constraint
+ Constraint
+ Constraint
+ Constraint
46. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Content Pipeline
+ Constraint
+ Constraint
+ Constraint
+ Constraint
47. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Content Pipeline
+ Constraint
+ Constraint
+ Constraint
+ Constraint
Open
48. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Content Pipeline
+ Constraint
+ Constraint
+ Constraint
+ Constraint
Open
Do you think
Creative Studios
will oppose this?
49. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Commissioned Acquired
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Content Pipeline
+ Constraint
+ Constraint
+ Constraint
+ Constraint
Open
+where
+where
51. Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility) Evolution
ValueChainVisibleInvisible
Uncharted Industrialised
Platform
Compute
Platform Utility
Compute
Utility
Co-evolved
management
tools and
practice
(Devops)
Physical Server
Server OS
Guest OS
New
Applications
(Developers)
2008
61. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
Unit / Utility based
StrongWeak
COTS / Fixed
StrongWeak
Strong Weak
Outcome based
Strong Weak
Time and Material
62.
63.
64. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
3D Visualisation
Land Registry
Data Centre
Power
Platform
HR
Customer
GIS
Customer
Customer
Compute
ERPM
Finance
BIM
Web site
RISK
CRM
WISE
PIMS
Collaboration
65. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
3D Visualisation
Land Registry
Data Centre
Power
Platform
HR
Customer
GIS
Customer
Customer
Compute
PIMS
ERPM
Finance
BIM
Web site
RISK
CRM
WISE
outsource to utility
suppliers
LEGEND
Collaboration
66. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
3D Visualisation
Land Registry
Data Centre
Power
Platform
HR
Customer
GIS
Customer
Customer
Compute
PIMS
ERPM
Finance
BIM
Web site
RISK
CRM
WISE
outsource to utility
suppliers
use off the shelf
products
LEGEND
Collaboration
67. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
3D Visualisation
Land Registry
Data Centre
Power
Platform
HR
Customer
GIS
Customer
Customer
Compute
PIMS
ERPM
Finance
BIM
Web site
RISK
CRM
WISE
outsource to utility
suppliers
use off the shelf
products
build in-house with
agile techniques
LEGEND
Collaboration
70. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Commissioned Acquired
Content Pipeline
Open Approach
outsource / utility suppliers /
other dept / six sigma
off the shelf products / lean
in-house / agile / dynamic
provide internally
consume internally
80. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
Open Approach
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
ServiceRecommendation
Engine
Web
Server
Compute
Power
Commissioned Acquired
Content Pipeline
Team 1
Team 2
Team 3
Team 4
Team 5
Team 6
Team 7
Team 8
Team 9
86. Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
ValueChainVisibleInvisible
CRM
Creative
Studios
Traditional Media
(DVDs etc)
Customer
Leisure TimeAggregator
Branded
Internet
Broadcast
Artistic
Direction
Production
Talent
Production
Systems
Market
Analysis
Content
Web Site
Streaming
Service
Recommendation
Engine
Web
Server
Compute
Power
87. Uncharted Industrialized
Genesis Custom
Built
Product
(+ rental)
Commodity
(+ utility)
Evolution
Recommendation
Engine (5)
CRM (6)
Market
Analysis (7)
Streaming
Service (3)
Web Site (13)
Web Server
(14)
Compute (18)
Power (22)
92. Strengths Weaknesses
Opportunities Threats
A well trained Spartan army
Get rid of the Spartans
Get rid of the Persians Persians get rid of us
The Oracle says a really dodgy
film might be produced over
2,000 years later
A lot of Persians ARE turning up
A high level of motivation not to
become a Persian slave
The Ephors might stop the
Spartans turning up
106. digital business, big data, disruptive,
innovative, collaborative, competitive
advantage, ecosystem, networked,
efficiency, learning organisation, social
media, revolution, cloud based, agile,
secure, internet of things, growth, value,
customer focused, open,
digital first, data leaders, agile, insight
from data, platform,
sustainable, revolution, culture.
Common Blahs
107. Our strategy is [Blah]. We will lead a [Blah] effort of
the market through our use of [Blah] and [Blah] to
build a [Blah]. By being both [Blah] and [Blah],
our [Blah] approach will drive [Bah] throughout the
organisation. Synergies between
our [Bah] and [Bah] will enable us to capture the
upside by becoming [Bah] in a [Baa] world. These
transformations combined with [Baa] due to
our [Baa] will create a [Baa] through [Baa] and [Baa].
Blah Template
109. Our strategy is customer focused. We will lead a disruptive
effort of the market through our use of innovative social
media and big data to build a collaborative cloud based
ecosystem. By being both digital first and agile, our open
approach will drive efficiency throughout the organisation.
S y n e r g i e s b e t w e e n o u r c u l t u r e r e v o l u t i o n
and networked learning organisation will enable us to
capture the upside by becoming data leaders in a digital
business world. These transformations combined
with insight from data due to our internet of things
platform will create a sustainable competitive advantage
through growth and value.
Strategy 1 / 64
110. Our strategy is innovative digital business. We will lead
a growth effort of the market through our use of customer
focused competitive advantage and disruptive social
media to build a collaborative revolution. By being
b o t h d a t a l e a d e r s a n d c l o u d b a s e d ,
our ecosystem approach will drive insight from
data throughout the organisation. Synergies between
our platform and open culture will enable us to capture
the upside by becoming digital first in a networked
world. These transformations combined with value due to
our efficiency will create a sustainable learning
organisation through agile and big data.
Strategy 2 / 64
111. "This is more or less the exact
wording from our business plan"
112. "This is more or less the exact
wording from our business plan"
"I've seen two of these used
already"
113. "This is more or less the exact
wording from our business plan"
"I've seen two of these used
already"
"Are you for hire?"